History - net.minecraft.world.item.enchantment.effects.SetBlockProperties
1.21.3
Names
dbd
dfb
Fields
BlockItemStateProperties: d, properties, comp_2748, properties, f_337246_
BlockItemStateProperties: d, properties, comp_2748, properties
Vec3i: e, offset, comp_2749, offset, f_337472_
Vec3i: e, offset, comp_2749, offset
Optional<Holder<GameEvent>>: f, triggerGameEvent, comp_2800, triggerGameEvent, f_336989_
Optional<Holder<GameEvent>>: f, triggerGameEvent, comp_2800, triggerGameEvent
com.mojang.serialization.MapCodec<SetBlockProperties>: a, CODEC, field_51719, CODEC, f_337422_
com.mojang.serialization.MapCodec<SetBlockProperties>: a, CODEC, field_51719, CODEC
Constructors
Methods
void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, apply, m_338607_
void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, apply
com.mojang.serialization.MapCodec<SetBlockProperties> (): a, codec, method_60219, getCodec, m_338403_
com.mojang.serialization.MapCodec<SetBlockProperties> (): a, codec, method_60219, getCodec
BlockItemStateProperties (): b, properties, comp_2748, properties, f_337246_
BlockItemStateProperties (): b, properties, comp_2748, properties
Vec3i (): c, offset, comp_2749, offset, f_337472_
Vec3i (): c, offset, comp_2749, offset
Optional<Holder<GameEvent>> (): d, triggerGameEvent, comp_2800, triggerGameEvent, f_336989_
Optional<Holder<GameEvent>> (): d, triggerGameEvent, comp_2800, triggerGameEvent
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dbd
net.minecraft.world.item.enchantment.effects.SetBlockProperties
net.minecraft.class_9732
net.minecraft.enchantment.effect.entity.SetBlockPropertiesEnchantmentEffect
net.minecraft.src.C_336489_
net.minecraft.world.item.enchantment.effects.SetBlockProperties
Fields
BlockItemStateProperties: d, properties, comp_2748, properties, f_337246_
Vec3i: e, offset, comp_2749, offset, f_337472_
Optional<Holder<GameEvent>>: f, triggerGameEvent, comp_2800, triggerGameEvent, f_336989_
com.mojang.serialization.MapCodec<SetBlockProperties>: a, CODEC, field_51719, CODEC, f_337422_
Constructors
(BlockItemStateProperties, Vec3i, Optional<Holder<GameEvent>>)
Methods
void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, apply, m_338607_
com.mojang.serialization.MapCodec<SetBlockProperties> (): a, codec, method_60219, getCodec, m_338403_
BlockItemStateProperties (): b, properties, comp_2748, properties, f_337246_
Vec3i (): c, offset, comp_2749, offset, f_337472_
Optional<Holder<GameEvent>> (): d, triggerGameEvent, comp_2800, triggerGameEvent, f_336989_