History - net.minecraft.client.renderer.entity.state.MinecartRenderState

25w03a

Names

gzo

hbn

Fields

float: a, xRot, field_53480, lerpedPitch, f_347281_

float: a, xRot, field_53480, lerpedPitch

float: b, yRot, field_53481, lerpedYaw, f_347107_

float: b, yRot, field_53481, lerpedYaw

long: c, offsetSeed, field_53482, hash, f_347251_

long: c, offsetSeed, field_53482, hash

int: d, hurtDir, field_53483, damageWobbleSide, f_349067_

int: d, hurtDir, field_53483, damageWobbleSide

float: e, hurtTime, field_53484, damageWobbleTicks, f_349478_

float: e, hurtTime, field_53484, damageWobbleTicks

float: f, damageTime, field_53485, damageWobbleStrength, f_346622_

float: f, damageTime, field_53485, damageWobbleStrength

int: g, displayOffset, field_53486, blockOffset, f_347272_

int: g, displayOffset, field_53486, blockOffset

BlockState: h, displayBlockState, field_53487, containedBlock, f_346987_

BlockState: h, displayBlockState, field_53487, containedBlock

boolean: i, isNewRender, field_53488, usesExperimentalController, f_349546_

boolean: i, isNewRender, field_53488, usesExperimentalController

Vec3: j, renderPos, field_53489, lerpedPos, f_349414_

Vec3: j, renderPos, field_53489, lerpedPos

Vec3: k, posOnRail, field_53490, presentPos, f_348277_

Vec3: k, posOnRail, field_53490, presentPos

Vec3: l, frontPos, field_53491, futurePos, f_347880_

Vec3: l, frontPos, field_53491, futurePos

Vec3: m, backPos, field_53479, pastPos, f_348578_

Vec3: m, backPos, field_53479, pastPos

Constructors

Methods

1.21.4

Names

gyw

gzo

Fields

Vec3: B, backPos, field_53479, pastPos, f_348578_

Vec3: m, backPos, field_53479, pastPos, f_348578_

Constructors

Methods

1.21.3

Names

gyw

net.minecraft.client.renderer.entity.state.MinecartRenderState

net.minecraft.class_10045

net.minecraft.client.render.entity.state.MinecartEntityRenderState

net.minecraft.src.C_345892_

Fields

float: a, xRot, field_53480, lerpedPitch, f_347281_

float: b, yRot, field_53481, lerpedYaw, f_347107_

long: c, offsetSeed, field_53482, hash, f_347251_

int: d, hurtDir, field_53483, damageWobbleSide, f_349067_

float: e, hurtTime, field_53484, damageWobbleTicks, f_349478_

float: f, damageTime, field_53485, damageWobbleStrength, f_346622_

int: g, displayOffset, field_53486, blockOffset, f_347272_

BlockState: h, displayBlockState, field_53487, containedBlock, f_346987_

boolean: i, isNewRender, field_53488, usesExperimentalController, f_349546_

Vec3: j, renderPos, field_53489, lerpedPos, f_349414_

Vec3: k, posOnRail, field_53490, presentPos, f_348277_

Vec3: l, frontPos, field_53491, futurePos, f_347880_

Vec3: B, backPos, field_53479, pastPos, f_348578_

Constructors

()

Methods