| public void | | a(ars arg0, aid arg1, cm arg2, bby arg3, List<bby> arg4, rw arg5) | | func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5) |
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| public AxisAlignedBB | |
| private static int | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | | a(aid arg0, cm arg1, ars arg2, zs arg3, qr arg4, adz arg5, ct arg6, float arg7, float arg8, float arg9) | | func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9) | | interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, ItemStack arg5, EnumDirection arg6, float arg7, float arg8, float arg9) |
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| public int | |
| public IBlockData | |
| public IBlockData | |
| public IBlockData | |
| protected BlockStateList | | b() | | func_180661_e() | | getStateList() |
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| public boolean | |