public BlockPos | | a() | | getPos() | | method_41495() | | getPos() |
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boolean | |
public int | | b() | | getCharge() | | method_41508() | | getCharge() |
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public int | | c() | | getDecayDelay() | | method_41510() | | getDecay() |
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public Set<Direction> | | d() | | getFacingData() | | method_41512() | | getFaces() |
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private boolean | |
public void | | a(dhj arg0, jh arg1, bam arg2, drk arg3, boolean arg4) | | update(LevelAccessor arg0, BlockPos arg1, RandomSource arg2, SculkSpreader arg3, boolean arg4) | | method_41499(class_1936 arg0, class_2338 arg1, class_5819 arg2, class_7128 arg3, boolean arg4) | | spread(WorldAccess world, BlockPos pos, Random random, SculkSpreadManager spreadManager, boolean shouldConvertToBlock) |
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void | |
private static SculkBehaviour | |
private static List<Vec3i> | |
private static BlockPos | |
private static boolean | |
private static boolean | |