History - net.minecraft.client.renderer.entity.RenderManager

1.13.2

Names

cyn

cyo

Fields

Constructors

Methods

1.13.1

Names

cye

cyn

Fields

Constructors

Methods

1.13

Names

bzf

cye

Fields

GameSettings: g, field_78733_k

GameSettings: g, field_78733_k

Constructors

(TextureManager, RenderItem)

(TextureManager, ItemRenderer)

Methods

void (World, FontRenderer, Entity, Entity, GameSettings, float): a, func_180597_a

void (World, FontRenderer, Entity, Entity, GameSettings, float): a, func_180597_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

bzd

bzf

Fields

Constructors

Methods

1.12

Names

bur

bzd

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

buo

bur

Fields

Constructors

Methods

1.11

Names

bsh

buo

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

brj

bsh

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

brm

brj

Fields

Constructors

Methods

1.9

Names

biu

brm

Fields

Constructors

(TextureManager, RenderItem)

(TextureManager, RenderItem)

Methods

boolean (Entity, float): a, func_147937_a

boolean (Entity, float, boolean): a, func_147936_a

void (Entity, float): b, func_178630_b

boolean (Entity, double, double, double, float, float): a, func_147940_a

boolean (Entity, double, double, double, float, float, boolean): a, func_147939_a

void (Entity, double, double, double, float, float): b, func_85094_b

void (Entity, double, double, double, float, float): a, func_85094_b

boolean (Entity): b, func_188390_b

void (Entity, float, boolean): a, func_188388_a

void (Entity, double, double, double, float, float, boolean): a, func_188391_a

void (Entity, float): a, func_188389_a

1.8.8

Names

biu

net.minecraft.client.renderer.entity.RenderManager

Fields

Map<Class<? extends Entity>, Render<? extends Entity>>: k, field_78729_o

Map<String, RenderPlayer>: l, field_178636_l

RenderPlayer: m, field_178637_m

FontRenderer: n, field_78736_p

double: o, field_78725_b

double: p, field_78726_c

double: q, field_78723_d

TextureManager: a, field_78724_e

World: b, field_78722_g

Entity: c, field_78734_h

Entity: d, field_147941_i

float: e, field_78735_i

float: f, field_78732_j

GameSettings: g, field_78733_k

double: h, field_78730_l

double: i, field_78731_m

double: j, field_78728_n

boolean: r, field_178639_r

boolean: s, field_178638_s

boolean: t, field_85095_o

Constructors

(TextureManager, RenderItem)

Methods

void (double, double, double): a, func_178628_a

<T extends Entity> Render<T> (Class<? extends Entity>): a, func_78715_a

<T extends Entity> Render<T> (Entity): a, func_78713_a

void (World, FontRenderer, Entity, Entity, GameSettings, float): a, func_180597_a

void (float): a, func_178631_a

boolean (): a, func_178627_a

void (boolean): a, func_178633_a

void (boolean): b, func_178629_b

boolean (): b, func_178634_b

boolean (Entity, float): a, func_147937_a

boolean (Entity, ICamera, double, double, double): a, func_178635_a

boolean (Entity, float, boolean): a, func_147936_a

void (Entity, float): b, func_178630_b

boolean (Entity, double, double, double, float, float): a, func_147940_a

boolean (Entity, double, double, double, float, float, boolean): a, func_147939_a

void (Entity, double, double, double, float, float): b, func_85094_b

void (World): a, func_78717_a

double (double, double, double): b, func_78714_a

FontRenderer (): c, func_78716_a

void (boolean): c, func_178632_c