History - net.minecraft.world.level.levelgen.feature.FancyTreeFeature
1.15.2
Names
cdq
cdt
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bzx
cdq
net.minecraft.world.level.levelgen.feature.BigTreeFeature
net.minecraft.world.level.levelgen.feature.FancyTreeFeature
net.minecraft.world.gen.feature.BigTreeFeature
net.minecraft.world.gen.feature.FancyTreeFeature
net.minecraft.server.v1_14_R1.WorldGenBigTree
net.minecraft.server.v1_15_R1.WorldGenBigTree
Fields
BlockState: a, LOG, field_13342, LOG, field_208530_a
BlockState: aS, LEAVES, field_13343, LEAVES, field_208531_b
Constructors
(Function<com.mojang.datafixers.Dynamic<?>, ? extends NoneFeatureConfiguration>, boolean)
(Function<com.mojang.datafixers.Dynamic<?>, ? extends SmallTreeConfiguration>)
Methods
float (int): a, foliageShape, method_12804, getLeafRadiusForLayer, func_76495_b
float (int): a, foliageShape, method_12804, getLeafRadiusForLayer, func_227230_a_
int (BlockPos): a, getSteps, method_12805, getLongestSide, func_175935_b
int (BlockPos): a, getSteps, method_12805, getLongestSide, func_227237_a_
float (int, int): a, treeShape, method_12807, getBaseBranchSize, func_208527_a
float (int, int): a, treeShape, method_12807, getBaseBranchSize, func_227231_a_
Direction$Axis (BlockPos, BlockPos): a, getLogAxis, method_12809, getLogAxis, func_197170_b
Direction$Axis (BlockPos, BlockPos): a, getLogAxis, method_12809, getLogAxis, func_227238_a_
boolean (int, int): b, trimBranches, method_12801, isHighEnough, func_208522_b
boolean (int, int): b, trimBranches, method_12801, isHighEnough, func_227239_b_
void (LevelSimulatedRW, BlockPos, float, BoundingBox, Set<BlockPos>): a, crossSection, method_12811, makeLeafLayer, func_208529_a
void (LevelSimulatedRW, BlockPos, BoundingBox, Set<BlockPos>): a, foliageCluster, method_12810, makeLeaves, func_202393_b
int (Set<BlockPos>, LevelSimulatedRW, BlockPos, BlockPos, boolean, BoundingBox): a, makeLimb, method_12808, makeOrCheckBranch, func_208523_a
void (LevelSimulatedRW, int, BlockPos, List<BigTreeFeature$FoliageCoords>, BoundingBox, Set<BlockPos>): a, makeFoliage, method_12802, makeLeaves, func_208525_a
void (Set<BlockPos>, LevelSimulatedRW, BlockPos, int, BoundingBox): a, makeTrunk, method_12806, makeTrunk, func_208526_a
void (Set<BlockPos>, LevelSimulatedRW, int, BlockPos, List<BigTreeFeature$FoliageCoords>, BoundingBox): a, makeBranches, method_12800, makeBranches, func_208524_a
boolean (Set<BlockPos>, LevelSimulatedRW, Random, BlockPos, BoundingBox): a, doPlace, method_12775, generate, func_208519_a
int (Set<BlockPos>, LevelSimulatedRW, BlockPos, int, BoundingBox): b, checkLocation, method_12803, getTreeHeight, func_208528_b
void (LevelSimulatedRW, Random, BlockPos, float, Set<BlockPos>, BoundingBox, SmallTreeConfiguration): a, crossSection, method_12811, makeLeafLayer, func_227233_a_
void (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, BoundingBox, SmallTreeConfiguration): a, foliageCluster, method_12810, makeLeaves, func_227236_a_
int (LevelSimulatedRW, Random, BlockPos, BlockPos, boolean, Set<BlockPos>, BoundingBox, SmallTreeConfiguration): a, makeLimb, method_12808, makeOrCheckBranch, func_227235_a_
void (LevelSimulatedRW, Random, int, BlockPos, List<FancyTreeFeature$FoliageCoords>, Set<BlockPos>, BoundingBox, SmallTreeConfiguration): a, makeFoliage, method_12802, makeLeaves, func_227232_a_
void (LevelSimulatedRW, Random, BlockPos, int, Set<BlockPos>, BoundingBox, SmallTreeConfiguration): a, makeTrunk, method_12806, makeTrunk, func_227234_a_
void (LevelSimulatedRW, Random, int, BlockPos, List<FancyTreeFeature$FoliageCoords>, Set<BlockPos>, BoundingBox, SmallTreeConfiguration): b, makeBranches, method_12800, makeBranches, func_227240_b_
boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, Set<BlockPos>, BoundingBox, SmallTreeConfiguration): a, doPlace, method_23394, generate, func_225557_a_
int (LevelSimulatedRW, Random, BlockPos, int, Set<BlockPos>, BoundingBox, SmallTreeConfiguration): b, checkLocation, method_12803, getTreeHeight, func_227241_b_
1.14.4
Names
bzs
bzx
net.minecraft.world.level.levelgen.feature.BigTreeFeature
Fields
IBlockData: a, field_13342, LOG, field_208530_a
BlockState: a, LOG, field_13342, LOG, field_208530_a
IBlockData: aS, field_13343, LEAVES, field_208531_b
BlockState: aS, LEAVES, field_13343, LEAVES, field_208531_b
Constructors
Methods
float (int): a, method_12804, getLeafRadiusForLayer, func_76495_b
float (int): a, foliageShape, method_12804, getLeafRadiusForLayer, func_76495_b
int (BlockPosition): a, method_12805, getLongestSide, func_175935_b
int (BlockPos): a, getSteps, method_12805, getLongestSide, func_175935_b
float (int, int): a, method_12807, getBaseBranchSize, func_208527_a
float (int, int): a, treeShape, method_12807, getBaseBranchSize, func_208527_a
EnumDirection$EnumAxis (BlockPosition, BlockPosition): a, method_12809, getLogAxis, func_197170_b
Direction$Axis (BlockPos, BlockPos): a, getLogAxis, method_12809, getLogAxis, func_197170_b
boolean (int, int): b, method_12801, isHighEnough, func_208522_b
boolean (int, int): b, trimBranches, method_12801, isHighEnough, func_208522_b
void (VirtualLevelWritable, BlockPosition, float, StructureBoundingBox, Set<BlockPosition>): a, method_12811, makeLeafLayer, func_208529_a
void (LevelSimulatedRW, BlockPos, float, BoundingBox, Set<BlockPos>): a, crossSection, method_12811, makeLeafLayer, func_208529_a
void (VirtualLevelWritable, BlockPosition, StructureBoundingBox, Set<BlockPosition>): a, method_12810, makeLeaves, func_202393_b
void (LevelSimulatedRW, BlockPos, BoundingBox, Set<BlockPos>): a, foliageCluster, method_12810, makeLeaves, func_202393_b
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, BlockPosition, boolean, StructureBoundingBox): a, method_12808, makeOrCheckBranch, func_208523_a
int (Set<BlockPos>, LevelSimulatedRW, BlockPos, BlockPos, boolean, BoundingBox): a, makeLimb, method_12808, makeOrCheckBranch, func_208523_a
void (VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>, StructureBoundingBox, Set<BlockPosition>): a, method_12802, makeLeaves, func_208525_a
void (LevelSimulatedRW, int, BlockPos, List<BigTreeFeature$FoliageCoords>, BoundingBox, Set<BlockPos>): a, makeFoliage, method_12802, makeLeaves, func_208525_a
void (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int, StructureBoundingBox): a, method_12806, makeTrunk, func_208526_a
void (Set<BlockPos>, LevelSimulatedRW, BlockPos, int, BoundingBox): a, makeTrunk, method_12806, makeTrunk, func_208526_a
void (Set<BlockPosition>, VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>, StructureBoundingBox): a, method_12800, makeBranches, func_208524_a
void (Set<BlockPos>, LevelSimulatedRW, int, BlockPos, List<BigTreeFeature$FoliageCoords>, BoundingBox): a, makeBranches, method_12800, makeBranches, func_208524_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, generate, func_208519_a
boolean (Set<BlockPos>, LevelSimulatedRW, Random, BlockPos, BoundingBox): a, doPlace, method_12775, generate, func_208519_a
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int, StructureBoundingBox): b, method_12803, getTreeHeight, func_208528_b
int (Set<BlockPos>, LevelSimulatedRW, BlockPos, int, BoundingBox): b, checkLocation, method_12803, getTreeHeight, func_208528_b
1.14.3
Names
bzo
bzs
net.minecraft.world.gen.feature.LargeOakTreeFeature
Fields
IBlockData: a, field_13342, field_208530_a
IBlockData: a, field_13342, LOG, field_208530_a
IBlockData: aS, field_13343, field_208531_b
IBlockData: aS, field_13343, LEAVES, field_208531_b
Constructors
Methods
float (int): a, method_12804, func_76495_b
float (int): a, method_12804, getLeafRadiusForLayer, func_76495_b
int (BlockPosition): a, method_12805, func_175935_b
int (BlockPosition): a, method_12805, getLongestSide, func_175935_b
float (int, int): a, method_12807, func_208527_a
float (int, int): a, method_12807, getBaseBranchSize, func_208527_a
EnumDirection$EnumAxis (BlockPosition, BlockPosition): a, method_12809, func_197170_b
EnumDirection$EnumAxis (BlockPosition, BlockPosition): a, method_12809, getLogAxis, func_197170_b
boolean (int, int): b, method_12801, func_208522_b
boolean (int, int): b, method_12801, isHighEnough, func_208522_b
void (VirtualLevelWritable, BlockPosition, float, StructureBoundingBox, Set<BlockPosition>): a, method_12811, func_208529_a
void (VirtualLevelWritable, BlockPosition, float, StructureBoundingBox, Set<BlockPosition>): a, method_12811, makeLeafLayer, func_208529_a
void (VirtualLevelWritable, BlockPosition, StructureBoundingBox, Set<BlockPosition>): a, method_12810, func_202393_b
void (VirtualLevelWritable, BlockPosition, StructureBoundingBox, Set<BlockPosition>): a, method_12810, makeLeaves, func_202393_b
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, BlockPosition, boolean, StructureBoundingBox): a, method_12808, func_208523_a
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, BlockPosition, boolean, StructureBoundingBox): a, method_12808, makeOrCheckBranch, func_208523_a
void (VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>, StructureBoundingBox, Set<BlockPosition>): a, method_12802, func_208525_a
void (VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>, StructureBoundingBox, Set<BlockPosition>): a, method_12802, makeLeaves, func_208525_a
void (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int, StructureBoundingBox): a, method_12806, func_208526_a
void (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int, StructureBoundingBox): a, method_12806, makeTrunk, func_208526_a
void (Set<BlockPosition>, VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>, StructureBoundingBox): a, method_12800, func_208524_a
void (Set<BlockPosition>, VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>, StructureBoundingBox): a, method_12800, makeBranches, func_208524_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, func_208519_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, generate, func_208519_a
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int, StructureBoundingBox): b, method_12803, func_208528_b
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int, StructureBoundingBox): b, method_12803, getTreeHeight, func_208528_b
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bzn
bzo
Fields
Constructors
Methods
void (VirtualLevelWritable, BlockPosition, float): a, method_12811, func_208529_a
void (VirtualLevelWritable, BlockPosition): b, method_12810, func_202393_b
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, BlockPosition, boolean): a, method_12808, func_208523_a
void (VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>): a, method_12802, func_208525_a
void (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int): a, method_12806, func_208526_a
void (Set<BlockPosition>, VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>): a, method_12800, func_208524_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition): a, method_12775, func_208519_a
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int): b, method_12803, func_208528_b
void (VirtualLevelWritable, BlockPosition, float, StructureBoundingBox, Set<BlockPosition>): a, method_12811, func_208529_a
void (VirtualLevelWritable, BlockPosition, StructureBoundingBox, Set<BlockPosition>): a, method_12810, func_202393_b
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, BlockPosition, boolean, StructureBoundingBox): a, method_12808, func_208523_a
void (VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>, StructureBoundingBox, Set<BlockPosition>): a, method_12802, func_208525_a
void (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int, StructureBoundingBox): a, method_12806, func_208526_a
void (Set<BlockPosition>, VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>, StructureBoundingBox): a, method_12800, func_208524_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, func_208519_a
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int, StructureBoundingBox): b, method_12803, func_208528_b
1.14
Names
bpb
bzn
net.minecraft.class_2948
net.minecraft.server.v1_13_R2.WorldGenBigTree
net.minecraft.server.v1_14_R1.WorldGenBigTree
Fields
IBlockData: a, field_208530_a
IBlockData: a, field_13342, field_208530_a
IBlockData: b, field_208531_b
IBlockData: aS, field_13343, field_208531_b
Constructors
(boolean)
(Function<com.mojang.datafixers.Dynamic<?>, ? extends WorldGenFeatureEmptyConfiguration>, boolean)
Methods
float (int): a, func_76495_b
float (int): a, method_12804, func_76495_b
int (BlockPosition): a, func_175935_b
int (BlockPosition): a, method_12805, func_175935_b
void (GeneratorAccess, BlockPosition, float): a, func_208529_a
float (int, int): a, func_208527_a
float (int, int): a, method_12807, func_208527_a
void (GeneratorAccess, BlockPosition): b, func_202393_b
int (Set<BlockPosition>, GeneratorAccess, BlockPosition, BlockPosition, boolean): a, func_208523_a
EnumDirection$EnumAxis (BlockPosition, BlockPosition): a, func_197170_b
EnumDirection$EnumAxis (BlockPosition, BlockPosition): a, method_12809, func_197170_b
void (GeneratorAccess, int, BlockPosition, List<WorldGenBigTree$Position>): a, func_208525_a
boolean (int, int): b, func_208522_b
boolean (int, int): b, method_12801, func_208522_b
void (Set<BlockPosition>, GeneratorAccess, BlockPosition, int): a, func_208526_a
void (Set<BlockPosition>, GeneratorAccess, int, BlockPosition, List<WorldGenBigTree$Position>): a, func_208524_a
boolean (Set<BlockPosition>, GeneratorAccess, Random, BlockPosition): a, func_208519_a
int (Set<BlockPosition>, GeneratorAccess, BlockPosition, int): b, func_208528_b
void (VirtualLevelWritable, BlockPosition, float): a, method_12811, func_208529_a
void (VirtualLevelWritable, BlockPosition): b, method_12810, func_202393_b
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, BlockPosition, boolean): a, method_12808, func_208523_a
void (VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>): a, method_12802, func_208525_a
void (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int): a, method_12806, func_208526_a
void (Set<BlockPosition>, VirtualLevelWritable, int, BlockPosition, List<WorldGenBigTree$Position>): a, method_12800, func_208524_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition): a, method_12775, func_208519_a
int (Set<BlockPosition>, VirtualLevelWritable, BlockPosition, int): b, method_12803, func_208528_b
1.13.2
Names
bpa
bpb
Fields
Constructors
Methods
1.13.1
Names
bos
bpa
net.minecraft.server.v1_13_R1.WorldGenBigTree
net.minecraft.server.v1_13_R2.WorldGenBigTree
Fields
Constructors
Methods
1.13
Names
azh
bos
net.minecraft.world.gen.feature.WorldGenBigTree
net.minecraft.world.gen.feature.BigTreeFeature
net.minecraft.server.v1_12_R1.WorldGenBigTree
net.minecraft.server.v1_13_R1.WorldGenBigTree
Fields
Random: k, field_175949_k
World: l, field_175946_l
BlockPosition: m, field_175947_m
int: a, field_76504_e
int: b, field_76501_f
double: c, field_76502_g
double: d, field_175944_d
double: e, field_175945_e
double: f, field_76513_k
int: g, field_175943_g
int: h, field_175950_h
int: i, field_76508_n
List<WorldGenBigTree$Position>: j, field_175948_j
IBlockData: a, field_208530_a
IBlockData: b, field_208531_b
Constructors
Methods
void (): a, func_76489_a
void (BlockPosition, float, IBlockData): a, func_181631_a
float (int): a, func_76490_a
float (int): b, func_76495_b
float (int): a, func_76495_b
void (BlockPosition): a, func_175940_a
void (BlockPosition, BlockPosition, Block): a, func_175937_a
int (BlockPosition): b, func_175935_b
int (BlockPosition): a, func_175935_b
BlockLogAbstract$EnumLogRotation (BlockPosition, BlockPosition): b, func_175938_b
void (): b, func_175941_b
boolean (int): c, func_76493_c
void (): c, func_175942_c
void (): d, func_175939_d
int (BlockPosition, BlockPosition): a, func_175936_a
void (): e, func_175904_e
boolean (World, Random, BlockPosition): b, func_180709_b, generate
boolean (): f, func_76497_e
void (GeneratorAccess, BlockPosition, float): a, func_208529_a
float (int, int): a, func_208527_a
void (GeneratorAccess, BlockPosition): b, func_202393_b
int (Set<BlockPosition>, GeneratorAccess, BlockPosition, BlockPosition, boolean): a, func_208523_a
EnumDirection$EnumAxis (BlockPosition, BlockPosition): a, func_197170_b
void (GeneratorAccess, int, BlockPosition, List<WorldGenBigTree$Position>): a, func_208525_a
boolean (int, int): b, func_208522_b
void (Set<BlockPosition>, GeneratorAccess, BlockPosition, int): a, func_208526_a
void (Set<BlockPosition>, GeneratorAccess, int, BlockPosition, List<WorldGenBigTree$Position>): a, func_208524_a
boolean (Set<BlockPosition>, GeneratorAccess, Random, BlockPosition): a, func_208519_a
int (Set<BlockPosition>, GeneratorAccess, BlockPosition, int): b, func_208528_b
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
azf
azh
Fields
Constructors
Methods
1.12
Names
awa
azf
net.minecraft.server.v1_11_R1.WorldGenBigTree
net.minecraft.server.v1_12_R1.WorldGenBigTree
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
avy
awa
Fields
Constructors
Methods
1.11
Names
aug
avy
net.minecraft.server.v1_10_R1.WorldGenBigTree
net.minecraft.server.v1_11_R1.WorldGenBigTree
Fields
Constructors
Methods
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
atq
aug
net.minecraft.server.v1_9_R2.WorldGenBigTree
net.minecraft.server.v1_10_R1.WorldGenBigTree
Fields
Constructors
Methods
1.9.4
Names
atp
atq
net.minecraft.server.v1_9_R1.WorldGenBigTree
net.minecraft.server.v1_9_R2.WorldGenBigTree
Fields
Constructors
Methods
1.9.2
Names
atq
atp
Fields
Constructors
Methods
1.9
Names
aoi
atq
net.minecraft.server.v1_8_R3.WorldGenBigTree
net.minecraft.server.v1_9_R1.WorldGenBigTree
Fields
Constructors
Methods
1.8.8
Names
aoi
net.minecraft.world.gen.feature.WorldGenBigTree
net.minecraft.server.v1_8_R3.WorldGenBigTree
Fields
Random: k, field_175949_k
World: l, field_175946_l
BlockPosition: m, field_175947_m
int: a, field_76504_e
int: b, field_76501_f
double: c, field_76502_g
double: d, field_175944_d
double: e, field_175945_e
double: f, field_76513_k
int: g, field_175943_g
int: h, field_175950_h
int: i, field_76508_n
List<WorldGenBigTree$Position>: j, field_175948_j
Constructors
(boolean)
Methods
void (): a, func_76489_a
void (BlockPosition, float, IBlockData): a, func_181631_a
float (int): a, func_76490_a
float (int): b, func_76495_b
void (BlockPosition): a, func_175940_a
void (BlockPosition, BlockPosition, Block): a, func_175937_a
int (BlockPosition): b, func_175935_b
BlockLogAbstract$EnumLogRotation (BlockPosition, BlockPosition): b, func_175938_b
void (): b, func_175941_b
boolean (int): c, func_76493_c
void (): c, func_175942_c
void (): d, func_175939_d
int (BlockPosition, BlockPosition): a, func_175936_a
void (): e, func_175904_e
boolean (World, Random, BlockPosition): b, func_180709_b, generate
boolean (): f, func_76497_e