History - net.minecraft.world.level.block.BaseTorchBlock

1.21.3

Names

dfo

dkc

Fields

int: a, AABB_STANDING_OFFSET, field_46270, field_46270, f_303789_

int: a, AABB_STANDING_OFFSET, field_46270, field_46270

VoxelShape: b, AABB, field_46271, SHAPE, f_303109_

VoxelShape: b, AABB, field_46271, SHAPE

Constructors

Methods

com.mojang.serialization.MapCodec<? extends BaseTorchBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends BaseTorchBlock> (): a, codec, method_53969, getCodec

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

der

dfo

Fields

Constructors

Methods

1.20.6

Names

cwg

der

Fields

Constructors

Methods

1.20.4

Names

cwg

net.minecraft.world.level.block.BaseTorchBlock

net.minecraft.class_8810

net.minecraft.block.AbstractTorchBlock

net.minecraft.src.C_302058_

net.minecraft.world.level.block.BaseTorchBlock

Fields

int: a, AABB_STANDING_OFFSET, field_46270, field_46270, f_303789_

VoxelShape: b, AABB, field_46271, SHAPE, f_303109_

Constructors

(BlockBehaviour$Properties)

Methods

com.mojang.serialization.MapCodec<? extends BaseTorchBlock> (): a, codec, method_53969, getCodec, m_304657_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_