net.minecraft.world.level.block.piston

public class PistonHeadBlock

extends DirectionalBlock

All mapped superinterfaces:

FeatureElement, ItemLike

eaz
net.minecraft.world.level.block.piston.PistonHeadBlock
net.minecraft.class_2671
net.minecraft.block.PistonHeadBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<PistonHeadBlock>
b
CODEC
field_46531
CODEC
public static final EnumProperty<PistonType>
c
TYPE
field_12224
TYPE
public static final BooleanProperty
d
SHORT
field_12227
SHORT
public static final int
e
PLATFORM_THICKNESS
field_55825
field_55825
private static final VoxelShape
f
SHAPE_PLATFORM
field_55826
BASE_SHAPE
private static final Map<Direction, VoxelShape>
g
SHAPES_SHORT
field_55827
SHORT_SHAPES
private static final Map<Direction, VoxelShape>
h
SHAPES
field_55828
LONG_SHAPES

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
protected com.mojang.serialization.MapCodec<PistonHeadBlock>
a()
codec()
method_53969()
getCodec()
protected boolean
g_(ebg arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
protected VoxelShape
a(ebg arg0, djd arg1, iw arg2, ffx arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
private boolean
a(ebg arg0, ebg arg1)
isFittingBase(BlockState arg0, BlockState arg1)
method_26980(class_2680 arg0, class_2680 arg1)
isAttached(BlockState headState, BlockState pistonState)
public BlockState
a(djz arg0, iw arg1, ebg arg2, crz arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
protected void
a(ebg arg0, aru arg1, iw arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected BlockState
a(ebg arg0, dkc arg1, dko arg2, iw arg3, jc arg4, iw arg5, ebg arg6, azz arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
a(ebg arg0, dkc arg1, iw arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected void
a(ebg arg0, djz arg1, iw arg2, dne arg3, eyy arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected ItemStack
a(dkc arg0, iw arg1, ebg arg2, boolean arg3)
getCloneItemStack(LevelReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
protected BlockState
a(ebg arg0, dty arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(ebg arg0, dsh arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(ebh$a<dne, ebg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
a(ebg arg0, eyf arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)