History - net.minecraft.world.level.lighting.ChunkSkyLightSources
1.21.3
Names
eoo
eth
Fields
int: b, SIZE, field_44711, field_44711, f_283752_
int: b, SIZE, field_44711, field_44711
int: a, NEGATIVE_INFINITY, field_44710, field_44710, f_283790_
int: a, NEGATIVE_INFINITY, field_44710, field_44710
int: c, minY, field_44712, minY, f_283758_
int: c, minY, field_44712, minY
BitStorage: d, heightmap, field_44713, palette, f_283905_
BitStorage: d, heightmap, field_44713, palette
BlockPos$MutableBlockPos: e, mutablePos1, field_44714, reusableBlockPos1, f_283859_
BlockPos$MutableBlockPos: e, mutablePos1, field_44714, reusableBlockPos1
BlockPos$MutableBlockPos: f, mutablePos2, field_44715, reusableBlockPos2, f_283783_
BlockPos$MutableBlockPos: f, mutablePos2, field_44715, reusableBlockPos2
Constructors
Methods
void (ChunkAccess): a, fillFrom, method_51540, refreshSurfaceY, m_284271_
void (ChunkAccess): a, fillFrom, method_51540, refreshSurfaceY
int (ChunkAccess, int, int, int): a, findLowestSourceY, method_51541, calculateSurfaceY, m_284264_
int (ChunkAccess, int, int, int): a, findLowestSourceY, method_51541, calculateSurfaceY
boolean (BlockGetter, int, int, int): a, update, method_51536, isSkyLightAccessible, m_284521_
boolean (BlockGetter, int, int, int): a, update, method_51536, isSkyLightAccessible
boolean (BlockGetter, int, int, BlockPos, BlockState, BlockPos, BlockState): a, updateEdge, method_51537, isSkyLightAccessible, m_284301_
boolean (BlockGetter, int, int, BlockPos, BlockState, BlockPos, BlockState): a, updateEdge, method_51537, isSkyLightAccessible
int (BlockGetter, BlockPos, BlockState): a, findLowestSourceBelow, method_51538, locateLightBlockingBlockBelow, m_284300_
int (BlockGetter, BlockPos, BlockState): a, findLowestSourceBelow, method_51538, locateLightBlockingBlockBelow
boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isEdgeOccluded, method_51539, faceBlocksLight, m_284529_
int (int, int): a, getLowestSourceY, method_51535, get, m_284402_
int (int, int): a, getLowestSourceY, method_51535, get
int (): a, getHighestLowestSourceY, method_51533, getMaxSurfaceY, m_284191_
int (): a, getHighestLowestSourceY, method_51533, getMaxSurfaceY
void (int): a, fill, method_51534, fill, m_284134_
void (int): a, fill, method_51534, fill
void (int, int): b, set, method_51543, set, m_284514_
void (int, int): b, set, method_51543, set
int (int): b, get, method_51542, get, m_284474_
int (int): b, get, method_51542, get
int (int): c, extendSourcesBelowWorld, method_51544, convertMinY, m_284557_
int (int): c, extendSourcesBelowWorld, method_51544, convertMinY
int (int, int): c, index, method_51545, getPackedIndex, m_284186_
int (int, int): c, index, method_51545, getPackedIndex
boolean (BlockState, BlockState): a, isEdgeOccluded, method_51539, faceBlocksLight
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
enh
eoo
Fields
Constructors
Methods
1.20.6
Names
eeb
enh
Fields
Constructors
Methods
1.20.4
Names
dzw
eeb
Fields
Constructors
Methods
1.20.2
Names
dwo
dzw
Fields
Constructors
Methods
1.20.1
Names
dwo
net.minecraft.world.level.lighting.ChunkSkyLightSources
net.minecraft.class_8528
net.minecraft.world.chunk.light.ChunkSkyLight
net.minecraft.src.C_283715_
net.minecraft.world.level.lighting.ChunkSkyLightSources
Fields
int: b, SIZE, field_44711, field_44711, f_283752_
int: a, NEGATIVE_INFINITY, field_44710, field_44710, f_283790_
int: c, minY, field_44712, minY, f_283758_
BitStorage: d, heightmap, field_44713, palette, f_283905_
BlockPos$MutableBlockPos: e, mutablePos1, field_44714, reusableBlockPos1, f_283859_
BlockPos$MutableBlockPos: f, mutablePos2, field_44715, reusableBlockPos2, f_283783_
Constructors
Methods
void (ChunkAccess): a, fillFrom, method_51540, refreshSurfaceY, m_284271_
int (ChunkAccess, int, int, int): a, findLowestSourceY, method_51541, calculateSurfaceY, m_284264_
boolean (BlockGetter, int, int, int): a, update, method_51536, isSkyLightAccessible, m_284521_
boolean (BlockGetter, int, int, BlockPos, BlockState, BlockPos, BlockState): a, updateEdge, method_51537, isSkyLightAccessible, m_284301_
int (BlockGetter, BlockPos, BlockState): a, findLowestSourceBelow, method_51538, locateLightBlockingBlockBelow, m_284300_
boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isEdgeOccluded, method_51539, faceBlocksLight, m_284529_
int (int, int): a, getLowestSourceY, method_51535, get, m_284402_
int (): a, getHighestLowestSourceY, method_51533, getMaxSurfaceY, m_284191_
void (int): a, fill, method_51534, fill, m_284134_
void (int, int): b, set, method_51543, set, m_284514_
int (int): b, get, method_51542, get, m_284474_
int (int): c, extendSourcesBelowWorld, method_51544, convertMinY, m_284557_
int (int, int): c, index, method_51545, getPackedIndex, m_284186_