net.minecraft.server.v1_13_R1

public abstract class World

implements GeneratorAccess, IIBlockAccess, AutoCloseable

axs
net.minecraft.world.World
net.minecraft.server.v1_13_R1.World

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
e
field_195596_d
private static final EnumDirection[]
a
field_200007_a
private int
b
field_181546_a
public final List<Entity>
f
field_72996_f
entityList
protected final List<Entity>
g
field_72997_g
public final List<TileEntity>
h
field_147482_g
tileEntityList
public final List<TileEntity>
i
field_175730_i
tileEntityListTick
private final List<TileEntity>
c
field_147484_a
private final List<TileEntity>
d
field_147483_b
tileEntityListUnload
public final List<EntityHuman>
j
field_73010_i
players
public final List<Entity>
k
field_73007_j
protected final IntHashMap<Entity>
l
field_175729_l
entitiesById
private final long
G
field_73001_c
private int
H
field_73008_k
protected int
m
field_73005_l
protected final int
n
field_73006_m
protected float
o
field_73003_n
protected float
p
field_73004_o
protected float
q
field_73018_p
protected float
r
field_73017_q
private int
I
field_73016_r
public final Random
s
field_73012_v
random
public final WorldProvider
t
field_73011_w
worldProvider
protected NavigationListener
u
field_184152_t
protected List<IWorldAccess>
v
field_73021_x
protected IChunkProvider
w
field_73020_y
chunkProvider
protected final IDataManager
x
field_73019_z
dataManager
protected WorldData
y
field_72986_A
worldData
protected PersistentCollection
z
field_72988_C
worldMaps
protected PersistentVillage
A
field_72982_D
villages
public final MethodProfiler
B
field_72984_F
methodProfiler
public final boolean
C
field_72995_K
isClientSide
protected boolean
D
field_72985_G
allowMonsters
protected boolean
E
field_72992_H
allowAnimals
private boolean
J
field_147481_N
private final WorldBorder
K
field_175728_M
int[]
F
field_72994_J

Constructor summary

ModifierConstructor
protected (IDataManager arg0, WorldData arg1, WorldProvider arg2, MethodProfiler arg3, boolean arg4)

Method summary

Modifier and TypeMethod
public GeneratorAccess
b()
func_175643_b()
public BiomeBase
d(ej arg0)
func_180494_b(BlockPos arg0)
getBiome(BlockPosition arg0)
protected abstract IChunkProvider
q()
func_72970_h()
public void
a(axx arg0)
func_72963_a(WorldSettings arg0)
public boolean
e()
func_201670_d()
public MinecraftServer
y()
func_73046_m()
getMinecraftServer()
public IBlockData
i(ej arg0)
func_184141_c(BlockPos arg0)
public static boolean
j(ej arg0)
func_175701_a(BlockPos arg0)
isValidLocation(BlockPosition arg0)
public static boolean
k(ej arg0)
func_189509_E(BlockPos arg0)
public boolean
c(ej arg0)
func_175623_d(BlockPos arg0)
isEmpty(BlockPosition arg0)
public Chunk
l(ej arg0)
func_175726_f(BlockPos arg0)
getChunkAtWorldCoords(BlockPosition arg0)
public Chunk
d(int arg0, int arg1)
func_72964_e(int arg0, int arg1)
getChunkAt(int arg0, int arg1)
public boolean
a(ej arg0, bkt arg1, int arg2)
func_180501_a(BlockPos arg0, IBlockState arg1, int arg2)
setTypeAndData(BlockPosition arg0, IBlockData arg1, int arg2)
public boolean
g(ej arg0)
func_175698_g(BlockPos arg0)
setAir(BlockPosition arg0)
public boolean
a(ej arg0, boolean arg1)
func_175655_b(BlockPos arg0, boolean arg1)
setAir(BlockPosition arg0, boolean arg1)
public boolean
a(ej arg0, bkt arg1)
func_175656_a(BlockPos arg0, IBlockState arg1)
setTypeUpdate(BlockPosition arg0, IBlockData arg1)
public void
a(ej arg0, bkt arg1, bkt arg2, int arg3)
func_184138_a(BlockPos arg0, IBlockState arg1, IBlockState arg2, int arg3)
notify(BlockPosition arg0, IBlockData arg1, IBlockData arg2, int arg3)
public void
a(ej arg0, bcj arg1)
func_195592_c(BlockPos arg0, Block arg1)
update(BlockPosition arg0, Block arg1)
public void
a(int arg0, int arg1, int arg2, int arg3)
func_72975_g(int arg0, int arg1, int arg2, int arg3)
public void
a(ej arg0, ej arg1)
func_175704_b(BlockPos arg0, BlockPos arg1)
public void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
func_147458_c(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
public void
b(ej arg0, bcj arg1)
func_195593_d(BlockPos arg0, Block arg1)
applyPhysics(BlockPosition arg0, Block arg1)
public void
a(ej arg0, bcj arg1, ep arg2)
func_175695_a(BlockPos arg0, Block arg1, EnumFacing arg2)
public void
a(ej arg0, bcj arg1, ej arg2)
func_190524_a(BlockPos arg0, Block arg1, BlockPos arg2)
public boolean
e(ej arg0)
func_175678_i(BlockPos arg0)
public int
a(ej arg0, int arg1)
func_201669_a(BlockPos arg0, int arg1)
getLightLevel(BlockPosition arg0, int arg1)
public int
a(boi$a arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
public int
f(int arg0, int arg1)
func_82734_g(int arg0, int arg1)
public int
a(ayb arg0, ej arg1)
func_175642_b(EnumLightType arg0, BlockPos arg1)
getBrightness(EnumSkyBlock arg0, BlockPosition arg1)
public void
a(ayb arg0, ej arg1, int arg2)
func_175653_a(EnumLightType arg0, BlockPos arg1, int arg2)
public void
m(ej arg0)
func_175679_n(BlockPos arg0)
public IBlockData
a_(ej arg0)
func_180495_p(BlockPos arg0)
getType(BlockPosition arg0)
public Fluid
b(ej arg0)
func_204610_c(BlockPos arg0)
public boolean
K()
func_72935_r()
public MovingObjectPosition
a(cdt arg0, cdt arg1)
func_72933_a(Vec3d arg0, Vec3d arg1)
rayTrace(Vec3D arg0, Vec3D arg1)
public MovingObjectPosition
a(cdt arg0, cdt arg1, cdr arg2)
func_200260_a(Vec3d arg0, Vec3d arg1, RayTraceFluidMode arg2)
rayTrace(Vec3D arg0, Vec3D arg1, FluidCollisionOption arg2)
public MovingObjectPosition
a(cdt arg0, cdt arg1, cdr arg2, boolean arg3, boolean arg4)
func_200259_a(Vec3d arg0, Vec3d arg1, RayTraceFluidMode arg2, boolean arg3, boolean arg4)
rayTrace(Vec3D arg0, Vec3D arg1, FluidCollisionOption arg2, boolean arg3, boolean arg4)
public void
a(aoc arg0, ej arg1, wh arg2, wj arg3, float arg4, float arg5)
func_184133_a(EntityPlayer arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(aoc arg0, double arg1, double arg2, double arg3, wh arg4, wj arg5, float arg6, float arg7)
func_184148_a(EntityPlayer arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
public void
a(double arg0, double arg1, double arg2, wh arg3, wj arg4, float arg5, float arg6, boolean arg7)
func_184134_a(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
public void
a(ej arg0, wh arg1)
func_184149_a(BlockPos arg0, SoundEvent arg1)
public void
a(fk arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleParam arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
b(fk arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195589_b(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public boolean
d(aeo arg0)
func_72942_c(Entity arg0)
strikeLightning(Entity arg0)
public boolean
a(aeo arg0)
func_72838_d(Entity arg0)
addEntity(Entity arg0)
protected void
b(aeo arg0)
func_72923_a(Entity arg0)
protected void
c(aeo arg0)
func_72847_b(Entity arg0)
public void
e(aeo arg0)
func_72900_e(Entity arg0)
kill(Entity arg0)
public void
f(aeo arg0)
func_72973_f(Entity arg0)
removeEntity(Entity arg0)
public void
a(axv arg0)
func_72954_a(IWorldEventListener arg0)
addIWorldAccess(IWorldAccess arg0)
public int
a(float arg0)
func_72967_a(float arg0)
public float
c(float arg0)
func_72929_e(float arg0)
public void
o_()
func_72939_s()
tickEntities()
protected void
p_()
func_184147_l()
public boolean
a(biz arg0)
func_175700_a(TileEntity arg0)
public void
b(Collection<biz> arg0)
func_147448_a(Collection<TileEntity> arg0)
public void
g(aeo arg0)
func_72870_g(Entity arg0)
public void
a(aeo arg0, boolean arg1)
func_72866_a(Entity arg0, boolean arg1)
entityJoinedWorld(Entity arg0, boolean arg1)
public boolean
a(aeo arg0, cel arg1)
func_195585_a(Entity arg0, VoxelShape arg1)
public boolean
a(cdp arg0)
func_72829_c(AxisAlignedBB arg0)
public boolean
b(cdp arg0)
func_147470_e(AxisAlignedBB arg0)
public IBlockData
a(cdp arg0, bcj arg1)
func_203067_a(AxisAlignedBB arg0, Block arg1)
public boolean
a(cdp arg0, byr arg1)
func_72875_a(AxisAlignedBB arg0, Material arg1)
public Explosion
a(aeo arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
func_72876_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
public Explosion
a(aeo arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
func_72885_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
createExplosion(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
public Explosion
a(aeo arg0, adx arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, boolean arg7)
func_211529_a(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, boolean arg7)
createExplosion(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, boolean arg7)
public float
a(cdt arg0, cdp arg1)
func_72842_a(Vec3d arg0, AxisAlignedBB arg1)
public boolean
a(aoc arg0, ej arg1, ep arg2)
func_175719_a(EntityPlayer arg0, BlockPos arg1, EnumFacing arg2)
douseFire(EntityHuman arg0, BlockPosition arg1, EnumDirection arg2)
public TileEntity
f(ej arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPosition arg0)
private TileEntity
E(ej arg0)
func_189508_F(BlockPos arg0)
public void
a(ej arg0, biz arg1)
func_175690_a(BlockPos arg0, TileEntity arg1)
setTileEntity(BlockPosition arg0, TileEntity arg1)
public void
n(ej arg0)
func_175713_t(BlockPos arg0)
public void
b(biz arg0)
func_147457_a(TileEntity arg0)
public boolean
o(ej arg0)
func_175665_u(BlockPos arg0)
public boolean
p(ej arg0)
func_195588_v(BlockPos arg0)
public boolean
q(ej arg0)
func_195595_w(BlockPos arg0)
public void
O()
func_72966_v()
public void
a(boolean arg0, boolean arg1)
func_72891_a(boolean arg0, boolean arg1)
setSpawnFlags(boolean arg0, boolean arg1)
public void
i_()
func_72835_b()
doTick()
protected void
P()
func_72947_a()
public void
close()
close()
protected void
v()
func_72979_l()
protected void
l()
func_147456_g()
public boolean
r(ej arg0)
func_175664_x(BlockPos arg0)
private int
a(ej arg0, ayb arg1)
func_175638_a(BlockPos arg0, EnumLightType arg1)
public boolean
c(ayb arg0, ej arg1)
func_180500_c(EnumLightType arg0, BlockPos arg1)
public List<Entity>
a(aeo arg0, cdp arg1)
func_72839_b(Entity arg0, AxisAlignedBB arg1)
getEntities(Entity arg0, AxisAlignedBB arg1)
public List<Entity>
a(aeo arg0, cdp arg1, Predicate<? super aeo> arg2)
func_175674_a(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
getEntities(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, Predicate<? super T> arg1)
func_175644_a(Class<? extends T> arg0, Predicate<? super T> arg1)
public <T extends Entity> List<T>
b(Class<? extends T> arg0, Predicate<? super T> arg1)
func_175661_b(Class<? extends T> arg0, Predicate<? super T> arg1)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, cdp arg1)
func_72872_a(Class<? extends T> arg0, AxisAlignedBB arg1)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, cdp arg1, Predicate<? super T> arg2)
func_175647_a(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public <T extends Entity> T
a(Class<? extends T> arg0, cdp arg1, T arg2)
func_72857_a(Class<? extends T> arg0, AxisAlignedBB arg1, T arg2)
public Entity
a(int arg0)
func_73045_a(int arg0)
getEntity(int arg0)
public void
b(ej arg0, biz arg1)
func_175646_b(BlockPos arg0, TileEntity arg1)
public int
a(Class<?> arg0)
func_72907_a(Class<?> arg0)
public void
a(Collection<aeo> arg0)
func_175650_b(Collection<Entity> arg0)
public void
c(Collection<aeo> arg0)
func_175681_c(Collection<Entity> arg0)
public int
k()
func_181545_F()
getSeaLevel()
public World
f()
func_201672_e()
getMinecraftWorld()
public void
b(int arg0)
func_181544_b(int arg0)
public int
a(ej arg0, ep arg1)
func_175627_a(BlockPos arg0, EnumFacing arg1)
public WorldType
R()
func_175624_G()
public int
s(ej arg0)
func_175676_y(BlockPos arg0)
getBlockPower(BlockPosition arg0)
public boolean
b(ej arg0, ep arg1)
func_175709_b(BlockPos arg0, EnumFacing arg1)
isBlockFacePowered(BlockPosition arg0, EnumDirection arg1)
public int
c(ej arg0, ep arg1)
func_175651_c(BlockPos arg0, EnumFacing arg1)
getBlockFacePower(BlockPosition arg0, EnumDirection arg1)
public boolean
t(ej arg0)
func_175640_z(BlockPos arg0)
isBlockIndirectlyPowered(BlockPosition arg0)
public int
u(ej arg0)
func_175687_A(BlockPos arg0)
public EntityHuman
a(double arg0, double arg1, double arg2, double arg3, Predicate<aeo> arg4)
func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
public boolean
a(double arg0, double arg1, double arg2, double arg3)
func_175636_b(double arg0, double arg1, double arg2, double arg3)
isPlayerNearby(double arg0, double arg1, double arg2, double arg3)
public EntityHuman
a(aeo arg0, double arg1, double arg2)
func_184142_a(Entity arg0, double arg1, double arg2)
public EntityHuman
a(ej arg0, double arg1, double arg2)
func_184139_a(BlockPos arg0, double arg1, double arg2)
public EntityHuman
a(double arg0, double arg1, double arg2, double arg3, double arg4, Function<aoc, Double> arg5, Predicate<aoc> arg6)
func_184150_a(double arg0, double arg1, double arg2, double arg3, double arg4, Function<EntityPlayer, Double> arg5, Predicate<EntityPlayer> arg6)
public EntityHuman
a(String arg0)
func_72924_a(String arg0)
public EntityHuman
b(UUID arg0)
func_152378_a(UUID arg0)
public void
T()
func_72906_B()
checkSession()
public long
j()
func_72905_C()
getSeed()
public long
U()
func_82737_E()
getTime()
public long
V()
func_72820_D()
getDayTime()
public void
b(long arg0)
func_72877_b(long arg0)
setDayTime(long arg0)
public BlockPosition
n()
func_175694_M()
getSpawn()
public void
v(ej arg0)
func_175652_B(BlockPos arg0)
public boolean
a(aoc arg0, ej arg1)
func_175660_a(EntityPlayer arg0, BlockPos arg1)
public void
a(aeo arg0, byte arg1)
func_72960_a(Entity arg0, byte arg1)
broadcastEntityEffect(Entity arg0, byte arg1)
public IChunkProvider
G()
func_72863_F()
getChunkProvider()
public void
a(ej arg0, bcj arg1, int arg2, int arg3)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
playBlockAction(BlockPosition arg0, Block arg1, int arg2, int arg3)
public IDataManager
r_()
func_72860_G()
getDataManager()
public WorldData
g()
func_72912_H()
getWorldData()
public GameRules
W()
func_82736_K()
getGameRules()
public void
k_()
func_72854_c()
everyoneSleeping()
public float
g(float arg0)
func_72819_i(float arg0)
public float
i(float arg0)
func_72867_j(float arg0)
public boolean
X()
func_72911_I()
public boolean
Y()
func_72896_J()
isRaining()
public boolean
w(ej arg0)
func_175727_C(BlockPos arg0)
isRainingAt(BlockPosition arg0)
public boolean
x(ej arg0)
func_180502_D(BlockPos arg0)
public PersistentCollection
s_()
func_175693_T()
public void
a(String arg0, cbf arg1)
func_72823_a(String arg0, WorldSavedData arg1)
public <T extends PersistentBase> T
a(Function<String, T> arg0, String arg1)
func_200672_a(Function<String, T> arg0, String arg1)
public int
b(String arg0)
func_72841_b(String arg0)
public void
a(int arg0, ej arg1, int arg2)
func_175669_a(int arg0, BlockPos arg1, int arg2)
public void
b(int arg0, ej arg1, int arg2)
func_175718_b(int arg0, BlockPos arg1, int arg2)
triggerEffect(int arg0, BlockPosition arg1, int arg2)
public void
a(aoc arg0, int arg1, ej arg2, int arg3)
func_180498_a(EntityPlayer arg0, int arg1, BlockPos arg2, int arg3)
public int
Z()
func_72800_K()
getHeight()
public int
aa()
func_72940_L()
public CrashReportSystemDetails
a(b arg0)
func_72914_a(CrashReport arg0)
public void
c(int arg0, ej arg1, int arg2)
func_175715_c(int arg0, BlockPos arg1, int arg2)
public abstract Scoreboard
F()
func_96441_U()
getScoreboard()
public void
c(ej arg0, bcj arg1)
func_175666_e(BlockPos arg0, Block arg1)
updateAdjacentComparators(BlockPosition arg0, Block arg1)
public DifficultyDamageScaler
h(ej arg0)
func_175649_E(BlockPos arg0)
getDamageScaler(BlockPosition arg0)
public int
c()
func_175657_ab()
public void
c(int arg0)
func_175692_b(int arg0)
public void
d(int arg0)
func_175702_c(int arg0)
public PersistentVillage
ae()
func_175714_ae()
public WorldBorder
d()
func_175723_af()
getWorldBorder()
public boolean
g(int arg0, int arg1)
func_72916_c(int arg0, int arg1)
public void
a(iv<?> arg0)
func_184135_a(Packet<?> arg0)
public BlockPosition
a(String arg0, ej arg1, int arg2)
func_211157_a(String arg0, BlockPos arg1, int arg2)
public WorldProvider
o()
func_201675_m()
public Random
m()
func_201674_k()
public abstract CraftingManager
D()
func_199532_z()
public abstract TagRegistry
E()
func_205772_D()
public void
m_()
func_72974_f()
public int
b(ayb arg0, ej arg1)
func_175705_a(EnumLightType arg0, BlockPos arg1)
public int
b(ej arg0, int arg1)
func_175626_b(BlockPos arg0, int arg1)
public void
a(fk arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_195590_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public void
b(axv arg0)
func_72848_b(IWorldEventListener arg0)
public float
b(float arg0)
func_72971_b(float arg0)
public Vec3D
a(aeo arg0, float arg1)
func_72833_a(Entity arg0, float arg1)
public Vec3D
d(float arg0)
func_72824_f(float arg0)
public Vec3D
e(float arg0)
func_72948_g(float arg0)
public float
f(float arg0)
func_72880_h(float arg0)
public String
M()
func_72981_t()
public String
N()
func_72827_u()
protected void
a(int arg0, int arg1, bna arg2)
func_147467_a(int arg0, int arg1, Chunk arg2)
public List<Entity>
Q()
func_72910_y()
public void
S()
func_72882_A()
public void
a(long arg0)
func_82738_a(long arg0)
public void
h(aeo arg0)
func_72897_h(Entity arg0)
public void
h(float arg0)
func_147442_i(float arg0)
public void
j(float arg0)
func_72894_k(float arg0)
public double
ac()
func_72919_O()
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, gy arg6)
func_92088_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, NBTTagCompound arg6)
public int
ad()
func_175658_ac()