net.minecraft.world.level.levelgen

public class NoiseGeneratorSettings$Preset

ciq$a
net.minecraft.world.level.levelgen.NoiseGeneratorSettings$Preset
net.minecraft.class_5284$class_5307
net.minecraft.world.gen.chunk.ChunkGeneratorType$Preset
net.minecraft.world.gen.DimensionSettings$Preset
net.minecraft.server.v1_16_R1.GeneratorSettingBase$a

Field summary

Modifier and TypeField
private static final Map<ResourceLocation, NoiseGeneratorSettings$Preset>
h
BY_NAME
field_24795
BY_ID
field_236128_h_
public static final com.mojang.serialization.Codec<NoiseGeneratorSettings$Preset>
a
CODEC
field_24788
field_24788
field_236121_a_
public static final NoiseGeneratorSettings$Preset
b
OVERWORLD
field_24789
OVERWORLD
field_236122_b_
public static final NoiseGeneratorSettings$Preset
c
AMPLIFIED
field_24790
AMPLIFIED
field_236123_c_
public static final NoiseGeneratorSettings$Preset
d
NETHER
field_24791
NETHER
field_236124_d_
public static final NoiseGeneratorSettings$Preset
e
END
field_24792
END
field_236125_e_
public static final NoiseGeneratorSettings$Preset
f
CAVES
field_24793
CAVES
field_236126_f_
public static final NoiseGeneratorSettings$Preset
g
FLOATING_ISLANDS
field_24794
FLOATING_ISLANDS
field_236127_g_
private final Component
i
description
field_24796
text
field_236129_i_
private final ResourceLocation
j
name
field_24797
id
field_236130_j_
private final NoiseGeneratorSettings
k
settings
field_24798
chunkGeneratorType
field_236131_k_

Constructor summary

ModifierConstructor
public (String id, Function<NoiseGeneratorSettings$Preset, NoiseGeneratorSettings> generatorTypeGetter)

Method summary

Modifier and TypeMethod
public NoiseGeneratorSettings
b()
settings()
method_28568()
getChunkGeneratorType()
func_236137_b_()
private static NoiseGeneratorSettings
a(ciw arg0, cfj arg1, cfj arg2, ciq$a arg3, boolean arg4, boolean arg5)
end(StructureSettings arg0, BlockState arg1, BlockState arg2, NoiseGeneratorSettings$Preset arg3, boolean arg4, boolean arg5)
method_28565(class_5311 arg0, class_2680 arg1, class_2680 arg2, class_5284$class_5307 arg3, boolean arg4, boolean arg5)
createIslandsType(StructuresConfig config, BlockState defaultBlock, BlockState defaultFluid, ChunkGeneratorType$Preset arg3, boolean arg4, boolean arg5)
func_236134_a_(DimensionStructuresSettings arg0, BlockState arg1, BlockState arg2, DimensionSettings$Preset arg3, boolean arg4, boolean arg5)
private static NoiseGeneratorSettings
a(ciw arg0, cfj arg1, cfj arg2, ciq$a arg3)
nether(StructureSettings arg0, BlockState arg1, BlockState arg2, NoiseGeneratorSettings$Preset arg3)
method_28564(class_5311 arg0, class_2680 arg1, class_2680 arg2, class_5284$class_5307 arg3)
createCavesType(StructuresConfig config, BlockState defaultBlock, BlockState defaultFluid, ChunkGeneratorType$Preset arg3)
func_236133_a_(DimensionStructuresSettings arg0, BlockState arg1, BlockState arg2, DimensionSettings$Preset arg3)
private static NoiseGeneratorSettings
a(ciw arg0, boolean arg1, ciq$a arg2)
overworld(StructureSettings arg0, boolean arg1, NoiseGeneratorSettings$Preset arg2)
method_28566(class_5311 arg0, boolean arg1, class_5284$class_5307 arg2)
createOverworldType(StructuresConfig arg0, boolean arg1, ChunkGeneratorType$Preset arg2)
func_236135_a_(DimensionStructuresSettings arg0, boolean arg1, DimensionSettings$Preset arg2)