History - net.minecraft.world.level.gameevent.vibrations.VibrationSystem$Data

1.21.3

Names

dyi$a

eda$a

Fields

com.mojang.serialization.Codec<VibrationSystem$Data>: a, CODEC, field_44640, CODEC, f_279637_

com.mojang.serialization.Codec<VibrationSystem$Data>: a, CODEC, field_44640, CODEC

String: b, NBT_TAG_KEY, field_44641, LISTENER_NBT_KEY, f_279525_

String: b, NBT_TAG_KEY, field_44641, LISTENER_NBT_KEY

VibrationInfo: c, currentVibration, field_44642, vibration, f_279652_

VibrationInfo: c, currentVibration, field_44642, vibration

int: d, travelTimeInTicks, field_44643, delay, f_279638_

int: d, travelTimeInTicks, field_44643, delay

VibrationSelector: e, selectionStrategy, field_44644, vibrationSelector, f_279593_

VibrationSelector: e, selectionStrategy, field_44644, vibrationSelector

boolean: f, reloadVibrationParticle, field_44645, spawnParticle, f_279613_

boolean: f, reloadVibrationParticle, field_44645, spawnParticle

Constructors

Methods

VibrationSelector (): a, getSelectionStrategy, method_51387, getSelector, m_280457_

VibrationSelector (): a, getSelectionStrategy, method_51387, getSelector

VibrationInfo (): b, getCurrentVibration, method_51394, getVibration, m_280602_

VibrationInfo (): b, getCurrentVibration, method_51394, getVibration

void (VibrationInfo): a, setCurrentVibration, method_51390, setVibration, m_280036_

void (VibrationInfo): a, setCurrentVibration, method_51390, setVibration

int (): c, getTravelTimeInTicks, method_51395, getDelay, m_280274_

int (): c, getTravelTimeInTicks, method_51395, getDelay

void (int): a, setTravelTimeInTicks, method_51388, setDelay, m_280178_

void (int): a, setTravelTimeInTicks, method_51388, setDelay

void (): d, decrementTravelTime, method_51396, tickDelay, m_280502_

void (): d, decrementTravelTime, method_51396, tickDelay

boolean (): e, shouldReloadVibrationParticle, method_51397, shouldSpawnParticle, m_280616_

boolean (): e, shouldReloadVibrationParticle, method_51397, shouldSpawnParticle

void (boolean): a, setReloadVibrationParticle, method_51393, setSpawnParticle, m_280671_

void (boolean): a, setReloadVibrationParticle, method_51393, setSpawnParticle

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dxg$a

dyi$a

Fields

Constructors

Methods

1.20.6

Names

doa$a

dxg$a

Fields

Constructors

Methods

1.20.4

Names

dkc$a

doa$a

Fields

Constructors

Methods

1.20.2

Names

dgu$a

dkc$a

Fields

Constructors

Methods

1.20.1

Names

dgu$a

net.minecraft.world.level.gameevent.vibrations.VibrationSystem$Data

net.minecraft.class_8514$class_8515

net.minecraft.world.event.Vibrations$ListenerData

net.minecraft.src.C_279518_$C_279523_

net.minecraft.world.level.gameevent.vibrations.VibrationSystem$a

Fields

com.mojang.serialization.Codec<VibrationSystem$Data>: a, CODEC, field_44640, CODEC, f_279637_

String: b, NBT_TAG_KEY, field_44641, LISTENER_NBT_KEY, f_279525_

VibrationInfo: c, currentVibration, field_44642, vibration, f_279652_

int: d, travelTimeInTicks, field_44643, delay, f_279638_

VibrationSelector: e, selectionStrategy, field_44644, vibrationSelector, f_279593_

boolean: f, reloadVibrationParticle, field_44645, spawnParticle, f_279613_

Constructors

(VibrationInfo, VibrationSelector, int, boolean)

()

Methods

VibrationSelector (): a, getSelectionStrategy, method_51387, getSelector, m_280457_

VibrationInfo (): b, getCurrentVibration, method_51394, getVibration, m_280602_

void (VibrationInfo): a, setCurrentVibration, method_51390, setVibration, m_280036_

int (): c, getTravelTimeInTicks, method_51395, getDelay, m_280274_

void (int): a, setTravelTimeInTicks, method_51388, setDelay, m_280178_

void (): d, decrementTravelTime, method_51396, tickDelay, m_280502_

boolean (): e, shouldReloadVibrationParticle, method_51397, shouldSpawnParticle, m_280616_

void (boolean): a, setReloadVibrationParticle, method_51393, setSpawnParticle, m_280671_