History - net.minecraft.world.level.chunk.ChunkGeneratorStructureState

1.21.8

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1.21.7

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1.21.6

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ega

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1.21.5

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1.21.4

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1.21.3

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1.21.1

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1.21

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dva

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1.20.6

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1.20.4

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1.20.2

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1.20.1

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1.19.4

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1.19.3

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dar

net.minecraft.world.level.chunk.ChunkGeneratorStructureState

net.minecraft.class_7869

net.minecraft.world.gen.chunk.placement.StructurePlacementCalculator

net.minecraft.src.C_254614_

net.minecraft.world.level.chunk.ChunkGeneratorStructureState

Fields

org.slf4j.Logger: a, LOGGER, field_40899, LOGGER, f_254706_

RandomState: b, randomState, field_40900, noiseConfig, f_254677_

BiomeSource: c, biomeSource, field_40901, biomeSource, f_254681_

long: d, levelSeed, field_40902, structureSeed, f_254647_

long: e, concentricRingsSeed, field_40903, concentricRingSeed, f_254746_

Map<Structure, List<StructurePlacement>>: f, placementsForStructure, field_40904, structuresToPlacements, f_254729_

Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>: g, ringPositions, field_40905, concentricPlacementsToPositions, f_254674_

boolean: h, hasGeneratedPositions, field_40906, calculated, f_254710_

List<Holder<StructureSet>>: i, possibleStructureSets, field_40907, structureSets, f_254708_

Constructors

(RandomState, BiomeSource, long, long, List<Holder<StructureSet>>)

Methods

ChunkGeneratorStructureState (RandomState, long, BiomeSource, Stream<Holder<StructureSet>>): a, createForFlat, method_46703, create, m_255343_

ChunkGeneratorStructureState (RandomState, long, BiomeSource, HolderLookup<StructureSet>): a, createForNormal, method_46702, create, m_255081_

boolean (StructureSet, BiomeSource): a, hasBiomesForStructureSet, method_46706, hasValidBiome, m_255180_

List<Holder<StructureSet>> (): a, possibleStructureSets, method_46697, getStructureSets, m_255252_

void (): e, generatePositions, method_46715, calculate, m_255138_

CompletableFuture<List<ChunkPos>> (Holder<StructureSet>, ConcentricRingsStructurePlacement): a, generateRingPositions, method_46710, calculateConcentricsRingPlacementPos, m_255294_

void (): b, ensureStructuresGenerated, method_46712, tryCalculate, m_254958_

List<ChunkPos> (ConcentricRingsStructurePlacement): a, getRingPositionsFor, method_46707, getPlacementPositions, m_255182_

List<StructurePlacement> (Holder<Structure>): a, getPlacementsForStructure, method_46708, getPlacements, m_255260_

RandomState (): c, randomState, method_46713, getNoiseConfig, m_255046_

boolean (Holder<StructureSet>, int, int, int): a, hasStructureChunkInRange, method_46709, canGenerate, m_254936_

long (): d, getLevelSeed, method_46714, getStructureSeed, m_254887_