History - net.minecraft.world.entity.ai.behavior.RamTarget

1.21.3

Names

bwx

bzp

Fields

int: c, TIME_OUT_DURATION, field_33474, RUN_TIME, f_147800_

int: c, TIME_OUT_DURATION, field_33474, RUN_TIME

float: d, RAM_SPEED_FORCE_FACTOR, field_33475, SPEED_STRENGTH_MULTIPLIER, f_147801_

float: d, RAM_SPEED_FORCE_FACTOR, field_33475, SPEED_STRENGTH_MULTIPLIER

Function<Goat, UniformInt>: e, getTimeBetweenRams, field_33476, cooldownRangeFactory, f_147802_

Function<Goat, UniformInt>: e, getTimeBetweenRams, field_33476, cooldownRangeFactory

TargetingConditions: f, ramTargeting, field_33477, targetPredicate, f_147803_

TargetingConditions: f, ramTargeting, field_33477, targetPredicate

float: g, speed, field_33479, speed, f_147805_

float: g, speed, field_33479, speed

ToDoubleFunction<Goat>: h, getKnockbackForce, field_33480, strengthMultiplierFactory, f_147806_

ToDoubleFunction<Goat>: h, getKnockbackForce, field_33480, strengthMultiplierFactory

Vec3: i, ramDirection, field_33481, direction, f_147807_

Vec3: i, ramDirection, field_33481, direction

Function<Goat, SoundEvent>: j, getImpactSound, field_33482, impactSoundFactory, f_147808_

Function<Goat, SoundEvent>: j, getImpactSound, field_33482, impactSoundFactory

Function<Goat, SoundEvent>: k, getHornBreakSound, field_39044, hornBreakSoundFactory, f_217340_

Function<Goat, SoundEvent>: k, getHornBreakSound, field_39044, hornBreakSoundFactory

Constructors

Methods

boolean (ServerLevel, Goat): a, checkExtraStartConditions, method_36277, shouldRun, m_6114_

boolean (ServerLevel, Goat): a, checkExtraStartConditions, method_36277, shouldRun

boolean (ServerLevel, Goat, long): a, canStillUse, method_36278, shouldKeepRunning, m_6737_

boolean (ServerLevel, Goat, long): a, canStillUse, method_36278, shouldKeepRunning

void (ServerLevel, Goat, long): b, start, method_36280, run, m_6735_

void (ServerLevel, Goat, long): b, start, method_36280, run

void (ServerLevel, Goat, long): c, tick, method_36281, keepRunning, m_6725_

void (ServerLevel, Goat, long): c, tick, method_36281, keepRunning

boolean (ServerLevel, Goat): c, hasRammedHornBreakingBlock, method_43535, shouldSnapHorn, m_217362_

boolean (ServerLevel, Goat): c, hasRammedHornBreakingBlock, method_43535, shouldSnapHorn

void (ServerLevel, Goat): b, finishRam, method_36279, finishRam, m_217355_

void (ServerLevel, Goat): b, finishRam, method_36279, finishRam

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

bxa

bwx

Fields

Constructors

Methods

1.20.6

Names

bps

bxa

Fields

Constructors

Methods

1.20.4

Names

bmm

bps

Fields

Constructors

Methods

1.20.2

Names

bjg

bmm

Fields

Constructors

Methods

1.20.1

Names

bje

bjg

Fields

Constructors

Methods

1.19.4

Names

bhj

bje

Fields

Constructors

Methods

1.19.3

Names

bfe

bhj

Fields

int: a, TIME_OUT_DURATION, field_33474, RUN_TIME, f_147800_

int: c, TIME_OUT_DURATION, field_33474, RUN_TIME, f_147800_

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

beh

bfe

Fields

Constructors

Methods

1.19

Names

baw

beh

Fields

float: c, RAM_SPEED_FORCE_FACTOR, field_33475, SPEED_STRENGTH_MULTIPLIER, f_147801_

float: d, RAM_SPEED_FORCE_FACTOR, field_33475, SPEED_STRENGTH_MULTIPLIER, f_147801_

Function<E, UniformInt>: d, getTimeBetweenRams, field_33476, cooldownRangeFactory, f_147802_

Function<Goat, UniformInt>: e, getTimeBetweenRams, field_33476, cooldownRangeFactory, f_147802_

TargetingConditions: e, ramTargeting, field_33477, targetPredicate, f_147803_

TargetingConditions: f, ramTargeting, field_33477, targetPredicate, f_147803_

float: f, speed, field_33479, speed, f_147805_

float: g, speed, field_33479, speed, f_147805_

ToDoubleFunction<E>: g, getKnockbackForce, field_33480, strengthMultiplierFactory, f_147806_

ToDoubleFunction<Goat>: h, getKnockbackForce, field_33480, strengthMultiplierFactory, f_147806_

Vec3: h, ramDirection, field_33481, direction, f_147807_

Vec3: i, ramDirection, field_33481, direction, f_147807_

Function<E, SoundEvent>: i, getImpactSound, field_33482, soundFactory, f_147808_

Function<Goat, SoundEvent>: j, getImpactSound, field_33482, impactSoundFactory, f_147808_

Function<Goat, SoundEvent>: k, getHornBreakSound, field_39044, hornBreakSoundFactory, f_217340_

Constructors

(Function<E, UniformInt>, TargetingConditions, float, ToDoubleFunction<E>, Function<E, SoundEvent>)

(Function<Goat, UniformInt>, TargetingConditions, float, ToDoubleFunction<Goat>, Function<Goat, SoundEvent>, Function<Goat, SoundEvent>)

Methods

boolean (ServerLevel, PathfinderMob): a, checkExtraStartConditions, method_36277, shouldRun, m_6114_

boolean (ServerLevel, PathfinderMob, long): a, canStillUse, method_36278, shouldKeepRunning, m_6737_

void (ServerLevel, PathfinderMob, long): b, start, method_36280, run, m_6735_

void (ServerLevel, E, long): c, tick, method_36281, keepRunning, m_6725_

void (ServerLevel, E): b, finishRam, method_36279, finishRam, m_147834_

boolean (ServerLevel, Goat): a, checkExtraStartConditions, method_36277, shouldRun, m_6114_

boolean (ServerLevel, Goat, long): a, canStillUse, method_36278, shouldKeepRunning, m_6737_

void (ServerLevel, Goat, long): b, start, method_36280, run, m_6735_

void (ServerLevel, Goat, long): c, tick, method_36281, keepRunning, m_6725_

boolean (ServerLevel, Goat): c, hasRammedHornBreakingBlock, method_43535, shouldSnapHorn, m_217362_

void (ServerLevel, Goat): b, finishRam, method_36279, finishRam, m_217355_

1.18.2

Names

baf

baw

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

awt

baf

Fields

Constructors

Methods

1.17.1

Names

aws

awt

Fields

ToIntFunction<E>: f, getDamage, field_33478, damage, f_147804_

float: g, speed, field_33479, speed, f_147805_

float: f, speed, field_33479, speed, f_147805_

ToDoubleFunction<E>: h, getKnockbackForce, field_33480, strengthMultiplierFactory, f_147806_

ToDoubleFunction<E>: g, getKnockbackForce, field_33480, strengthMultiplierFactory, f_147806_

Vec3: i, ramDirection, field_33481, direction, f_147807_

Vec3: h, ramDirection, field_33481, direction, f_147807_

Function<E, SoundEvent>: j, getImpactSound, field_33482, soundFactory, f_147808_

Function<E, SoundEvent>: i, getImpactSound, field_33482, soundFactory, f_147808_

Constructors

(Function<E, UniformInt>, TargetingConditions, ToIntFunction<E>, float, ToDoubleFunction<E>, Function<E, SoundEvent>)

(Function<E, UniformInt>, TargetingConditions, float, ToDoubleFunction<E>, Function<E, SoundEvent>)

Methods

1.17

Names

aws

net.minecraft.world.entity.ai.behavior.RamTarget

net.minecraft.class_6338

net.minecraft.entity.ai.brain.task.RamImpactTask

net.minecraft.src.C_141086_

net.minecraft.world.entity.ai.behavior.RamTarget

Fields

int: a, TIME_OUT_DURATION, field_33474, RUN_TIME, f_147800_

float: c, RAM_SPEED_FORCE_FACTOR, field_33475, SPEED_STRENGTH_MULTIPLIER, f_147801_

Function<E, UniformInt>: d, getTimeBetweenRams, field_33476, cooldownRangeFactory, f_147802_

TargetingConditions: e, ramTargeting, field_33477, targetPredicate, f_147803_

ToIntFunction<E>: f, getDamage, field_33478, damage, f_147804_

float: g, speed, field_33479, speed, f_147805_

ToDoubleFunction<E>: h, getKnockbackForce, field_33480, strengthMultiplierFactory, f_147806_

Vec3: i, ramDirection, field_33481, direction, f_147807_

Function<E, SoundEvent>: j, getImpactSound, field_33482, soundFactory, f_147808_

Constructors

(Function<E, UniformInt>, TargetingConditions, ToIntFunction<E>, float, ToDoubleFunction<E>, Function<E, SoundEvent>)

Methods

boolean (ServerLevel, PathfinderMob): a, checkExtraStartConditions, method_36277, shouldRun, m_6114_

boolean (ServerLevel, PathfinderMob, long): a, canStillUse, method_36278, shouldKeepRunning, m_6737_

void (ServerLevel, PathfinderMob, long): b, start, method_36280, run, m_6735_

void (ServerLevel, E, long): c, tick, method_36281, keepRunning, m_6725_

void (ServerLevel, E): b, finishRam, method_36279, finishRam, m_147834_