net.minecraft.server.v1_11_R1

public class BlockRedstoneComparator

extends BlockDiodeAbstract implements ITileEntity

All mapped superinterfaces:

ITileEntity

aml
net.minecraft.block.BlockRedstoneComparator
net.minecraft.server.v1_11_R1.BlockRedstoneComparator

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_176464_a
POWERED
public static final BlockStateEnum<BlockRedstoneComparator$EnumComparatorMode>
b
field_176463_b
MODE

Constructor summary

ModifierConstructor
public (boolean arg0)

Method summary

Modifier and TypeMethod
public String
c()
func_149732_F()
getName()
public Item
a(atj arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public ItemStack
a(ajq arg0, co arg1, atj arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
protected int
i(atj arg0)
func_176403_d(IBlockState arg0)
protected IBlockData
z(atj arg0)
func_180674_e(IBlockState arg0)
protected IBlockData
A(atj arg0)
func_180675_k(IBlockState arg0)
protected boolean
B(atj arg0)
func_176406_l(IBlockState arg0)
protected int
a(aju arg0, co arg1, atj arg2)
func_176408_a(IBlockAccess arg0, BlockPos arg1, IBlockState arg2)
private int
j(ajq arg0, co arg1, atj arg2)
func_176460_j(World arg0, BlockPos arg1, IBlockState arg2)
protected boolean
e(ajq arg0, co arg1, atj arg2)
func_176404_e(World arg0, BlockPos arg1, IBlockState arg2)
protected int
f(ajq arg0, co arg1, atj arg2)
func_176397_f(World arg0, BlockPos arg1, IBlockState arg2)
private EntityItemFrame
a(ajq arg0, cv arg1, co arg2)
func_176461_a(World arg0, EnumFacing arg1, BlockPos arg2)
public boolean
a(ajq arg0, co arg1, atj arg2, aax arg3, rh arg4, cv arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
protected void
g(ajq arg0, co arg1, atj arg2)
func_176398_g(World arg0, BlockPos arg1, IBlockState arg2)
private void
k(ajq arg0, co arg1, atj arg2)
func_176462_k(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(ajq arg0, co arg1, atj arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
c(ajq arg0, co arg1, atj arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
onPlace(World arg0, BlockPosition arg1, IBlockData arg2)
public void
b(ajq arg0, co arg1, atj arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public boolean
a(atj arg0, ajq arg1, co arg2, int arg3, int arg4)
func_189539_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public TileEntity
a(ajq arg0, int arg1)
func_149915_a(World arg0, int arg1)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(atj arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
a(atj arg0, aqg arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(atj arg0, aos arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected BlockStateList
b()
func_180661_e()
getStateList()
public IBlockData
a(ajq arg0, co arg1, cv arg2, float arg3, float arg4, float arg5, int arg6, sv arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)