History - net.minecraft.world.entity.ai.behavior.PrepareRamNearestTarget
1.21.3
Names
bww
bzo
Fields
int: c, TIME_OUT_DURATION, field_33461, RUN_TIME, f_147713_
int: c, TIME_OUT_DURATION, field_33461, RUN_TIME
ToIntFunction<E>: d, getCooldownOnFail, field_33462, cooldownFactory, f_147714_
ToIntFunction<E>: d, getCooldownOnFail, field_33462, cooldownFactory
int: e, minRamDistance, field_33463, minRamDistance, f_147715_
int: e, minRamDistance, field_33463, minRamDistance
int: f, maxRamDistance, field_33464, maxRamDistance, f_147716_
int: f, maxRamDistance, field_33464, maxRamDistance
float: g, walkSpeed, field_33465, speed, f_147717_
float: g, walkSpeed, field_33465, speed
TargetingConditions: h, ramTargeting, field_33466, targetPredicate, f_147718_
TargetingConditions: h, ramTargeting, field_33466, targetPredicate
int: i, ramPrepareTime, field_33467, prepareTime, f_147719_
int: i, ramPrepareTime, field_33467, prepareTime
Function<E, SoundEvent>: j, getPrepareRamSound, field_33468, soundFactory, f_147720_
Function<E, SoundEvent>: j, getPrepareRamSound, field_33468, soundFactory
Optional<Long>: k, reachedRamPositionTimestamp, field_33469, prepareStartTime, f_147721_
Optional<Long>: k, reachedRamPositionTimestamp, field_33469, prepareStartTime
Optional<PrepareRamNearestTarget$RamCandidate>: l, ramCandidate, field_33470, ram, f_147722_
Optional<PrepareRamNearestTarget$RamCandidate>: l, ramCandidate, field_33470, ram
Constructors
Methods
void (ServerLevel, PathfinderMob, long): a, start, method_36260, run, m_6735_
void (ServerLevel, PathfinderMob, long): a, start, method_36260, run
void (ServerLevel, E, long): b, stop, method_36267, finishRunning, m_6732_
void (ServerLevel, E, long): b, stop, method_36267, finishRunning
boolean (ServerLevel, PathfinderMob, long): c, canStillUse, method_36269, shouldKeepRunning, m_6737_
boolean (ServerLevel, PathfinderMob, long): c, canStillUse, method_36269, shouldKeepRunning
void (ServerLevel, E, long): d, tick, method_36271, keepRunning, m_6725_
void (ServerLevel, E, long): d, tick, method_36271, keepRunning
Vec3 (BlockPos, BlockPos): a, getEdgeOfBlock, method_36266, calculateRamTarget, m_147754_
Vec3 (BlockPos, BlockPos): a, getEdgeOfBlock, method_36266, calculateRamTarget
Optional<BlockPos> (PathfinderMob, LivingEntity): a, calculateRammingStartPosition, method_36262, findRamStart, m_147742_
Optional<BlockPos> (PathfinderMob, LivingEntity): a, calculateRammingStartPosition, method_36262, findRamStart
boolean (PathfinderMob, BlockPos): a, isWalkableBlock, method_36263, canReach, m_147745_
boolean (PathfinderMob, BlockPos): a, isWalkableBlock, method_36263, canReach
void (PathfinderMob, LivingEntity): b, chooseRamPosition, method_36268, findRam, m_147765_
void (PathfinderMob, LivingEntity): b, chooseRamPosition, method_36268, findRam
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
bwz
bww
Fields
Constructors
Methods
1.20.6
Names
bpr
bwz
Fields
Constructors
Methods
1.20.4
Names
bml
bpr
Fields
Constructors
Methods
1.20.2
Names
bjf
bml
Fields
Constructors
Methods
1.20.1
Names
bjd
bjf
Fields
Constructors
Methods
1.19.4
Names
bhi
bjd
Fields
Constructors
Methods
1.19.3
Names
bfd
bhi
Fields
int: a, TIME_OUT_DURATION, field_33461, RUN_TIME, f_147713_
int: c, TIME_OUT_DURATION, field_33461, RUN_TIME, f_147713_
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
beg
bfd
Fields
Constructors
Methods
1.19
Names
bav
beg
Fields
ToIntFunction<E>: c, getCooldownOnFail, field_33462, cooldownFactory, f_147714_
ToIntFunction<E>: d, getCooldownOnFail, field_33462, cooldownFactory, f_147714_
int: d, minRamDistance, field_33463, minRamDistance, f_147715_
int: e, minRamDistance, field_33463, minRamDistance, f_147715_
int: e, maxRamDistance, field_33464, maxRamDistance, f_147716_
int: f, maxRamDistance, field_33464, maxRamDistance, f_147716_
float: f, walkSpeed, field_33465, speed, f_147717_
float: g, walkSpeed, field_33465, speed, f_147717_
TargetingConditions: g, ramTargeting, field_33466, targetPredicate, f_147718_
TargetingConditions: h, ramTargeting, field_33466, targetPredicate, f_147718_
int: h, ramPrepareTime, field_33467, prepareTime, f_147719_
int: i, ramPrepareTime, field_33467, prepareTime, f_147719_
Function<E, SoundEvent>: i, getPrepareRamSound, field_33468, soundFactory, f_147720_
Function<E, SoundEvent>: j, getPrepareRamSound, field_33468, soundFactory, f_147720_
Optional<Long>: j, reachedRamPositionTimestamp, field_33469, prepareStartTime, f_147721_
Optional<Long>: k, reachedRamPositionTimestamp, field_33469, prepareStartTime, f_147721_
Optional<PrepareRamNearestTarget$RamCandidate>: k, ramCandidate, field_33470, ram, f_147722_
Optional<PrepareRamNearestTarget$RamCandidate>: l, ramCandidate, field_33470, ram, f_147722_
Constructors
Methods
1.18.2
Names
bae
bav
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
aws
bae
Fields
Constructors
Methods
1.17.1
Names
awr
aws
Fields
Constructors
Methods
1.17
Names
awr
net.minecraft.world.entity.ai.behavior.PrepareRamNearestTarget
net.minecraft.class_6336
net.minecraft.entity.ai.brain.task.PrepareRamTask
net.minecraft.src.C_141084_
net.minecraft.world.entity.ai.behavior.PrepareRamNearestTarget
Fields
int: a, TIME_OUT_DURATION, field_33461, RUN_TIME, f_147713_
ToIntFunction<E>: c, getCooldownOnFail, field_33462, cooldownFactory, f_147714_
int: d, minRamDistance, field_33463, minRamDistance, f_147715_
int: e, maxRamDistance, field_33464, maxRamDistance, f_147716_
float: f, walkSpeed, field_33465, speed, f_147717_
TargetingConditions: g, ramTargeting, field_33466, targetPredicate, f_147718_
int: h, ramPrepareTime, field_33467, prepareTime, f_147719_
Function<E, SoundEvent>: i, getPrepareRamSound, field_33468, soundFactory, f_147720_
Optional<Long>: j, reachedRamPositionTimestamp, field_33469, prepareStartTime, f_147721_
Optional<PrepareRamNearestTarget$RamCandidate>: k, ramCandidate, field_33470, ram, f_147722_
Constructors
(ToIntFunction<E>, int, int, float, TargetingConditions, int, Function<E, SoundEvent>)
Methods
void (ServerLevel, PathfinderMob, long): a, start, method_36260, run, m_6735_
void (ServerLevel, E, long): b, stop, method_36267, finishRunning, m_6732_
boolean (ServerLevel, PathfinderMob, long): c, canStillUse, method_36269, shouldKeepRunning, m_6737_
void (ServerLevel, E, long): d, tick, method_36271, keepRunning, m_6725_
Vec3 (BlockPos, BlockPos): a, getEdgeOfBlock, method_36266, calculateRamTarget, m_147754_
Optional<BlockPos> (PathfinderMob, LivingEntity): a, calculateRammingStartPosition, method_36262, findRamStart, m_147742_
boolean (PathfinderMob, BlockPos): a, isWalkableBlock, method_36263, canReach, m_147745_
void (PathfinderMob, LivingEntity): b, chooseRamPosition, method_36268, findRam, m_147765_