History - net.minecraft.server.level.ServerPlayer$RespawnPosAngle
1.21.3
Names
aqv$a
asi$a
Fields
Vec3: a, position, comp_2811, pos, f_337296_
Vec3: a, position, comp_2811, pos
float: b, yaw, comp_2812, yaw, f_337533_
float: b, yaw, comp_2812, yaw
Constructors
Methods
ServerPlayer$RespawnPosAngle (Vec3, BlockPos): a, of, method_60595, fromCurrentPos, m_339235_
ServerPlayer$RespawnPosAngle (Vec3, BlockPos): a, of, method_60595, fromCurrentPos
float (Vec3, BlockPos): b, calculateLookAtYaw, method_60596, getYaw, m_339635_
float (Vec3, BlockPos): b, calculateLookAtYaw, method_60596, getYaw
Vec3 (): a, position, comp_2811, pos, f_337296_
Vec3 (): a, position, comp_2811, pos
float (): b, yaw, comp_2812, yaw, f_337533_
float (): b, yaw, comp_2812, yaw
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
aqv$a
net.minecraft.server.level.ServerPlayer$RespawnPosAngle
net.minecraft.class_3222$class_9773
net.minecraft.server.network.ServerPlayerEntity$RespawnPos
net.minecraft.src.C_13_$C_336504_
net.minecraft.server.level.EntityPlayer$RespawnPosAngle
Fields
Vec3: a, position, comp_2811, pos, f_337296_
float: b, yaw, comp_2812, yaw, f_337533_
Constructors
(Vec3, float)
Methods
ServerPlayer$RespawnPosAngle (Vec3, BlockPos): a, of, method_60595, fromCurrentPos, m_339235_
float (Vec3, BlockPos): b, calculateLookAtYaw, method_60596, getYaw, m_339635_
Vec3 (): a, position, comp_2811, pos, f_337296_
float (): b, yaw, comp_2812, yaw, f_337533_