History - net.minecraft.world.level.levelgen.NoiseGeneratorSettings$Preset

1.16.1

Names

ciq$a

net.minecraft.world.level.levelgen.NoiseGeneratorSettings$Preset

net.minecraft.class_5284$class_5307

net.minecraft.world.gen.chunk.ChunkGeneratorType$Preset

net.minecraft.world.gen.DimensionSettings$Preset

net.minecraft.server.v1_16_R1.GeneratorSettingBase$a

Fields

Map<ResourceLocation, NoiseGeneratorSettings$Preset>: h, BY_NAME, field_24795, BY_ID, field_236128_h_

com.mojang.serialization.Codec<NoiseGeneratorSettings$Preset>: a, CODEC, field_24788, field_24788, field_236121_a_

NoiseGeneratorSettings$Preset: b, OVERWORLD, field_24789, OVERWORLD, field_236122_b_

NoiseGeneratorSettings$Preset: c, AMPLIFIED, field_24790, AMPLIFIED, field_236123_c_

NoiseGeneratorSettings$Preset: d, NETHER, field_24791, NETHER, field_236124_d_

NoiseGeneratorSettings$Preset: e, END, field_24792, END, field_236125_e_

NoiseGeneratorSettings$Preset: f, CAVES, field_24793, CAVES, field_236126_f_

NoiseGeneratorSettings$Preset: g, FLOATING_ISLANDS, field_24794, FLOATING_ISLANDS, field_236127_g_

Component: i, description, field_24796, text, field_236129_i_

ResourceLocation: j, name, field_24797, id, field_236130_j_

NoiseGeneratorSettings: k, settings, field_24798, chunkGeneratorType, field_236131_k_

Constructors

(String, Function<NoiseGeneratorSettings$Preset, NoiseGeneratorSettings>)

Methods

NoiseGeneratorSettings (): b, settings, method_28568, getChunkGeneratorType, func_236137_b_

NoiseGeneratorSettings (StructureSettings, BlockState, BlockState, NoiseGeneratorSettings$Preset, boolean, boolean): a, end, method_28565, createIslandsType, func_236134_a_

NoiseGeneratorSettings (StructureSettings, BlockState, BlockState, NoiseGeneratorSettings$Preset): a, nether, method_28564, createCavesType, func_236133_a_

NoiseGeneratorSettings (StructureSettings, boolean, NoiseGeneratorSettings$Preset): a, overworld, method_28566, createOverworldType, func_236135_a_