net.minecraft.server.v1_11_R1

public class BlockRepeater

extends BlockDiodeAbstract

aqe
net.minecraft.block.BlockRedstoneRepeater
net.minecraft.server.v1_11_R1.BlockRepeater

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_176411_a
LOCKED
public static final BlockStateInteger
b
field_176410_b
DELAY

Constructor summary

ModifierConstructor
protected (boolean arg0)

Method summary

Modifier and TypeMethod
public String
c()
func_149732_F()
getName()
public IBlockData
c(atj arg0, aju arg1, co arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public IBlockData
a(atj arg0, aqg arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(atj arg0, aos arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public boolean
a(ajq arg0, co arg1, atj arg2, aax arg3, rh arg4, cv arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
protected int
i(atj arg0)
func_176403_d(IBlockState arg0)
protected IBlockData
z(atj arg0)
func_180674_e(IBlockState arg0)
protected IBlockData
A(atj arg0)
func_180675_k(IBlockState arg0)
public Item
a(atj arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public ItemStack
a(ajq arg0, co arg1, atj arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
b(aju arg0, co arg1, atj arg2)
func_176405_b(IBlockAccess arg0, BlockPos arg1, IBlockState arg2)
protected boolean
C(atj arg0)
func_185545_A(IBlockState arg0)
public void
b(ajq arg0, co arg1, atj arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(atj arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public void
a(atj arg0, ajq arg1, co arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)