net.minecraft.server.v1_12_R1

public abstract class EntityInsentient

extends EntityLiving

All mapped superinterfaces:

ICommandListener

vq
net.minecraft.entity.EntityLiving
net.minecraft.server.v1_12_R1.EntityInsentient

Field summary

Modifier and TypeField
private static final DataWatcherObject<Byte>
a
field_184654_a
public int
a_
field_70757_a
protected int
b_
field_70728_aV
private final ControllerLook
b
field_70749_g
lookController
protected ControllerMove
f
field_70765_h
moveController
protected ControllerJump
g
field_70767_i
private final EntityAIBodyControl
c
field_70762_j
protected NavigationAbstract
h
field_70699_by
navigation
protected final PathfinderGoalSelector
br
field_70714_bg
goalSelector
protected final PathfinderGoalSelector
bs
field_70715_bh
targetSelector
private EntityLiving
bv
field_70696_bz
goalTarget
private final EntitySenses
bw
field_70723_bA
private final NonNullList<ItemStack>
bx
field_184656_bv
protected float[]
bt
field_82174_bp
dropChanceHand
private final NonNullList<ItemStack>
by
field_184657_bw
protected float[]
bu
field_184655_bs
dropChanceArmor
private boolean
bz
field_82172_bs
canPickUpLoot
private boolean
bA
field_82179_bU
persistent
private final Map<PathType, Float>
bB
field_184658_bz
private MinecraftKey
bC
field_184659_bA
private long
bD
field_184653_bB
private boolean
bE
field_110169_bv
private Entity
bF
field_110168_bw
leashHolder
private NBTTagCompound
bG
field_110170_bx

Constructor summary

ModifierConstructor
public (World arg0)

Method summary

Modifier and TypeMethod
protected void
r()
func_184651_r()
protected void
bM()
func_110147_ax()
initAttributes()
protected NavigationAbstract
b(amu arg0)
func_175447_b(World arg0)
public float
a(beh arg0)
func_184643_a(PathNodeType arg0)
public void
a(beh arg0, float arg1)
func_184644_a(PathNodeType arg0, float arg1)
protected EntityAIBodyControl
s()
func_184650_s()
public ControllerLook
t()
func_70671_ap()
getControllerLook()
public ControllerMove
u()
func_70605_aq()
getControllerMove()
public ControllerJump
w()
func_70683_ar()
getControllerJump()
public NavigationAbstract
x()
func_70661_as()
getNavigation()
public EntitySenses
y()
func_70635_at()
getEntitySenses()
public EntityLiving
z()
func_70638_az()
getGoalTarget()
public void
d(vp arg0)
func_70624_b(EntityLivingBase arg0)
setGoalTarget(EntityLiving arg0)
public boolean
d(Class<? extends vp> arg0)
func_70686_a(Class<? extends EntityLivingBase> arg0)
public void
A()
func_70615_aA()
protected void
i()
func_70088_a()
public int
C()
func_70627_aG()
public void
D()
func_70642_aH()
public void
Y()
func_70030_z()
protected void
c(ur arg0)
func_184581_c(DamageSource arg0)
private void
p()
func_175456_n()
protected int
b(aed arg0)
func_70693_a(EntityPlayer arg0)
getExpValue(EntityHuman arg0)
public void
E()
func_70656_aK()
doSpawnEffect()
public void
B_()
func_70071_h_()
protected float
g(float arg0, float arg1)
func_110146_f(float arg0, float arg1)
protected SoundEffect
F()
func_184639_G()
protected Item
H()
func_146068_u()
getLoot()
protected void
b(boolean arg0, int arg1)
func_70628_a(boolean arg0, int arg1)
dropDeathLoot(boolean arg0, int arg1)
public static void
a(ry arg0, Class<?> arg1)
func_189752_a(DataFixer arg0, Class<?> arg1)
public void
b(fy arg0)
func_70014_b(NBTTagCompound arg0)
public void
a(fy arg0)
func_70037_a(NBTTagCompound arg0)
protected MinecraftKey
J()
func_184647_J()
protected void
a(boolean arg0, int arg1, ur arg2)
func_184610_a(boolean arg0, int arg1, DamageSource arg2)
public void
n(float arg0)
func_191989_p(float arg0)
public void
o(float arg0)
func_70657_f(float arg0)
public void
p(float arg0)
func_184646_p(float arg0)
public void
k(float arg0)
func_70659_e(float arg0)
public void
n()
func_70636_d()
protected void
a(acl arg0)
func_175445_a(EntityItem arg0)
protected boolean
c(aip arg0)
func_175448_a(ItemStack arg0)
protected boolean
K()
func_70692_ba()
isTypeNotPersistent()
protected void
L()
func_70623_bb()
protected final void
cA()
func_70626_be()
doTick()
protected void
M()
func_70619_bc()
public int
N()
func_70646_bf()
public int
O()
func_184649_cE()
public void
a(vg arg0, float arg1, float arg2)
func_70625_a(Entity arg0, float arg1, float arg2)
private float
b(float arg0, float arg1, float arg2)
func_70663_b(float arg0, float arg1, float arg2)
public boolean
P()
func_70601_bi()
public boolean
Q()
func_70058_J()
canSpawn()
public int
cU()
func_70641_bl()
public int
bg()
func_82143_as()
public Iterable<ItemStack>
aO()
func_184214_aD()
public Iterable<ItemStack>
aP()
func_184193_aE()
getArmorItems()
public ItemStack
b(vl arg0)
func_184582_a(EntityEquipmentSlot arg0)
getEquipment(EnumItemSlot arg0)
public void
a(vl arg0, aip arg1)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
setSlot(EnumItemSlot arg0, ItemStack arg1)
protected void
a(boolean arg0, int arg1)
func_82160_b(boolean arg0, int arg1)
dropEquipment(boolean arg0, int arg1)
protected void
a(ua arg0)
func_180481_a(DifficultyInstance arg0)
public static EnumItemSlot
d(aip arg0)
func_184640_d(ItemStack arg0)
public static Item
a(vl arg0, int arg1)
func_184636_a(EntityEquipmentSlot arg0, int arg1)
protected void
b(ua arg0)
func_180483_b(DifficultyInstance arg0)
public GroupDataEntity
a(ua arg0, vs arg1)
func_180482_a(DifficultyInstance arg0, IEntityLivingData arg1)
prepare(DifficultyDamageScaler arg0, GroupDataEntity arg1)
public boolean
cV()
func_82171_bF()
public void
cW()
func_110163_bv()
public void
a(vl arg0, float arg1)
func_184642_a(EntityEquipmentSlot arg0, float arg1)
public boolean
cX()
func_98052_bS()
public void
m(boolean arg0)
func_98053_h(boolean arg0)
public boolean
cY()
func_104002_bU()
isPersistent()
public final boolean
b(aed arg0, ub arg1)
func_184230_a(EntityPlayer arg0, EnumHand arg1)
protected boolean
a(aed arg0, ub arg1)
func_184645_a(EntityPlayer arg0, EnumHand arg1)
protected void
cZ()
func_110159_bB()
public void
a(boolean arg0, boolean arg1)
func_110160_i(boolean arg0, boolean arg1)
unleash(boolean arg0, boolean arg1)
public boolean
a(aed arg0)
func_184652_a(EntityPlayer arg0)
public boolean
da()
func_110167_bD()
isLeashed()
public Entity
db()
func_110166_bE()
getLeashHolder()
public void
b(vg arg0, boolean arg1)
func_110162_b(Entity arg0, boolean arg1)
setLeashHolder(Entity arg0, boolean arg1)
public boolean
a(vg arg0, boolean arg1)
func_184205_a(Entity arg0, boolean arg1)
private void
de()
func_110165_bF()
public boolean
c(int arg0, aip arg1)
func_174820_d(int arg0, ItemStack arg1)
public boolean
bI()
func_184186_bw()
public static boolean
b(vl arg0, aip arg1)
func_184648_b(EntityEquipmentSlot arg0, ItemStack arg1)
public boolean
cC()
func_70613_aW()
public void
n(boolean arg0)
func_94061_f(boolean arg0)
setNoAI(boolean arg0)
public void
o(boolean arg0)
func_184641_n(boolean arg0)
public boolean
dc()
func_175446_cd()
isNoAI()
public boolean
dd()
func_184638_cS()
public EnumMainHand
cF()
func_184591_cq()
getMainHand()
public void
a(byte arg0)
func_70103_a(byte arg0)
public float
R()
func_70603_bj()