History - com.mojang.blaze3d.systems.GpuDevice

25w10a

Names

flc

com.mojang.blaze3d.systems.GpuDevice

net.minecraft.class_10882

net.minecraft.client.gl.RenderBackend

Fields

Constructors

Methods

CommandEncoder (): b, createCommandEncoder, method_68389, getResourceManager

GpuTexture (Supplier<String>, TextureFormat, int, int, int): a, createTexture, method_68388, createTexture

GpuTexture (String, TextureFormat, int, int, int): a, createTexture, method_68385, createTexture

GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): a, createBuffer, method_68386, createBuffer

GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): a, createBuffer, method_68387, createBuffer

String (): c, getImplementationInformation, method_68391, getDebugString

List<String> (): d, getLastDebugMessages, method_68393, getDebugMessages

boolean (): e, isDebuggingEnabled, method_68394, hasDebug

String (): g, getVendor, method_68396, getBackendVendor

String (): h, getBackendName, method_68397, getBackendName

String (): i, getVersion, method_68398, getBackendVersion

String (): f, getRenderer, method_68395, getBackendRenderer

int (): j, getMaxTextureSize, method_68399, getMaxTextureSize

CompiledRenderPipeline (RenderPipeline): b, precompilePipeline, method_68451, compileShaderPipelineCachedNoLabel

CompiledRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): b, precompilePipeline, method_68390, compileShaderPipelineCached

void (): k, clearPipelineCache, method_68400, release

List<String> (): l, getEnabledExtensions, method_68669, getUsedGlCapabilities