History - net.minecraft.world.entity.vehicle.NewMinecartBehavior
1.21.3
Names
csl
net.minecraft.world.entity.vehicle.NewMinecartBehavior
net.minecraft.class_9879
net.minecraft.entity.vehicle.ExperimentalMinecartController
net.minecraft.world.entity.vehicle.NewMinecartBehavior
Fields
int: b, POS_ROT_LERP_TICKS, field_52527, REFRESH_FREQUENCY
double: c, ON_RAIL_Y_OFFSET, field_52528, field_52528
double: d, OPPOSING_SLOPES_REST_AT_SPEED_THRESHOLD, field_53756, field_53756
NewMinecartBehavior$StepPartialTicks: i, cacheIndexAlpha, field_52533, lastReturnedInterpolatedStep
int: j, cachedLerpDelay, field_52534, lastQueriedTicksToNextRefresh
float: k, cachedPartialTick, field_52535, lastQueriedTickDelta
int: l, lerpDelay, field_52536, ticksToNextRefresh
List<NewMinecartBehavior$MinecartStep>: e, lerpSteps, field_52529, stagingLerpSteps
List<NewMinecartBehavior$MinecartStep>: f, currentLerpSteps, field_52530, currentLerpSteps
double: g, currentLerpStepsTotalWeight, field_52531, totalWeight
NewMinecartBehavior$MinecartStep: h, oldLerp, field_52532, initialStep
Constructors
Methods
void (): g, tick, method_61587, tick
void (): u, lerpClientPositionAndRotation, method_61615, tickClient
void (): s, setOldLerpValues, method_61613, setInitialStep
boolean (): t, cartHasPosRotLerp, method_61614, hasCurrentLerpSteps
float (float): c, getCartLerpXRot, method_61607, getLerpedPitch
float (float): d, getCartLerpYRot, method_61608, getLerpedYaw
Vec3 (float): e, getCartLerpPosition, method_61610, getLerpedPosition
Vec3 (float): f, getCartLerpMovements, method_61611, getLerpedVelocity
NewMinecartBehavior$StepPartialTicks (float): g, getCurrentLerpStep, method_61612, getLerpedStep
void (BlockPos, BlockState, boolean): a, adjustToRails, method_61605, adjustToRail
void (float, float): a, setRotation, method_62827, setAngles
void (ServerLevel): a, moveAlongTrack, method_61589, moveOnRail
Vec3 (ServerLevel, Vec3, NewMinecartBehavior$TrackIteration, BlockPos, BlockState, RailShape): a, calculateTrackSpeed, method_61601, calcNewHorizontalVelocity
Vec3 (Vec3, RailShape): a, calculateSlopeSpeed, method_61603, applySlopeVelocity
Vec3 (Vec3): d, calculatePlayerInputSpeed, method_61609, applyInitialVelocity
Vec3 (Vec3, BlockState): a, calculateHaltTrackSpeed, method_61602, decelerateFromPoweredRail
Vec3 (Vec3, BlockPos, BlockState): a, calculateBoostTrackSpeed, method_61604, accelerateFromPoweredRail
double (BlockPos, RailShape, double): a, stepAlongTrack, method_61577, moveAlongTrack
boolean (RailShape, RailShape): a, restAtVShape, method_62828, restOnVShapedTrack
double (ServerLevel): b, getMaxSpeed, method_61598, getMaxSpeed
boolean (Vec3, RailShape): b, isDecending, method_61606, ascends
double (): r, getSlowdownFactor, method_61599, getSpeedRetention
boolean (): i, pushAndPickupEntities, method_62826, handleCollision
boolean (AABB): a, pickupEntities, method_62829, pickUpEntities
boolean (AABB): b, pushEntities, method_62830, pushAwayFromEntities