History - net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket

1.21.3

Names

adw

net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket

net.minecraft.class_10264

net.minecraft.network.packet.s2c.play.EntityPositionSyncS2CPacket

net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket

Fields

int: b, id, comp_3223, id

PositionMoveRotation: c, values, comp_3224, values

boolean: d, onGround, comp_3225, onGround

StreamCodec<FriendlyByteBuf, ClientboundEntityPositionSyncPacket>: a, STREAM_CODEC, field_54515, CODEC

Constructors

(int, PositionMoveRotation, boolean)

Methods

ClientboundEntityPositionSyncPacket (Entity): a, of, method_64558, create

PacketType<ClientboundEntityPositionSyncPacket> (): a, type, method_55846, getPacketId

void (ClientGamePacketListener): a, handle, method_64557, apply

int (): b, id, comp_3223, id

PositionMoveRotation (): e, values, comp_3224, values

boolean (): f, onGround, comp_3225, onGround