History - net.minecraft.world.level.gameevent.vibrations.VibrationSystem$Data
1.21.3
Names
dyi$a
eda$a
Fields
com.mojang.serialization.Codec<VibrationSystem$Data>: a, CODEC, field_44640, CODEC, f_279637_
com.mojang.serialization.Codec<VibrationSystem$Data>: a, CODEC, field_44640, CODEC
String: b, NBT_TAG_KEY, field_44641, LISTENER_NBT_KEY, f_279525_
String: b, NBT_TAG_KEY, field_44641, LISTENER_NBT_KEY
VibrationInfo: c, currentVibration, field_44642, vibration, f_279652_
VibrationInfo: c, currentVibration, field_44642, vibration
int: d, travelTimeInTicks, field_44643, delay, f_279638_
int: d, travelTimeInTicks, field_44643, delay
VibrationSelector: e, selectionStrategy, field_44644, vibrationSelector, f_279593_
VibrationSelector: e, selectionStrategy, field_44644, vibrationSelector
boolean: f, reloadVibrationParticle, field_44645, spawnParticle, f_279613_
boolean: f, reloadVibrationParticle, field_44645, spawnParticle
Constructors
Methods
VibrationSelector (): a, getSelectionStrategy, method_51387, getSelector, m_280457_
VibrationSelector (): a, getSelectionStrategy, method_51387, getSelector
VibrationInfo (): b, getCurrentVibration, method_51394, getVibration, m_280602_
VibrationInfo (): b, getCurrentVibration, method_51394, getVibration
void (VibrationInfo): a, setCurrentVibration, method_51390, setVibration, m_280036_
void (VibrationInfo): a, setCurrentVibration, method_51390, setVibration
int (): c, getTravelTimeInTicks, method_51395, getDelay, m_280274_
int (): c, getTravelTimeInTicks, method_51395, getDelay
void (int): a, setTravelTimeInTicks, method_51388, setDelay, m_280178_
void (int): a, setTravelTimeInTicks, method_51388, setDelay
void (): d, decrementTravelTime, method_51396, tickDelay, m_280502_
void (): d, decrementTravelTime, method_51396, tickDelay
boolean (): e, shouldReloadVibrationParticle, method_51397, shouldSpawnParticle, m_280616_
boolean (): e, shouldReloadVibrationParticle, method_51397, shouldSpawnParticle
void (boolean): a, setReloadVibrationParticle, method_51393, setSpawnParticle, m_280671_
void (boolean): a, setReloadVibrationParticle, method_51393, setSpawnParticle
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dxg$a
dyi$a
Fields
Constructors
Methods
1.20.6
Names
doa$a
dxg$a
Fields
Constructors
Methods
1.20.4
Names
dkc$a
doa$a
Fields
Constructors
Methods
1.20.2
Names
dgu$a
dkc$a
Fields
Constructors
Methods
1.20.1
Names
dgu$a
net.minecraft.world.level.gameevent.vibrations.VibrationSystem$Data
net.minecraft.class_8514$class_8515
net.minecraft.world.event.Vibrations$ListenerData
net.minecraft.src.C_279518_$C_279523_
net.minecraft.world.level.gameevent.vibrations.VibrationSystem$a
Fields
com.mojang.serialization.Codec<VibrationSystem$Data>: a, CODEC, field_44640, CODEC, f_279637_
String: b, NBT_TAG_KEY, field_44641, LISTENER_NBT_KEY, f_279525_
VibrationInfo: c, currentVibration, field_44642, vibration, f_279652_
int: d, travelTimeInTicks, field_44643, delay, f_279638_
VibrationSelector: e, selectionStrategy, field_44644, vibrationSelector, f_279593_
boolean: f, reloadVibrationParticle, field_44645, spawnParticle, f_279613_
Constructors
(VibrationInfo, VibrationSelector, int, boolean)
()
Methods
VibrationSelector (): a, getSelectionStrategy, method_51387, getSelector, m_280457_
VibrationInfo (): b, getCurrentVibration, method_51394, getVibration, m_280602_
void (VibrationInfo): a, setCurrentVibration, method_51390, setVibration, m_280036_
int (): c, getTravelTimeInTicks, method_51395, getDelay, m_280274_
void (int): a, setTravelTimeInTicks, method_51388, setDelay, m_280178_
void (): d, decrementTravelTime, method_51396, tickDelay, m_280502_
boolean (): e, shouldReloadVibrationParticle, method_51397, shouldSpawnParticle, m_280616_
void (boolean): a, setReloadVibrationParticle, method_51393, setSpawnParticle, m_280671_