History - net.minecraft.world.level.gameevent.vibrations.VibrationSystem$User

1.21.3

Names

dyi$d

eda$d

Fields

Constructors

Methods

int (): a, getListenerRadius, method_49797, getRange, m_280351_

int (): a, getListenerRadius, method_49797, getRange

PositionSource (): b, getPositionSource, method_51300, getPositionSource, m_280010_

PositionSource (): b, getPositionSource, method_51300, getPositionSource

TagKey<GameEvent> (): c, getListenableEvents, method_42210, getTag, m_280028_

TagKey<GameEvent> (): c, getListenableEvents, method_42210, getTag

boolean (): d, canTriggerAvoidVibration, method_43695, triggersAvoidCriterion, m_280076_

boolean (): d, canTriggerAvoidVibration, method_43695, triggersAvoidCriterion

boolean (): f, requiresAdjacentChunksToBeTicking, method_51363, requiresTickingChunksAround, m_280215_

boolean (): f, requiresAdjacentChunksToBeTicking, method_51363, requiresTickingChunksAround

int (float): a, calculateTravelTimeInTicks, method_51410, getDelay, m_280576_

int (float): a, calculateTravelTimeInTicks, method_51410, getDelay

void (): e, onDataChanged, method_42672, onListen, m_280022_

void (): e, onDataChanged, method_42672, onListen

boolean (ServerLevel, BlockPos, Holder<GameEvent>, GameEvent$Context): a, canReceiveVibration, method_32970, accepts, m_280080_

boolean (ServerLevel, BlockPos, Holder<GameEvent>, GameEvent$Context): a, canReceiveVibration, method_32970, accepts

void (ServerLevel, BlockPos, Holder<GameEvent>, Entity, Entity, float): a, onReceiveVibration, method_32969, accept, m_280271_

void (ServerLevel, BlockPos, Holder<GameEvent>, Entity, Entity, float): a, onReceiveVibration, method_32969, accept

boolean (Holder<GameEvent>, GameEvent$Context): a, isValidVibration, method_42324, canAccept, m_280612_

boolean (Holder<GameEvent>, GameEvent$Context): a, isValidVibration, method_42324, canAccept

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dxg$d

dyi$d

Fields

Constructors

Methods

1.20.6

Names

doa$d

dxg$d

Fields

Constructors

Methods

boolean (ServerLevel, BlockPos, GameEvent, GameEvent$Context): a, canReceiveVibration, method_32970, accepts, m_280080_

void (ServerLevel, BlockPos, GameEvent, Entity, Entity, float): a, onReceiveVibration, method_32969, accept, m_280271_

boolean (GameEvent, GameEvent$Context): a, isValidVibration, method_42324, canAccept, m_280612_

boolean (ServerLevel, BlockPos, Holder<GameEvent>, GameEvent$Context): a, canReceiveVibration, method_32970, accepts, m_280080_

void (ServerLevel, BlockPos, Holder<GameEvent>, Entity, Entity, float): a, onReceiveVibration, method_32969, accept, m_280271_

boolean (Holder<GameEvent>, GameEvent$Context): a, isValidVibration, method_42324, canAccept, m_280612_

1.20.4

Names

dkc$d

doa$d

Fields

Constructors

Methods

1.20.2

Names

dgu$d

dkc$d

Fields

Constructors

Methods

1.20.1

Names

dgu$d

net.minecraft.world.level.gameevent.vibrations.VibrationSystem$User

net.minecraft.class_8514$class_5719

net.minecraft.world.event.Vibrations$Callback

net.minecraft.src.C_279518_$C_279514_

net.minecraft.world.level.gameevent.vibrations.VibrationSystem$d

Fields

Constructors

Methods

int (): a, getListenerRadius, method_49797, getRange, m_280351_

PositionSource (): b, getPositionSource, method_51300, getPositionSource, m_280010_

boolean (ServerLevel, BlockPos, GameEvent, GameEvent$Context): a, canReceiveVibration, method_32970, accepts, m_280080_

void (ServerLevel, BlockPos, GameEvent, Entity, Entity, float): a, onReceiveVibration, method_32969, accept, m_280271_

TagKey<GameEvent> (): c, getListenableEvents, method_42210, getTag, m_280028_

boolean (): d, canTriggerAvoidVibration, method_43695, triggersAvoidCriterion, m_280076_

boolean (): f, requiresAdjacentChunksToBeTicking, method_51363, requiresTickingChunksAround, m_280215_

int (float): a, calculateTravelTimeInTicks, method_51410, getDelay, m_280576_

boolean (GameEvent, GameEvent$Context): a, isValidVibration, method_42324, canAccept, m_280612_

void (): e, onDataChanged, method_42672, onListen, m_280022_