int | | a() | | getListenerRadius() | | method_49797() | | getRange() |
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PositionSource | | b() | | getPositionSource() | | method_51300() | | getPositionSource() |
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boolean | | a(ard arg0, ji arg1, jr<ebu> arg2, ebu$a arg3) | | canReceiveVibration(ServerLevel arg0, BlockPos arg1, Holder<GameEvent> arg2, GameEvent$Context arg3) | | method_32970(class_3218 arg0, class_2338 arg1, class_6880<class_5712> arg2, class_5712$class_7397 arg3) | | accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent$Emitter emitter) |
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void | | a(ard arg0, ji arg1, jr<ebu> arg2, bum arg3, bum arg4, float arg5) | | onReceiveVibration(ServerLevel arg0, BlockPos arg1, Holder<GameEvent> arg2, Entity arg3, Entity arg4, float arg5) | | method_32969(class_3218 arg0, class_2338 arg1, class_6880<class_5712> arg2, class_1297 arg3, class_1297 arg4, float arg5) | | accept(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, Entity sourceEntity, Entity entity, float distance) |
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default TagKey<GameEvent> | | c() | | getListenableEvents() | | method_42210() | | getTag() |
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default boolean | | d() | | canTriggerAvoidVibration() | | method_43695() | | triggersAvoidCriterion() |
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default boolean | | f() | | requiresAdjacentChunksToBeTicking() | | method_51363() | | requiresTickingChunksAround() |
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default int | | a(float arg0) | | calculateTravelTimeInTicks(float arg0) | | method_51410(float arg0) | | getDelay(float distance) |
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default boolean | |
default void | | e() | | onDataChanged() | | method_42672() | | onListen() |
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