History - net.minecraft.world.level.chunk.ChunkGeneratorStructureState
1.21.8
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1.21.7
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1.21.6
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1.21.5
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1.21.4
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1.21.3
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1.21.1
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1.21
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dva
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1.20.6
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1.20.4
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1.20.2
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1.20.1
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1.19.4
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1.19.3
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net.minecraft.world.level.chunk.ChunkGeneratorStructureState
net.minecraft.class_7869
net.minecraft.world.gen.chunk.placement.StructurePlacementCalculator
net.minecraft.src.C_254614_
net.minecraft.world.level.chunk.ChunkGeneratorStructureState
Fields
org.slf4j.Logger: a, LOGGER, field_40899, LOGGER, f_254706_
RandomState: b, randomState, field_40900, noiseConfig, f_254677_
BiomeSource: c, biomeSource, field_40901, biomeSource, f_254681_
long: d, levelSeed, field_40902, structureSeed, f_254647_
long: e, concentricRingsSeed, field_40903, concentricRingSeed, f_254746_
Map<Structure, List<StructurePlacement>>: f, placementsForStructure, field_40904, structuresToPlacements, f_254729_
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>: g, ringPositions, field_40905, concentricPlacementsToPositions, f_254674_
boolean: h, hasGeneratedPositions, field_40906, calculated, f_254710_
List<Holder<StructureSet>>: i, possibleStructureSets, field_40907, structureSets, f_254708_
Constructors
(RandomState, BiomeSource, long, long, List<Holder<StructureSet>>)
Methods
ChunkGeneratorStructureState (RandomState, long, BiomeSource, Stream<Holder<StructureSet>>): a, createForFlat, method_46703, create, m_255343_
ChunkGeneratorStructureState (RandomState, long, BiomeSource, HolderLookup<StructureSet>): a, createForNormal, method_46702, create, m_255081_
boolean (StructureSet, BiomeSource): a, hasBiomesForStructureSet, method_46706, hasValidBiome, m_255180_
List<Holder<StructureSet>> (): a, possibleStructureSets, method_46697, getStructureSets, m_255252_
void (): e, generatePositions, method_46715, calculate, m_255138_
CompletableFuture<List<ChunkPos>> (Holder<StructureSet>, ConcentricRingsStructurePlacement): a, generateRingPositions, method_46710, calculateConcentricsRingPlacementPos, m_255294_
void (): b, ensureStructuresGenerated, method_46712, tryCalculate, m_254958_
List<ChunkPos> (ConcentricRingsStructurePlacement): a, getRingPositionsFor, method_46707, getPlacementPositions, m_255182_
List<StructurePlacement> (Holder<Structure>): a, getPlacementsForStructure, method_46708, getPlacements, m_255260_
RandomState (): c, randomState, method_46713, getNoiseConfig, m_255046_
boolean (Holder<StructureSet>, int, int, int): a, hasStructureChunkInRange, method_46709, canGenerate, m_254936_
long (): d, getLevelSeed, method_46714, getStructureSeed, m_254887_