History - net.minecraft.world.entity.ai.behavior.PrepareRamNearestTarget
1.21.8
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1.21.7
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1.21.6
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cbl
cds
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1.21.5
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byq
cbl
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1.21.4
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bzo
byq
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1.21.3
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bww
bzo
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1.21.1
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1.21
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bwz
bww
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1.20.6
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bpr
bwz
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1.20.4
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bml
bpr
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1.20.2
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bjf
bml
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1.20.1
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bjd
bjf
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1.19.4
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bhi
bjd
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1.19.3
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bfd
bhi
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int: a, TIME_OUT_DURATION, field_33461, RUN_TIME, f_147713_
int: c, TIME_OUT_DURATION, field_33461, RUN_TIME, f_147713_
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1.19.2
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1.19.1
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beg
bfd
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1.19
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bav
beg
Fields
ToIntFunction<E>: c, getCooldownOnFail, field_33462, cooldownFactory, f_147714_
ToIntFunction<E>: d, getCooldownOnFail, field_33462, cooldownFactory, f_147714_
int: d, minRamDistance, field_33463, minRamDistance, f_147715_
int: e, minRamDistance, field_33463, minRamDistance, f_147715_
int: e, maxRamDistance, field_33464, maxRamDistance, f_147716_
int: f, maxRamDistance, field_33464, maxRamDistance, f_147716_
float: f, walkSpeed, field_33465, speed, f_147717_
float: g, walkSpeed, field_33465, speed, f_147717_
TargetingConditions: g, ramTargeting, field_33466, targetPredicate, f_147718_
TargetingConditions: h, ramTargeting, field_33466, targetPredicate, f_147718_
int: h, ramPrepareTime, field_33467, prepareTime, f_147719_
int: i, ramPrepareTime, field_33467, prepareTime, f_147719_
Function<E, SoundEvent>: i, getPrepareRamSound, field_33468, soundFactory, f_147720_
Function<E, SoundEvent>: j, getPrepareRamSound, field_33468, soundFactory, f_147720_
Optional<Long>: j, reachedRamPositionTimestamp, field_33469, prepareStartTime, f_147721_
Optional<Long>: k, reachedRamPositionTimestamp, field_33469, prepareStartTime, f_147721_
Optional<PrepareRamNearestTarget$RamCandidate>: k, ramCandidate, field_33470, ram, f_147722_
Optional<PrepareRamNearestTarget$RamCandidate>: l, ramCandidate, field_33470, ram, f_147722_
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1.18.2
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bae
bav
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1.18.1
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1.18
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aws
bae
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1.17.1
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awr
aws
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1.17
Names
awr
net.minecraft.world.entity.ai.behavior.PrepareRamNearestTarget
net.minecraft.class_6336
net.minecraft.entity.ai.brain.task.PrepareRamTask
net.minecraft.src.C_141084_
net.minecraft.world.entity.ai.behavior.PrepareRamNearestTarget
Fields
int: a, TIME_OUT_DURATION, field_33461, RUN_TIME, f_147713_
ToIntFunction<E>: c, getCooldownOnFail, field_33462, cooldownFactory, f_147714_
int: d, minRamDistance, field_33463, minRamDistance, f_147715_
int: e, maxRamDistance, field_33464, maxRamDistance, f_147716_
float: f, walkSpeed, field_33465, speed, f_147717_
TargetingConditions: g, ramTargeting, field_33466, targetPredicate, f_147718_
int: h, ramPrepareTime, field_33467, prepareTime, f_147719_
Function<E, SoundEvent>: i, getPrepareRamSound, field_33468, soundFactory, f_147720_
Optional<Long>: j, reachedRamPositionTimestamp, field_33469, prepareStartTime, f_147721_
Optional<PrepareRamNearestTarget$RamCandidate>: k, ramCandidate, field_33470, ram, f_147722_
Constructors
(ToIntFunction<E>, int, int, float, TargetingConditions, int, Function<E, SoundEvent>)
Methods
void (ServerLevel, PathfinderMob, long): a, start, method_36260, run, m_6735_
void (ServerLevel, E, long): b, stop, method_36267, finishRunning, m_6732_
boolean (ServerLevel, PathfinderMob, long): c, canStillUse, method_36269, shouldKeepRunning, m_6737_
void (ServerLevel, E, long): d, tick, method_36271, keepRunning, m_6725_
Vec3 (BlockPos, BlockPos): a, getEdgeOfBlock, method_36266, calculateRamTarget, m_147754_
Optional<BlockPos> (PathfinderMob, LivingEntity): a, calculateRammingStartPosition, method_36262, findRamStart, m_147742_
boolean (PathfinderMob, BlockPos): a, isWalkableBlock, method_36263, canReach, m_147745_
void (PathfinderMob, LivingEntity): b, chooseRamPosition, method_36268, findRam, m_147765_