History - net.minecraft.client.renderer.entity.state.MinecartRenderState
25w03a
Names
gzo
hbn
Fields
float: a, xRot, field_53480, lerpedPitch, f_347281_
float: a, xRot, field_53480, lerpedPitch
float: b, yRot, field_53481, lerpedYaw, f_347107_
float: b, yRot, field_53481, lerpedYaw
long: c, offsetSeed, field_53482, hash, f_347251_
long: c, offsetSeed, field_53482, hash
int: d, hurtDir, field_53483, damageWobbleSide, f_349067_
int: d, hurtDir, field_53483, damageWobbleSide
float: e, hurtTime, field_53484, damageWobbleTicks, f_349478_
float: e, hurtTime, field_53484, damageWobbleTicks
float: f, damageTime, field_53485, damageWobbleStrength, f_346622_
float: f, damageTime, field_53485, damageWobbleStrength
int: g, displayOffset, field_53486, blockOffset, f_347272_
int: g, displayOffset, field_53486, blockOffset
BlockState: h, displayBlockState, field_53487, containedBlock, f_346987_
BlockState: h, displayBlockState, field_53487, containedBlock
boolean: i, isNewRender, field_53488, usesExperimentalController, f_349546_
boolean: i, isNewRender, field_53488, usesExperimentalController
Vec3: j, renderPos, field_53489, lerpedPos, f_349414_
Vec3: j, renderPos, field_53489, lerpedPos
Vec3: k, posOnRail, field_53490, presentPos, f_348277_
Vec3: k, posOnRail, field_53490, presentPos
Vec3: l, frontPos, field_53491, futurePos, f_347880_
Vec3: l, frontPos, field_53491, futurePos
Vec3: m, backPos, field_53479, pastPos, f_348578_
Vec3: m, backPos, field_53479, pastPos
Constructors
Methods
1.21.4
Names
gyw
gzo
Fields
Vec3: B, backPos, field_53479, pastPos, f_348578_
Vec3: m, backPos, field_53479, pastPos, f_348578_
Constructors
Methods
1.21.3
Names
gyw
net.minecraft.client.renderer.entity.state.MinecartRenderState
net.minecraft.class_10045
net.minecraft.client.render.entity.state.MinecartEntityRenderState
net.minecraft.src.C_345892_
Fields
float: a, xRot, field_53480, lerpedPitch, f_347281_
float: b, yRot, field_53481, lerpedYaw, f_347107_
long: c, offsetSeed, field_53482, hash, f_347251_
int: d, hurtDir, field_53483, damageWobbleSide, f_349067_
float: e, hurtTime, field_53484, damageWobbleTicks, f_349478_
float: f, damageTime, field_53485, damageWobbleStrength, f_346622_
int: g, displayOffset, field_53486, blockOffset, f_347272_
BlockState: h, displayBlockState, field_53487, containedBlock, f_346987_
boolean: i, isNewRender, field_53488, usesExperimentalController, f_349546_
Vec3: j, renderPos, field_53489, lerpedPos, f_349414_
Vec3: k, posOnRail, field_53490, presentPos, f_348277_
Vec3: l, frontPos, field_53491, futurePos, f_347880_
Vec3: B, backPos, field_53479, pastPos, f_348578_
Constructors
()
Methods