History - net.minecraft.world.level.levelgen.NetherLevelSource
1.15.2
Names
cbu
cbx
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bzc
cbu
net.minecraft.server.v1_14_R1.ChunkProviderHell
net.minecraft.server.v1_15_R1.ChunkProviderHell
Fields
Constructors
Methods
1.14.4
Names
byx
bzc
net.minecraft.world.level.levelgen.NetherLevelSource
Fields
double[]: h, field_16569, noiseFalloff, field_222573_h
double[]: h, yOffsets, field_16569, noiseFalloff, field_222573_h
Constructors
Methods
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, getEntitySpawnList, func_177458_a, getMobsFor
List<Biome$SpawnerData> (MobCategory, BlockPos): a, getMobsAt, method_12113, getEntitySpawnList, func_177458_a, getMobsFor
int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
int (): e, method_12104, getMaxY, func_207511_e, getGenerationDepth
int (): e, getGenDepth, method_12104, getMaxY, func_207511_e, getGenerationDepth
void (double[], int, int): a, method_16405, sampleNoiseColumn, func_222548_a
void (double[], int, int): a, fillNoiseColumn, method_16405, sampleNoiseColumn, func_222548_a
double[] (int, int): a, method_12090, computeNoiseRange, func_222549_a
double[] (int, int): a, getDepthAndScale, method_12090, computeNoiseRange, func_222549_a
double (double, double, int): a, method_16404, computeNoiseFalloff, func_222545_a
double (double, double, int): a, getYOffset, method_16404, computeNoiseFalloff, func_222545_a
double[] (): j, method_16403, buidlNoiseFalloff, func_222572_j
double[] (): j, makeYOffsets, method_16403, buildNoiseFalloff, func_222572_j
int (): f, method_16398, getSeaLevel, func_222530_f, getSeaLevel
int (): f, getSeaLevel, method_16398, getSeaLevel, func_222530_f, getSeaLevel
1.14.3
Names
byt
byx
net.minecraft.world.gen.chunk.CavesChunkGenerator
Fields
double[]: h, field_16569, field_222573_h
double[]: h, field_16569, noiseFalloff, field_222573_h
Constructors
Methods
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, func_177458_a, getMobsFor
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, getEntitySpawnList, func_177458_a, getMobsFor
int (): b, method_12100, func_205470_d, getSpawnHeight
int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
int (): e, method_12104, func_207511_e, getGenerationDepth
int (): e, method_12104, getMaxY, func_207511_e, getGenerationDepth
void (double[], int, int): a, method_16405, func_222548_a
void (double[], int, int): a, method_16405, sampleNoiseColumn, func_222548_a
double[] (int, int): a, method_12090, func_222549_a
double[] (int, int): a, method_12090, computeNoiseRange, func_222549_a
double (double, double, int): a, method_16404, func_222545_a
double (double, double, int): a, method_16404, computeNoiseFalloff, func_222545_a
double[] (): j, method_16403, func_222572_j
double[] (): j, method_16403, buidlNoiseFalloff, func_222572_j
int (): f, method_16398, func_222530_f, getSeaLevel
int (): f, method_16398, getSeaLevel, func_222530_f, getSeaLevel
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bys
byt
Fields
Constructors
Methods
1.14
Names
bot
bys
net.minecraft.class_2908
net.minecraft.world.gen.ChunkGeneratorNether
net.minecraft.world.gen.NetherChunkGenerator
net.minecraft.server.v1_13_R2.ChunkProviderHell
net.minecraft.server.v1_14_R1.ChunkProviderHell
Fields
NoiseGeneratorOctaves: l, field_73177_m
IBlockData: f, field_185940_a
IBlockData: g, field_185941_b
IBlockData: h, field_185943_d
NoiseGeneratorOctaves: i, field_185957_u
NoiseGeneratorOctaves: j, field_185958_v
NoiseGeneratorOctaves: k, field_185959_w
NoiseGeneratorOctaves: m, field_185946_g
NoiseGeneratorOctaves: n, field_185947_h
GeneratorSettingsNether: o, field_202107_q
IBlockData: p, field_205474_p
IBlockData: q, field_205604_n
double[]: h, field_16569, field_222573_h
Constructors
Methods
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, func_177458_a, getMobsFor
void (int, int, IChunkAccess): a, func_185936_a
void (IChunkAccess, Random): a, func_205472_a
double[] (int, int): a, func_205473_a
void (IChunkAccess): a, func_202088_a, createChunk
double[] (int, int, int, int, int, int): a, func_202104_a
void (RegionLimitedWorldAccess): b, func_202093_c, addMobs
int (World, boolean, boolean): a, func_203222_a
GeneratorSettingsNether (): f, func_201496_a_, getSettings
int (): d, func_205470_d, getSpawnHeight
int (): b, method_12100, func_205470_d, getSpawnHeight
int (): e, func_207511_e, getGenerationDepth
int (): e, method_12104, func_207511_e, getGenerationDepth
void (double[], int, int): a, method_16405, func_222548_a
double[] (int, int): a, method_12090, func_222549_a
double (double, double, int): a, method_16404, func_222545_a
double[] (): j, method_16403, func_222572_j
int (): f, method_16398, func_222530_f, getSeaLevel
1.13.2
Names
bos
bot
Fields
Constructors
Methods
int (): e, func_207511_e
int (): e, func_207511_e, getGenerationDepth
1.13.1
Names
bok
bos
net.minecraft.server.v1_13_R1.ChunkProviderHell
net.minecraft.server.v1_13_R2.ChunkProviderHell
Fields
Constructors
Methods
1.13
Names
azd
bok
net.minecraft.world.gen.ChunkGeneratorHell
net.minecraft.world.gen.ChunkGeneratorNether
net.minecraft.server.v1_12_R1.ChunkProviderHell
net.minecraft.server.v1_13_R1.ChunkProviderHell
Fields
double[]: q, field_73185_q
double[]: r, field_73184_r
NoiseGeneratorOctaves: x, field_73177_m
NoiseGeneratorOctaves: l, field_73177_m
NoiseGeneratorOctaves: y, field_73174_n
WorldGenFire: z, field_177470_t
WorldGenLightStone1: A, field_177469_u
WorldGenLightStone2: B, field_177468_v
WorldGenerator: C, field_177467_w
WorldGenHellLava: E, field_177473_x
WorldGenHellLava: F, field_177472_y
WorldGenMushrooms: G, field_177471_z
WorldGenMushrooms: H, field_177465_A
WorldGenNether: I, field_73172_c
double[]: l, field_73168_g
IBlockData: a, field_185940_a
IBlockData: f, field_185940_a
IBlockData: b, field_185941_b
IBlockData: g, field_185941_b
IBlockData: c, field_185942_c
IBlockData: d, field_185943_d
IBlockData: h, field_185943_d
IBlockData: e, field_185944_e
IBlockData: f, field_185945_f
World: n, field_185952_n
boolean: o, field_185953_o
Random: p, field_185954_p
double[]: s, field_185955_s
double[]: t, field_185956_t
NoiseGeneratorOctaves: u, field_185957_u
NoiseGeneratorOctaves: i, field_185957_u
NoiseGeneratorOctaves: v, field_185958_v
NoiseGeneratorOctaves: j, field_185958_v
NoiseGeneratorOctaves: w, field_185959_w
NoiseGeneratorOctaves: k, field_185959_w
NoiseGeneratorOctaves: g, field_185946_g
NoiseGeneratorOctaves: m, field_185946_g
NoiseGeneratorOctaves: h, field_185947_h
NoiseGeneratorOctaves: n, field_185947_h
WorldGenBase: J, field_185939_I
double[]: i, field_185948_i
double[]: j, field_185949_j
double[]: k, field_185950_k
double[]: m, field_185951_m
WorldGenerator: D, field_189888_D
GeneratorSettingsNether: o, field_202107_q
IBlockData: p, field_205474_p
IBlockData: q, field_205604_n
Constructors
(World, boolean, long)
(World, WorldChunkManager, GeneratorSettingsNether)
Methods
Chunk (int, int): a, func_185932_a, getOrCreateChunk
void (Chunk, int, int): b, func_180514_a, recreateStructures
void (int, int, ChunkSnapshot): a, func_185936_a
void (int, int, ChunkSnapshot): b, func_185937_b
double[] (double[], int, int, int, int, int, int): a, func_185938_a
void (int, int): b, func_185931_b, recreateStructures
boolean (Chunk, int, int): a, func_185933_a
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature
boolean (World, String, BlockPosition): a, func_193414_a
void (int, int, IChunkAccess): a, func_185936_a
void (IChunkAccess, Random): a, func_205472_a
double[] (int, int): a, func_205473_a
void (IChunkAccess): a, func_202088_a, createChunk
double[] (int, int, int, int, int, int): a, func_202104_a
void (RegionLimitedWorldAccess): b, func_202093_c, addMobs
int (World, boolean, boolean): a, func_203222_a
GeneratorSettingsNether (): f, func_201496_a_, getSettings
int (): d, func_205470_d, getSpawnHeight
int (): e, func_207511_e
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
azb
azd
Fields
Constructors
Methods
1.12
Names
avw
azb
net.minecraft.world.gen.ChunkProviderHell
net.minecraft.world.gen.ChunkGeneratorHell
net.minecraft.server.v1_11_R1.ChunkProviderHell
net.minecraft.server.v1_12_R1.ChunkProviderHell
Fields
Constructors
Methods
boolean (World, String, BlockPosition): a, func_193414_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
avu
avw
Fields
Constructors
Methods
1.11
Names
auc
avu
net.minecraft.server.v1_10_R1.ChunkProviderHell
net.minecraft.server.v1_11_R1.ChunkProviderHell
Fields
Constructors
Methods
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
atm
auc
net.minecraft.server.v1_9_R2.ChunkProviderHell
net.minecraft.server.v1_10_R1.ChunkProviderHell
Fields
WorldGenHellLava: D, field_177473_x
WorldGenHellLava: E, field_177473_x
WorldGenHellLava: E, field_177472_y
WorldGenHellLava: F, field_177472_y
WorldGenMushrooms: F, field_177471_z
WorldGenMushrooms: G, field_177471_z
WorldGenMushrooms: G, field_177465_A
WorldGenMushrooms: H, field_177465_A
WorldGenNether: H, field_73172_c
WorldGenNether: I, field_73172_c
WorldGenBase: I, field_185939_I
WorldGenBase: J, field_185939_I
WorldGenerator: D, field_189888_D
Constructors
Methods
1.9.4
Names
atl
atm
net.minecraft.server.v1_9_R1.ChunkProviderHell
net.minecraft.server.v1_9_R2.ChunkProviderHell
Fields
Constructors
Methods
1.9.2
Names
atm
atl
Fields
Constructors
Methods
1.9
Names
anw
atm
net.minecraft.server.v1_8_R3.ChunkProviderHell
net.minecraft.server.v1_9_R1.ChunkProviderHell
Fields
World: h, field_73175_o
boolean: i, field_177466_i
Random: j, field_73181_i
double[]: k, field_73185_q
double[]: q, field_73185_q
double[]: l, field_73184_r
double[]: r, field_73184_r
double[]: m, field_73183_s
double[]: n, field_73186_p
NoiseGeneratorOctaves: o, field_73178_j
NoiseGeneratorOctaves: p, field_73179_k
NoiseGeneratorOctaves: q, field_73176_l
NoiseGeneratorOctaves: r, field_73177_m
NoiseGeneratorOctaves: x, field_73177_m
NoiseGeneratorOctaves: s, field_73174_n
NoiseGeneratorOctaves: y, field_73174_n
NoiseGeneratorOctaves: a, field_73173_a
NoiseGeneratorOctaves: b, field_73171_b
WorldGenFire: t, field_177470_t
WorldGenFire: z, field_177470_t
WorldGenLightStone1: u, field_177469_u
WorldGenLightStone1: A, field_177469_u
WorldGenLightStone2: v, field_177468_v
WorldGenLightStone2: B, field_177468_v
WorldGenerator: w, field_177467_w
WorldGenerator: C, field_177467_w
WorldGenHellLava: x, field_177473_x
WorldGenHellLava: D, field_177473_x
WorldGenHellLava: y, field_177472_y
WorldGenHellLava: E, field_177472_y
WorldGenMushrooms: z, field_177471_z
WorldGenMushrooms: F, field_177471_z
WorldGenMushrooms: A, field_177465_A
WorldGenMushrooms: G, field_177465_A
WorldGenNether: B, field_73172_c
WorldGenNether: H, field_73172_c
WorldGenBase: C, field_73182_t
double[]: c, field_73169_d
double[]: d, field_73170_e
double[]: e, field_73167_f
double[]: f, field_73168_g
double[]: l, field_73168_g
double[]: g, field_73180_h
IBlockData: a, field_185940_a
IBlockData: b, field_185941_b
IBlockData: c, field_185942_c
IBlockData: d, field_185943_d
IBlockData: e, field_185944_e
IBlockData: f, field_185945_f
World: n, field_185952_n
boolean: o, field_185953_o
Random: p, field_185954_p
double[]: s, field_185955_s
double[]: t, field_185956_t
NoiseGeneratorOctaves: u, field_185957_u
NoiseGeneratorOctaves: v, field_185958_v
NoiseGeneratorOctaves: w, field_185959_w
NoiseGeneratorOctaves: g, field_185946_g
NoiseGeneratorOctaves: h, field_185947_h
WorldGenBase: I, field_185939_I
double[]: i, field_185948_i
double[]: j, field_185949_j
double[]: k, field_185950_k
double[]: m, field_185951_m
Constructors
Methods
void (int, int, ChunkSnapshot): a, func_180515_a
void (int, int, ChunkSnapshot): b, func_180516_b
Chunk (int, int): d, func_73154_d, getOrCreateChunk
Chunk (int, int): a, func_185932_a, getOrCreateChunk
double[] (double[], int, int, int, int, int, int): a, func_73164_a
boolean (int, int): a, func_73149_a, isChunkLoaded
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
void (): c, func_104112_b
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c, canSave
String (): f, func_73148_d, getName
int (): g, func_73152_e, getLoadedChunks
void (Chunk, int, int): a, func_180514_a, recreateStructures
void (Chunk, int, int): b, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt
void (int, int, ChunkSnapshot): a, func_185936_a
void (int, int, ChunkSnapshot): b, func_185937_b
double[] (double[], int, int, int, int, int, int): a, func_185938_a
void (int, int): b, func_185931_b, recreateStructures
boolean (Chunk, int, int): a, func_185933_a
1.8.8
Names
anw
net.minecraft.world.gen.ChunkProviderHell
net.minecraft.server.v1_8_R3.ChunkProviderHell
Fields
World: h, field_73175_o
boolean: i, field_177466_i
Random: j, field_73181_i
double[]: k, field_73185_q
double[]: l, field_73184_r
double[]: m, field_73183_s
double[]: n, field_73186_p
NoiseGeneratorOctaves: o, field_73178_j
NoiseGeneratorOctaves: p, field_73179_k
NoiseGeneratorOctaves: q, field_73176_l
NoiseGeneratorOctaves: r, field_73177_m
NoiseGeneratorOctaves: s, field_73174_n
NoiseGeneratorOctaves: a, field_73173_a
NoiseGeneratorOctaves: b, field_73171_b
WorldGenFire: t, field_177470_t
WorldGenLightStone1: u, field_177469_u
WorldGenLightStone2: v, field_177468_v
WorldGenerator: w, field_177467_w
WorldGenHellLava: x, field_177473_x
WorldGenHellLava: y, field_177472_y
WorldGenMushrooms: z, field_177471_z
WorldGenMushrooms: A, field_177465_A
WorldGenNether: B, field_73172_c
WorldGenBase: C, field_73182_t
double[]: c, field_73169_d
double[]: d, field_73170_e
double[]: e, field_73167_f
double[]: f, field_73168_g
double[]: g, field_73180_h
Constructors
(World, boolean, long)
Methods
void (int, int, ChunkSnapshot): a, func_180515_a
void (int, int, ChunkSnapshot): b, func_180516_b
Chunk (int, int): d, func_73154_d, getOrCreateChunk
double[] (double[], int, int, int, int, int, int): a, func_73164_a
boolean (int, int): a, func_73149_a, isChunkLoaded
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
void (): c, func_104112_b
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c, canSave
String (): f, func_73148_d, getName
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
int (): g, func_73152_e, getLoadedChunks
void (Chunk, int, int): a, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt