History - com.mojang.blaze3d.systems.GpuDevice
25w10a
Names
flc
com.mojang.blaze3d.systems.GpuDevice
net.minecraft.class_10882
net.minecraft.client.gl.RenderBackend
Fields
Constructors
Methods
CommandEncoder (): b, createCommandEncoder, method_68389, getResourceManager
GpuTexture (Supplier<String>, TextureFormat, int, int, int): a, createTexture, method_68388, createTexture
GpuTexture (String, TextureFormat, int, int, int): a, createTexture, method_68385, createTexture
GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): a, createBuffer, method_68386, createBuffer
GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): a, createBuffer, method_68387, createBuffer
String (): c, getImplementationInformation, method_68391, getDebugString
List<String> (): d, getLastDebugMessages, method_68393, getDebugMessages
boolean (): e, isDebuggingEnabled, method_68394, hasDebug
String (): g, getVendor, method_68396, getBackendVendor
String (): h, getBackendName, method_68397, getBackendName
String (): i, getVersion, method_68398, getBackendVersion
String (): f, getRenderer, method_68395, getBackendRenderer
int (): j, getMaxTextureSize, method_68399, getMaxTextureSize
CompiledRenderPipeline (RenderPipeline): b, precompilePipeline, method_68451, compileShaderPipelineCachedNoLabel
CompiledRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): b, precompilePipeline, method_68390, compileShaderPipelineCached
void (): k, clearPipelineCache, method_68400, release
List<String> (): l, getEnabledExtensions, method_68669, getUsedGlCapabilities