History - com.mojang.blaze3d.opengl.GlTexture
1.21.5
Names
fjl
com.mojang.blaze3d.opengl.GlTexture
net.minecraft.class_10868
net.minecraft.client.texture.GlTexture
Fields
int: a, id, field_57882, glId
it.unimi.dsi.fastutil.ints.Int2IntMap: d, fboCache, field_57885, depthTexToFramebufferIdCache
boolean: b, closed, field_57883, closed
boolean: c, modesDirty, field_57884, needsReinit
Constructors
(String, TextureFormat, int, int, int, int)
Methods
void (): close, close
boolean (): isClosed, isClosed
int (DirectStateAccess, GpuTexture): a, getFbo, method_68426, getOrCreateFramebuffer
void (): a, flushModeChanges, method_68424, checkDirty
int (): b, glId, method_68427, getGlId
void (AddressMode, AddressMode): setAddressMode, setAddressMode, setAddressMode, setAddressMode
void (FilterMode, FilterMode, boolean): setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter