History - net.minecraft.world.level.chunk.ChunkGeneratorStructureState
1.21.3
Names
dva
dzs
Fields
org.slf4j.Logger: a, LOGGER, field_40899, LOGGER, f_254706_
org.slf4j.Logger: a, LOGGER, field_40899, LOGGER
RandomState: b, randomState, field_40900, noiseConfig, f_254677_
RandomState: b, randomState, field_40900, noiseConfig
BiomeSource: c, biomeSource, field_40901, biomeSource, f_254681_
BiomeSource: c, biomeSource, field_40901, biomeSource
long: d, levelSeed, field_40902, structureSeed, f_254647_
long: d, levelSeed, field_40902, structureSeed
long: e, concentricRingsSeed, field_40903, concentricRingSeed, f_254746_
long: e, concentricRingsSeed, field_40903, concentricRingSeed
Map<Structure, List<StructurePlacement>>: f, placementsForStructure, field_40904, structuresToPlacements, f_254729_
Map<Structure, List<StructurePlacement>>: f, placementsForStructure, field_40904, structuresToPlacements
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>: g, ringPositions, field_40905, concentricPlacementsToPositions, f_254674_
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>: g, ringPositions, field_40905, concentricPlacementsToPositions
boolean: h, hasGeneratedPositions, field_40906, calculated, f_254710_
boolean: h, hasGeneratedPositions, field_40906, calculated
List<Holder<StructureSet>>: i, possibleStructureSets, field_40907, structureSets, f_254708_
List<Holder<StructureSet>>: i, possibleStructureSets, field_40907, structureSets
Constructors
Methods
ChunkGeneratorStructureState (RandomState, long, BiomeSource, Stream<Holder<StructureSet>>): a, createForFlat, method_46703, create, m_255343_
ChunkGeneratorStructureState (RandomState, long, BiomeSource, Stream<Holder<StructureSet>>): a, createForFlat, method_46703, create
ChunkGeneratorStructureState (RandomState, long, BiomeSource, HolderLookup<StructureSet>): a, createForNormal, method_46702, create, m_255081_
ChunkGeneratorStructureState (RandomState, long, BiomeSource, HolderLookup<StructureSet>): a, createForNormal, method_46702, create
boolean (StructureSet, BiomeSource): a, hasBiomesForStructureSet, method_46706, hasValidBiome, m_255180_
boolean (StructureSet, BiomeSource): a, hasBiomesForStructureSet, method_46706, hasValidBiome
List<Holder<StructureSet>> (): a, possibleStructureSets, method_46697, getStructureSets, m_255252_
List<Holder<StructureSet>> (): a, possibleStructureSets, method_46697, getStructureSets
void (): e, generatePositions, method_46715, calculate, m_255138_
void (): e, generatePositions, method_46715, calculate
CompletableFuture<List<ChunkPos>> (Holder<StructureSet>, ConcentricRingsStructurePlacement): a, generateRingPositions, method_46710, calculateConcentricsRingPlacementPos, m_255294_
CompletableFuture<List<ChunkPos>> (Holder<StructureSet>, ConcentricRingsStructurePlacement): a, generateRingPositions, method_46710, calculateConcentricsRingPlacementPos
void (): b, ensureStructuresGenerated, method_46712, tryCalculate, m_254958_
void (): b, ensureStructuresGenerated, method_46712, tryCalculate
List<ChunkPos> (ConcentricRingsStructurePlacement): a, getRingPositionsFor, method_46707, getPlacementPositions, m_255182_
List<ChunkPos> (ConcentricRingsStructurePlacement): a, getRingPositionsFor, method_46707, getPlacementPositions
List<StructurePlacement> (Holder<Structure>): a, getPlacementsForStructure, method_46708, getPlacements, m_255260_
List<StructurePlacement> (Holder<Structure>): a, getPlacementsForStructure, method_46708, getPlacements
RandomState (): c, randomState, method_46713, getNoiseConfig, m_255046_
RandomState (): c, randomState, method_46713, getNoiseConfig
boolean (Holder<StructureSet>, int, int, int): a, hasStructureChunkInRange, method_46709, canGenerate, m_254936_
boolean (Holder<StructureSet>, int, int, int): a, hasStructureChunkInRange, method_46709, canGenerate
long (): d, getLevelSeed, method_46714, getStructureSeed, m_254887_
long (): d, getLevelSeed, method_46714, getStructureSeed
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
duc
dva
Fields
Constructors
Methods
1.20.6
Names
dlf
duc
Fields
Constructors
Methods
1.20.4
Names
dhh
dlf
Fields
Constructors
Methods
1.20.2
Names
ddz
dhh
Fields
Constructors
Methods
1.20.1
Names
ddp
ddz
Fields
Constructors
Methods
1.19.4
Names
dar
ddp
Fields
Constructors
Methods
1.19.3
Names
dar
net.minecraft.world.level.chunk.ChunkGeneratorStructureState
net.minecraft.class_7869
net.minecraft.world.gen.chunk.placement.StructurePlacementCalculator
net.minecraft.src.C_254614_
net.minecraft.world.level.chunk.ChunkGeneratorStructureState
Fields
org.slf4j.Logger: a, LOGGER, field_40899, LOGGER, f_254706_
RandomState: b, randomState, field_40900, noiseConfig, f_254677_
BiomeSource: c, biomeSource, field_40901, biomeSource, f_254681_
long: d, levelSeed, field_40902, structureSeed, f_254647_
long: e, concentricRingsSeed, field_40903, concentricRingSeed, f_254746_
Map<Structure, List<StructurePlacement>>: f, placementsForStructure, field_40904, structuresToPlacements, f_254729_
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>: g, ringPositions, field_40905, concentricPlacementsToPositions, f_254674_
boolean: h, hasGeneratedPositions, field_40906, calculated, f_254710_
List<Holder<StructureSet>>: i, possibleStructureSets, field_40907, structureSets, f_254708_
Constructors
(RandomState, BiomeSource, long, long, List<Holder<StructureSet>>)
Methods
ChunkGeneratorStructureState (RandomState, long, BiomeSource, Stream<Holder<StructureSet>>): a, createForFlat, method_46703, create, m_255343_
ChunkGeneratorStructureState (RandomState, long, BiomeSource, HolderLookup<StructureSet>): a, createForNormal, method_46702, create, m_255081_
boolean (StructureSet, BiomeSource): a, hasBiomesForStructureSet, method_46706, hasValidBiome, m_255180_
List<Holder<StructureSet>> (): a, possibleStructureSets, method_46697, getStructureSets, m_255252_
void (): e, generatePositions, method_46715, calculate, m_255138_
CompletableFuture<List<ChunkPos>> (Holder<StructureSet>, ConcentricRingsStructurePlacement): a, generateRingPositions, method_46710, calculateConcentricsRingPlacementPos, m_255294_
void (): b, ensureStructuresGenerated, method_46712, tryCalculate, m_254958_
List<ChunkPos> (ConcentricRingsStructurePlacement): a, getRingPositionsFor, method_46707, getPlacementPositions, m_255182_
List<StructurePlacement> (Holder<Structure>): a, getPlacementsForStructure, method_46708, getPlacements, m_255260_
RandomState (): c, randomState, method_46713, getNoiseConfig, m_255046_
boolean (Holder<StructureSet>, int, int, int): a, hasStructureChunkInRange, method_46709, canGenerate, m_254936_
long (): d, getLevelSeed, method_46714, getStructureSeed, m_254887_