net.minecraft.world.level.levelgen.structure

public class Structure$StructureSettings$Builder

eok$c$a
net.minecraft.world.level.levelgen.structure.Structure$StructureSettings$Builder
net.minecraft.class_3195$class_7302$class_9821
net.minecraft.world.gen.structure.Structure$Config$Builder
net.minecraft.world.level.levelgen.structure.Structure$c$a

Field summary

Modifier and TypeField
private final HolderSet<Biome>
a
biomes
field_52230
biomes
private Map<MobCategory, StructureSpawnOverride>
b
spawnOverrides
field_52231
spawnOverrides
private GenerationStep$Decoration
c
step
field_52232
step
private TerrainAdjustment
d
terrainAdaption
field_52233
terrainAdaptation

Constructor summary

ModifierConstructor
public (HolderSet<Biome> biomes)

Method summary

Modifier and TypeMethod
public Structure$StructureSettings$Builder
a(Map<bwj, eor> arg0)
spawnOverrides(Map<MobCategory, StructureSpawnOverride> arg0)
method_61011(Map<class_1311, class_7061> arg0)
spawnOverrides(Map<SpawnGroup, StructureSpawns> spawnOverrides)
public Structure$StructureSettings$Builder
a(edm$a arg0)
generationStep(GenerationStep$Decoration arg0)
method_61009(class_2893$class_2895 arg0)
step(GenerationStep$Feature step)
public Structure$StructureSettings$Builder
a(eov arg0)
terrainAdapation(TerrainAdjustment arg0)
method_61010(class_5847 arg0)
terrainAdaptation(StructureTerrainAdaptation terrainAdaptation)
public Structure$StructureSettings
a()
build()
method_61008()
build()