History - com.mojang.blaze3d.opengl.GlTexture

1.21.5

Names

fjl

com.mojang.blaze3d.opengl.GlTexture

net.minecraft.class_10868

net.minecraft.client.texture.GlTexture

Fields

int: a, id, field_57882, glId

it.unimi.dsi.fastutil.ints.Int2IntMap: d, fboCache, field_57885, depthTexToFramebufferIdCache

boolean: b, closed, field_57883, closed

boolean: c, modesDirty, field_57884, needsReinit

Constructors

(String, TextureFormat, int, int, int, int)

Methods

void (): close, close

boolean (): isClosed, isClosed

int (DirectStateAccess, GpuTexture): a, getFbo, method_68426, getOrCreateFramebuffer

void (): a, flushModeChanges, method_68424, checkDirty

int (): b, glId, method_68427, getGlId

void (AddressMode, AddressMode): setAddressMode, setAddressMode, setAddressMode, setAddressMode

void (FilterMode, FilterMode, boolean): setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter