History - net.minecraft.client.renderer.entity.state.ArmedEntityRenderState

25w04a

Names

gxq

hau

Fields

HumanoidArm: e, mainArm, field_55303, mainArm, f_371499_

HumanoidArm: e, mainArm, field_55303, mainArm

HumanoidModel$ArmPose: f, rightArmPose, field_55304, rightArmPose, f_371417_

HumanoidModel$ArmPose: f, rightArmPose, field_55304, rightArmPose

ItemStackRenderState: g, rightHandItem, field_55305, rightHandItemState, f_371485_

ItemStackRenderState: g, rightHandItem, field_55305, rightHandItemState

HumanoidModel$ArmPose: h, leftArmPose, field_55306, leftArmPose, f_371517_

HumanoidModel$ArmPose: h, leftArmPose, field_55306, leftArmPose

ItemStackRenderState: i, leftHandItem, field_55307, leftHandItemState, f_370903_

ItemStackRenderState: i, leftHandItem, field_55307, leftHandItemState

Constructors

Methods

ItemStackRenderState (): aW_, getMainHandItem, method_65578, getMainHandItemState, m_373647_

ItemStackRenderState (): aS_, getMainHandItem, method_65578, getMainHandItemState

void (LivingEntity, ArmedEntityRenderState, ItemModelResolver): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_373064_

void (LivingEntity, ArmedEntityRenderState, ItemModelResolver): a, extractArmedEntityRenderState, method_65577, updateRenderState

1.21.4

Names

gxq

net.minecraft.client.renderer.entity.state.ArmedEntityRenderState

net.minecraft.class_10426

net.minecraft.client.render.entity.state.ArmedEntityRenderState

net.minecraft.src.C_370450_

Fields

HumanoidArm: e, mainArm, field_55303, mainArm, f_371499_

HumanoidModel$ArmPose: f, rightArmPose, field_55304, rightArmPose, f_371417_

ItemStackRenderState: g, rightHandItem, field_55305, rightHandItemState, f_371485_

HumanoidModel$ArmPose: h, leftArmPose, field_55306, leftArmPose, f_371517_

ItemStackRenderState: i, leftHandItem, field_55307, leftHandItemState, f_370903_

Constructors

()

Methods

ItemStackRenderState (): aW_, getMainHandItem, method_65578, getMainHandItemState, m_373647_

void (LivingEntity, ArmedEntityRenderState, ItemModelResolver): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_373064_