History - net.minecraft.advancements.critereon.LevitationTrigger$PlayerListeners

1.14.4

Names

net.minecraft.advancements.critereon.LevitationTrigger$PlayerListeners

Fields

AdvancementDataPlayer: a, field_9674, manager, field_193450_a

PlayerAdvancements: a, player, field_9674, manager, field_193450_a

Set<CriterionTrigger$a<CriterionTriggerLevitation$b>>: b, field_9673, conditions, field_193451_b

Set<CriterionTrigger$Listener<LevitationTrigger$TriggerInstance>>: b, listeners, field_9673, conditions, field_193451_b

Constructors

Methods

boolean (): a, method_9010, isEmpty, func_193447_a

boolean (): a, isEmpty, method_9010, isEmpty, func_193447_a

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): a, method_9009, addCondition, func_193449_a

void (CriterionTrigger$Listener<LevitationTrigger$TriggerInstance>): a, addListener, method_9009, addCondition, func_193449_a

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): b, method_9012, removeCondition, func_193446_b

void (CriterionTrigger$Listener<LevitationTrigger$TriggerInstance>): b, removeListener, method_9012, removeCondition, func_193446_b

void (EntityPlayer, Vec3D, int): a, method_9011, handle, func_193448_a

void (ServerPlayer, Vec3, int): a, trigger, method_9011, handle, func_193448_a

1.14.3

Names

net.minecraft.advancement.criterion.LevitationCriterion$Handler

Fields

AdvancementDataPlayer: a, field_9674, field_193450_a

AdvancementDataPlayer: a, field_9674, manager, field_193450_a

Set<CriterionTrigger$a<CriterionTriggerLevitation$b>>: b, field_9673, field_193451_b

Set<CriterionTrigger$a<CriterionTriggerLevitation$b>>: b, field_9673, conditions, field_193451_b

Constructors

Methods

boolean (): a, method_9010, func_193447_a

boolean (): a, method_9010, isEmpty, func_193447_a

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): a, method_9009, func_193449_a

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): a, method_9009, addCondition, func_193449_a

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): b, method_9012, func_193446_b

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): b, method_9012, removeCondition, func_193446_b

void (EntityPlayer, Vec3D, int): a, method_9011, func_193448_a

void (EntityPlayer, Vec3D, int): a, method_9011, handle, func_193448_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

Fields

Constructors

Methods

1.14

Names

ax$a

bf$a

net.minecraft.class_2085$class_2086

net.minecraft.server.v1_13_R2.CriterionTriggerLevitation$a

net.minecraft.server.v1_14_R1.CriterionTriggerLevitation$a

Fields

AdvancementDataPlayer: a, field_193450_a

AdvancementDataPlayer: a, field_9674, field_193450_a

Set<CriterionTrigger$a<CriterionTriggerLevitation$b>>: b, field_193451_b

Set<CriterionTrigger$a<CriterionTriggerLevitation$b>>: b, field_9673, field_193451_b

Constructors

Methods

boolean (): a, func_193447_a

boolean (): a, method_9010, func_193447_a

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): a, func_193449_a

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): a, method_9009, func_193449_a

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): b, func_193446_b

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): b, method_9012, func_193446_b

void (EntityPlayer, Vec3D, int): a, func_193448_a

void (EntityPlayer, Vec3D, int): a, method_9011, func_193448_a

1.13.2

Names

Fields

Constructors

Methods

1.13.1

Names

net.minecraft.server.v1_13_R1.CriterionTriggerLevitation$a

net.minecraft.server.v1_13_R2.CriterionTriggerLevitation$a

Fields

Constructors

Methods

1.13

Names

ax$a

net.minecraft.advancements.criterion.LevitationTrigger$Listeners

net.minecraft.server.v1_13_R1.CriterionTriggerLevitation$a

Fields

AdvancementDataPlayer: a, field_193450_a

Set<CriterionTrigger$a<CriterionTriggerLevitation$b>>: b, field_193451_b

Constructors

(AdvancementDataPlayer)

Methods

boolean (): a, func_193447_a

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): a, func_193449_a

void (CriterionTrigger$a<CriterionTriggerLevitation$b>): b, func_193446_b

void (EntityPlayer, Vec3D, int): a, func_193448_a