net.minecraft.world.level.gameevent.vibrations

public interface VibrationSystem$User

ecd$d
net.minecraft.world.level.gameevent.vibrations.VibrationSystem$User
net.minecraft.class_8514$class_5719
net.minecraft.world.event.Vibrations$Callback
net.minecraft.world.level.gameevent.vibrations.VibrationSystem$d

Method summary

Modifier and TypeMethod
int
a()
getListenerRadius()
method_49797()
getRange()
PositionSource
b()
getPositionSource()
method_51300()
getPositionSource()
boolean
a(ard arg0, ji arg1, jr<ebu> arg2, ebu$a arg3)
canReceiveVibration(ServerLevel arg0, BlockPos arg1, Holder<GameEvent> arg2, GameEvent$Context arg3)
method_32970(class_3218 arg0, class_2338 arg1, class_6880<class_5712> arg2, class_5712$class_7397 arg3)
accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent$Emitter emitter)
void
a(ard arg0, ji arg1, jr<ebu> arg2, bum arg3, bum arg4, float arg5)
onReceiveVibration(ServerLevel arg0, BlockPos arg1, Holder<GameEvent> arg2, Entity arg3, Entity arg4, float arg5)
method_32969(class_3218 arg0, class_2338 arg1, class_6880<class_5712> arg2, class_1297 arg3, class_1297 arg4, float arg5)
accept(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, Entity sourceEntity, Entity entity, float distance)
default TagKey<GameEvent>
c()
getListenableEvents()
method_42210()
getTag()
default boolean
d()
canTriggerAvoidVibration()
method_43695()
triggersAvoidCriterion()
default boolean
f()
requiresAdjacentChunksToBeTicking()
method_51363()
requiresTickingChunksAround()
default int
a(float arg0)
calculateTravelTimeInTicks(float arg0)
method_51410(float arg0)
getDelay(float distance)
default boolean
a(jr<ebu> arg0, ebu$a arg1)
isValidVibration(Holder<GameEvent> arg0, GameEvent$Context arg1)
method_42324(class_6880<class_5712> arg0, class_5712$class_7397 arg1)
canAccept(RegistryEntry<GameEvent> gameEvent, GameEvent$Emitter emitter)
default void
e()
onDataChanged()
method_42672()
onListen()