History - net.minecraft.server.level.ServerPlayer$RespawnPosAngle

1.21.3

Names

aqv$a

asi$a

Fields

Vec3: a, position, comp_2811, pos, f_337296_

Vec3: a, position, comp_2811, pos

float: b, yaw, comp_2812, yaw, f_337533_

float: b, yaw, comp_2812, yaw

Constructors

Methods

ServerPlayer$RespawnPosAngle (Vec3, BlockPos): a, of, method_60595, fromCurrentPos, m_339235_

ServerPlayer$RespawnPosAngle (Vec3, BlockPos): a, of, method_60595, fromCurrentPos

float (Vec3, BlockPos): b, calculateLookAtYaw, method_60596, getYaw, m_339635_

float (Vec3, BlockPos): b, calculateLookAtYaw, method_60596, getYaw

Vec3 (): a, position, comp_2811, pos, f_337296_

Vec3 (): a, position, comp_2811, pos

float (): b, yaw, comp_2812, yaw, f_337533_

float (): b, yaw, comp_2812, yaw

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

aqv$a

net.minecraft.server.level.ServerPlayer$RespawnPosAngle

net.minecraft.class_3222$class_9773

net.minecraft.server.network.ServerPlayerEntity$RespawnPos

net.minecraft.src.C_13_$C_336504_

net.minecraft.server.level.EntityPlayer$RespawnPosAngle

Fields

Vec3: a, position, comp_2811, pos, f_337296_

float: b, yaw, comp_2812, yaw, f_337533_

Constructors

(Vec3, float)

Methods

ServerPlayer$RespawnPosAngle (Vec3, BlockPos): a, of, method_60595, fromCurrentPos, m_339235_

float (Vec3, BlockPos): b, calculateLookAtYaw, method_60596, getYaw, m_339635_

Vec3 (): a, position, comp_2811, pos, f_337296_

float (): b, yaw, comp_2812, yaw, f_337533_