History - com.mojang.blaze3d.opengl.GlTexture
1.21.11
Names
fsd
fxl
Fields
it.unimi.dsi.fastutil.ints.Int2IntMap: d, fboCache, field_57885, depthTexToFramebufferIdCache, fboCache
it.unimi.dsi.fastutil.ints.Int2IntMap: f, fboCache, field_57885, depthTexToFramebufferIdCache, fboCache
boolean: c, modesDirty, field_57884, needsReinit, modesDirty
int: e, views, field_60565, refCount, views
int: g, views, field_60565, refCount, views
int: c, EMPTY, field_64515, UNINITIALIZED, EMPTY
int: d, firstFboId, field_64516, framebufferId, firstFboId
int: e, firstFboDepthId, field_64517, depthGlId, firstFboDepthId
Constructors
Methods
void (AddressMode, AddressMode): setAddressMode, setAddressMode, setAddressMode, setAddressMode, setAddressMode
void (FilterMode, FilterMode, boolean): setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter
void (int): a, flushModeChanges, method_68424, checkDirty, flushModeChanges
void (boolean): setUseMipmaps, setUseMipmaps, setUseMipmaps, setUseMipmaps, setUseMipmaps
int (DirectStateAccess, int): a, createFbo, method_76596, createFramebuffer, createFbo
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
fmk
fsd
Fields
Constructors
Methods
1.21.8
Names
fmj
fmk
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
fjl
fmj
Fields
int: e, views, field_60565, refCount, views
Constructors
(String, TextureFormat, int, int, int, int)
(int, String, TextureFormat, int, int, int, int, int)
Methods
void (): a, flushModeChanges, method_68424, checkDirty, flushModeChanges
int (): b, glId, method_68427, getGlId, glId
int (): a, glId, method_68427, getGlId, glId
void (): d, destroyImmediately, method_71637, free, destroyImmediately
void (int): a, flushModeChanges, method_68424, checkDirty, flushModeChanges
void (boolean): setUseMipmaps, setUseMipmaps, setUseMipmaps, setUseMipmaps, setUseMipmaps
void (): b, addViews, method_71635, incrementRefCount, addViews
void (): c, removeViews, method_71636, decrementRefCount, removeViews
1.21.5
Names
fjl
com.mojang.blaze3d.opengl.GlTexture
net.minecraft.class_10868
net.minecraft.client.texture.GlTexture
com.mojang.blaze3d.opengl.GlTexture
Fields
int: a, id, field_57882, glId, id
it.unimi.dsi.fastutil.ints.Int2IntMap: d, fboCache, field_57885, depthTexToFramebufferIdCache, fboCache
boolean: b, closed, field_57883, closed, closed
boolean: c, modesDirty, field_57884, needsReinit, modesDirty
Constructors
(String, TextureFormat, int, int, int, int)
Methods
void (): close, close, close
boolean (): isClosed, isClosed, isClosed
int (DirectStateAccess, GpuTexture): a, getFbo, method_68426, getOrCreateFramebuffer, getFbo
void (): a, flushModeChanges, method_68424, checkDirty, flushModeChanges
int (): b, glId, method_68427, getGlId, glId
void (AddressMode, AddressMode): setAddressMode, setAddressMode, setAddressMode, setAddressMode, setAddressMode
void (FilterMode, FilterMode, boolean): setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter