History - net.minecraft.world.level.levelgen.structure.Structure$StructureSettings$Builder

1.21.4

Names

eok$c$a

enn$c$a

Fields

HolderSet<Biome>: a, biomes, field_52230, biomes, f_336960_

HolderSet<Biome>: a, biomes, field_52230, biomes

Map<MobCategory, StructureSpawnOverride>: b, spawnOverrides, field_52231, spawnOverrides, f_337372_

Map<MobCategory, StructureSpawnOverride>: b, spawnOverrides, field_52231, spawnOverrides

GenerationStep$Decoration: c, step, field_52232, step, f_337039_

GenerationStep$Decoration: c, step, field_52232, step

TerrainAdjustment: d, terrainAdaption, field_52233, terrainAdaptation, f_337387_

TerrainAdjustment: d, terrainAdaption, field_52233, terrainAdaptation

Constructors

Methods

Structure$StructureSettings$Builder (Map<MobCategory, StructureSpawnOverride>): a, spawnOverrides, method_61011, spawnOverrides, m_338550_

Structure$StructureSettings$Builder (Map<MobCategory, StructureSpawnOverride>): a, spawnOverrides, method_61011, spawnOverrides

Structure$StructureSettings$Builder (GenerationStep$Decoration): a, generationStep, method_61009, step, m_338772_

Structure$StructureSettings$Builder (GenerationStep$Decoration): a, generationStep, method_61009, step

Structure$StructureSettings$Builder (TerrainAdjustment): a, terrainAdapation, method_61010, terrainAdaptation, m_340173_

Structure$StructureSettings$Builder (TerrainAdjustment): a, terrainAdapation, method_61010, terrainAdaptation

Structure$StructureSettings (): a, build, method_61008, build, m_338989_

Structure$StructureSettings (): a, build, method_61008, build

1.21.3

Names

ejr$c$a

eok$c$a

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

ejr$c$a

net.minecraft.world.level.levelgen.structure.Structure$StructureSettings$Builder

net.minecraft.class_3195$class_7302$class_9821

net.minecraft.world.gen.structure.Structure$Config$Builder

net.minecraft.src.C_213164_$C_213167_$C_336588_

net.minecraft.world.level.levelgen.structure.Structure$c$a

Fields

HolderSet<Biome>: a, biomes, field_52230, biomes, f_336960_

Map<MobCategory, StructureSpawnOverride>: b, spawnOverrides, field_52231, spawnOverrides, f_337372_

GenerationStep$Decoration: c, step, field_52232, step, f_337039_

TerrainAdjustment: d, terrainAdaption, field_52233, terrainAdaptation, f_337387_

Constructors

(HolderSet<Biome>)

Methods

Structure$StructureSettings$Builder (Map<MobCategory, StructureSpawnOverride>): a, spawnOverrides, method_61011, spawnOverrides, m_338550_

Structure$StructureSettings$Builder (GenerationStep$Decoration): a, generationStep, method_61009, step, m_338772_

Structure$StructureSettings$Builder (TerrainAdjustment): a, terrainAdapation, method_61010, terrainAdaptation, m_340173_

Structure$StructureSettings (): a, build, method_61008, build, m_338989_