History - net.minecraft.world.level.levelgen.NoiseGeneratorSettings$Preset
1.16.1
Names
ciq$a
net.minecraft.world.level.levelgen.NoiseGeneratorSettings$Preset
net.minecraft.class_5284$class_5307
net.minecraft.world.gen.chunk.ChunkGeneratorType$Preset
net.minecraft.world.gen.DimensionSettings$Preset
net.minecraft.server.v1_16_R1.GeneratorSettingBase$a
Fields
Map<ResourceLocation, NoiseGeneratorSettings$Preset>: h, BY_NAME, field_24795, BY_ID, field_236128_h_
com.mojang.serialization.Codec<NoiseGeneratorSettings$Preset>: a, CODEC, field_24788, field_24788, field_236121_a_
NoiseGeneratorSettings$Preset: b, OVERWORLD, field_24789, OVERWORLD, field_236122_b_
NoiseGeneratorSettings$Preset: c, AMPLIFIED, field_24790, AMPLIFIED, field_236123_c_
NoiseGeneratorSettings$Preset: d, NETHER, field_24791, NETHER, field_236124_d_
NoiseGeneratorSettings$Preset: e, END, field_24792, END, field_236125_e_
NoiseGeneratorSettings$Preset: f, CAVES, field_24793, CAVES, field_236126_f_
NoiseGeneratorSettings$Preset: g, FLOATING_ISLANDS, field_24794, FLOATING_ISLANDS, field_236127_g_
Component: i, description, field_24796, text, field_236129_i_
ResourceLocation: j, name, field_24797, id, field_236130_j_
NoiseGeneratorSettings: k, settings, field_24798, chunkGeneratorType, field_236131_k_
Constructors
(String, Function<NoiseGeneratorSettings$Preset, NoiseGeneratorSettings>)
Methods
NoiseGeneratorSettings (): b, settings, method_28568, getChunkGeneratorType, func_236137_b_
NoiseGeneratorSettings (StructureSettings, BlockState, BlockState, NoiseGeneratorSettings$Preset, boolean, boolean): a, end, method_28565, createIslandsType, func_236134_a_
NoiseGeneratorSettings (StructureSettings, BlockState, BlockState, NoiseGeneratorSettings$Preset): a, nether, method_28564, createCavesType, func_236133_a_
NoiseGeneratorSettings (StructureSettings, boolean, NoiseGeneratorSettings$Preset): a, overworld, method_28566, createOverworldType, func_236135_a_