public static ChunkGeneratorStructureState | | a(edh arg0, long arg1, dhp arg2, Stream<jr<ent>> arg3) | | createForFlat(RandomState arg0, long arg1, BiomeSource arg2, Stream<Holder<StructureSet>> arg3) | | method_46703(class_7138 arg0, long arg1, class_1966 arg2, Stream<class_6880<class_7059>> arg3) | | create(NoiseConfig noiseConfig, long seed, BiomeSource biomeSource, Stream<RegistryEntry<StructureSet>> structureSets) |
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public static ChunkGeneratorStructureState | | a(edh arg0, long arg1, dhp arg2, jt<ent> arg3) | | createForNormal(RandomState arg0, long arg1, BiomeSource arg2, HolderLookup<StructureSet> arg3) | | method_46702(class_7138 arg0, long arg1, class_1966 arg2, class_7225<class_7059> arg3) | | create(NoiseConfig noiseConfig, long seed, BiomeSource biomeSource, RegistryWrapper<StructureSet> structureSetRegistry) |
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private static boolean | |
public List<Holder<StructureSet>> | | a() | | possibleStructureSets() | | method_46697() | | getStructureSets() |
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private void | | e() | | generatePositions() | | method_46715() | | calculate() |
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private CompletableFuture<List<ChunkPos>> | |
public void | | b() | | ensureStructuresGenerated() | | method_46712() | | tryCalculate() |
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public List<ChunkPos> | |
public List<StructurePlacement> | |
public RandomState | | c() | | randomState() | | method_46713() | | getNoiseConfig() |
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public boolean | | a(jr<ent> arg0, int arg1, int arg2, int arg3) | | hasStructureChunkInRange(Holder<StructureSet> arg0, int arg1, int arg2, int arg3) | | method_46709(class_6880<class_7059> arg0, int arg1, int arg2, int arg3) | | canGenerate(RegistryEntry<StructureSet> structureSetEntry, int centerChunkX, int centerChunkZ, int chunkCount) |
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public long | | d() | | getLevelSeed() | | method_46714() | | getStructureSeed() |
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