History - net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket
1.21.3
Names
adw
net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket
net.minecraft.class_10264
net.minecraft.network.packet.s2c.play.EntityPositionSyncS2CPacket
net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket
Fields
int: b, id, comp_3223, id
PositionMoveRotation: c, values, comp_3224, values
boolean: d, onGround, comp_3225, onGround
StreamCodec<FriendlyByteBuf, ClientboundEntityPositionSyncPacket>: a, STREAM_CODEC, field_54515, CODEC
Constructors
(int, PositionMoveRotation, boolean)
Methods
ClientboundEntityPositionSyncPacket (Entity): a, of, method_64558, create
PacketType<ClientboundEntityPositionSyncPacket> (): a, type, method_55846, getPacketId
void (ClientGamePacketListener): a, handle, method_64557, apply
int (): b, id, comp_3223, id
PositionMoveRotation (): e, values, comp_3224, values
boolean (): f, onGround, comp_3225, onGround