History - net.minecraft.data.worldgen.TerrainProvider
1.21.3
Names
rf
rz
Fields
float: a, DEEP_OCEAN_CONTINENTALNESS, field_38024, field_38024, f_236557_
float: a, DEEP_OCEAN_CONTINENTALNESS, field_38024, field_38024
float: b, OCEAN_CONTINENTALNESS, field_38025, field_38025, f_236558_
float: b, OCEAN_CONTINENTALNESS, field_38025, field_38025
float: c, PLAINS_CONTINENTALNESS, field_38026, field_38026, f_236559_
float: c, PLAINS_CONTINENTALNESS, field_38026, field_38026
float: d, BEACH_CONTINENTALNESS, field_38027, field_38027, f_236560_
float: d, BEACH_CONTINENTALNESS, field_38027, field_38027
ToFloatFunction<Float>: e, NO_TRANSFORM, field_38028, IDENTITY, f_236561_
ToFloatFunction<Float>: e, NO_TRANSFORM, field_38028, IDENTITY
ToFloatFunction<Float>: f, AMPLIFIED_OFFSET, field_38029, OFFSET_AMPLIFIER, f_236562_
ToFloatFunction<Float>: f, AMPLIFIED_OFFSET, field_38029, OFFSET_AMPLIFIER
ToFloatFunction<Float>: g, AMPLIFIED_FACTOR, field_38030, FACTOR_AMPLIFIER, f_236563_
ToFloatFunction<Float>: g, AMPLIFIED_FACTOR, field_38030, FACTOR_AMPLIFIER
ToFloatFunction<Float>: h, AMPLIFIED_JAGGEDNESS, field_38031, JAGGEDNESS_AMPLIFIER, f_236564_
ToFloatFunction<Float>: h, AMPLIFIED_JAGGEDNESS, field_38031, JAGGEDNESS_AMPLIFIER
Constructors
Methods
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, boolean): a, overworldOffset, method_42056, createOffsetSpline, m_236635_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, boolean): a, overworldOffset, method_42056, createOffsetSpline
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): a, overworldFactor, method_42055, createFactorSpline, m_236629_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): a, overworldFactor, method_42055, createFactorSpline
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): b, overworldJaggedness, method_42058, createJaggednessSpline, m_236642_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): b, overworldJaggedness, method_42058, createJaggednessSpline
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, float, float, float, float, ToFloatFunction<Float>): a, buildErosionJaggednessSpline, method_42053, method_42053, m_236613_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, float, float, float, float, ToFloatFunction<Float>): a, buildErosionJaggednessSpline, method_42053, method_42053
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, ToFloatFunction<Float>): a, buildRidgeJaggednessSpline, method_42052, method_42052, m_236607_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, ToFloatFunction<Float>): a, buildRidgeJaggednessSpline, method_42052, method_42052
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, ToFloatFunction<Float>): a, buildWeirdnessJaggednessSpline, method_42049, method_42049, m_236586_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, ToFloatFunction<Float>): a, buildWeirdnessJaggednessSpline, method_42049, method_42049
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, float, boolean, ToFloatFunction<Float>): a, getErosionFactor, method_42054, method_42054, m_236622_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, float, boolean, ToFloatFunction<Float>): a, getErosionFactor, method_42054, method_42054
float (float, float, float, float): a, calculateSlope, method_42047, method_42047, m_236572_
float (float, float, float, float): a, calculateSlope, method_42047, method_42047
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, boolean, ToFloatFunction<Float>): a, buildMountainRidgeSplineWithPoints, method_42050, method_42050, m_236590_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, boolean, ToFloatFunction<Float>): a, buildMountainRidgeSplineWithPoints, method_42050, method_42050
float (float, float, float): a, mountainContinentalness, method_42046, getOffsetValue, m_236568_
float (float, float, float): a, mountainContinentalness, method_42046, getOffsetValue
float (float): a, calculateMountainRidgeZeroContinentalnessPoint, method_42045, method_42045, m_236566_
float (float): a, calculateMountainRidgeZeroContinentalnessPoint, method_42045, method_42045
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, float, float, float, float, boolean, boolean, ToFloatFunction<Float>): a, buildErosionOffsetSpline, method_42051, createContinentalOffsetSpline, m_236595_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, float, float, float, float, boolean, boolean, ToFloatFunction<Float>): a, buildErosionOffsetSpline, method_42051, createContinentalOffsetSpline
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, float, float, float, float, float, ToFloatFunction<Float>): a, ridgeSpline, method_42048, method_42048, m_236577_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, float, float, float, float, float, ToFloatFunction<Float>): a, ridgeSpline, method_42048, method_42048
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
rr
rf
Fields
Constructors
Methods
1.20.6
Names
pt
rr
Fields
Constructors
Methods
1.20.4
Names
og
pt
Fields
Constructors
Methods
1.20.2
Names
ob
og
Fields
Constructors
Methods
1.20.1
Names
op
ob
Fields
Constructors
Methods
1.19.4
Names
oa
op
Fields
Constructors
Methods
1.19.3
Names
mu
oa
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
Fields
ToFloatFunction<Float>: e, NO_TRANSFORM, field_38028, field_38028, f_236561_
ToFloatFunction<Float>: e, NO_TRANSFORM, field_38028, IDENTITY, f_236561_
ToFloatFunction<Float>: f, AMPLIFIED_OFFSET, field_38029, field_38029, f_236562_
ToFloatFunction<Float>: f, AMPLIFIED_OFFSET, field_38029, OFFSET_AMPLIFIER, f_236562_
ToFloatFunction<Float>: g, AMPLIFIED_FACTOR, field_38030, field_38030, f_236563_
ToFloatFunction<Float>: g, AMPLIFIED_FACTOR, field_38030, FACTOR_AMPLIFIER, f_236563_
ToFloatFunction<Float>: h, AMPLIFIED_JAGGEDNESS, field_38031, field_38031, f_236564_
ToFloatFunction<Float>: h, AMPLIFIED_JAGGEDNESS, field_38031, JAGGEDNESS_AMPLIFIER, f_236564_
Constructors
Methods
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, boolean): a, overworldOffset, method_42056, method_42056, m_236635_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, boolean): a, overworldOffset, method_42056, createOffsetSpline, m_236635_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): a, overworldFactor, method_42055, method_42055, m_236629_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): a, overworldFactor, method_42055, createFactorSpline, m_236629_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): b, overworldJaggedness, method_42058, method_42058, m_236642_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): b, overworldJaggedness, method_42058, createJaggednessSpline, m_236642_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, float, float, float, float, boolean, boolean, ToFloatFunction<Float>): a, buildErosionOffsetSpline, method_42051, method_42051, m_236595_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, float, float, float, float, boolean, boolean, ToFloatFunction<Float>): a, buildErosionOffsetSpline, method_42051, createContinentalOffsetSpline, m_236595_
1.19
Names
lv
mu
Fields
float: a, DEEP_OCEAN_CONTINENTALNESS, field_38024, field_38024, f_236557_
float: b, OCEAN_CONTINENTALNESS, field_38025, field_38025, f_236558_
float: c, PLAINS_CONTINENTALNESS, field_38026, field_38026, f_236559_
float: d, BEACH_CONTINENTALNESS, field_38027, field_38027, f_236560_
ToFloatFunction<Float>: e, NO_TRANSFORM, field_38028, field_38028, f_236561_
ToFloatFunction<Float>: f, AMPLIFIED_OFFSET, field_38029, field_38029, f_236562_
ToFloatFunction<Float>: g, AMPLIFIED_FACTOR, field_38030, field_38030, f_236563_
ToFloatFunction<Float>: h, AMPLIFIED_JAGGEDNESS, field_38031, field_38031, f_236564_
Constructors
Methods
TerrainShaper (boolean): a, overworld, method_39421, createSurfaceParameters, m_194816_
TerrainShaper (): a, caves, method_39923, createCavesParameters, m_198384_
TerrainShaper (): b, floatingIslands, method_39924, createFloatingIslandsParameters, m_198385_
TerrainShaper (): c, nether, method_39422, createNetherParameters, m_194815_
TerrainShaper (): d, end, method_39423, createEndParameters, m_194818_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, boolean): a, overworldOffset, method_42056, method_42056, m_236635_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): a, overworldFactor, method_42055, method_42055, m_236629_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): b, overworldJaggedness, method_42058, method_42058, m_236642_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, float, float, float, float, ToFloatFunction<Float>): a, buildErosionJaggednessSpline, method_42053, method_42053, m_236613_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, ToFloatFunction<Float>): a, buildRidgeJaggednessSpline, method_42052, method_42052, m_236607_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, ToFloatFunction<Float>): a, buildWeirdnessJaggednessSpline, method_42049, method_42049, m_236586_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, float, boolean, ToFloatFunction<Float>): a, getErosionFactor, method_42054, method_42054, m_236622_
float (float, float, float, float): a, calculateSlope, method_42047, method_42047, m_236572_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, boolean, ToFloatFunction<Float>): a, buildMountainRidgeSplineWithPoints, method_42050, method_42050, m_236590_
float (float, float, float): a, mountainContinentalness, method_42046, getOffsetValue, m_236568_
float (float): a, calculateMountainRidgeZeroContinentalnessPoint, method_42045, method_42045, m_236566_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, float, float, float, float, boolean, boolean, ToFloatFunction<Float>): a, buildErosionOffsetSpline, method_42051, method_42051, m_236595_
<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, float, float, float, float, float, ToFloatFunction<Float>): a, ridgeSpline, method_42048, method_42048, m_236577_
1.18.2
Names
ln
lv
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
ln
net.minecraft.data.worldgen.TerrainProvider
net.minecraft.class_6765
net.minecraft.world.biome.source.util.VanillaTerrainParametersCreator
net.minecraft.src.C_183081_
net.minecraft.data.worldgen.TerrainProvider
Fields
Constructors
()
Methods
TerrainShaper (boolean): a, overworld, method_39421, createSurfaceParameters, m_194816_
TerrainShaper (): a, caves, method_39923, createCavesParameters, m_198384_
TerrainShaper (): b, floatingIslands, method_39924, createFloatingIslandsParameters, m_198385_
TerrainShaper (): c, nether, method_39422, createNetherParameters, m_194815_
TerrainShaper (): d, end, method_39423, createEndParameters, m_194818_