History - net.minecraft.world.level.block.SculkSpreader$ChargeCursor
1.21.3
Names
dmu$a
drk$a
Fields
it.unimi.dsi.fastutil.objects.ObjectArrayList<Vec3i>: c, NON_CORNER_NEIGHBOURS, field_37624, OFFSETS, f_222287_
it.unimi.dsi.fastutil.objects.ObjectArrayList<Vec3i>: c, NON_CORNER_NEIGHBOURS, field_37624, OFFSETS
int: a, MAX_CURSOR_DECAY_DELAY, field_37622, field_37622, f_222285_
int: a, MAX_CURSOR_DECAY_DELAY, field_37622, field_37622
BlockPos: d, pos, field_37625, pos, f_222288_
BlockPos: d, pos, field_37625, pos
int: e, charge, field_37626, charge, f_222289_
int: e, charge, field_37626, charge
int: f, updateDelay, field_37627, update, f_222290_
int: f, updateDelay, field_37627, update
int: g, decayDelay, field_37628, decay, f_222291_
int: g, decayDelay, field_37628, decay
Set<Direction>: h, facings, field_37629, faces, f_222292_
Set<Direction>: h, facings, field_37629, faces
com.mojang.serialization.Codec<Set<Direction>>: i, DIRECTION_SET, field_37630, DIRECTION_SET_CODEC, f_222293_
com.mojang.serialization.Codec<Set<Direction>>: i, DIRECTION_SET, field_37630, DIRECTION_SET_CODEC
com.mojang.serialization.Codec<SculkSpreader$ChargeCursor>: b, CODEC, field_37623, CODEC, f_222286_
com.mojang.serialization.Codec<SculkSpreader$ChargeCursor>: b, CODEC, field_37623, CODEC
Constructors
Methods
BlockPos (): a, getPos, method_41495, getPos, m_222304_
BlockPos (): a, getPos, method_41495, getPos
int (): b, getCharge, method_41508, getCharge, m_222341_
int (): b, getCharge, method_41508, getCharge
int (): c, getDecayDelay, method_41510, getDecay, m_222344_
int (): c, getDecayDelay, method_41510, getDecay
Set<Direction> (): d, getFacingData, method_41512, getFaces, m_222347_
Set<Direction> (): d, getFacingData, method_41512, getFaces
boolean (LevelAccessor, BlockPos, boolean): a, shouldUpdate, method_41500, canSpread, m_222325_
boolean (LevelAccessor, BlockPos, boolean): a, shouldUpdate, method_41500, canSpread
void (LevelAccessor, BlockPos, RandomSource, SculkSpreader, boolean): a, update, method_41499, spread, m_222311_
void (LevelAccessor, BlockPos, RandomSource, SculkSpreader, boolean): a, update, method_41499, spread
void (SculkSpreader$ChargeCursor): a, mergeWith, method_41501, merge, m_222331_
void (SculkSpreader$ChargeCursor): a, mergeWith, method_41501, merge
SculkBehaviour (BlockState): a, getBlockBehaviour, method_41503, getSpreadable, m_222333_
SculkBehaviour (BlockState): a, getBlockBehaviour, method_41503, getSpreadable
List<Vec3i> (RandomSource): a, getRandomizedNonCornerNeighbourOffsets, method_41507, shuffleOffsets, m_222305_
List<Vec3i> (RandomSource): a, getRandomizedNonCornerNeighbourOffsets, method_41507, shuffleOffsets
BlockPos (LevelAccessor, BlockPos, RandomSource): a, getValidMovementPos, method_41498, getSpreadPos, m_222307_
BlockPos (LevelAccessor, BlockPos, RandomSource): a, getValidMovementPos, method_41498, getSpreadPos
boolean (LevelAccessor, BlockPos, BlockPos): a, isMovementUnobstructed, method_41496, canSpread, m_222317_
boolean (LevelAccessor, BlockPos, BlockPos): a, isMovementUnobstructed, method_41496, canSpread
boolean (LevelAccessor, BlockPos, Direction): a, isUnobstructed, method_41497, canSpread, m_222321_
boolean (LevelAccessor, BlockPos, Direction): a, isUnobstructed, method_41497, canSpread
boolean (BlockPos): a, isPosUnreasonable, method_65074, isTooFarFrom
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dlw$a
dmu$a
Fields
Constructors
Methods
1.20.6
Names
ddk$a
dlw$a
Fields
Constructors
Methods
1.20.4
Names
czq$a
ddk$a
Fields
Constructors
Methods
1.20.2
Names
cwi$a
czq$a
Fields
Constructors
Methods
1.20.1
Names
cvz$a
cwi$a
Fields
Constructors
Methods
1.19.4
Names
cti$a
cvz$a
Fields
Constructors
Methods
1.19.3
Names
cqf$a
cti$a
Fields
Constructors
Methods
1.19.2
Names
net.minecraft.src.C_213115_
net.minecraft.src.C_213114_$C_213115_
Fields
Constructors
Methods
1.19.1
Names
cpi$a
cqf$a
Fields
Constructors
Methods
1.19
Names
cpi$a
net.minecraft.world.level.block.SculkSpreader$ChargeCursor
net.minecraft.class_7128$class_7129
net.minecraft.block.entity.SculkSpreadManager$Cursor
net.minecraft.src.C_213115_
net.minecraft.world.level.block.SculkSpreader$a
Fields
it.unimi.dsi.fastutil.objects.ObjectArrayList<Vec3i>: c, NON_CORNER_NEIGHBOURS, field_37624, OFFSETS, f_222287_
int: a, MAX_CURSOR_DECAY_DELAY, field_37622, field_37622, f_222285_
BlockPos: d, pos, field_37625, pos, f_222288_
int: e, charge, field_37626, charge, f_222289_
int: f, updateDelay, field_37627, update, f_222290_
int: g, decayDelay, field_37628, decay, f_222291_
Set<Direction>: h, facings, field_37629, faces, f_222292_
com.mojang.serialization.Codec<Set<Direction>>: i, DIRECTION_SET, field_37630, DIRECTION_SET_CODEC, f_222293_
com.mojang.serialization.Codec<SculkSpreader$ChargeCursor>: b, CODEC, field_37623, CODEC, f_222286_
Constructors
(BlockPos, int, int, int, Optional<Set<Direction>>)
(BlockPos, int)
Methods
BlockPos (): a, getPos, method_41495, getPos, m_222304_
int (): b, getCharge, method_41508, getCharge, m_222341_
int (): c, getDecayDelay, method_41510, getDecay, m_222344_
Set<Direction> (): d, getFacingData, method_41512, getFaces, m_222347_
boolean (LevelAccessor, BlockPos, boolean): a, shouldUpdate, method_41500, canSpread, m_222325_
void (LevelAccessor, BlockPos, RandomSource, SculkSpreader, boolean): a, update, method_41499, spread, m_222311_
void (SculkSpreader$ChargeCursor): a, mergeWith, method_41501, merge, m_222331_
SculkBehaviour (BlockState): a, getBlockBehaviour, method_41503, getSpreadable, m_222333_
List<Vec3i> (RandomSource): a, getRandomizedNonCornerNeighbourOffsets, method_41507, shuffleOffsets, m_222305_
BlockPos (LevelAccessor, BlockPos, RandomSource): a, getValidMovementPos, method_41498, getSpreadPos, m_222307_
boolean (LevelAccessor, BlockPos, BlockPos): a, isMovementUnobstructed, method_41496, canSpread, m_222317_
boolean (LevelAccessor, BlockPos, Direction): a, isUnobstructed, method_41497, canSpread, m_222321_