History - net.minecraft.world.item.enchantment.effects.ExplodeEffect

1.21.8

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1.21.7

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1.21.6

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dhr

dkc

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1.21.5

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ddu

dhr

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1.21.4

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det

ddu

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1.21.3

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dav

det

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1.21.1

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1.21

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dav

net.minecraft.world.item.enchantment.effects.ExplodeEffect

net.minecraft.class_9724

net.minecraft.enchantment.effect.entity.ExplodeEnchantmentEffect

net.minecraft.src.C_336457_

net.minecraft.world.item.enchantment.effects.ExplodeEffect

Fields

boolean: d, attributeToUser, comp_2722, attributeToUser, f_336726_

Optional<Holder<DamageType>>: e, damageType, comp_2723, damageType, f_336879_

Optional<LevelBasedValue>: f, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_

Optional<HolderSet<Block>>: g, immuneBlocks, comp_2725, immuneBlocks, f_336951_

Vec3: h, offset, comp_2726, offset, f_336686_

LevelBasedValue: i, radius, comp_2727, radius, f_337082_

boolean: j, createFire, comp_2728, createFire, f_337142_

Level$ExplosionInteraction: k, blockInteraction, comp_2729, blockInteraction, f_336801_

ParticleOptions: l, smallParticle, comp_2730, smallParticle, f_337600_

ParticleOptions: m, largeParticle, comp_2731, largeParticle, f_336779_

Holder<SoundEvent>: n, sound, comp_2732, sound, f_337077_

com.mojang.serialization.MapCodec<ExplodeEffect>: a, CODEC, field_51710, CODEC, f_336766_

Constructors

(boolean, Optional<Holder<DamageType>>, Optional<LevelBasedValue>, Optional<HolderSet<Block>>, Vec3, LevelBasedValue, boolean, Level$ExplosionInteraction, ParticleOptions, ParticleOptions, Holder<SoundEvent>)

Methods

void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, apply, m_338607_

DamageSource (Entity, Vec3): a, getDamageSource, method_60235, getDamageSource, m_338745_

com.mojang.serialization.MapCodec<ExplodeEffect> (): a, codec, method_60219, getCodec, m_338403_

boolean (): b, attributeToUser, comp_2722, attributeToUser, f_336726_

Optional<Holder<DamageType>> (): c, damageType, comp_2723, damageType, f_336879_

Optional<LevelBasedValue> (): d, knockbackMultiplier, comp_2724, knockbackMultiplier, f_337209_

Optional<HolderSet<Block>> (): e, immuneBlocks, comp_2725, immuneBlocks, f_336951_

Vec3 (): f, offset, comp_2726, offset, f_336686_

LevelBasedValue (): g, radius, comp_2727, radius, f_337082_

boolean (): h, createFire, comp_2728, createFire, f_337142_

Level$ExplosionInteraction (): i, blockInteraction, comp_2729, blockInteraction, f_336801_

ParticleOptions (): j, smallParticle, comp_2730, smallParticle, f_337600_

ParticleOptions (): k, largeParticle, comp_2731, largeParticle, f_336779_

Holder<SoundEvent> (): l, sound, comp_2732, sound, f_337077_