History - net.minecraft.client.renderer.entity.state.PlayerRenderState

25w04a

Names

gzx

hdb

Fields

PlayerSkin: a, skin, field_53520, skinTextures, f_348779_

PlayerSkin: a, skin, field_53520, skinTextures

float: b, capeFlap, field_53536, field_53536, f_346560_

float: b, capeFlap, field_53536, field_53536

float: c, capeLean, field_53537, field_53537, f_346937_

float: c, capeLean, field_53537, field_53537

float: d, capeLean2, field_53538, field_53538, f_346391_

float: d, capeLean2, field_53538, field_53538

int: j, arrowCount, field_53539, stuckArrowCount, f_348319_

int: j, arrowCount, field_53539, stuckArrowCount

int: k, stingerCount, field_53540, stingerCount, f_346399_

int: k, stingerCount, field_53540, stingerCount

int: l, useItemRemainingTicks, field_53541, itemUseTimeLeft, f_348301_

int: l, useItemRemainingTicks, field_53541, itemUseTimeLeft

boolean: m, isSpectator, field_53542, spectator, f_348659_

boolean: m, isSpectator, field_53542, spectator

boolean: n, showHat, field_53543, hatVisible, f_348800_

boolean: n, showHat, field_53543, hatVisible

boolean: o, showJacket, field_53544, jacketVisible, f_348980_

boolean: o, showJacket, field_53544, jacketVisible

boolean: p, showLeftPants, field_53545, leftPantsLegVisible, f_346829_

boolean: p, showLeftPants, field_53545, leftPantsLegVisible

boolean: q, showRightPants, field_53546, rightPantsLegVisible, f_346608_

boolean: q, showRightPants, field_53546, rightPantsLegVisible

boolean: aw, showLeftSleeve, field_53530, leftSleeveVisible, f_346478_

boolean: aw, showLeftSleeve, field_53530, leftSleeveVisible

boolean: ax, showRightSleeve, field_53531, rightSleeveVisible, f_348205_

boolean: ax, showRightSleeve, field_53531, rightSleeveVisible

boolean: ay, showCape, field_53532, capeVisible, f_349411_

boolean: ay, showCape, field_53532, capeVisible

float: az, fallFlyingTimeInTicks, field_53534, glidingTicks, f_347475_

float: az, fallFlyingTimeInTicks, field_53534, glidingTicks

boolean: aA, shouldApplyFlyingYRot, field_53535, applyFlyingRotation, f_349045_

boolean: aA, shouldApplyFlyingYRot, field_53535, applyFlyingRotation

float: aB, flyingYRot, field_53521, flyingRotation, f_346988_

float: aB, flyingYRot, field_53521, flyingRotation

boolean: aC, swinging, field_53522, handSwinging, f_346275_

boolean: aC, swinging, field_53522, handSwinging

Component: aD, scoreText, field_53525, playerName, f_349573_

Component: aD, scoreText, field_53525, playerName

Parrot$Variant: aE, parrotOnLeftShoulder, field_53526, leftShoulderParrotVariant, f_349495_

Parrot$Variant: aE, parrotOnLeftShoulder, field_53526, leftShoulderParrotVariant

Parrot$Variant: aF, parrotOnRightShoulder, field_53527, rightShoulderParrotVariant, f_349481_

Parrot$Variant: aF, parrotOnRightShoulder, field_53527, rightShoulderParrotVariant

int: aG, id, field_53528, id, f_347429_

int: aG, id, field_53528, id

String: aH, name, field_53529, name, f_348710_

String: aH, name, field_53529, name

ItemStackRenderState: aI, heldOnHead, field_55317, spyglassState, f_371263_

ItemStackRenderState: aI, heldOnHead, field_55317, spyglassState

Constructors

Methods

float (): b, fallFlyingScale, method_64259, getGlidingProgress, m_357223_

float (): b, fallFlyingScale, method_64259, getGlidingProgress

1.21.4

Names

gzg

gzx

Fields

int: e, arrowCount, field_53539, stuckArrowCount, f_348319_

int: j, arrowCount, field_53539, stuckArrowCount, f_348319_

int: f, stingerCount, field_53540, stingerCount, f_346399_

int: k, stingerCount, field_53540, stingerCount, f_346399_

int: g, useItemRemainingTicks, field_53541, itemUseTimeLeft, f_348301_

int: l, useItemRemainingTicks, field_53541, itemUseTimeLeft, f_348301_

boolean: h, isSpectator, field_53542, spectator, f_348659_

boolean: m, isSpectator, field_53542, spectator, f_348659_

boolean: i, showHat, field_53543, hatVisible, f_348800_

boolean: n, showHat, field_53543, hatVisible, f_348800_

boolean: j, showJacket, field_53544, jacketVisible, f_348980_

boolean: o, showJacket, field_53544, jacketVisible, f_348980_

boolean: k, showLeftPants, field_53545, leftPantsLegVisible, f_346829_

boolean: p, showLeftPants, field_53545, leftPantsLegVisible, f_346829_

boolean: l, showRightPants, field_53546, rightPantsLegVisible, f_346608_

boolean: q, showRightPants, field_53546, rightPantsLegVisible, f_346608_

boolean: au, showLeftSleeve, field_53530, leftSleeveVisible, f_346478_

boolean: aw, showLeftSleeve, field_53530, leftSleeveVisible, f_346478_

boolean: av, showRightSleeve, field_53531, rightSleeveVisible, f_348205_

boolean: ax, showRightSleeve, field_53531, rightSleeveVisible, f_348205_

boolean: aw, showCape, field_53532, capeVisible, f_349411_

boolean: ay, showCape, field_53532, capeVisible, f_349411_

float: ax, fallFlyingTimeInTicks, field_53534, glidingTicks, f_347475_

float: az, fallFlyingTimeInTicks, field_53534, glidingTicks, f_347475_

boolean: ay, shouldApplyFlyingYRot, field_53535, applyFlyingRotation, f_349045_

boolean: aA, shouldApplyFlyingYRot, field_53535, applyFlyingRotation, f_349045_

float: az, flyingYRot, field_53521, flyingRotation, f_346988_

float: aB, flyingYRot, field_53521, flyingRotation, f_346988_

boolean: aA, swinging, field_53522, handSwinging, f_346275_

boolean: aC, swinging, field_53522, handSwinging, f_346275_

PlayerRenderState$HandState: aB, mainHandState, field_53523, mainHandState, f_346574_

PlayerRenderState$HandState: aC, offhandState, field_53524, offHandState, f_347941_

ItemStackRenderState: aI, heldOnHead, field_55317, spyglassState, f_371263_

Constructors

Methods

float (): c, fallFlyingScale, method_64259, getGlidingProgress, m_357223_

float (): b, fallFlyingScale, method_64259, getGlidingProgress, m_357223_

1.21.3

Names

gzg

net.minecraft.client.renderer.entity.state.PlayerRenderState

net.minecraft.class_10055

net.minecraft.client.render.entity.state.PlayerEntityRenderState

net.minecraft.src.C_346020_

Fields

PlayerSkin: a, skin, field_53520, skinTextures, f_348779_

float: b, capeFlap, field_53536, field_53536, f_346560_

float: c, capeLean, field_53537, field_53537, f_346937_

float: d, capeLean2, field_53538, field_53538, f_346391_

int: e, arrowCount, field_53539, stuckArrowCount, f_348319_

int: f, stingerCount, field_53540, stingerCount, f_346399_

int: g, useItemRemainingTicks, field_53541, itemUseTimeLeft, f_348301_

boolean: h, isSpectator, field_53542, spectator, f_348659_

boolean: i, showHat, field_53543, hatVisible, f_348800_

boolean: j, showJacket, field_53544, jacketVisible, f_348980_

boolean: k, showLeftPants, field_53545, leftPantsLegVisible, f_346829_

boolean: l, showRightPants, field_53546, rightPantsLegVisible, f_346608_

boolean: au, showLeftSleeve, field_53530, leftSleeveVisible, f_346478_

boolean: av, showRightSleeve, field_53531, rightSleeveVisible, f_348205_

boolean: aw, showCape, field_53532, capeVisible, f_349411_

float: ax, fallFlyingTimeInTicks, field_53534, glidingTicks, f_347475_

boolean: ay, shouldApplyFlyingYRot, field_53535, applyFlyingRotation, f_349045_

float: az, flyingYRot, field_53521, flyingRotation, f_346988_

boolean: aA, swinging, field_53522, handSwinging, f_346275_

PlayerRenderState$HandState: aB, mainHandState, field_53523, mainHandState, f_346574_

PlayerRenderState$HandState: aC, offhandState, field_53524, offHandState, f_347941_

Component: aD, scoreText, field_53525, playerName, f_349573_

Parrot$Variant: aE, parrotOnLeftShoulder, field_53526, leftShoulderParrotVariant, f_349495_

Parrot$Variant: aF, parrotOnRightShoulder, field_53527, rightShoulderParrotVariant, f_349481_

int: aG, id, field_53528, id, f_347429_

String: aH, name, field_53529, name, f_348710_

Constructors

()

Methods

float (): c, fallFlyingScale, method_64259, getGlidingProgress, m_357223_