History - net.minecraft.world.entity.monster.creaking.Creaking
1.21.3
Names
cob
net.minecraft.world.entity.monster.creaking.Creaking
net.minecraft.class_10275
net.minecraft.entity.mob.CreakingEntity
net.minecraft.world.entity.monster.creaking.Creaking
Fields
EntityDataAccessor<Boolean>: cb, CAN_MOVE, field_54571, UNROOTED
EntityDataAccessor<Boolean>: cc, IS_ACTIVE, field_54572, ACTIVE
int: cd, ATTACK_ANIMATION_DURATION, field_54573, field_54573
int: ce, MAX_HEALTH, field_54574, field_54574
float: cf, ATTACK_DAMAGE, field_54575, field_54575
float: cg, FOLLOW_RANGE, field_54576, field_54576
float: ch, ACTIVATION_RANGE_SQ, field_54577, field_54577
int: a, ATTACK_INTERVAL, field_54566, field_54566
float: ci, MOVEMENT_SPEED_WHEN_FIGHTING, field_54578, field_54578
float: b, SPEED_MULTIPLIER_WHEN_IDLING, field_54567, field_54567
int: c, CREAKING_ORANGE, field_54569, field_54569
int: d, CREAKING_GRAY, field_54580, field_54580
int: cj, attackAnimationRemainingTicks, field_54579, attackAnimationTimer
AnimationState: bZ, attackAnimationState, field_54568, attackAnimationState
AnimationState: ca, invulnerabilityAnimationState, field_54570, invulnerableAnimationState
Constructors
(EntityType<? extends Creaking>, Level)
Methods
BodyRotationControl (): G, createBodyControl, method_5963, createBodyControl
Brain$Provider<Creaking> (): ed, brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker
AttributeSupplier$Builder (): m, createAttributes, method_64627, createCreakingAttributes
boolean (): p, canMove, method_64628, isUnrooted
boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack
boolean (): bI, isPushable, method_5810, isPushable
Brain<Creaking> (): ec, getBrain, method_18868, getBrain
void (ServerLevel): a, customServerAiStep, method_5958, mobTick
void (): d_, aiStep, method_6007, tickMovement
void (): h, tick, method_5773, tick
void (): go, setupAnimationStates, method_64624, tickAttackAnimation
void (byte): b, handleEntityEvent, method_5711, handleStatus
void (): gf, playAttackSound, method_59928, playAttackSound
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound
LivingEntity (): O_, getTarget, method_5968, getTarget
void (): Y, sendDebugPackets, method_18409, sendAiDebugData
void (double, double, double): p, knockback, method_6005, takeKnockback
boolean (): t, checkCanMove, method_64629, shouldBeUnrooted
void (boolean): x, setIsActive, method_64631, setActive
boolean (): x, isActive, method_64630, isActive
float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor