History - net.minecraft.world.level.chunk.ChunkGeneratorStructureState

1.21.3

Names

dva

dzs

Fields

org.slf4j.Logger: a, LOGGER, field_40899, LOGGER, f_254706_

org.slf4j.Logger: a, LOGGER, field_40899, LOGGER

RandomState: b, randomState, field_40900, noiseConfig, f_254677_

RandomState: b, randomState, field_40900, noiseConfig

BiomeSource: c, biomeSource, field_40901, biomeSource, f_254681_

BiomeSource: c, biomeSource, field_40901, biomeSource

long: d, levelSeed, field_40902, structureSeed, f_254647_

long: d, levelSeed, field_40902, structureSeed

long: e, concentricRingsSeed, field_40903, concentricRingSeed, f_254746_

long: e, concentricRingsSeed, field_40903, concentricRingSeed

Map<Structure, List<StructurePlacement>>: f, placementsForStructure, field_40904, structuresToPlacements, f_254729_

Map<Structure, List<StructurePlacement>>: f, placementsForStructure, field_40904, structuresToPlacements

Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>: g, ringPositions, field_40905, concentricPlacementsToPositions, f_254674_

Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>: g, ringPositions, field_40905, concentricPlacementsToPositions

boolean: h, hasGeneratedPositions, field_40906, calculated, f_254710_

boolean: h, hasGeneratedPositions, field_40906, calculated

List<Holder<StructureSet>>: i, possibleStructureSets, field_40907, structureSets, f_254708_

List<Holder<StructureSet>>: i, possibleStructureSets, field_40907, structureSets

Constructors

Methods

ChunkGeneratorStructureState (RandomState, long, BiomeSource, Stream<Holder<StructureSet>>): a, createForFlat, method_46703, create, m_255343_

ChunkGeneratorStructureState (RandomState, long, BiomeSource, Stream<Holder<StructureSet>>): a, createForFlat, method_46703, create

ChunkGeneratorStructureState (RandomState, long, BiomeSource, HolderLookup<StructureSet>): a, createForNormal, method_46702, create, m_255081_

ChunkGeneratorStructureState (RandomState, long, BiomeSource, HolderLookup<StructureSet>): a, createForNormal, method_46702, create

boolean (StructureSet, BiomeSource): a, hasBiomesForStructureSet, method_46706, hasValidBiome, m_255180_

boolean (StructureSet, BiomeSource): a, hasBiomesForStructureSet, method_46706, hasValidBiome

List<Holder<StructureSet>> (): a, possibleStructureSets, method_46697, getStructureSets, m_255252_

List<Holder<StructureSet>> (): a, possibleStructureSets, method_46697, getStructureSets

void (): e, generatePositions, method_46715, calculate, m_255138_

void (): e, generatePositions, method_46715, calculate

CompletableFuture<List<ChunkPos>> (Holder<StructureSet>, ConcentricRingsStructurePlacement): a, generateRingPositions, method_46710, calculateConcentricsRingPlacementPos, m_255294_

CompletableFuture<List<ChunkPos>> (Holder<StructureSet>, ConcentricRingsStructurePlacement): a, generateRingPositions, method_46710, calculateConcentricsRingPlacementPos

void (): b, ensureStructuresGenerated, method_46712, tryCalculate, m_254958_

void (): b, ensureStructuresGenerated, method_46712, tryCalculate

List<ChunkPos> (ConcentricRingsStructurePlacement): a, getRingPositionsFor, method_46707, getPlacementPositions, m_255182_

List<ChunkPos> (ConcentricRingsStructurePlacement): a, getRingPositionsFor, method_46707, getPlacementPositions

List<StructurePlacement> (Holder<Structure>): a, getPlacementsForStructure, method_46708, getPlacements, m_255260_

List<StructurePlacement> (Holder<Structure>): a, getPlacementsForStructure, method_46708, getPlacements

RandomState (): c, randomState, method_46713, getNoiseConfig, m_255046_

RandomState (): c, randomState, method_46713, getNoiseConfig

boolean (Holder<StructureSet>, int, int, int): a, hasStructureChunkInRange, method_46709, canGenerate, m_254936_

boolean (Holder<StructureSet>, int, int, int): a, hasStructureChunkInRange, method_46709, canGenerate

long (): d, getLevelSeed, method_46714, getStructureSeed, m_254887_

long (): d, getLevelSeed, method_46714, getStructureSeed

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

duc

dva

Fields

Constructors

Methods

1.20.6

Names

dlf

duc

Fields

Constructors

Methods

1.20.4

Names

dhh

dlf

Fields

Constructors

Methods

1.20.2

Names

ddz

dhh

Fields

Constructors

Methods

1.20.1

Names

ddp

ddz

Fields

Constructors

Methods

1.19.4

Names

dar

ddp

Fields

Constructors

Methods

1.19.3

Names

dar

net.minecraft.world.level.chunk.ChunkGeneratorStructureState

net.minecraft.class_7869

net.minecraft.world.gen.chunk.placement.StructurePlacementCalculator

net.minecraft.src.C_254614_

net.minecraft.world.level.chunk.ChunkGeneratorStructureState

Fields

org.slf4j.Logger: a, LOGGER, field_40899, LOGGER, f_254706_

RandomState: b, randomState, field_40900, noiseConfig, f_254677_

BiomeSource: c, biomeSource, field_40901, biomeSource, f_254681_

long: d, levelSeed, field_40902, structureSeed, f_254647_

long: e, concentricRingsSeed, field_40903, concentricRingSeed, f_254746_

Map<Structure, List<StructurePlacement>>: f, placementsForStructure, field_40904, structuresToPlacements, f_254729_

Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>: g, ringPositions, field_40905, concentricPlacementsToPositions, f_254674_

boolean: h, hasGeneratedPositions, field_40906, calculated, f_254710_

List<Holder<StructureSet>>: i, possibleStructureSets, field_40907, structureSets, f_254708_

Constructors

(RandomState, BiomeSource, long, long, List<Holder<StructureSet>>)

Methods

ChunkGeneratorStructureState (RandomState, long, BiomeSource, Stream<Holder<StructureSet>>): a, createForFlat, method_46703, create, m_255343_

ChunkGeneratorStructureState (RandomState, long, BiomeSource, HolderLookup<StructureSet>): a, createForNormal, method_46702, create, m_255081_

boolean (StructureSet, BiomeSource): a, hasBiomesForStructureSet, method_46706, hasValidBiome, m_255180_

List<Holder<StructureSet>> (): a, possibleStructureSets, method_46697, getStructureSets, m_255252_

void (): e, generatePositions, method_46715, calculate, m_255138_

CompletableFuture<List<ChunkPos>> (Holder<StructureSet>, ConcentricRingsStructurePlacement): a, generateRingPositions, method_46710, calculateConcentricsRingPlacementPos, m_255294_

void (): b, ensureStructuresGenerated, method_46712, tryCalculate, m_254958_

List<ChunkPos> (ConcentricRingsStructurePlacement): a, getRingPositionsFor, method_46707, getPlacementPositions, m_255182_

List<StructurePlacement> (Holder<Structure>): a, getPlacementsForStructure, method_46708, getPlacements, m_255260_

RandomState (): c, randomState, method_46713, getNoiseConfig, m_255046_

boolean (Holder<StructureSet>, int, int, int): a, hasStructureChunkInRange, method_46709, canGenerate, m_254936_

long (): d, getLevelSeed, method_46714, getStructureSeed, m_254887_