History - net.minecraft.client.renderer.PostPass$Input
1.21.3
Names
glr$a
net.minecraft.client.renderer.PostPass$Input
net.minecraft.class_283$class_9971
net.minecraft.client.gl.PostEffectPass$Sampler
Fields
Constructors
Methods
void (FramePass, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, addToPass, method_62259, preRender
void (CompiledShaderProgram, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, bindTo, method_62260, bind
void (Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, cleanup, method_62261, postRender