History - net.minecraft.world.entity.Mob
1.21.3
Names
btp
bwi
Fields
int: bQ, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bN, ambientSoundTime, field_6191, ambientSoundChance
int: bR, xpReward, field_6194, experiencePoints, f_21364_
int: bO, xpReward, field_6194, experiencePoints
LookControl: bS, lookControl, field_6206, lookControl, f_21365_
LookControl: bP, lookControl, field_6206, lookControl
MoveControl: bT, moveControl, field_6207, moveControl, f_21342_
MoveControl: bQ, moveControl, field_6207, moveControl
JumpControl: bU, jumpControl, field_6204, jumpControl, f_21343_
JumpControl: bR, jumpControl, field_6204, jumpControl
BodyRotationControl: cd, bodyRotationControl, field_6188, bodyControl, f_21361_
BodyRotationControl: cb, bodyRotationControl, field_6188, bodyControl
PathNavigation: bV, navigation, field_6189, navigation, f_21344_
PathNavigation: bS, navigation, field_6189, navigation
GoalSelector: bW, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bT, goalSelector, field_6201, goalSelector
GoalSelector: bX, targetSelector, field_6185, targetSelector, f_21346_
GoalSelector: bU, targetSelector, field_6185, targetSelector
LivingEntity: ce, target, field_6199, target, f_21362_
LivingEntity: cc, target, field_6199, target
Sensing: cf, sensing, field_6190, visibilityCache, f_21349_
Sensing: cd, sensing, field_6190, visibilityCache
float[]: bY, handDropChances, field_6187, handDropChances, f_21347_
float[]: bV, handDropChances, field_6187, handDropChances
boolean: cj, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: ch, canPickUpLoot, field_6203, canPickUpLoot
boolean: ck, persistenceRequired, field_6200, persistent, f_21353_
boolean: ci, persistenceRequired, field_6200, persistent
EntityDataAccessor<Byte>: b, DATA_MOB_FLAGS_ID, field_6193, MOB_FLAGS, f_21340_
EntityDataAccessor<Byte>: a, DATA_MOB_FLAGS_ID, field_6193, MOB_FLAGS
float[]: bZ, armorDropChances, field_6186, armorDropChances, f_21348_
float[]: bW, armorDropChances, field_6186, armorDropChances
Map<PathType, Float>: cl, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
Map<PathType, Float>: cj, pathfindingMalus, field_6196, pathfindingPenalties
long: cn, lootTableSeed, field_6184, lootTableSeed, f_21356_
long: cl, lootTableSeed, field_6184, lootTableSeed
NonNullList<ItemStack>: cg, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: ce, handItems, field_6195, handItems
NonNullList<ItemStack>: ch, armorItems, field_6205, armorItems, f_21351_
NonNullList<ItemStack>: cf, armorItems, field_6205, armorItems
BlockPos: cp, restrictCenter, field_18074, positionTarget, f_21360_
BlockPos: cn, restrictCenter, field_18074, positionTarget
float: cq, restrictRadius, field_18075, positionTargetRange, f_21341_
float: co, restrictRadius, field_18075, positionTargetRange
int: c, MOB_FLAG_NO_AI, field_30088, AI_DISABLED_FLAG, f_147266_
int: b, MOB_FLAG_NO_AI, field_30088, AI_DISABLED_FLAG
int: d, MOB_FLAG_LEFTHANDED, field_30089, LEFT_HANDED_FLAG, f_147267_
int: c, MOB_FLAG_LEFTHANDED, field_30089, LEFT_HANDED_FLAG
int: e, MOB_FLAG_AGGRESSIVE, field_30090, ATTACKING_FLAG, f_147268_
int: d, MOB_FLAG_AGGRESSIVE, field_30090, ATTACKING_FLAG
float: bH, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: i, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE
float: bI, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: j, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE
float: bJ, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: k, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE
float: bK, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE
int: h, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_
int: h, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT
float: bL, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
float: bI, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE
int: bO, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
int: bL, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039
Vec3i: cb, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_
Vec3i: bY, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER
int: bN, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_
int: bK, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932
double: cc, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_
double: ca, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE
ItemStack: ci, bodyArmorItem, field_48829, bodyArmor, f_314973_
ItemStack: cg, bodyArmorItem, field_48829, bodyArmor
float: ca, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_
float: bX, bodyArmorDropChance, field_48828, bodyArmorDropChance
ResourceKey<LootTable>: cm, lootTable, field_6198, lootTable, f_21355_
float: bM, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, field_52220, field_52220, f_337144_
float: bJ, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, field_52220, field_52220
ResourceLocation: bP, RANDOM_SPAWN_BONUS_ID, field_51997, RANDOM_SPAWN_BONUS_MODIFIER_ID, f_337189_
ResourceLocation: bM, RANDOM_SPAWN_BONUS_ID, field_51997, RANDOM_SPAWN_BONUS_MODIFIER_ID
Leashable$LeashData: co, leashData, field_52221, leashData, f_337544_
Leashable$LeashData: cm, leashData, field_52221, leashData
List<EquipmentSlot>: bZ, EQUIPMENT_POPULATION_ORDER, field_52448, EQUIPMENT_INIT_ORDER
Optional<ResourceKey<LootTable>>: ck, lootTable, field_6198, lootTable
Constructors
Methods
PathNavigation (Level): b, createNavigation, method_5965, createNavigation, m_6037_
PathNavigation (Level): b, createNavigation, method_5965, createNavigation
LookControl (): I, getLookControl, method_5988, getLookControl, m_21563_
LookControl (): H, getLookControl, method_5988, getLookControl
MoveControl (): J, getMoveControl, method_5962, getMoveControl, m_21566_
MoveControl (): I, getMoveControl, method_5962, getMoveControl
JumpControl (): L, getJumpControl, method_5993, getJumpControl, m_21569_
JumpControl (): J, getJumpControl, method_5993, getJumpControl
PathNavigation (): N, getNavigation, method_5942, getNavigation, m_21573_
PathNavigation (): L, getNavigation, method_5942, getNavigation
Sensing (): O, getSensing, method_5985, getVisibilityCache, m_21574_
Sensing (): N, getSensing, method_5985, getVisibilityCache
LivingEntity (): p, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): O_, getTarget, method_5968, getTarget
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
void (LivingEntity): h, setTarget, method_5980, setTarget
void (): Q, ate, method_5983, onEatingGrass, m_8035_
void (): P, ate, method_5983, onEatingGrass
int (): R, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
int (): Q, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay
void (): S, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): R, playAmbientSound, method_5966, playAmbientSound
void (): aw, baseTick, method_5670, baseTick, m_6075_
void (): az, baseTick, method_5670, baseTick
void (): T, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (): S, spawnAnim, method_5990, playSpawnEffects
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick
float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_
float (float, float): g, tickHeadTurn, method_6031, turnHead
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt
void (float): F, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): H, setYya, method_5976, setUpwardSpeed
void (float): A, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): C, setSpeed, method_6125, setMovementSpeed
void (): m_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement
void (ItemEntity): b, pickUpItem, method_5949, loot, m_7581_
boolean (ItemStack): j, canHoldItem, method_5939, canPickupItem, m_7252_
boolean (ItemStack): g, canHoldItem, method_5939, canPickupItem
void (): dA, checkDespawn, method_5982, checkDespawn, m_6043_
void (): dI, checkDespawn, method_5982, checkDespawn
void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fu, serverAiStep, method_6023, tickNewAi
void (): ab, customServerAiStep, method_5958, mobTick, m_8024_
int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): Z, getMaxHeadXRot, method_5978, getMaxLookPitchChange
void (Entity, float, float): a, lookAt, method_5951, lookAtEntity, m_21391_
void (Entity, float, float): a, lookAt, method_5951, lookAtEntity
float (float, float, float): a, rotlerp, method_5960, changeAngle, m_21376_
float (float, float, float): a, rotlerp, method_5960, changeAngle
int (): fN, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): ad, getMaxSpawnClusterSize, method_5945, getLimitPerChunk
int (): cx, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cE, getMaxFallDistance, method_5850, getSafeFallDistance
void (): fR, setPersistenceRequired, method_5971, setPersistent, m_21530_
void (): ai, setPersistenceRequired, method_5971, setPersistent
boolean (): fS, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fN, canPickUpLoot, method_5936, canPickUpLoot
void (boolean): a_, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_
void (boolean): a_, setCanPickUpLoot, method_5952, setCanPickUpLoot
boolean (): fT, isPersistenceRequired, method_5947, isPersistent, m_21532_
boolean (): aj, isPersistenceRequired, method_5947, isPersistent
void (boolean, boolean): a, dropLeash, method_5932, detachLeash, m_21455_
void (boolean, boolean): a, dropLeash, method_5932, detachLeash
boolean (): db, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): dk, isEffectiveAi, method_6034, canMoveVoluntarily
void (boolean): u, setNoAi, method_5977, setAiDisabled, m_21557_
void (boolean): u, setNoAi, method_5977, setAiDisabled
boolean (): fZ, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): gb, isNoAi, method_5987, isAiDisabled
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus
void (): B, registerGoals, method_5959, initGoals, m_8099_
void (): B, registerGoals, method_5959, initGoals
float (PathType): a, getPathfindingMalus, method_5944, getPathfindingPenalty, m_21439_
float (PathType): a, getPathfindingMalus, method_5944, getPathfindingPenalty
void (PathType, float): a, setPathfindingMalus, method_5941, setPathfindingPenalty, m_21441_
void (PathType, float): a, setPathfindingMalus, method_5941, setPathfindingPenalty
BodyRotationControl (): H, createBodyControl, method_5963, createBodyControl, m_7560_
BodyRotationControl (): G, createBodyControl, method_5963, createBodyControl
void (DamageSource): e, playHurtSound, method_6013, playHurtSound, m_6677_
void (DamageSource): f, playHurtSound, method_6013, playHurtSound
void (): s, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
void (): m, resetAmbientSoundTime, method_5975, resetSoundDelay
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound
void (float): G, setXxa, method_5938, setSidewaysSpeed, m_21570_
void (float): I, setXxa, method_5938, setSidewaysSpeed
int (): ae, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
int (): aa, getMaxHeadYRot, method_5986, getMaxHeadRotation
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack
Item (EquipmentSlot, int): a, getEquipmentForSlot, method_5948, getEquipmentForSlot, m_21412_
Item (EquipmentSlot, int): a, getEquipmentForSlot, method_5948, getEquipmentForSlot
void (EquipmentSlot, float): a, setDropChance, method_5946, setEquipmentDropChance, m_21409_
void (EquipmentSlot, float): a, setDropChance, method_5946, setEquipmentDropChance
boolean (Entity, boolean): a, startRiding, method_5873, startRiding, m_7998_
boolean (Entity, boolean): a, startRiding, method_5873, startRiding
void (boolean): v, setLeftHanded, method_5937, setLeftHanded, m_21559_
void (boolean): v, setLeftHanded, method_5937, setLeftHanded
boolean (): ga, isLeftHanded, method_5961, isLeftHanded, m_21526_
boolean (): gc, isLeftHanded, method_5961, isLeftHanded
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fy, getMainArm, method_6068, getMainArm
void (float): E, setZza, method_5930, setForwardSpeed, m_21564_
void (float): G, setZza, method_5930, setForwardSpeed
boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, prefersNewEquipment
boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, m_6914_
boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn
boolean (int): r, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_
boolean (int): q, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry
boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): ge, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): gg, isSunBurnTick, method_5972, isAffectedByDaylight
float (EquipmentSlot): f, getEquipmentDropChance, method_5929, getDropChance, m_21519_
float (EquipmentSlot): h, getEquipmentDropChance, method_5929, getDropChance
boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, m_6549_
boolean (EntityType<?>): a, canAttackType, method_5973, canTarget
void (): U, updateControlFlags, method_20417, updateGoalControls, m_8022_
void (): T, updateControlFlags, method_20417, updateGoalControls
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt
void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, m_7625_
boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, m_6785_
boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn
boolean (): Y, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
boolean (): W, requiresCustomPersistence, method_17326, cannotDespawn
void (): aa, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): Y, sendDebugPackets, method_18409, sendAiDebugData
int (): fM, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
int (): ac, getHeadRotSpeed, method_20240, getMaxLookYawChange
boolean (LevelAccessor, MobSpawnType): a, checkSpawnRules, method_5979, canSpawn, m_5545_
boolean (LevelAccessor, EntitySpawnReason): a, checkSpawnRules, method_5979, canSpawn
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
boolean (): fU, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): ak, isWithinRestriction, method_18411, isInWalkTargetRange
boolean (BlockPos): a, isWithinRestriction, method_18407, isInWalkTargetRange, m_21444_
boolean (BlockPos): a, isWithinRestriction, method_18407, isInWalkTargetRange
void (BlockPos, int): a, restrictTo, method_18408, setPositionTarget, m_21446_
void (BlockPos, int): a, restrictTo, method_18408, setPositionTarget
BlockPos (): fV, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fX, getRestrictCenter, method_18412, getPositionTarget
float (): fW, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fY, getRestrictRadius, method_18413, getPositionTargetRange
boolean (): fY, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): ga, hasRestriction, method_18410, hasPositionTarget
void (boolean): w, setAggressive, method_19540, setAttacking, m_21561_
void (boolean): w, setAggressive, method_19540, setAttacking
boolean (): gb, isAggressive, method_6510, isAttacking, m_5912_
boolean (): gd, isAggressive, method_6510, isAttacking
boolean (): Z, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
boolean (): X, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful
AttributeSupplier$Builder (): C, createMobAttributes, method_26828, createMobAttributes, m_21552_
AttributeSupplier$Builder (): C, createMobAttributes, method_26828, createMobAttributes
boolean (): D, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
boolean (): D, shouldPassengersInheritMalus, method_26323, movesIndependently
boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, m_5886_
boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon
void (EquipmentSlot, ItemStack): b, setItemSlotAndDropWhenKilled, method_24834, equipLootStack, m_21468_
void (EquipmentSlot, ItemStack): b, setItemSlotAndDropWhenKilled, method_24834, equipLootStack
void (EquipmentSlot): e, setGuaranteedDrop, method_25939, updateDropChances, m_21508_
void (EquipmentSlot): g, setGuaranteedDrop, method_25939, updateDropChances
boolean (ItemStack, ItemStack): b, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_
boolean (ItemStack, ItemStack): c, canReplaceEqualItem, method_26320, prefersNewDamageableItem, m_21477_
boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320, prefersNewDamageableItem
boolean (ItemStack): k, wantsToPickUp, method_20820, canGather, m_7243_
InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, m_6096_
InteractionResult (Player, InteractionHand): a, interact, method_5688, interact
InteractionResult (Player, InteractionHand): c, checkAndHandleImportantInteractions, method_29506, interactWithItem, m_21499_
InteractionResult (Player, InteractionHand): c, checkAndHandleImportantInteractions, method_29506, interactWithItem
void (Player, Mob): a, onOffspringSpawnedFromEgg, method_18249, onPlayerSpawnedChild, m_5502_
void (Player, Mob): a, onOffspringSpawnedFromEgg, method_18249, onPlayerSpawnedChild
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob
void (boolean): a, setBaby, method_7217, setBaby, m_6863_
void (boolean): a, setBaby, method_7217, setBaby
void (): cw, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): cD, removeAfterChangingDimensions, method_30076, removeFromDimension
<T extends Mob> T (EntityType<T>, boolean): a, convertTo, method_29243, convertTo, m_21406_
void (): fX, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fZ, clearRestriction, method_35055, clearPositionTarget
void (): gf, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): gh, removeFreeWill, method_35056, clearGoalsAndTasks
ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dJ, getPickResult, method_31480, getPickBlockStack
void (TagKey<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_203347_
void (TagKey<Fluid>): c, jumpInLiquid, method_6010, swimUpward
int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
Vec3i (): X, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander
boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, RandomSource): a, checkMobSpawnRules, method_20636, canMobSpawn, m_217057_
boolean (EntityType<? extends Mob>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): a, checkMobSpawnRules, method_20636, canMobSpawn
void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_
void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment
boolean (LivingEntity): i, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_
boolean (LivingEntity): i, isWithinMeleeAttackRange, method_42150, isInAttackRange
ItemStack (ItemStack): i, equipItemIfPossible, method_24523, tryEquip, m_255207_
void (Predicate<Goal>): d, removeAllGoals, method_47825, clearGoals, m_262441_
void (Predicate<Goal>): c, removeAllGoals, method_47825, clearGoals
LivingEntity (): cQ, getControllingPassenger, method_5642, getControllingPassenger, m_6688_
LivingEntity (): cX, getControllingPassenger, method_5642, getControllingPassenger
void (): E, onPathfindingStart, method_51504, onStartPathfinding, m_284177_
void (): E, onPathfindingStart, method_51504, onStartPathfinding
void (): F, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_
void (): F, onPathfindingDone, method_51503, onFinishPathfinding
long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
long (): eH, getLootTableSeed, method_51851, getLootTableSeed
AABB (): gc, getAttackBoundingBox, method_53511, getAttackBox, m_292684_
AABB (): ge, getAttackBoundingBox, method_53511, getAttackBox
LivingEntity (): P, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_
LivingEntity (): O, getTargetFromBrain, method_59664, getTargetInBrain
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker
ResourceKey<LootTable> (): eA, getLootTable, method_5989, getLootTable, m_5743_
ResourceKey<LootTable> (): V, getDefaultLootTable, method_5991, getLootTableId, m_7582_
void (): W, stopInPlace, method_55695, stopMovement, m_324154_
void (): U, stopInPlace, method_55695, stopMovement
double (ItemStack): o, getApproximateAttackDamageWithItem, method_57295, getAttackDamageWith, m_319522_
boolean (ItemStack): p, hasAnyComponentExceptDamage, method_57296, hasComponentsOtherThanDamage, m_321483_
boolean (ItemStack): j, hasAnyComponentExceptDamage, method_57296, hasComponentsOtherThanDamage
void (): af, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_
void (): ab, clampHeadRotationToBody, method_56080, clampHeadYaw
ItemStack (): fO, getBodyArmorItem, method_56676, getBodyArmor, m_319275_
ItemStack (): af, getBodyArmorItem, method_56676, getBodyArmor
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot
boolean (): fP, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_
boolean (): ag, isWearingBodyArmor, method_56677, isWearingBodyArmor
boolean (ItemStack): l, isBodyArmorItem, method_6773, isHorseArmor, m_30833_
void (ItemStack): m, setBodyArmorItem, method_56678, equipBodyArmor, m_323866_
void (ItemStack): h, setBodyArmorItem, method_56678, equipBodyArmor
Iterable<ItemStack> (): eX, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_
Iterable<ItemStack> (): fd, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems
LootParams (ServerLevel): a, createEquipmentParams, method_58635, createEquipmentLootParameters, m_320276_
LootParams (ServerLevel): g, createEquipmentParams, method_58635, createEquipmentLootParameters
void (EquipmentTable): a, equip, method_58634, setEquipmentFromTable, m_319416_
void (EquipmentTable): a, equip, method_58634, setEquipmentFromTable
void (ResourceKey<LootTable>, Map<EquipmentSlot, Float>): a, equip, method_59665, setEquipmentFromTable, m_322414_
void (ResourceKey<LootTable>, Map<EquipmentSlot, Float>): a, equip, method_59665, setEquipmentFromTable
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, initialize
void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment
void (): fQ, dropPreservedEquipment, method_60973, dropAllEquipment, m_339194_
Set<EquipmentSlot> (Predicate<ItemStack>): c, dropPreservedEquipment, method_60972, dropEquipment, m_339901_
void (ServerLevelAccessor, RandomSource, DifficultyInstance): a, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_213946_
void (ServerLevelAccessor, RandomSource, DifficultyInstance): a, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments
void (ServerLevelAccessor, RandomSource, DifficultyInstance): b, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_
void (ServerLevelAccessor, RandomSource, DifficultyInstance): b, enchantSpawnedWeapon, method_30759, enchantMainHandItem
void (ServerLevelAccessor, RandomSource, EquipmentSlot, DifficultyInstance): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_217051_
void (ServerLevelAccessor, RandomSource, EquipmentSlot, DifficultyInstance): a, enchantSpawnedArmor, method_30758, enchantEquipment
void (ServerLevelAccessor, EquipmentSlot, RandomSource, float, DifficultyInstance): a, enchantSpawnedEquipment, method_59927, enchantEquipment, m_340386_
void (ServerLevelAccessor, EquipmentSlot, RandomSource, float, DifficultyInstance): a, enchantSpawnedEquipment, method_59927, enchantEquipment
Leashable$LeashData (): X_, getLeashData, method_60955, getLeashData, m_338492_
Leashable$LeashData (): T_, getLeashData, method_60955, getLeashData
void (Leashable$LeashData): a, setLeashData, method_60960, setLeashData, m_338401_
void (Leashable$LeashData): a, setLeashData, method_60960, setLeashData
void (): z, leashTooFarBehaviour, method_60970, detachLeash, m_339671_
void (): z, leashTooFarBehaviour, method_60970, detachLeash
boolean (): y, canBeLeashed, method_5931, canBeLeashed, m_6573_
boolean (): y, canBeLeashed, method_5931, canBeLeashed
void (): gd, playAttackSound, method_59928, playAttackSound, m_339982_
void (): gf, playAttackSound, method_59928, playAttackSound
int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop
void (ServerLevel, DamageSource, boolean): b, dropFromLootTable, method_16077, dropLoot
Optional<ResourceKey<LootTable>> (): eb, getLootTable, method_5991, getLootTableKey
void (ServerLevel, ItemEntity): a, pickUpItem, method_5949, loot
ItemStack (ServerLevel, ItemStack): b, equipItemIfPossible, method_24523, tryEquip
double (ItemStack, Holder<Attribute>, EquipmentSlot): a, getApproximateAttributeWith, method_63632, getAttributeValueWithStack
boolean (ServerLevel, ItemStack): c, wantsToPickUp, method_20820, canGather
void (ServerLevel): a, customServerAiStep, method_5958, mobTick
void (ServerLevel): b, dropPreservedEquipment, method_60973, dropAllEquipment
Set<EquipmentSlot> (ServerLevel, Predicate<ItemStack>): a, dropPreservedEquipment, method_60972, dropEquipment
boolean (EquipmentSlot): f, canDispenserEquipIntoSlot, method_63626, canDispenserEquipSlot
<T extends Mob> T (EntityType<T>, ConversionParams, EntitySpawnReason, ConversionParams$AfterConversion<T>): a, convertTo, method_63631, convertTo
<T extends Mob> T (EntityType<T>, ConversionParams, ConversionParams$AfterConversion<T>): a, convertTo, method_29243, convertTo
boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack
void (Holder<Attribute>): f, onAttributeUpdated, method_52540, updateAttribute
float[] (): gi, getHandDropChances, method_63634, getHandDropChances
float[] (): gj, getArmorDropChances, method_63635, getArmorDropChances
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
btt
btp
Fields
int: bM, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bQ, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bN, xpReward, field_6194, experiencePoints, f_21364_
int: bR, xpReward, field_6194, experiencePoints, f_21364_
LookControl: bO, lookControl, field_6206, lookControl, f_21365_
LookControl: bS, lookControl, field_6206, lookControl, f_21365_
MoveControl: bP, moveControl, field_6207, moveControl, f_21342_
MoveControl: bT, moveControl, field_6207, moveControl, f_21342_
JumpControl: bQ, jumpControl, field_6204, jumpControl, f_21343_
JumpControl: bU, jumpControl, field_6204, jumpControl, f_21343_
BodyRotationControl: bZ, bodyRotationControl, field_6188, bodyControl, f_21361_
BodyRotationControl: cd, bodyRotationControl, field_6188, bodyControl, f_21361_
PathNavigation: bR, navigation, field_6189, navigation, f_21344_
PathNavigation: bV, navigation, field_6189, navigation, f_21344_
GoalSelector: bS, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bW, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bT, targetSelector, field_6185, targetSelector, f_21346_
GoalSelector: bX, targetSelector, field_6185, targetSelector, f_21346_
LivingEntity: ca, target, field_6199, target, f_21362_
LivingEntity: ce, target, field_6199, target, f_21362_
Sensing: cb, sensing, field_6190, visibilityCache, f_21349_
Sensing: cf, sensing, field_6190, visibilityCache, f_21349_
float[]: bU, handDropChances, field_6187, handDropChances, f_21347_
float[]: bY, handDropChances, field_6187, handDropChances, f_21347_
boolean: cf, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: cj, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: cg, persistenceRequired, field_6200, persistent, f_21353_
boolean: ck, persistenceRequired, field_6200, persistent, f_21353_
Entity: ck, leashHolder, field_6202, holdingEntity, f_21357_
float[]: bV, armorDropChances, field_6186, armorDropChances, f_21348_
float[]: bZ, armorDropChances, field_6186, armorDropChances, f_21348_
Map<PathType, Float>: ch, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
Map<PathType, Float>: cl, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
long: cj, lootTableSeed, field_6184, lootTableSeed, f_21356_
long: cn, lootTableSeed, field_6184, lootTableSeed, f_21356_
NonNullList<ItemStack>: cc, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: cg, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: cd, armorItems, field_6205, armorItems, f_21351_
NonNullList<ItemStack>: ch, armorItems, field_6205, armorItems, f_21351_
int: cl, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
BlockPos: cn, restrictCenter, field_18074, positionTarget, f_21360_
BlockPos: cp, restrictCenter, field_18074, positionTarget, f_21360_
float: co, restrictRadius, field_18075, positionTargetRange, f_21341_
float: cq, restrictRadius, field_18075, positionTargetRange, f_21341_
float: g, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: bH, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bI, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bJ, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
float: bK, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
int: f, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_
int: h, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_
float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
float: bL, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
int: bL, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
int: bO, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
Vec3i: bX, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_
Vec3i: cb, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_
int: bK, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_
int: bN, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_
double: bY, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_
double: cc, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_
ItemStack: ce, bodyArmorItem, field_48829, bodyArmor, f_314973_
ItemStack: ci, bodyArmorItem, field_48829, bodyArmor, f_314973_
float: bW, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_
float: ca, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_
ResourceKey<LootTable>: ci, lootTable, field_6198, lootTable, f_21355_
ResourceKey<LootTable>: cm, lootTable, field_6198, lootTable, f_21355_
com.mojang.datafixers.util.Either<UUID, BlockPos>: cm, delayedLeashInfo, field_6192, leashNbt, f_314937_
float: bM, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, field_52220, field_52220, f_337144_
ResourceLocation: bP, RANDOM_SPAWN_BONUS_ID, field_51997, RANDOM_SPAWN_BONUS_MODIFIER_ID, f_337189_
Leashable$LeashData: co, leashData, field_52221, leashData, f_337544_
Constructors
Methods
LookControl (): G, getLookControl, method_5988, getLookControl, m_21563_
LookControl (): I, getLookControl, method_5988, getLookControl, m_21563_
MoveControl (): H, getMoveControl, method_5962, getMoveControl, m_21566_
MoveControl (): J, getMoveControl, method_5962, getMoveControl, m_21566_
JumpControl (): I, getJumpControl, method_5993, getJumpControl, m_21569_
JumpControl (): L, getJumpControl, method_5993, getJumpControl, m_21569_
PathNavigation (): K, getNavigation, method_5942, getNavigation, m_21573_
PathNavigation (): N, getNavigation, method_5942, getNavigation, m_21573_
Sensing (): M, getSensing, method_5985, getVisibilityCache, m_21574_
Sensing (): O, getSensing, method_5985, getVisibilityCache, m_21574_
void (): O, ate, method_5983, onEatingGrass, m_8035_
void (): Q, ate, method_5983, onEatingGrass, m_8035_
int (): P, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
int (): R, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
void (): Q, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): S, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): au, baseTick, method_5670, baseTick, m_6075_
void (): aw, baseTick, method_5670, baseTick, m_6075_
void (): R, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (): T, spawnAnim, method_5990, playSpawnEffects, m_21373_
float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_
float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_
void (float): D, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): F, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): y, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): A, setSpeed, method_6125, setMovementSpeed, m_7910_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (): m_, aiStep, method_6007, tickMovement, m_8107_
void (): dB, checkDespawn, method_5982, checkDespawn, m_6043_
void (): dA, checkDespawn, method_5982, checkDespawn, m_6043_
void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_
void (): Z, customServerAiStep, method_5958, mobTick, m_8024_
void (): ab, customServerAiStep, method_5958, mobTick, m_8024_
int (): aa, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): fQ, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fN, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
void (): fU, setPersistenceRequired, method_5971, setPersistent, m_21530_
void (): fR, setPersistenceRequired, method_5971, setPersistent, m_21530_
boolean (): fV, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fS, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fW, isPersistenceRequired, method_5947, isPersistent, m_21532_
boolean (): fT, isPersistenceRequired, method_5947, isPersistent, m_21532_
void (): gc, tickLeash, method_5995, updateLeash, m_6119_
boolean (): gd, isLeashed, method_5934, isLeashed, m_21523_
Entity (): gf, getLeashHolder, method_5933, getHoldingEntity, m_21524_
void (Entity, boolean): b, setLeashedTo, method_5954, attachLeash, m_21463_
void (): gm, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (boolean): t, setNoAi, method_5977, setAiDisabled, m_21557_
void (boolean): u, setNoAi, method_5977, setAiDisabled, m_21557_
boolean (): gg, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): fZ, isNoAi, method_5987, isAiDisabled, m_21525_
void (): z, registerGoals, method_5959, initGoals, m_8099_
void (): B, registerGoals, method_5959, initGoals, m_8099_
BodyRotationControl (): E, createBodyControl, method_5963, createBodyControl, m_7560_
BodyRotationControl (): H, createBodyControl, method_5963, createBodyControl, m_7560_
void (float): E, setXxa, method_5938, setSidewaysSpeed, m_21570_
void (float): G, setXxa, method_5938, setSidewaysSpeed, m_21570_
int (): ab, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
int (): ae, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
void (boolean): u, setLeftHanded, method_5937, setLeftHanded, m_21559_
void (boolean): v, setLeftHanded, method_5937, setLeftHanded, m_21559_
boolean (): gh, isLeftHanded, method_5961, isLeftHanded, m_21526_
boolean (): ga, isLeftHanded, method_5961, isLeftHanded, m_21526_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
void (float): C, setZza, method_5930, setForwardSpeed, m_21564_
void (float): E, setZza, method_5930, setForwardSpeed, m_21564_
boolean (int): d, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_
boolean (int): r, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): gk, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): ge, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
float (EquipmentSlot): g, getEquipmentDropChance, method_5929, getDropChance, m_21519_
float (EquipmentSlot): f, getEquipmentDropChance, method_5929, getDropChance, m_21519_
void (): S, updateControlFlags, method_20417, updateGoalControls, m_8022_
void (): U, updateControlFlags, method_20417, updateGoalControls, m_8022_
boolean (): W, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
boolean (): Y, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): aa, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
int (): ae, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
int (): fM, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
boolean (): fX, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): fU, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): fY, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fV, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fZ, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fW, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): gb, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fY, hasRestriction, method_18410, hasPositionTarget, m_21536_
void (boolean): v, setAggressive, method_19540, setAttacking, m_21561_
void (boolean): w, setAggressive, method_19540, setAttacking, m_21561_
boolean (): gi, isAggressive, method_6510, isAttacking, m_5912_
boolean (): gb, isAggressive, method_6510, isAttacking, m_5912_
void (int): s, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_
boolean (): X, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
boolean (): Z, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
AttributeSupplier$Builder (): A, createMobAttributes, method_26828, createMobAttributes, m_21552_
AttributeSupplier$Builder (): C, createMobAttributes, method_26828, createMobAttributes, m_21552_
boolean (): B, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
boolean (): D, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
void (EquipmentSlot): f, setGuaranteedDrop, method_25939, updateDropChances, m_21508_
void (EquipmentSlot): e, setGuaranteedDrop, method_25939, updateDropChances, m_21508_
void (): cv, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): cw, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): ga, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fX, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): gl, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): gf, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_
int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): X, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
void (RandomSource, DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_213946_
void (RandomSource, float): a, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_
void (RandomSource, float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_217051_
void (Predicate<Goal>): c, removeAllGoals, method_47825, clearGoals, m_262441_
void (Predicate<Goal>): d, removeAllGoals, method_47825, clearGoals, m_262441_
void (): C, onPathfindingStart, method_51504, onStartPathfinding, m_284177_
void (): E, onPathfindingStart, method_51504, onStartPathfinding, m_284177_
void (): D, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_
void (): F, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_
long (): eG, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
AABB (): gj, getAttackBoundingBox, method_53511, getAttackBox, m_292684_
AABB (): gc, getAttackBoundingBox, method_53511, getAttackBox, m_292684_
LivingEntity (): N, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_
LivingEntity (): P, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_
ResourceKey<LootTable> (): eF, getLootTable, method_5989, getLootTable, m_5743_
ResourceKey<LootTable> (): eA, getLootTable, method_5989, getLootTable, m_5743_
ResourceKey<LootTable> (): T, getDefaultLootTable, method_5991, getLootTableId, m_7582_
ResourceKey<LootTable> (): V, getDefaultLootTable, method_5991, getLootTableId, m_7582_
void (): U, stopInPlace, method_55695, stopMovement, m_324154_
void (): W, stopInPlace, method_55695, stopMovement, m_324154_
void (): ad, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_
void (): af, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_
ItemStack (): fR, getBodyArmorItem, method_56676, getBodyArmor, m_319275_
ItemStack (): fO, getBodyArmorItem, method_56676, getBodyArmor, m_319275_
boolean (): fS, canWearBodyArmor, method_6735, hasArmorSlot, m_30729_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
boolean (): fT, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_
boolean (): fP, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_
Iterable<ItemStack> (): fb, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_
Iterable<ItemStack> (): eX, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_
LootParams (ServerLevel): c, createEquipmentParams, method_58635, createEquipmentLootParameters, m_320276_
LootParams (ServerLevel): a, createEquipmentParams, method_58635, createEquipmentLootParameters, m_320276_
boolean (): ge, mayBeLeashed, method_58151, mightBeLeashed, m_320270_
void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
void (): fQ, dropPreservedEquipment, method_60973, dropAllEquipment, m_339194_
Set<EquipmentSlot> (Predicate<ItemStack>): c, dropPreservedEquipment, method_60972, dropEquipment, m_339901_
void (ServerLevelAccessor, RandomSource, DifficultyInstance): a, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_213946_
void (ServerLevelAccessor, RandomSource, DifficultyInstance): b, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_
void (ServerLevelAccessor, RandomSource, EquipmentSlot, DifficultyInstance): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_217051_
void (ServerLevelAccessor, EquipmentSlot, RandomSource, float, DifficultyInstance): a, enchantSpawnedEquipment, method_59927, enchantEquipment, m_340386_
Leashable$LeashData (): X_, getLeashData, method_60955, getLeashData, m_338492_
void (Leashable$LeashData): a, setLeashData, method_60960, setLeashData, m_338401_
void (): z, leashTooFarBehaviour, method_60970, detachLeash, m_339671_
boolean (): y, canBeLeashed, method_5931, canBeLeashed, m_6573_
void (): gd, playAttackSound, method_59928, playAttackSound, m_339982_
1.20.6
Names
bmn
btt
Fields
int: bI, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bM, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bJ, xpReward, field_6194, experiencePoints, f_21364_
int: bN, xpReward, field_6194, experiencePoints, f_21364_
LookControl: bK, lookControl, field_6206, lookControl, f_21365_
LookControl: bO, lookControl, field_6206, lookControl, f_21365_
MoveControl: bL, moveControl, field_6207, moveControl, f_21342_
MoveControl: bP, moveControl, field_6207, moveControl, f_21342_
JumpControl: bM, jumpControl, field_6204, jumpControl, f_21343_
JumpControl: bQ, jumpControl, field_6204, jumpControl, f_21343_
BodyRotationControl: bU, bodyRotationControl, field_6188, bodyControl, f_21361_
BodyRotationControl: bZ, bodyRotationControl, field_6188, bodyControl, f_21361_
PathNavigation: bN, navigation, field_6189, navigation, f_21344_
PathNavigation: bR, navigation, field_6189, navigation, f_21344_
GoalSelector: bO, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bS, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bP, targetSelector, field_6185, targetSelector, f_21346_
GoalSelector: bT, targetSelector, field_6185, targetSelector, f_21346_
LivingEntity: bV, target, field_6199, target, f_21362_
LivingEntity: ca, target, field_6199, target, f_21362_
Sensing: bW, sensing, field_6190, visibilityCache, f_21349_
Sensing: cb, sensing, field_6190, visibilityCache, f_21349_
float[]: bQ, handDropChances, field_6187, handDropChances, f_21347_
float[]: bU, handDropChances, field_6187, handDropChances, f_21347_
boolean: bZ, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: cf, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: ca, persistenceRequired, field_6200, persistent, f_21353_
boolean: cg, persistenceRequired, field_6200, persistent, f_21353_
Entity: ce, leashHolder, field_6202, holdingEntity, f_21357_
Entity: ck, leashHolder, field_6202, holdingEntity, f_21357_
CompoundTag: cg, leashInfoTag, field_6192, leashNbt, f_21359_
float[]: bR, armorDropChances, field_6186, armorDropChances, f_21348_
float[]: bV, armorDropChances, field_6186, armorDropChances, f_21348_
Map<BlockPathTypes, Float>: cb, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
Map<PathType, Float>: ch, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
ResourceLocation: cc, lootTable, field_6198, lootTable, f_21355_
long: cd, lootTableSeed, field_6184, lootTableSeed, f_21356_
long: cj, lootTableSeed, field_6184, lootTableSeed, f_21356_
NonNullList<ItemStack>: bX, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: cc, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bY, armorItems, field_6205, armorItems, f_21351_
NonNullList<ItemStack>: cd, armorItems, field_6205, armorItems, f_21351_
int: cf, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
int: cl, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
BlockPos: ch, restrictCenter, field_18074, positionTarget, f_21360_
BlockPos: cn, restrictCenter, field_18074, positionTarget, f_21360_
float: ci, restrictRadius, field_18075, positionTargetRange, f_21341_
float: co, restrictRadius, field_18075, positionTargetRange, f_21341_
float: bA, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: g, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: bB, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bC, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bD, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
String: bE, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
float: bF, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
int: bH, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
int: bL, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
Vec3i: bS, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_
Vec3i: bX, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_
int: bG, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_
int: bK, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_
double: bT, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_
double: bY, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_
ItemStack: ce, bodyArmorItem, field_48829, bodyArmor, f_314973_
float: bW, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_
ResourceKey<LootTable>: ci, lootTable, field_6198, lootTable, f_21355_
com.mojang.datafixers.util.Either<UUID, BlockPos>: cm, delayedLeashInfo, field_6192, leashNbt, f_314937_
Constructors
Methods
LookControl (): I, getLookControl, method_5988, getLookControl, m_21563_
LookControl (): G, getLookControl, method_5988, getLookControl, m_21563_
MoveControl (): K, getMoveControl, method_5962, getMoveControl, m_21566_
MoveControl (): H, getMoveControl, method_5962, getMoveControl, m_21566_
JumpControl (): M, getJumpControl, method_5993, getJumpControl, m_21569_
JumpControl (): I, getJumpControl, method_5993, getJumpControl, m_21569_
PathNavigation (): N, getNavigation, method_5942, getNavigation, m_21573_
PathNavigation (): K, getNavigation, method_5942, getNavigation, m_21573_
Sensing (): O, getSensing, method_5985, getVisibilityCache, m_21574_
Sensing (): M, getSensing, method_5985, getVisibilityCache, m_21574_
LivingEntity (): q, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): p, getTarget, method_5968, getTarget, m_5448_
void (): P, ate, method_5983, onEatingGrass, m_8035_
void (): O, ate, method_5983, onEatingGrass, m_8035_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
int (): Q, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
int (): P, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
void (): R, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): Q, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): as, baseTick, method_5670, baseTick, m_6075_
void (): au, baseTick, method_5670, baseTick, m_6075_
void (): S, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (): R, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (float): B, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): D, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): w, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): y, setSpeed, method_6125, setMovementSpeed, m_7910_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (): dy, checkDespawn, method_5982, checkDespawn, m_6043_
void (): dB, checkDespawn, method_5982, checkDespawn, m_6043_
void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fI, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fQ, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): cu, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cx, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): fJ, setPersistenceRequired, method_5971, setPersistent, m_21530_
void (): fU, setPersistenceRequired, method_5971, setPersistent, m_21530_
boolean (): fK, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fV, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
void (boolean): s, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_
void (boolean): a_, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_
boolean (): fL, isPersistenceRequired, method_5947, isPersistent, m_21532_
boolean (): fW, isPersistenceRequired, method_5947, isPersistent, m_21532_
void (): fR, tickLeash, method_5995, updateLeash, m_6119_
void (): gc, tickLeash, method_5995, updateLeash, m_6119_
boolean (): fS, isLeashed, method_5934, isLeashed, m_21523_
boolean (): gd, isLeashed, method_5934, isLeashed, m_21523_
Entity (): fT, getLeashHolder, method_5933, getHoldingEntity, m_21524_
Entity (): gf, getLeashHolder, method_5933, getHoldingEntity, m_21524_
void (): ga, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (): gm, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (): cY, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): db, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): fU, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): gg, isNoAi, method_5987, isAiDisabled, m_21525_
void (): B, registerGoals, method_5959, initGoals, m_8099_
void (): z, registerGoals, method_5959, initGoals, m_8099_
BodyRotationControl (): H, createBodyControl, method_5963, createBodyControl, m_7560_
BodyRotationControl (): E, createBodyControl, method_5963, createBodyControl, m_7560_
void (): u, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
void (): s, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
ResourceLocation (): U, getDefaultLootTable, method_5991, getLootTableId, m_7582_
void (float): C, setXxa, method_5938, setSidewaysSpeed, m_21570_
void (float): E, setXxa, method_5938, setSidewaysSpeed, m_21570_
Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
boolean (): fV, isLeftHanded, method_5961, isLeftHanded, m_21526_
boolean (): gh, isLeftHanded, method_5961, isLeftHanded, m_21526_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
void (float): A, setZza, method_5930, setForwardSpeed, m_21564_
void (float): C, setZza, method_5930, setForwardSpeed, m_21564_
boolean (): fY, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): gk, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
float (EquipmentSlot): f, getEquipmentDropChance, method_5929, getDropChance, m_21519_
float (EquipmentSlot): g, getEquipmentDropChance, method_5929, getDropChance, m_21519_
void (): T, updateControlFlags, method_20417, updateGoalControls, m_8022_
void (): S, updateControlFlags, method_20417, updateGoalControls, m_8022_
ResourceLocation (): eA, getLootTable, method_5989, getLootTable, m_5743_
int (): fH, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
int (): ae, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
boolean (): fM, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): fX, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): fN, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fY, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fO, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fZ, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): fQ, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): gb, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fW, isAggressive, method_6510, isAttacking, m_5912_
boolean (): gi, isAggressive, method_6510, isAttacking, m_5912_
void (int): r, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_
void (int): s, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_
AttributeSupplier$Builder (): C, createMobAttributes, method_26828, createMobAttributes, m_21552_
AttributeSupplier$Builder (): A, createMobAttributes, method_26828, createMobAttributes, m_21552_
boolean (): D, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
boolean (): B, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
void (EquipmentSlot): e, setGuaranteedDrop, method_25939, updateDropChances, m_21508_
void (EquipmentSlot): f, setGuaranteedDrop, method_25939, updateDropChances, m_21508_
void (Player, ItemStack, ItemStack): a, maybeDisableShield, method_24521, disablePlayerShield, m_21424_
void (): cs, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): cv, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_
void (): fP, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): ga, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fZ, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): gl, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_
int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_
LivingEntity (): cN, getControllingPassenger, method_5642, getControllingPassenger, m_6688_
LivingEntity (): cQ, getControllingPassenger, method_5642, getControllingPassenger, m_6688_
void (): E, onPathfindingStart, method_51504, onStartPathfinding, m_284177_
void (): C, onPathfindingStart, method_51504, onStartPathfinding, m_284177_
void (): G, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_
void (): D, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_
long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
long (): eG, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
AABB (): fX, getAttackBoundingBox, method_53511, getAttackBox, m_292684_
AABB (): gj, getAttackBoundingBox, method_53511, getAttackBox, m_292684_
LivingEntity (): N, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
ResourceKey<LootTable> (): eF, getLootTable, method_5989, getLootTable, m_5743_
ResourceKey<LootTable> (): T, getDefaultLootTable, method_5991, getLootTableId, m_7582_
void (): U, stopInPlace, method_55695, stopMovement, m_324154_
double (ItemStack): o, getApproximateAttackDamageWithItem, method_57295, getAttackDamageWith, m_319522_
boolean (ItemStack): p, hasAnyComponentExceptDamage, method_57296, hasComponentsOtherThanDamage, m_321483_
void (): ad, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_
ItemStack (): fR, getBodyArmorItem, method_56676, getBodyArmor, m_319275_
boolean (): fS, canWearBodyArmor, method_6735, hasArmorSlot, m_30729_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
boolean (): fT, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_
boolean (ItemStack): l, isBodyArmorItem, method_6773, isHorseArmor, m_30833_
void (ItemStack): m, setBodyArmorItem, method_56678, equipBodyArmor, m_323866_
Iterable<ItemStack> (): fb, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_
LootParams (ServerLevel): c, createEquipmentParams, method_58635, createEquipmentLootParameters, m_320276_
void (EquipmentTable): a, equip, method_58634, setEquipmentFromTable, m_319416_
void (ResourceKey<LootTable>, Map<EquipmentSlot, Float>): a, equip, method_59665, setEquipmentFromTable, m_322414_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_
boolean (): ge, mayBeLeashed, method_58151, mightBeLeashed, m_320270_
1.20.4
Names
bji
bmn
Fields
Constructors
Methods
LookControl (): G, getLookControl, method_5988, getLookControl, m_21563_
LookControl (): I, getLookControl, method_5988, getLookControl, m_21563_
MoveControl (): I, getMoveControl, method_5962, getMoveControl, m_21566_
MoveControl (): K, getMoveControl, method_5962, getMoveControl, m_21566_
JumpControl (): K, getJumpControl, method_5993, getJumpControl, m_21569_
JumpControl (): M, getJumpControl, method_5993, getJumpControl, m_21569_
PathNavigation (): L, getNavigation, method_5942, getNavigation, m_21573_
PathNavigation (): N, getNavigation, method_5942, getNavigation, m_21573_
Sensing (): M, getSensing, method_5985, getVisibilityCache, m_21574_
Sensing (): O, getSensing, method_5985, getVisibilityCache, m_21574_
void (): N, ate, method_5983, onEatingGrass, m_8035_
void (): P, ate, method_5983, onEatingGrass, m_8035_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
int (): O, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
int (): Q, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
void (): P, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): R, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): aq, baseTick, method_5670, baseTick, m_6075_
void (): as, baseTick, method_5670, baseTick, m_6075_
void (): Q, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (): S, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): dx, checkDespawn, method_5982, checkDespawn, m_6043_
void (): dy, checkDespawn, method_5982, checkDespawn, m_6043_
void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_
void (): X, customServerAiStep, method_5958, mobTick, m_8024_
void (): Z, customServerAiStep, method_5958, mobTick, m_8024_
int (): Y, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): aa, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): fH, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fI, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): ct, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cu, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): fI, setPersistenceRequired, method_5971, setPersistent, m_21530_
void (): fJ, setPersistenceRequired, method_5971, setPersistent, m_21530_
boolean (): fJ, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fK, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fK, isPersistenceRequired, method_5947, isPersistent, m_21532_
boolean (): fL, isPersistenceRequired, method_5947, isPersistent, m_21532_
void (): fQ, tickLeash, method_5995, updateLeash, m_6119_
void (): fR, tickLeash, method_5995, updateLeash, m_6119_
boolean (): fR, isLeashed, method_5934, isLeashed, m_21523_
boolean (): fS, isLeashed, method_5934, isLeashed, m_21523_
Entity (): fS, getLeashHolder, method_5933, getHoldingEntity, m_21524_
Entity (): fT, getLeashHolder, method_5933, getHoldingEntity, m_21524_
void (): fZ, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (): ga, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (): cX, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): cY, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): fT, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): fU, isNoAi, method_5987, isAiDisabled, m_21525_
void (): z, registerGoals, method_5959, initGoals, m_8099_
void (): B, registerGoals, method_5959, initGoals, m_8099_
BodyRotationControl (): F, createBodyControl, method_5963, createBodyControl, m_7560_
BodyRotationControl (): H, createBodyControl, method_5963, createBodyControl, m_7560_
void (): s, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
void (): u, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_
ResourceLocation (): S, getDefaultLootTable, method_5991, getLootTableId, m_7582_
ResourceLocation (): U, getDefaultLootTable, method_5991, getLootTableId, m_7582_
int (): Z, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
int (): ab, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
boolean (): fU, isLeftHanded, method_5961, isLeftHanded, m_21526_
boolean (): fV, isLeftHanded, method_5961, isLeftHanded, m_21526_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
boolean (): fX, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): fY, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
void (): R, updateControlFlags, method_20417, updateGoalControls, m_8022_
void (): T, updateControlFlags, method_20417, updateGoalControls, m_8022_
ResourceLocation (): ez, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): eA, getLootTable, method_5989, getLootTable, m_5743_
boolean (): U, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
boolean (): W, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
void (): W, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
int (): fG, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
int (): fH, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
boolean (): fL, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): fM, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): fM, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fN, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fN, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fO, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): fP, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fQ, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fV, isAggressive, method_6510, isAttacking, m_5912_
boolean (): fW, isAggressive, method_6510, isAttacking, m_5912_
boolean (): V, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
boolean (): X, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
AttributeSupplier$Builder (): A, createMobAttributes, method_26828, createMobAttributes, m_21552_
AttributeSupplier$Builder (): C, createMobAttributes, method_26828, createMobAttributes, m_21552_
boolean (): B, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
boolean (): D, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
void (): cr, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): cs, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): fO, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fP, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fY, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): fZ, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_
int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_
Vec3i (): T, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
void (): C, onPathfindingStart, method_51504, onStartPathfinding, m_284177_
void (): E, onPathfindingStart, method_51504, onStartPathfinding, m_284177_
void (): E, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_
void (): G, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_
long (): eA, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
AABB (): fW, getAttackBoundingBox, method_53511, getAttackBox, m_292684_
AABB (): fX, getAttackBoundingBox, method_53511, getAttackBox, m_292684_
1.20.2
Names
bgb
bji
Fields
BodyRotationControl: bT, bodyRotationControl, field_6188, bodyControl, f_21361_
BodyRotationControl: bU, bodyRotationControl, field_6188, bodyControl, f_21361_
LivingEntity: bU, target, field_6199, target, f_21362_
LivingEntity: bV, target, field_6199, target, f_21362_
Sensing: bV, sensing, field_6190, visibilityCache, f_21349_
Sensing: bW, sensing, field_6190, visibilityCache, f_21349_
boolean: bY, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: bZ, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: bZ, persistenceRequired, field_6200, persistent, f_21353_
boolean: ca, persistenceRequired, field_6200, persistent, f_21353_
Entity: cd, leashHolder, field_6202, holdingEntity, f_21357_
Entity: ce, leashHolder, field_6202, holdingEntity, f_21357_
CompoundTag: cf, leashInfoTag, field_6192, leashNbt, f_21359_
CompoundTag: cg, leashInfoTag, field_6192, leashNbt, f_21359_
Map<BlockPathTypes, Float>: ca, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
Map<BlockPathTypes, Float>: cb, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
ResourceLocation: cb, lootTable, field_6198, lootTable, f_21355_
ResourceLocation: cc, lootTable, field_6198, lootTable, f_21355_
long: cc, lootTableSeed, field_6184, lootTableSeed, f_21356_
long: cd, lootTableSeed, field_6184, lootTableSeed, f_21356_
NonNullList<ItemStack>: bW, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bX, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bX, armorItems, field_6205, armorItems, f_21351_
NonNullList<ItemStack>: bY, armorItems, field_6205, armorItems, f_21351_
int: ce, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
int: cf, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
BlockPos: cg, restrictCenter, field_18074, positionTarget, f_21360_
BlockPos: ch, restrictCenter, field_18074, positionTarget, f_21360_
float: ch, restrictRadius, field_18075, positionTargetRange, f_21341_
float: ci, restrictRadius, field_18075, positionTargetRange, f_21341_
float: g, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: bA, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
double: bT, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_
Constructors
Methods
LookControl (): E, getLookControl, method_5988, getLookControl, m_21563_
LookControl (): G, getLookControl, method_5988, getLookControl, m_21563_
MoveControl (): G, getMoveControl, method_5962, getMoveControl, m_21566_
MoveControl (): I, getMoveControl, method_5962, getMoveControl, m_21566_
JumpControl (): I, getJumpControl, method_5993, getJumpControl, m_21569_
JumpControl (): K, getJumpControl, method_5993, getJumpControl, m_21569_
PathNavigation (): J, getNavigation, method_5942, getNavigation, m_21573_
PathNavigation (): L, getNavigation, method_5942, getNavigation, m_21573_
Sensing (): K, getSensing, method_5985, getVisibilityCache, m_21574_
Sensing (): M, getSensing, method_5985, getVisibilityCache, m_21574_
LivingEntity (): j, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): q, getTarget, method_5968, getTarget, m_5448_
void (): L, ate, method_5983, onEatingGrass, m_8035_
void (): N, ate, method_5983, onEatingGrass, m_8035_
int (): M, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
int (): O, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
void (): N, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): P, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): ao, baseTick, method_5670, baseTick, m_6075_
void (): aq, baseTick, method_5670, baseTick, m_6075_
void (): O, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (): Q, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (float): A, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): B, setYya, method_5976, setUpwardSpeed, m_21567_
void (): du, checkDespawn, method_5982, checkDespawn, m_6043_
void (): dx, checkDespawn, method_5982, checkDespawn, m_6043_
void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_
void (): W, customServerAiStep, method_5958, mobTick, m_8024_
void (): X, customServerAiStep, method_5958, mobTick, m_8024_
int (): X, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): Y, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): fE, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fH, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): cr, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): ct, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): fF, setPersistenceRequired, method_5971, setPersistent, m_21530_
void (): fI, setPersistenceRequired, method_5971, setPersistent, m_21530_
boolean (): fG, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fJ, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fH, isPersistenceRequired, method_5947, isPersistent, m_21532_
boolean (): fK, isPersistenceRequired, method_5947, isPersistent, m_21532_
void (): fN, tickLeash, method_5995, updateLeash, m_6119_
void (): fQ, tickLeash, method_5995, updateLeash, m_6119_
boolean (): fO, isLeashed, method_5934, isLeashed, m_21523_
boolean (): fR, isLeashed, method_5934, isLeashed, m_21523_
Entity (): fP, getLeashHolder, method_5933, getHoldingEntity, m_21524_
Entity (): fS, getLeashHolder, method_5933, getHoldingEntity, m_21524_
void (): fV, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (): fZ, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (): cV, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): cX, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): fQ, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): fT, isNoAi, method_5987, isAiDisabled, m_21525_
void (): x, registerGoals, method_5959, initGoals, m_8099_
void (): z, registerGoals, method_5959, initGoals, m_8099_
BodyRotationControl (): D, createBodyControl, method_5963, createBodyControl, m_7560_
BodyRotationControl (): F, createBodyControl, method_5963, createBodyControl, m_7560_
void (): q, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
void (): s, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_
ResourceLocation (): Q, getDefaultLootTable, method_5991, getLootTableId, m_7582_
ResourceLocation (): S, getDefaultLootTable, method_5991, getLootTableId, m_7582_
void (float): B, setXxa, method_5938, setSidewaysSpeed, m_21570_
void (float): C, setXxa, method_5938, setSidewaysSpeed, m_21570_
int (): fC, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
int (): Z, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
boolean (): fR, isLeftHanded, method_5961, isLeftHanded, m_21526_
boolean (): fU, isLeftHanded, method_5961, isLeftHanded, m_21526_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
void (float): z, setZza, method_5930, setForwardSpeed, m_21564_
void (float): A, setZza, method_5930, setForwardSpeed, m_21564_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): fT, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): fX, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
void (): P, updateControlFlags, method_20417, updateGoalControls, m_8022_
void (): R, updateControlFlags, method_20417, updateGoalControls, m_8022_
ResourceLocation (): ew, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ez, getLootTable, method_5989, getLootTable, m_5743_
boolean (): T, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
boolean (): U, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
void (): V, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): W, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
int (): fD, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
int (): fG, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
boolean (): fI, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): fL, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): fJ, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fM, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fK, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fN, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): fM, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fP, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fS, isAggressive, method_6510, isAttacking, m_5912_
boolean (): fV, isAggressive, method_6510, isAttacking, m_5912_
boolean (): U, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
boolean (): V, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
AttributeSupplier$Builder (): y, createMobAttributes, method_26828, createMobAttributes, m_21552_
AttributeSupplier$Builder (): A, createMobAttributes, method_26828, createMobAttributes, m_21552_
boolean (): z, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
boolean (): B, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
void (): cp, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): cr, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): fL, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fO, clearRestriction, method_35055, clearPositionTarget, m_147271_
double (LivingEntity): i, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_
void (): fU, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): fY, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_
int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_
Vec3i (): R, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): T, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
boolean (LivingEntity): k, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_
boolean (LivingEntity): i, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_
double (LivingEntity): j, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_
LivingEntity (): cL, getControllingPassenger, method_5642, getControllingPassenger, m_6688_
LivingEntity (): cN, getControllingPassenger, method_5642, getControllingPassenger, m_6688_
void (): A, onPathfindingStart, method_51504, onStartPathfinding, m_284177_
void (): C, onPathfindingStart, method_51504, onStartPathfinding, m_284177_
void (): C, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_
void (): E, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_
long (): ex, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
long (): eA, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
AABB (): fW, getAttackBoundingBox, method_53511, getAttackBox, m_292684_
1.20.1
Names
bfz
bgb
Fields
int: bH, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bI, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bI, xpReward, field_6194, experiencePoints, f_21364_
int: bJ, xpReward, field_6194, experiencePoints, f_21364_
LookControl: bJ, lookControl, field_6206, lookControl, f_21365_
LookControl: bK, lookControl, field_6206, lookControl, f_21365_
MoveControl: bK, moveControl, field_6207, moveControl, f_21342_
MoveControl: bL, moveControl, field_6207, moveControl, f_21342_
JumpControl: bL, jumpControl, field_6204, jumpControl, f_21343_
JumpControl: bM, jumpControl, field_6204, jumpControl, f_21343_
BodyRotationControl: bS, bodyRotationControl, field_6188, bodyControl, f_21361_
BodyRotationControl: bT, bodyRotationControl, field_6188, bodyControl, f_21361_
PathNavigation: bM, navigation, field_6189, navigation, f_21344_
PathNavigation: bN, navigation, field_6189, navigation, f_21344_
GoalSelector: bN, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bO, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bO, targetSelector, field_6185, targetSelector, f_21346_
GoalSelector: bP, targetSelector, field_6185, targetSelector, f_21346_
LivingEntity: bT, target, field_6199, target, f_21362_
LivingEntity: bU, target, field_6199, target, f_21362_
Sensing: bU, sensing, field_6190, visibilityCache, f_21349_
Sensing: bV, sensing, field_6190, visibilityCache, f_21349_
float[]: bP, handDropChances, field_6187, handDropChances, f_21347_
float[]: bQ, handDropChances, field_6187, handDropChances, f_21347_
boolean: bX, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: bY, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: bY, persistenceRequired, field_6200, persistent, f_21353_
boolean: bZ, persistenceRequired, field_6200, persistent, f_21353_
Entity: cc, leashHolder, field_6202, holdingEntity, f_21357_
Entity: cd, leashHolder, field_6202, holdingEntity, f_21357_
CompoundTag: ce, leashInfoTag, field_6192, leashNbt, f_21359_
CompoundTag: cf, leashInfoTag, field_6192, leashNbt, f_21359_
float[]: bQ, armorDropChances, field_6186, armorDropChances, f_21348_
float[]: bR, armorDropChances, field_6186, armorDropChances, f_21348_
Map<BlockPathTypes, Float>: bZ, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
Map<BlockPathTypes, Float>: ca, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
ResourceLocation: ca, lootTable, field_6198, lootTable, f_21355_
ResourceLocation: cb, lootTable, field_6198, lootTable, f_21355_
long: cb, lootTableSeed, field_6184, lootTableSeed, f_21356_
long: cc, lootTableSeed, field_6184, lootTableSeed, f_21356_
NonNullList<ItemStack>: bV, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bW, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bW, armorItems, field_6205, armorItems, f_21351_
NonNullList<ItemStack>: bX, armorItems, field_6205, armorItems, f_21351_
int: cd, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
int: ce, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
BlockPos: cf, restrictCenter, field_18074, positionTarget, f_21360_
BlockPos: cg, restrictCenter, field_18074, positionTarget, f_21360_
float: cg, restrictRadius, field_18075, positionTargetRange, f_21341_
float: ch, restrictRadius, field_18075, positionTargetRange, f_21341_
float: bz, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: g, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: bA, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bB, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bB, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bC, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bC, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
float: bD, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
String: bD, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
String: bE, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
float: bE, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
float: bF, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
int: bG, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
int: bH, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
Vec3i: bR, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_
Vec3i: bS, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_
int: bF, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_
int: bG, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_
Constructors
Methods
PathNavigation (Level): a, createNavigation, method_5965, createNavigation, m_6037_
PathNavigation (Level): b, createNavigation, method_5965, createNavigation, m_6037_
LookControl (): C, getLookControl, method_5988, getLookControl, m_21563_
LookControl (): E, getLookControl, method_5988, getLookControl, m_21563_
MoveControl (): D, getMoveControl, method_5962, getMoveControl, m_21566_
MoveControl (): G, getMoveControl, method_5962, getMoveControl, m_21566_
JumpControl (): E, getJumpControl, method_5993, getJumpControl, m_21569_
JumpControl (): I, getJumpControl, method_5993, getJumpControl, m_21569_
PathNavigation (): G, getNavigation, method_5942, getNavigation, m_21573_
PathNavigation (): J, getNavigation, method_5942, getNavigation, m_21573_
Sensing (): I, getSensing, method_5985, getVisibilityCache, m_21574_
Sensing (): K, getSensing, method_5985, getVisibilityCache, m_21574_
LivingEntity (): P_, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): j, getTarget, method_5968, getTarget, m_5448_
void (LivingEntity): i, setTarget, method_5980, setTarget, m_6710_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
void (): J, ate, method_5983, onEatingGrass, m_8035_
void (): L, ate, method_5983, onEatingGrass, m_8035_
int (): K, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
int (): M, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
void (): L, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): N, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): M, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (): O, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (float): z, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): A, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): h, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): w, setSpeed, method_6125, setMovementSpeed, m_7910_
void (): ds, checkDespawn, method_5982, checkDespawn, m_6043_
void (): du, checkDespawn, method_5982, checkDespawn, m_6043_
void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_
void (): U, customServerAiStep, method_5958, mobTick, m_8024_
void (): W, customServerAiStep, method_5958, mobTick, m_8024_
int (): V, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): X, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): fy, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fE, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): cp, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cr, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): fz, setPersistenceRequired, method_5971, setPersistent, m_21530_
void (): fF, setPersistenceRequired, method_5971, setPersistent, m_21530_
boolean (): fA, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fG, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fB, isPersistenceRequired, method_5947, isPersistent, m_21532_
boolean (): fH, isPersistenceRequired, method_5947, isPersistent, m_21532_
void (): fH, tickLeash, method_5995, updateLeash, m_6119_
void (): fN, tickLeash, method_5995, updateLeash, m_6119_
boolean (): fI, isLeashed, method_5934, isLeashed, m_21523_
boolean (): fO, isLeashed, method_5934, isLeashed, m_21523_
Entity (): fJ, getLeashHolder, method_5933, getHoldingEntity, m_21524_
Entity (): fP, getLeashHolder, method_5933, getHoldingEntity, m_21524_
void (): fP, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (): fV, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (): cU, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): cV, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): fK, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): fQ, isNoAi, method_5987, isAiDisabled, m_21525_
BodyRotationControl (): A, createBodyControl, method_5963, createBodyControl, m_7560_
BodyRotationControl (): D, createBodyControl, method_5963, createBodyControl, m_7560_
ResourceLocation (): O, getDefaultLootTable, method_5991, getLootTableId, m_7582_
ResourceLocation (): Q, getDefaultLootTable, method_5991, getLootTableId, m_7582_
void (float): A, setXxa, method_5938, setSidewaysSpeed, m_21570_
void (float): B, setXxa, method_5938, setSidewaysSpeed, m_21570_
int (): W, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
int (): fC, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
boolean (): fL, isLeftHanded, method_5961, isLeftHanded, m_21526_
boolean (): fR, isLeftHanded, method_5961, isLeftHanded, m_21526_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
void (float): y, setZza, method_5930, setForwardSpeed, m_21564_
void (float): z, setZza, method_5930, setForwardSpeed, m_21564_
boolean (): fN, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): fT, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
void (): N, updateControlFlags, method_20417, updateGoalControls, m_8022_
void (): P, updateControlFlags, method_20417, updateGoalControls, m_8022_
LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, m_7771_
ResourceLocation (): et, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ew, getLootTable, method_5989, getLootTable, m_5743_
boolean (): Q, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
boolean (): T, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
void (): T, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): V, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
int (): X, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
int (): fD, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
boolean (): fC, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): fI, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): fD, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fJ, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fE, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fK, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): fG, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fM, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fM, isAggressive, method_6510, isAttacking, m_5912_
boolean (): fS, isAggressive, method_6510, isAttacking, m_5912_
void (int): q, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_
void (int): r, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_
boolean (): R, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
boolean (): U, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
void (): cn, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): cp, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): fF, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fL, clearRestriction, method_35055, clearPositionTarget, m_147271_
double (LivingEntity): j, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_
double (LivingEntity): i, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_
void (): fO, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): fU, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_
int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_
Vec3i (): P, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): R, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
boolean (LivingEntity): l, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_
boolean (LivingEntity): k, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_
double (LivingEntity): k, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_
double (LivingEntity): j, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_
LivingEntity (): cK, getControllingPassenger, method_5642, getControllingPassenger, m_6688_
LivingEntity (): cL, getControllingPassenger, method_5642, getControllingPassenger, m_6688_
void (): A, onPathfindingStart, method_51504, onStartPathfinding, m_284177_
void (): C, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_
long (): ex, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
1.19.4
Names
bei
bfz
Fields
int: bM, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bH, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bN, xpReward, field_6194, experiencePoints, f_21364_
int: bI, xpReward, field_6194, experiencePoints, f_21364_
LookControl: bO, lookControl, field_6206, lookControl, f_21365_
LookControl: bJ, lookControl, field_6206, lookControl, f_21365_
MoveControl: bP, moveControl, field_6207, moveControl, f_21342_
MoveControl: bK, moveControl, field_6207, moveControl, f_21342_
JumpControl: bQ, jumpControl, field_6204, jumpControl, f_21343_
JumpControl: bL, jumpControl, field_6204, jumpControl, f_21343_
BodyRotationControl: bX, bodyRotationControl, field_6188, bodyControl, f_21361_
BodyRotationControl: bS, bodyRotationControl, field_6188, bodyControl, f_21361_
PathNavigation: bR, navigation, field_6189, navigation, f_21344_
PathNavigation: bM, navigation, field_6189, navigation, f_21344_
GoalSelector: bS, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bN, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bT, targetSelector, field_6185, targetSelector, f_21346_
GoalSelector: bO, targetSelector, field_6185, targetSelector, f_21346_
LivingEntity: bY, target, field_6199, target, f_21362_
LivingEntity: bT, target, field_6199, target, f_21362_
Sensing: bZ, sensing, field_6190, visibilityCache, f_21349_
Sensing: bU, sensing, field_6190, visibilityCache, f_21349_
float[]: bU, handDropChances, field_6187, handDropChances, f_21347_
float[]: bP, handDropChances, field_6187, handDropChances, f_21347_
boolean: cc, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: bX, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: cd, persistenceRequired, field_6200, persistent, f_21353_
boolean: bY, persistenceRequired, field_6200, persistent, f_21353_
Entity: ch, leashHolder, field_6202, holdingEntity, f_21357_
Entity: cc, leashHolder, field_6202, holdingEntity, f_21357_
CompoundTag: cj, leashInfoTag, field_6192, leashNbt, f_21359_
CompoundTag: ce, leashInfoTag, field_6192, leashNbt, f_21359_
float[]: bV, armorDropChances, field_6186, armorDropChances, f_21348_
float[]: bQ, armorDropChances, field_6186, armorDropChances, f_21348_
Map<BlockPathTypes, Float>: ce, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
Map<BlockPathTypes, Float>: bZ, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
ResourceLocation: cf, lootTable, field_6198, lootTable, f_21355_
ResourceLocation: ca, lootTable, field_6198, lootTable, f_21355_
long: cg, lootTableSeed, field_6184, lootTableSeed, f_21356_
long: cb, lootTableSeed, field_6184, lootTableSeed, f_21356_
NonNullList<ItemStack>: ca, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bV, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: cb, armorItems, field_6205, armorItems, f_21351_
NonNullList<ItemStack>: bW, armorItems, field_6205, armorItems, f_21351_
int: ci, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
int: cd, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
BlockPos: ck, restrictCenter, field_18074, positionTarget, f_21360_
BlockPos: cf, restrictCenter, field_18074, positionTarget, f_21360_
float: cl, restrictRadius, field_18075, positionTargetRange, f_21341_
float: cg, restrictRadius, field_18075, positionTargetRange, f_21341_
float: bE, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: bz, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bA, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bB, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
float: bC, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
String: bD, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
float: bE, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
int: bL, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
int: bG, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
Vec3i: bW, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_
Vec3i: bR, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_
int: bK, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_
int: bF, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_
Constructors
Methods
LookControl (): A, getLookControl, method_5988, getLookControl, m_21563_
LookControl (): C, getLookControl, method_5988, getLookControl, m_21563_
MoveControl (): B, getMoveControl, method_5962, getMoveControl, m_21566_
MoveControl (): D, getMoveControl, method_5962, getMoveControl, m_21566_
JumpControl (): D, getJumpControl, method_5993, getJumpControl, m_21569_
JumpControl (): E, getJumpControl, method_5993, getJumpControl, m_21569_
PathNavigation (): E, getNavigation, method_5942, getNavigation, m_21573_
PathNavigation (): G, getNavigation, method_5942, getNavigation, m_21573_
Sensing (): F, getSensing, method_5985, getVisibilityCache, m_21574_
Sensing (): I, getSensing, method_5985, getVisibilityCache, m_21574_
LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): P_, getTarget, method_5968, getTarget, m_5448_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
void (LivingEntity): i, setTarget, method_5980, setTarget, m_6710_
void (): aq, baseTick, method_5670, baseTick, m_6075_
void (): ao, baseTick, method_5670, baseTick, m_6075_
void (float): w, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): z, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): s, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): h, setSpeed, method_6125, setMovementSpeed, m_7910_
boolean (ItemStack): k, canHoldItem, method_5939, canPickupItem, m_7252_
boolean (ItemStack): j, canHoldItem, method_5939, canPickupItem, m_7252_
void (): dr, checkDespawn, method_5982, checkDespawn, m_6043_
void (): ds, checkDespawn, method_5982, checkDespawn, m_6043_
void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_
int (): Y, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fy, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
void (): ft, setPersistenceRequired, method_5971, setPersistent, m_21530_
void (): fz, setPersistenceRequired, method_5971, setPersistent, m_21530_
boolean (): fu, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fA, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
void (boolean): r, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_
void (boolean): s, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_
boolean (): fv, isPersistenceRequired, method_5947, isPersistent, m_21532_
boolean (): fB, isPersistenceRequired, method_5947, isPersistent, m_21532_
void (): fB, tickLeash, method_5995, updateLeash, m_6119_
void (): fH, tickLeash, method_5995, updateLeash, m_6119_
boolean (): fC, isLeashed, method_5934, isLeashed, m_21523_
boolean (): fI, isLeashed, method_5934, isLeashed, m_21523_
Entity (): fD, getLeashHolder, method_5933, getHoldingEntity, m_21524_
Entity (): fJ, getLeashHolder, method_5933, getHoldingEntity, m_21524_
void (): fJ, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (): fP, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): cU, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
void (boolean): s, setNoAi, method_5977, setAiDisabled, m_21557_
void (boolean): t, setNoAi, method_5977, setAiDisabled, m_21557_
boolean (): fE, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): fK, isNoAi, method_5987, isAiDisabled, m_21525_
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (): u, registerGoals, method_5959, initGoals, m_8099_
void (): x, registerGoals, method_5959, initGoals, m_8099_
BodyRotationControl (): z, createBodyControl, method_5963, createBodyControl, m_7560_
BodyRotationControl (): A, createBodyControl, method_5963, createBodyControl, m_7560_
void (DamageSource): d, playHurtSound, method_6013, playHurtSound, m_6677_
void (DamageSource): e, playHurtSound, method_6013, playHurtSound, m_6677_
void (): m, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
void (): q, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
void (float): x, setXxa, method_5938, setSidewaysSpeed, m_21570_
void (float): A, setXxa, method_5938, setSidewaysSpeed, m_21570_
boolean (Player): b_, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
void (boolean): t, setLeftHanded, method_5937, setLeftHanded, m_21559_
void (boolean): u, setLeftHanded, method_5937, setLeftHanded, m_21559_
boolean (): fF, isLeftHanded, method_5961, isLeftHanded, m_21526_
boolean (): fL, isLeftHanded, method_5961, isLeftHanded, m_21526_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
boolean (): cU, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_
void (float): v, setZza, method_5930, setForwardSpeed, m_21564_
void (float): y, setZza, method_5930, setForwardSpeed, m_21564_
boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): fH, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): fN, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
ResourceLocation (): ep, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): et, getLootTable, method_5989, getLootTable, m_5743_
void (): S, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): T, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
boolean (): fw, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): fC, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): fx, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fD, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fy, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fE, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): fA, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fG, hasRestriction, method_18410, hasPositionTarget, m_21536_
void (boolean): u, setAggressive, method_19540, setAttacking, m_21561_
void (boolean): v, setAggressive, method_19540, setAttacking, m_21561_
boolean (): fG, isAggressive, method_6510, isAttacking, m_5912_
boolean (): fM, isAggressive, method_6510, isAttacking, m_5912_
void (int): r, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_
void (int): q, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_
AttributeSupplier$Builder (): x, createMobAttributes, method_26828, createMobAttributes, m_21552_
AttributeSupplier$Builder (): y, createMobAttributes, method_26828, createMobAttributes, m_21552_
boolean (): y, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
boolean (): z, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
boolean (BlockPathTypes): b, canCutCorner, method_29244, canJumpToNextPathNode, m_21481_
boolean (ItemStack): l, wantsToPickUp, method_20820, canGather, m_7243_
boolean (ItemStack): k, wantsToPickUp, method_20820, canGather, m_7243_
void (): fz, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fF, clearRestriction, method_35055, clearPositionTarget, m_147271_
double (LivingEntity): i, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_
double (LivingEntity): j, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_
void (): fI, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): fO, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_
int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_
boolean (LivingEntity): k, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_
boolean (LivingEntity): l, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_
ItemStack (ItemStack): j, equipItemIfPossible, method_24523, tryEquip, m_255207_
ItemStack (ItemStack): i, equipItemIfPossible, method_24523, tryEquip, m_255207_
EquipmentSlot (ItemStack): n, getEquipmentSlotForItemStack, method_46644, getSlotToEquip, m_255437_
double (LivingEntity): j, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_
double (LivingEntity): k, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_
LivingEntity (): cK, getControllingPassenger, method_5642, getControllingPassenger, m_6688_
1.19.3
Names
bce
bei
Fields
Constructors
Methods
LookControl (): z, getLookControl, method_5988, getLookControl, m_21563_
LookControl (): A, getLookControl, method_5988, getLookControl, m_21563_
MoveControl (): A, getMoveControl, method_5962, getMoveControl, m_21566_
MoveControl (): B, getMoveControl, method_5962, getMoveControl, m_21566_
JumpControl (): C, getJumpControl, method_5993, getJumpControl, m_21569_
JumpControl (): D, getJumpControl, method_5993, getJumpControl, m_21569_
PathNavigation (): D, getNavigation, method_5942, getNavigation, m_21573_
PathNavigation (): E, getNavigation, method_5942, getNavigation, m_21573_
Sensing (): E, getSensing, method_5985, getVisibilityCache, m_21574_
Sensing (): F, getSensing, method_5985, getVisibilityCache, m_21574_
LivingEntity (): G, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_
void (): I, ate, method_5983, onEatingGrass, m_8035_
void (): J, ate, method_5983, onEatingGrass, m_8035_
int (): J, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
int (): K, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
void (): K, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): L, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): an, baseTick, method_5670, baseTick, m_6075_
void (): aq, baseTick, method_5670, baseTick, m_6075_
void (): L, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (): M, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
void (float): v, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): w, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): r, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): s, setSpeed, method_6125, setMovementSpeed, m_7910_
void (): w_, aiStep, method_6007, tickMovement, m_8107_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): dm, checkDespawn, method_5982, checkDespawn, m_6043_
void (): dr, checkDespawn, method_5982, checkDespawn, m_6043_
void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_
void (): T, customServerAiStep, method_5958, mobTick, m_8024_
void (): U, customServerAiStep, method_5958, mobTick, m_8024_
int (): U, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): V, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): fo, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): Y, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): cl, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cp, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): fp, setPersistenceRequired, method_5971, setPersistent, m_21530_
void (): ft, setPersistenceRequired, method_5971, setPersistent, m_21530_
boolean (): fq, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fu, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fr, isPersistenceRequired, method_5947, isPersistent, m_21532_
boolean (): fv, isPersistenceRequired, method_5947, isPersistent, m_21532_
void (): fx, tickLeash, method_5995, updateLeash, m_6119_
void (): fB, tickLeash, method_5995, updateLeash, m_6119_
boolean (): fy, isLeashed, method_5934, isLeashed, m_21523_
boolean (): fC, isLeashed, method_5934, isLeashed, m_21523_
Entity (): fz, getLeashHolder, method_5933, getHoldingEntity, m_21524_
Entity (): fD, getLeashHolder, method_5933, getHoldingEntity, m_21524_
void (): fG, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (): fJ, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): fA, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): fE, isNoAi, method_5987, isAiDisabled, m_21525_
BodyRotationControl (): y, createBodyControl, method_5963, createBodyControl, m_7560_
BodyRotationControl (): z, createBodyControl, method_5963, createBodyControl, m_7560_
void (): n, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
void (): m, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
ResourceLocation (): N, getDefaultLootTable, method_5991, getLootTableId, m_7582_
ResourceLocation (): O, getDefaultLootTable, method_5991, getLootTableId, m_7582_
void (float): w, setXxa, method_5938, setSidewaysSpeed, m_21570_
void (float): x, setXxa, method_5938, setSidewaysSpeed, m_21570_
int (): V, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
int (): W, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
boolean (Player): b_, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
boolean (): fB, isLeftHanded, method_5961, isLeftHanded, m_21526_
boolean (): fF, isLeftHanded, method_5961, isLeftHanded, m_21526_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
boolean (): cP, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_
boolean (): cU, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_
void (float): u, setZza, method_5930, setForwardSpeed, m_21564_
void (float): v, setZza, method_5930, setForwardSpeed, m_21564_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): fD, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): fH, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
void (): M, updateControlFlags, method_20417, updateGoalControls, m_8022_
void (): N, updateControlFlags, method_20417, updateGoalControls, m_8022_
ResourceLocation (): ek, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ep, getLootTable, method_5989, getLootTable, m_5743_
boolean (): P, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
boolean (): Q, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): S, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
int (): fn, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
int (): X, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
boolean (): fs, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): fw, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): ft, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fx, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fu, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fy, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): fw, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fA, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fC, isAggressive, method_6510, isAttacking, m_5912_
boolean (): fG, isAggressive, method_6510, isAttacking, m_5912_
boolean (): Q, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
boolean (): R, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
AttributeSupplier$Builder (): w, createMobAttributes, method_26828, createMobAttributes, m_21552_
AttributeSupplier$Builder (): x, createMobAttributes, method_26828, createMobAttributes, m_21552_
boolean (): x, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
boolean (): y, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
boolean (ItemStack): j, equipItemIfPossible, method_24523, tryEquip, m_21540_
boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_
boolean (ItemStack, ItemStack): b, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_
boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320, prefersNewDamageableItem, m_21477_
boolean (ItemStack, ItemStack): c, canReplaceEqualItem, method_26320, prefersNewDamageableItem, m_21477_
void (): cj, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): cn, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): fv, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fz, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fE, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): fI, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_
int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_
Vec3i (): O, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): P, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
boolean (LivingEntity): j, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_
boolean (LivingEntity): k, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_
Iterable<BlockPos> (): fF, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_
ItemStack (ItemStack): j, equipItemIfPossible, method_24523, tryEquip, m_255207_
EquipmentSlot (ItemStack): n, getEquipmentSlotForItemStack, method_46644, getSlotToEquip, m_255437_
double (LivingEntity): j, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_
void (Predicate<Goal>): c, removeAllGoals, method_47825, clearGoals, m_262441_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bbh
bce
Fields
Constructors
Methods
void (): dn, checkDespawn, method_5982, checkDespawn, m_6043_
void (): dm, checkDespawn, method_5982, checkDespawn, m_6043_
void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fp, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fo, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): cm, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cl, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): fq, setPersistenceRequired, method_5971, setPersistent, m_21530_
void (): fp, setPersistenceRequired, method_5971, setPersistent, m_21530_
boolean (): fr, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fq, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fs, isPersistenceRequired, method_5947, isPersistent, m_21532_
boolean (): fr, isPersistenceRequired, method_5947, isPersistent, m_21532_
void (): fy, tickLeash, method_5995, updateLeash, m_6119_
void (): fx, tickLeash, method_5995, updateLeash, m_6119_
boolean (): fz, isLeashed, method_5934, isLeashed, m_21523_
boolean (): fy, isLeashed, method_5934, isLeashed, m_21523_
Entity (): fA, getLeashHolder, method_5933, getHoldingEntity, m_21524_
Entity (): fz, getLeashHolder, method_5933, getHoldingEntity, m_21524_
void (): fH, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (): fG, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): fB, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): fA, isNoAi, method_5987, isAiDisabled, m_21525_
Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
boolean (): fC, isLeftHanded, method_5961, isLeftHanded, m_21526_
boolean (): fB, isLeftHanded, method_5961, isLeftHanded, m_21526_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
boolean (): cQ, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_
boolean (): cP, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_
boolean (): fE, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): fD, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
ResourceLocation (): el, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ek, getLootTable, method_5989, getLootTable, m_5743_
int (): fo, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
int (): fn, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
boolean (): ft, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): fs, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): fu, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): ft, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fv, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fu, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): fx, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fw, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fD, isAggressive, method_6510, isAttacking, m_5912_
boolean (): fC, isAggressive, method_6510, isAttacking, m_5912_
void (): ck, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): cj, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): fw, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fv, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fF, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): fE, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_
int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_
Iterable<BlockPos> (): fG, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_
Iterable<BlockPos> (): fF, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_
1.19
Names
aya
bbh
Fields
int: bK, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bM, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bL, xpReward, field_6194, experiencePoints, f_21364_
int: bN, xpReward, field_6194, experiencePoints, f_21364_
LookControl: bM, lookControl, field_6206, lookControl, f_21365_
LookControl: bO, lookControl, field_6206, lookControl, f_21365_
MoveControl: bN, moveControl, field_6207, moveControl, f_21342_
MoveControl: bP, moveControl, field_6207, moveControl, f_21342_
JumpControl: bO, jumpControl, field_6204, jumpControl, f_21343_
JumpControl: bQ, jumpControl, field_6204, jumpControl, f_21343_
BodyRotationControl: bV, bodyRotationControl, field_6188, bodyControl, f_21361_
BodyRotationControl: bX, bodyRotationControl, field_6188, bodyControl, f_21361_
PathNavigation: bP, navigation, field_6189, navigation, f_21344_
PathNavigation: bR, navigation, field_6189, navigation, f_21344_
GoalSelector: bQ, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bS, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bR, targetSelector, field_6185, targetSelector, f_21346_
GoalSelector: bT, targetSelector, field_6185, targetSelector, f_21346_
LivingEntity: bW, target, field_6199, target, f_21362_
LivingEntity: bY, target, field_6199, target, f_21362_
Sensing: bX, sensing, field_6190, visibilityCache, f_21349_
Sensing: bZ, sensing, field_6190, visibilityCache, f_21349_
float[]: bS, handDropChances, field_6187, handDropChances, f_21347_
float[]: bU, handDropChances, field_6187, handDropChances, f_21347_
boolean: ca, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: cc, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: cb, persistenceRequired, field_6200, persistent, f_21353_
boolean: cd, persistenceRequired, field_6200, persistent, f_21353_
Entity: cf, leashHolder, field_6202, holdingEntity, f_21357_
Entity: ch, leashHolder, field_6202, holdingEntity, f_21357_
CompoundTag: ch, leashInfoTag, field_6192, leashNbt, f_21359_
CompoundTag: cj, leashInfoTag, field_6192, leashNbt, f_21359_
float[]: bT, armorDropChances, field_6186, armorDropChances, f_21348_
float[]: bV, armorDropChances, field_6186, armorDropChances, f_21348_
Map<BlockPathTypes, Float>: cc, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
Map<BlockPathTypes, Float>: ce, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
ResourceLocation: cd, lootTable, field_6198, lootTable, f_21355_
ResourceLocation: cf, lootTable, field_6198, lootTable, f_21355_
long: ce, lootTableSeed, field_6184, lootTableSeed, f_21356_
long: cg, lootTableSeed, field_6184, lootTableSeed, f_21356_
NonNullList<ItemStack>: bY, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: ca, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bZ, armorItems, field_6205, armorItems, f_21351_
NonNullList<ItemStack>: cb, armorItems, field_6205, armorItems, f_21351_
int: cg, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
int: ci, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
BlockPos: ci, restrictCenter, field_18074, positionTarget, f_21360_
BlockPos: ck, restrictCenter, field_18074, positionTarget, f_21360_
float: cj, restrictRadius, field_18075, positionTargetRange, f_21341_
float: cl, restrictRadius, field_18075, positionTargetRange, f_21341_
float: f, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: bE, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: bE, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bF, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bG, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
String: bH, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
int: bU, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_
int: f, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_
float: bI, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
int: bJ, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
int: bL, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
Vec3i: bW, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_
int: bK, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_
Constructors
Methods
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_
void (): dj, checkDespawn, method_5982, checkDespawn, m_6043_
void (): dn, checkDespawn, method_5982, checkDespawn, m_6043_
void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_
void (): R, customServerAiStep, method_5958, mobTick, m_8024_
void (): T, customServerAiStep, method_5958, mobTick, m_8024_
int (): T, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): U, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): ff, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fp, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): cj, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cm, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_
void (DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_6850_
boolean (): fg, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_
void (): fh, setPersistenceRequired, method_5971, setPersistent, m_21530_
void (): fq, setPersistenceRequired, method_5971, setPersistent, m_21530_
boolean (): fi, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fr, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fj, isPersistenceRequired, method_5947, isPersistent, m_21532_
boolean (): fs, isPersistenceRequired, method_5947, isPersistent, m_21532_
void (): fp, tickLeash, method_5995, updateLeash, m_6119_
void (): fy, tickLeash, method_5995, updateLeash, m_6119_
boolean (): fq, isLeashed, method_5934, isLeashed, m_21523_
boolean (): fz, isLeashed, method_5934, isLeashed, m_21523_
Entity (): fr, getLeashHolder, method_5933, getHoldingEntity, m_21524_
Entity (): fA, getLeashHolder, method_5933, getHoldingEntity, m_21524_
void (): fx, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (): fH, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): fs, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): fB, isNoAi, method_5987, isAiDisabled, m_21525_
int (): U, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
int (): V, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
boolean (): ft, isLeftHanded, method_5961, isLeftHanded, m_21526_
boolean (): fC, isLeftHanded, method_5961, isLeftHanded, m_21526_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
boolean (): cM, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_
boolean (): cQ, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_
boolean (int): c, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_
boolean (int): d, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_
boolean (): fv, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): fE, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
float (EquipmentSlot): e, getEquipmentDropChance, method_5929, getDropChance, m_21519_
float (EquipmentSlot): f, getEquipmentDropChance, method_5929, getDropChance, m_21519_
ResourceLocation (): ef, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): el, getLootTable, method_5989, getLootTable, m_5743_
boolean (): O, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
boolean (): P, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
void (): Q, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
int (): V, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
int (): fo, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
boolean (): fk, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): ft, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): fl, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fu, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fm, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fv, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): fo, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fx, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fu, isAggressive, method_6510, isAttacking, m_5912_
boolean (): fD, isAggressive, method_6510, isAttacking, m_5912_
void (int): d, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_
void (int): r, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_
boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, canMobSpawn, m_21400_
boolean (): P, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
boolean (): Q, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
void (EquipmentSlot): d, setGuaranteedDrop, method_25939, updateDropChances, m_21508_
void (EquipmentSlot): e, setGuaranteedDrop, method_25939, updateDropChances, m_21508_
void (): ch, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): ck, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (float): x, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_7908_
void (float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_21380_
void (): fn, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fw, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fw, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): fF, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_
int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_
Vec3i (): O, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, RandomSource): a, checkMobSpawnRules, method_20636, canMobSpawn, m_217057_
void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_
void (RandomSource, DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_213946_
void (RandomSource, float): a, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_
void (RandomSource, float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_217051_
boolean (LivingEntity): j, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_
Iterable<BlockPos> (): fG, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_
1.18.2
Names
axj
aya
Fields
int: bL, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bK, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bM, xpReward, field_6194, experiencePoints, f_21364_
int: bL, xpReward, field_6194, experiencePoints, f_21364_
LookControl: bN, lookControl, field_6206, lookControl, f_21365_
LookControl: bM, lookControl, field_6206, lookControl, f_21365_
MoveControl: bO, moveControl, field_6207, moveControl, f_21342_
MoveControl: bN, moveControl, field_6207, moveControl, f_21342_
JumpControl: bP, jumpControl, field_6204, jumpControl, f_21343_
JumpControl: bO, jumpControl, field_6204, jumpControl, f_21343_
BodyRotationControl: bW, bodyRotationControl, field_6188, bodyControl, f_21361_
BodyRotationControl: bV, bodyRotationControl, field_6188, bodyControl, f_21361_
PathNavigation: bQ, navigation, field_6189, navigation, f_21344_
PathNavigation: bP, navigation, field_6189, navigation, f_21344_
GoalSelector: bR, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bQ, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bS, targetSelector, field_6185, targetSelector, f_21346_
GoalSelector: bR, targetSelector, field_6185, targetSelector, f_21346_
LivingEntity: bX, target, field_6199, target, f_21362_
LivingEntity: bW, target, field_6199, target, f_21362_
Sensing: bY, sensing, field_6190, visibilityCache, f_21349_
Sensing: bX, sensing, field_6190, visibilityCache, f_21349_
float[]: bT, handDropChances, field_6187, handDropChances, f_21347_
float[]: bS, handDropChances, field_6187, handDropChances, f_21347_
boolean: cb, canPickUpLoot, field_6203, pickUpLoot, f_21352_
boolean: ca, canPickUpLoot, field_6203, canPickUpLoot, f_21352_
boolean: cc, persistenceRequired, field_6200, persistent, f_21353_
boolean: cb, persistenceRequired, field_6200, persistent, f_21353_
Entity: cg, leashHolder, field_6202, holdingEntity, f_21357_
Entity: cf, leashHolder, field_6202, holdingEntity, f_21357_
CompoundTag: ci, leashInfoTag, field_6192, leashNbt, f_21359_
CompoundTag: ch, leashInfoTag, field_6192, leashNbt, f_21359_
float[]: bU, armorDropChances, field_6186, armorDropChances, f_21348_
float[]: bT, armorDropChances, field_6186, armorDropChances, f_21348_
Map<BlockPathTypes, Float>: cd, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
Map<BlockPathTypes, Float>: cc, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
ResourceLocation: ce, lootTable, field_6198, lootTable, f_21355_
ResourceLocation: cd, lootTable, field_6198, lootTable, f_21355_
long: cf, lootTableSeed, field_6184, lootTableSeed, f_21356_
long: ce, lootTableSeed, field_6184, lootTableSeed, f_21356_
NonNullList<ItemStack>: bZ, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bY, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: ca, armorItems, field_6205, armorItems, f_21351_
NonNullList<ItemStack>: bZ, armorItems, field_6205, armorItems, f_21351_
int: ch, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
int: cg, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
BlockPos: cj, restrictCenter, field_18074, positionTarget, f_21360_
BlockPos: ci, restrictCenter, field_18074, positionTarget, f_21360_
float: ck, restrictRadius, field_18075, positionTargetRange, f_21341_
float: cj, restrictRadius, field_18075, positionTargetRange, f_21341_
float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bE, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bF, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
float: bG, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
String: bH, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
int: bV, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_
int: bU, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_
float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
float: bI, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
int: bK, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
int: bJ, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
Constructors
Methods
void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fe, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): ff, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
boolean (): ff, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_
boolean (): fg, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_
void (): fg, setPersistenceRequired, method_5971, setPersistent, m_21530_
void (): fh, setPersistenceRequired, method_5971, setPersistent, m_21530_
boolean (): fh, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fi, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fi, isPersistenceRequired, method_5947, isPersistent, m_21532_
boolean (): fj, isPersistenceRequired, method_5947, isPersistent, m_21532_
void (): fo, tickLeash, method_5995, updateLeash, m_6119_
void (): fp, tickLeash, method_5995, updateLeash, m_6119_
boolean (): fp, isLeashed, method_5934, isLeashed, m_21523_
boolean (): fq, isLeashed, method_5934, isLeashed, m_21523_
Entity (): fq, getLeashHolder, method_5933, getHoldingEntity, m_21524_
Entity (): fr, getLeashHolder, method_5933, getHoldingEntity, m_21524_
void (): fw, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (): fx, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): fr, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): fs, isNoAi, method_5987, isAiDisabled, m_21525_
boolean (): fs, isLeftHanded, method_5961, isLeftHanded, m_21526_
boolean (): ft, isLeftHanded, method_5961, isLeftHanded, m_21526_
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
boolean (): fu, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): fv, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_6197_
ResourceLocation (): ee, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ef, getLootTable, method_5989, getLootTable, m_5743_
boolean (): fj, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): fk, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): fk, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fl, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fl, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fm, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): fn, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fo, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): ft, isAggressive, method_6510, isAttacking, m_5912_
boolean (): fu, isAggressive, method_6510, isAttacking, m_5912_
void (): fm, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fn, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): fv, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): fw, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (TagKey<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_203347_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
atw
axj
Fields
int: bJ, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bL, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bK, xpReward, field_6194, experiencePoints, f_21364_
int: bM, xpReward, field_6194, experiencePoints, f_21364_
LookControl: bL, lookControl, field_6206, lookControl, f_21365_
LookControl: bN, lookControl, field_6206, lookControl, f_21365_
MoveControl: bM, moveControl, field_6207, moveControl, f_21342_
MoveControl: bO, moveControl, field_6207, moveControl, f_21342_
JumpControl: bN, jumpControl, field_6204, jumpControl, f_21343_
JumpControl: bP, jumpControl, field_6204, jumpControl, f_21343_
BodyRotationControl: bU, bodyRotationControl, field_6188, bodyControl, f_21361_
BodyRotationControl: bW, bodyRotationControl, field_6188, bodyControl, f_21361_
PathNavigation: bO, navigation, field_6189, navigation, f_21344_
PathNavigation: bQ, navigation, field_6189, navigation, f_21344_
GoalSelector: bP, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bR, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bQ, targetSelector, field_6185, targetSelector, f_21346_
GoalSelector: bS, targetSelector, field_6185, targetSelector, f_21346_
LivingEntity: bV, target, field_6199, target, f_21362_
LivingEntity: bX, target, field_6199, target, f_21362_
Sensing: bW, sensing, field_6190, visibilityCache, f_21349_
Sensing: bY, sensing, field_6190, visibilityCache, f_21349_
float[]: bR, handDropChances, field_6187, handDropChances, f_21347_
float[]: bT, handDropChances, field_6187, handDropChances, f_21347_
boolean: bZ, canPickUpLoot, field_6203, pickUpLoot, f_21352_
boolean: cb, canPickUpLoot, field_6203, pickUpLoot, f_21352_
boolean: ca, persistenceRequired, field_6200, persistent, f_21353_
boolean: cc, persistenceRequired, field_6200, persistent, f_21353_
Entity: ce, leashHolder, field_6202, holdingEntity, f_21357_
Entity: cg, leashHolder, field_6202, holdingEntity, f_21357_
CompoundTag: cg, leashInfoTag, field_6192, leashNbt, f_21359_
CompoundTag: ci, leashInfoTag, field_6192, leashNbt, f_21359_
float[]: bS, armorDropChances, field_6186, armorDropChances, f_21348_
float[]: bU, armorDropChances, field_6186, armorDropChances, f_21348_
Map<BlockPathTypes, Float>: cb, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
Map<BlockPathTypes, Float>: cd, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
ResourceLocation: cc, lootTable, field_6198, lootTable, f_21355_
ResourceLocation: ce, lootTable, field_6198, lootTable, f_21355_
long: cd, lootTableSeed, field_6184, lootTableSeed, f_21356_
long: cf, lootTableSeed, field_6184, lootTableSeed, f_21356_
NonNullList<ItemStack>: bX, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bZ, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bY, armorItems, field_6205, armorItems, f_21351_
NonNullList<ItemStack>: ca, armorItems, field_6205, armorItems, f_21351_
int: cf, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
int: ch, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
BlockPos: ch, restrictCenter, field_18074, positionTarget, f_21360_
BlockPos: cj, restrictCenter, field_18074, positionTarget, f_21360_
float: ci, restrictRadius, field_18075, positionTargetRange, f_21341_
float: ck, restrictRadius, field_18075, positionTargetRange, f_21341_
float: f, MAX_WEARING_ARMOR_CHANCE, field_30091, field_30091, f_147269_
float: f, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_
float: bE, MAX_PICKUP_LOOT_CHANCE, field_30083, field_30083, f_147261_
float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_
float: bF, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, field_30084, f_147262_
float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_
float: bG, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, field_30085, f_147263_
float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_
String: bH, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
int: bT, PICKUP_REACH, field_30087, field_30087, f_147265_
int: bV, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_
float: bI, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
int: bK, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_
Constructors
Methods
LookControl (): A, getLookControl, method_5988, getLookControl, m_21563_, getControllerLook
LookControl (): z, getLookControl, method_5988, getLookControl, m_21563_
MoveControl (): B, getMoveControl, method_5962, getMoveControl, m_21566_, getControllerMove
MoveControl (): A, getMoveControl, method_5962, getMoveControl, m_21566_
JumpControl (): D, getJumpControl, method_5993, getJumpControl, m_21569_, getControllerJump
JumpControl (): C, getJumpControl, method_5993, getJumpControl, m_21569_
PathNavigation (): F, getNavigation, method_5942, getNavigation, m_21573_, getNavigation
PathNavigation (): D, getNavigation, method_5942, getNavigation, m_21573_
Sensing (): G, getSensing, method_5985, getVisibilityCache, m_21574_, getEntitySenses
Sensing (): E, getSensing, method_5985, getVisibilityCache, m_21574_
LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_, getGoalTarget
LivingEntity (): G, getTarget, method_5968, getTarget, m_5448_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_, setGoalTarget
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
void (): I, ate, method_5983, onEatingGrass, m_8035_, blockEaten
void (): I, ate, method_5983, onEatingGrass, m_8035_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): ai, baseTick, method_5670, baseTick, m_6075_, entityBaseTick
void (): an, baseTick, method_5670, baseTick, m_6075_
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_, getExpValue
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_
void (): L, spawnAnim, method_5990, playSpawnEffects, m_21373_, doSpawnEffect
void (): L, spawnAnim, method_5990, playSpawnEffects, m_21373_
void (): k, tick, method_5773, tick, m_8119_, tick
void (): k, tick, method_5773, tick, m_8119_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick
void (): w_, aiStep, method_6007, tickMovement, m_8107_
boolean (ItemStack): k, canHoldItem, method_5939, canPickupItem, m_7252_, canPickup
boolean (ItemStack): k, canHoldItem, method_5939, canPickupItem, m_7252_
void (): de, checkDespawn, method_5982, checkDespawn, m_6043_, checkDespawn
void (): dj, checkDespawn, method_5982, checkDespawn, m_6043_
void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eY, customServerAiStep, method_5958, mobTick, m_8024_, mobTick
void (): R, customServerAiStep, method_5958, mobTick, m_8024_
int (): eZ, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_
int (): T, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): fc, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_, getMaxSpawnGroup
int (): fe, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): ce, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cj, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
boolean (): fd, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_
boolean (): ff, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_
void (): fe, setPersistenceRequired, method_5971, setPersistent, m_21530_, setPersistent
void (): fg, setPersistenceRequired, method_5971, setPersistent, m_21530_
boolean (): ff, canPickUpLoot, method_5936, canPickUpLoot, m_21531_, canPickupLoot
boolean (): fh, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
void (boolean): r, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_, setCanPickupLoot
void (boolean): r, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_
boolean (): fg, isPersistenceRequired, method_5947, isPersistent, m_21532_, isPersistent
boolean (): fi, isPersistenceRequired, method_5947, isPersistent, m_21532_
void (): fm, tickLeash, method_5995, updateLeash, m_6119_
void (): fo, tickLeash, method_5995, updateLeash, m_6119_
void (boolean, boolean): a, dropLeash, method_5932, detachLeash, m_21455_, unleash
void (boolean, boolean): a, dropLeash, method_5932, detachLeash, m_21455_
boolean (): fn, isLeashed, method_5934, isLeashed, m_21523_, isLeashed
boolean (): fp, isLeashed, method_5934, isLeashed, m_21523_
Entity (): fo, getLeashHolder, method_5933, getHoldingEntity, m_21524_, getLeashHolder
Entity (): fq, getLeashHolder, method_5933, getHoldingEntity, m_21524_
void (Entity, boolean): b, setLeashedTo, method_5954, attachLeash, m_21463_, setLeashHolder
void (Entity, boolean): b, setLeashedTo, method_5954, attachLeash, m_21463_
void (): fu, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (): fw, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
void (boolean): s, setNoAi, method_5977, setAiDisabled, m_21557_, setNoAI
void (boolean): s, setNoAi, method_5977, setAiDisabled, m_21557_
boolean (): fp, isNoAi, method_5987, isAiDisabled, m_21525_, isNoAI
boolean (): fr, isNoAi, method_5987, isAiDisabled, m_21525_
void (): v, registerGoals, method_5959, initGoals, m_8099_, initPathfinder
void (): u, registerGoals, method_5959, initGoals, m_8099_
BodyRotationControl (): z, createBodyControl, method_5963, createBodyControl, m_7560_
BodyRotationControl (): y, createBodyControl, method_5963, createBodyControl, m_7560_
SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient
SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_
ResourceLocation (): N, getDefaultLootTable, method_5991, getLootTableId, m_7582_, getDefaultLootTable
ResourceLocation (): N, getDefaultLootTable, method_5991, getLootTableId, m_7582_
int (): fa, getMaxHeadYRot, method_5986, getBodyYawSpeed, m_8085_
int (): U, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_
Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
void (boolean): t, setLeftHanded, method_5937, setLeftHanded, m_21559_, setLeftHanded
void (boolean): t, setLeftHanded, method_5937, setLeftHanded, m_21559_
boolean (): fq, isLeftHanded, method_5961, isLeftHanded, m_21526_, isLeftHanded
boolean (): fs, isLeftHanded, method_5961, isLeftHanded, m_21526_
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
boolean (): cH, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_
boolean (): cM, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_, attackEntity
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): fs, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): fu, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
ResourceLocation (): dZ, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ee, getLootTable, method_5989, getLootTable, m_5743_
boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, m_6785_, isTypeNotPersistent
boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, m_6785_
boolean (): O, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_, isSpecialPersistence
boolean (): O, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_
void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): Q, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
int (): fb, getHeadRotSpeed, method_20240, getLookYawSpeed, m_21529_
int (): V, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_, dropDeathLoot
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
boolean (): fh, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): fj, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): fi, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fk, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fj, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fl, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): fl, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fn, hasRestriction, method_18410, hasPositionTarget, m_21536_
void (boolean): u, setAggressive, method_19540, setAttacking, m_21561_, setAggressive
void (boolean): u, setAggressive, method_19540, setAttacking, m_21561_
boolean (): fr, isAggressive, method_6510, isAttacking, m_5912_, isAggressive
boolean (): ft, isAggressive, method_6510, isAttacking, m_5912_
boolean (): Q, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
boolean (): P, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
void (boolean): a, setBaby, method_7217, setBaby, m_6863_, setBaby
void (boolean): a, setBaby, method_7217, setBaby, m_6863_
void (): cc, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (): ch, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_, prepare
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_
void (): fk, clearRestriction, method_35055, method_35055, m_147271_
void (): fm, clearRestriction, method_35055, clearPositionTarget, m_147271_
void (): ft, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): fv, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_
1.17.1
Names
atv
atw
Fields
int: bI, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bJ, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: bJ, xpReward, field_6194, experiencePoints, f_21364_
int: bK, xpReward, field_6194, experiencePoints, f_21364_
LookControl: bK, lookControl, field_6206, lookControl, f_21365_
LookControl: bL, lookControl, field_6206, lookControl, f_21365_
MoveControl: bL, moveControl, field_6207, moveControl, f_21342_
MoveControl: bM, moveControl, field_6207, moveControl, f_21342_
JumpControl: bM, jumpControl, field_6204, jumpControl, f_21343_
JumpControl: bN, jumpControl, field_6204, jumpControl, f_21343_
BodyRotationControl: bT, bodyRotationControl, field_6188, bodyControl, f_21361_
BodyRotationControl: bU, bodyRotationControl, field_6188, bodyControl, f_21361_
PathNavigation: bN, navigation, field_6189, navigation, f_21344_
PathNavigation: bO, navigation, field_6189, navigation, f_21344_
GoalSelector: bO, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bP, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bP, targetSelector, field_6185, targetSelector, f_21346_
GoalSelector: bQ, targetSelector, field_6185, targetSelector, f_21346_
LivingEntity: bU, target, field_6199, target, f_21362_
LivingEntity: bV, target, field_6199, target, f_21362_
Sensing: bV, sensing, field_6190, visibilityCache, f_21349_
Sensing: bW, sensing, field_6190, visibilityCache, f_21349_
float[]: bQ, handDropChances, field_6187, handDropChances, f_21347_
float[]: bR, handDropChances, field_6187, handDropChances, f_21347_
boolean: bY, canPickUpLoot, field_6203, pickUpLoot, f_21352_
boolean: bZ, canPickUpLoot, field_6203, pickUpLoot, f_21352_
boolean: bZ, persistenceRequired, field_6200, persistent, f_21353_
boolean: ca, persistenceRequired, field_6200, persistent, f_21353_
Entity: cd, leashHolder, field_6202, holdingEntity, f_21357_
Entity: ce, leashHolder, field_6202, holdingEntity, f_21357_
CompoundTag: cf, leashInfoTag, field_6192, leashNbt, f_21359_
CompoundTag: cg, leashInfoTag, field_6192, leashNbt, f_21359_
float[]: bR, armorDropChances, field_6186, armorDropChances, f_21348_
float[]: bS, armorDropChances, field_6186, armorDropChances, f_21348_
Map<BlockPathTypes, Float>: ca, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
Map<BlockPathTypes, Float>: cb, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
ResourceLocation: cb, lootTable, field_6198, lootTable, f_21355_
ResourceLocation: cc, lootTable, field_6198, lootTable, f_21355_
long: cc, lootTableSeed, field_6184, lootTableSeed, f_21356_
long: cd, lootTableSeed, field_6184, lootTableSeed, f_21356_
NonNullList<ItemStack>: bW, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bX, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bX, armorItems, field_6205, armorItems, f_21351_
NonNullList<ItemStack>: bY, armorItems, field_6205, armorItems, f_21351_
int: ce, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
int: cf, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
BlockPos: cg, restrictCenter, field_18074, positionTarget, f_21360_
BlockPos: ch, restrictCenter, field_18074, positionTarget, f_21360_
float: ch, restrictRadius, field_18075, positionTargetRange, f_21341_
float: ci, restrictRadius, field_18075, positionTargetRange, f_21341_
int: bS, PICKUP_REACH, field_30087, field_30087, f_147265_
int: bT, PICKUP_REACH, field_30087, field_30087, f_147265_
float: bI, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_
Constructors
Methods
void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
void (): eX, customServerAiStep, method_5958, mobTick, m_8024_, mobTick
void (): eY, customServerAiStep, method_5958, mobTick, m_8024_, mobTick
int (): eY, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_
int (): eZ, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_
int (): fb, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_, getMaxSpawnGroup
int (): fc, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_, getMaxSpawnGroup
boolean (): fc, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_
boolean (): fd, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_
void (): fd, setPersistenceRequired, method_5971, setPersistent, m_21530_, setPersistent
void (): fe, setPersistenceRequired, method_5971, setPersistent, m_21530_, setPersistent
boolean (): fe, canPickUpLoot, method_5936, canPickUpLoot, m_21531_, canPickupLoot
boolean (): ff, canPickUpLoot, method_5936, canPickUpLoot, m_21531_, canPickupLoot
boolean (): ff, isPersistenceRequired, method_5947, isPersistent, m_21532_, isPersistent
boolean (): fg, isPersistenceRequired, method_5947, isPersistent, m_21532_, isPersistent
void (): fl, tickLeash, method_5995, updateLeash, m_6119_
void (): fm, tickLeash, method_5995, updateLeash, m_6119_
boolean (): fm, isLeashed, method_5934, isLeashed, m_21523_, isLeashed
boolean (): fn, isLeashed, method_5934, isLeashed, m_21523_, isLeashed
Entity (): fn, getLeashHolder, method_5933, getHoldingEntity, m_21524_, getLeashHolder
Entity (): fo, getLeashHolder, method_5933, getHoldingEntity, m_21524_, getLeashHolder
void (): ft, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
void (): fu, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
boolean (): fo, isNoAi, method_5987, isAiDisabled, m_21525_, isNoAI
boolean (): fp, isNoAi, method_5987, isAiDisabled, m_21525_, isNoAI
int (): eZ, getMaxHeadYRot, method_5986, getBodyYawSpeed, m_8085_
int (): fa, getMaxHeadYRot, method_5986, getBodyYawSpeed, m_8085_
boolean (): fp, isLeftHanded, method_5961, isLeftHanded, m_21526_, isLeftHanded
boolean (): fq, isLeftHanded, method_5961, isLeftHanded, m_21526_, isLeftHanded
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
boolean (): fr, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
boolean (): fs, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
int (): fa, getHeadRotSpeed, method_20240, getLookYawSpeed, m_21529_
int (): fb, getHeadRotSpeed, method_20240, getLookYawSpeed, m_21529_
boolean (): fg, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (): fh, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
BlockPos (): fh, getRestrictCenter, method_18412, getPositionTarget, m_21534_
BlockPos (): fi, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): fi, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
float (): fj, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): fk, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fl, hasRestriction, method_18410, hasPositionTarget, m_21536_
boolean (): fq, isAggressive, method_6510, isAttacking, m_5912_, isAggressive
boolean (): fr, isAggressive, method_6510, isAttacking, m_5912_, isAggressive
void (): fj, clearRestriction, method_35055, method_35055, m_147271_
void (): fk, clearRestriction, method_35055, method_35055, m_147271_
void (): fs, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
void (): ft, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
1.17
Names
aqn
atv
net.minecraft.entity.MobEntity
net.minecraft.src.C_526_
net.minecraft.server.v1_16_R3.EntityInsentient
net.minecraft.world.entity.EntityInsentient
Fields
int: e, ambientSoundTime, field_6191, ambientSoundChance, field_70757_a
int: bI, ambientSoundTime, field_6191, ambientSoundChance, f_21363_
int: f, xpReward, field_6194, experiencePoints, field_70728_aV
int: bJ, xpReward, field_6194, experiencePoints, f_21364_
LookControl: g, lookControl, field_6206, lookControl, field_70749_g, lookController
LookControl: bK, lookControl, field_6206, lookControl, f_21365_
MoveControl: bh, moveControl, field_6207, moveControl, field_70765_h, moveController
MoveControl: bL, moveControl, field_6207, moveControl, f_21342_
JumpControl: bi, jumpControl, field_6204, jumpControl, field_70767_i
JumpControl: bM, jumpControl, field_6204, jumpControl, f_21343_
BodyRotationControl: c, bodyRotationControl, field_6188, bodyControl, field_70762_j
BodyRotationControl: bT, bodyRotationControl, field_6188, bodyControl, f_21361_
PathNavigation: bj, navigation, field_6189, navigation, field_70699_by, navigation
PathNavigation: bN, navigation, field_6189, navigation, f_21344_
GoalSelector: bk, goalSelector, field_6201, goalSelector, field_70714_bg, goalSelector
GoalSelector: bO, goalSelector, field_6201, goalSelector, f_21345_
GoalSelector: bl, targetSelector, field_6185, targetSelector, field_70715_bh, targetSelector
GoalSelector: bP, targetSelector, field_6185, targetSelector, f_21346_
LivingEntity: d, target, field_6199, target, field_70696_bz, goalTarget
LivingEntity: bU, target, field_6199, target, f_21362_
Sensing: bo, sensing, field_6190, visibilityCache, field_70723_bA
Sensing: bV, sensing, field_6190, visibilityCache, f_21349_
float[]: bm, handDropChances, field_6187, handDropChances, field_82174_bp, dropChanceHand
float[]: bQ, handDropChances, field_6187, handDropChances, f_21347_
boolean: br, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs, canPickUpLoot
boolean: bY, canPickUpLoot, field_6203, pickUpLoot, f_21352_
boolean: bs, persistenceRequired, field_6200, persistent, field_82179_bU, persistent
boolean: bZ, persistenceRequired, field_6200, persistent, f_21353_
Entity: bw, leashHolder, field_6202, holdingEntity, field_110168_bw, leashHolder
Entity: cd, leashHolder, field_6202, holdingEntity, f_21357_
CompoundTag: by, leashInfoTag, field_6192, leashNbt, field_110170_bx
CompoundTag: cf, leashInfoTag, field_6192, leashNbt, f_21359_
EntityDataAccessor<Byte>: b, DATA_MOB_FLAGS_ID, field_6193, MOB_FLAGS, field_184654_a
EntityDataAccessor<Byte>: b, DATA_MOB_FLAGS_ID, field_6193, MOB_FLAGS, f_21340_
float[]: bn, armorDropChances, field_6186, armorDropChances, field_184655_bs, dropChanceArmor
float[]: bR, armorDropChances, field_6186, armorDropChances, f_21348_
Map<BlockPathTypes, Float>: bt, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz
Map<BlockPathTypes, Float>: ca, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_
ResourceLocation: bu, lootTable, field_6198, lootTable, field_184659_bA, lootTableKey
ResourceLocation: cb, lootTable, field_6198, lootTable, f_21355_
long: bv, lootTableSeed, field_6184, lootTableSeed, field_184653_bB, lootTableSeed
long: cc, lootTableSeed, field_6184, lootTableSeed, f_21356_
NonNullList<ItemStack>: bp, handItems, field_6195, handItems, field_184656_bv
NonNullList<ItemStack>: bW, handItems, field_6195, handItems, f_21350_
NonNullList<ItemStack>: bq, armorItems, field_6205, armorItems, field_184657_bw
NonNullList<ItemStack>: bX, armorItems, field_6205, armorItems, f_21351_
int: bx, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI
int: ce, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_
BlockPos: bz, restrictCenter, field_18074, positionTarget, field_213401_bK
BlockPos: cg, restrictCenter, field_18074, positionTarget, f_21360_
float: bA, restrictRadius, field_18075, positionTargetRange, field_213402_bL
float: ch, restrictRadius, field_18075, positionTargetRange, f_21341_
int: c, MOB_FLAG_NO_AI, field_30088, AI_DISABLED_FLAG, f_147266_
int: d, MOB_FLAG_LEFTHANDED, field_30089, LEFT_HANDED_FLAG, f_147267_
int: e, MOB_FLAG_AGGRESSIVE, field_30090, ATTACKING_FLAG, f_147268_
float: f, MAX_WEARING_ARMOR_CHANCE, field_30091, field_30091, f_147269_
float: bE, MAX_PICKUP_LOOT_CHANCE, field_30083, field_30083, f_147261_
float: bF, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, field_30084, f_147262_
float: bG, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, field_30085, f_147263_
String: bH, LEASH_TAG, field_30086, LEASH_KEY, f_147264_
int: bS, PICKUP_REACH, field_30087, field_30087, f_147265_
Constructors
Methods
PathNavigation (Level): b, createNavigation, method_5965, createNavigation, func_175447_b
PathNavigation (Level): a, createNavigation, method_5965, createNavigation, m_6037_
LookControl (): t, getLookControl, method_5988, getLookControl, func_70671_ap, getControllerLook
LookControl (): A, getLookControl, method_5988, getLookControl, m_21563_, getControllerLook
MoveControl (): u, getMoveControl, method_5962, getMoveControl, func_70605_aq, getControllerMove
MoveControl (): B, getMoveControl, method_5962, getMoveControl, m_21566_, getControllerMove
JumpControl (): v, getJumpControl, method_5993, getJumpControl, func_70683_ar, getControllerJump
JumpControl (): D, getJumpControl, method_5993, getJumpControl, m_21569_, getControllerJump
PathNavigation (): x, getNavigation, method_5942, getNavigation, func_70661_as, getNavigation
PathNavigation (): F, getNavigation, method_5942, getNavigation, m_21573_, getNavigation
Sensing (): z, getSensing, method_5985, getVisibilityCache, func_70635_at, getEntitySenses
Sensing (): G, getSensing, method_5985, getVisibilityCache, m_21574_, getEntitySenses
LivingEntity (): A, getTarget, method_5968, getTarget, func_70638_az, getGoalTarget
LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_, getGoalTarget
void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_, setGoalTarget
void (): B, ate, method_5983, onEatingGrass, func_70615_aA, blockEaten
void (): I, ate, method_5983, onEatingGrass, m_8035_, blockEaten
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
int (): D, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, func_70627_aG
int (): J, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_
void (): F, playAmbientSound, method_5966, playAmbientSound, func_70642_aH
void (): K, playAmbientSound, method_5966, playAmbientSound, m_8032_
void (): ag, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): ai, baseTick, method_5670, baseTick, m_6075_, entityBaseTick
int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a, getExpValue
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_, getExpValue
void (): G, spawnAnim, method_5990, playSpawnEffects, func_70656_aK, doSpawnEffect
void (): L, spawnAnim, method_5990, playSpawnEffects, m_21373_, doSpawnEffect
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (): k, tick, method_5773, tick, m_8119_, tick
float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f
float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (float): u, setYya, method_5976, setUpwardSpeed, func_70657_f
void (float): v, setYya, method_5976, setUpwardSpeed, m_21567_
void (float): q, setSpeed, method_6125, setMovementSpeed, func_70659_e
void (float): r, setSpeed, method_6125, setMovementSpeed, m_7910_
void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick
void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick
void (ItemEntity): b, pickUpItem, method_5949, loot, func_175445_a
void (ItemEntity): b, pickUpItem, method_5949, loot, m_7581_
boolean (ItemStack): h, canHoldItem, method_5939, canPickupItem, func_175448_a, canPickup
boolean (ItemStack): k, canHoldItem, method_5939, canPickupItem, m_7252_, canPickup
void (): cI, checkDespawn, method_5982, checkDespawn, func_70623_bb, checkDespawn
void (): de, checkDespawn, method_5982, checkDespawn, m_6043_, checkDespawn
void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
void (): N, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick
void (): eX, customServerAiStep, method_5958, mobTick, m_8024_, mobTick
int (): O, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): eY, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_
void (Entity, float, float): a, lookAt, method_5951, lookAtEntity, func_70625_a
void (Entity, float, float): a, lookAt, method_5951, lookAtEntity, m_21391_
float (float, float, float): a, rotlerp, method_5960, changeAngle, func_70663_b
float (float, float, float): a, rotlerp, method_5960, changeAngle, m_21376_
int (): eq, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup
int (): fb, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_, getMaxSpawnGroup
int (): bP, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
int (): ce, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_
void (DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, func_180483_b
void (DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_6850_
boolean (): er, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF
boolean (): fc, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_
void (): es, setPersistenceRequired, method_5971, setPersistent, func_110163_bv, setPersistent
void (): fd, setPersistenceRequired, method_5971, setPersistent, m_21530_, setPersistent
boolean (): et, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS, canPickupLoot
boolean (): fe, canPickUpLoot, method_5936, canPickUpLoot, m_21531_, canPickupLoot
void (boolean): p, setCanPickUpLoot, method_5952, setCanPickUpLoot, func_98053_h, setCanPickupLoot
void (boolean): r, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_, setCanPickupLoot
boolean (): eu, isPersistenceRequired, method_5947, isPersistent, func_104002_bU, isPersistent
boolean (): ff, isPersistenceRequired, method_5947, isPersistent, m_21532_, isPersistent
void (): eA, tickLeash, method_5995, updateLeash, func_110159_bB
void (): fl, tickLeash, method_5995, updateLeash, m_6119_
void (boolean, boolean): a, dropLeash, method_5932, detachLeash, func_110160_i, unleash
void (boolean, boolean): a, dropLeash, method_5932, detachLeash, m_21455_, unleash
boolean (): eB, isLeashed, method_5934, isLeashed, func_110167_bD, isLeashed
boolean (): fm, isLeashed, method_5934, isLeashed, m_21523_, isLeashed
Entity (): eC, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE, getLeashHolder
Entity (): fn, getLeashHolder, method_5933, getHoldingEntity, m_21524_, getLeashHolder
void (Entity, boolean): b, setLeashedTo, method_5954, attachLeash, func_110162_b, setLeashHolder
void (Entity, boolean): b, setLeashedTo, method_5954, attachLeash, m_21463_, setLeashHolder
void (): eI, restoreLeashFromSave, method_5940, readLeashNbt, func_110165_bF
void (): ft, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_
boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d
boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
void (boolean): q, setNoAi, method_5977, setAiDisabled, func_94061_f, setNoAI
void (boolean): s, setNoAi, method_5977, setAiDisabled, m_21557_, setNoAI
boolean (): eD, isNoAi, method_5987, isAiDisabled, func_175446_cd, isNoAI
boolean (): fo, isNoAi, method_5987, isAiDisabled, m_21525_, isNoAI
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (): o, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder
void (): v, registerGoals, method_5959, initGoals, m_8099_, initPathfinder
float (BlockPathTypes): a, getPathfindingMalus, method_5944, getPathfindingPenalty, func_184643_a
float (BlockPathTypes): a, getPathfindingMalus, method_5944, getPathfindingPenalty, m_21439_
void (BlockPathTypes, float): a, setPathfindingMalus, method_5941, setPathfindingPenalty, func_184644_a
void (BlockPathTypes, float): a, setPathfindingMalus, method_5941, setPathfindingPenalty, m_21441_
BodyRotationControl (): r, createBodyControl, method_5963, createBodyControl, func_184650_s
BodyRotationControl (): z, createBodyControl, method_5963, createBodyControl, m_7560_
void (DamageSource): c, playHurtSound, method_6013, playHurtSound, func_184581_c
void (DamageSource): d, playHurtSound, method_6013, playHurtSound, m_6677_
void (): m, resetAmbientSoundTime, method_5975, resetSoundDelay, func_241821_eG
void (): n, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_
SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient
ResourceLocation (): J, getDefaultLootTable, method_5991, getLootTableId, func_184647_J, getDefaultLootTable
ResourceLocation (): N, getDefaultLootTable, method_5991, getLootTableId, m_7582_, getDefaultLootTable
void (float): v, setXxa, method_5938, setSidewaysSpeed, func_184646_p
void (float): w, setXxa, method_5938, setSidewaysSpeed, m_21570_
int (): Q, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE
int (): eZ, getMaxHeadYRot, method_5986, getBodyYawSpeed, m_8085_
Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot
EquipmentSlot (ItemStack): j, getEquipmentSlotForItem, method_5953, getPreferredEquipmentSlot, func_184640_d
Item (EquipmentSlot, int): a, getEquipmentForSlot, method_5948, getEquipmentForSlot, func_184636_a
Item (EquipmentSlot, int): a, getEquipmentForSlot, method_5948, getEquipmentForSlot, m_21412_
void (EquipmentSlot, float): a, setDropChance, method_5946, setEquipmentDropChance, func_184642_a
void (EquipmentSlot, float): a, setDropChance, method_5946, setEquipmentDropChance, m_21409_
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, func_184652_a
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
boolean (Entity, boolean): a, startRiding, method_5873, startRiding, func_184205_a
boolean (Entity, boolean): a, startRiding, method_5873, startRiding, m_7998_
boolean (EquipmentSlot, ItemStack): c, isValidSlotForItem, method_5935, canEquipmentSlotContain, func_184648_b
void (boolean): r, setLeftHanded, method_5937, setLeftHanded, func_184641_n, setLeftHanded
void (boolean): t, setLeftHanded, method_5937, setLeftHanded, m_21559_, setLeftHanded
boolean (): eE, isLeftHanded, method_5961, isLeftHanded, func_184638_cS, isLeftHanded
boolean (): fp, isLeftHanded, method_5961, isLeftHanded, m_21526_, isLeftHanded
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
boolean (): cs, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw
boolean (): cH, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_
void (float): t, setZza, method_5930, setForwardSpeed, func_191989_p
void (float): u, setZza, method_5930, setForwardSpeed, m_21564_
boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, func_205019_a
boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, m_6914_
boolean (int): c, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, func_204209_c
boolean (int): c, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k, attackEntity
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_, attackEntity
boolean (): eG, isSunBurnTick, method_5972, isAffectedByDaylight, func_204609_dp
boolean (): fr, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_
void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, func_180466_bG
void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_6197_
float (EquipmentSlot): e, getEquipmentDropChance, method_5929, getDropChance, func_205712_c
float (EquipmentSlot): e, getEquipmentDropChance, method_5929, getDropChance, m_21519_
boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, func_213358_a
boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, m_6549_
void (): H, updateControlFlags, method_20417, updateGoalControls, func_213385_F
void (): M, updateControlFlags, method_20417, updateGoalControls, m_8022_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, func_213354_a
void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, m_7625_
LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, func_213363_a
LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, m_7771_
ResourceLocation (): dp, getLootTable, method_5989, getLootTable, func_213346_cF
ResourceLocation (): dZ, getLootTable, method_5989, getLootTable, m_5743_
boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, func_213397_c, isTypeNotPersistent
boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, m_6785_, isTypeNotPersistent
boolean (): K, requiresCustomPersistence, method_17326, cannotDespawn, func_213392_I, isSpecialPersistence
boolean (): O, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_, isSpecialPersistence
void (): M, sendDebugPackets, method_18409, sendAiDebugData, func_213387_K
void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
int (): ep, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB
int (): fa, getHeadRotSpeed, method_20240, getLookYawSpeed, m_21529_
boolean (LevelAccessor, MobSpawnType): a, checkSpawnRules, method_5979, canSpawn, func_213380_a
boolean (LevelAccessor, MobSpawnType): a, checkSpawnRules, method_5979, canSpawn, m_5545_
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a, dropDeathLoot
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_, dropDeathLoot
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
boolean (): ev, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH
boolean (): fg, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_
boolean (BlockPos): a, isWithinRestriction, method_18407, isInWalkTargetRange, func_213389_a
boolean (BlockPos): a, isWithinRestriction, method_18407, isInWalkTargetRange, m_21444_
void (BlockPos, int): a, restrictTo, method_18408, setPositionTarget, func_213390_a
void (BlockPos, int): a, restrictTo, method_18408, setPositionTarget, m_21446_
BlockPos (): ew, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI
BlockPos (): fh, getRestrictCenter, method_18412, getPositionTarget, m_21534_
float (): ex, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ
float (): fi, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_
boolean (): ez, hasRestriction, method_18410, hasPositionTarget, func_213394_dL
boolean (): fk, hasRestriction, method_18410, hasPositionTarget, m_21536_
void (boolean): s, setAggressive, method_19540, setAttacking, func_213395_q, setAggressive
void (boolean): u, setAggressive, method_19540, setAttacking, m_21561_, setAggressive
boolean (): eF, isAggressive, method_6510, isAttacking, func_213398_dR, isAggressive
boolean (): fq, isAggressive, method_6510, isAttacking, m_5912_, isAggressive
boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c
void (int): d, setDelayedLeashHolderId, method_18810, setHoldingEntityId, func_213381_d
void (int): d, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_
boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, canMobSpawn, func_223315_a
boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, canMobSpawn, m_21400_
boolean (): L, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, func_225511_J_
boolean (): Q, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_
AttributeSupplier$Builder (): p, createMobAttributes, method_26828, createMobAttributes, func_233666_p_
AttributeSupplier$Builder (): w, createMobAttributes, method_26828, createMobAttributes, m_21552_
boolean (): q, shouldPassengersInheritMalus, method_26323, movesIndependently, func_230286_q_
boolean (): x, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_
boolean (BlockPathTypes): b, canCutCorner, method_29244, method_29244, func_233660_b_
boolean (BlockPathTypes): b, canCutCorner, method_29244, canJumpToNextPathNode, m_21481_
boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, func_230280_a_
boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, m_5886_
boolean (ItemStack): g, equipItemIfPossible, method_24523, tryEquip, func_233665_g_
boolean (ItemStack): j, equipItemIfPossible, method_24523, tryEquip, m_21540_
void (EquipmentSlot, ItemStack): b, setItemSlotAndDropWhenKilled, method_24834, equipLootStack, func_233657_b_
void (EquipmentSlot, ItemStack): b, setItemSlotAndDropWhenKilled, method_24834, equipLootStack, m_21468_
void (EquipmentSlot): d, setGuaranteedDrop, method_25939, updateDropChances, func_233663_d_
void (EquipmentSlot): d, setGuaranteedDrop, method_25939, updateDropChances, m_21508_
boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, func_208003_a
boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_
boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320, prefersNewDamageableItem, func_233659_b_
boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320, prefersNewDamageableItem, m_21477_
boolean (ItemStack): i, wantsToPickUp, method_20820, canGather, func_230293_i_
boolean (ItemStack): l, wantsToPickUp, method_20820, canGather, m_7243_
InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, func_184230_a
InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, m_6096_
InteractionResult (Player, InteractionHand): c, checkAndHandleImportantInteractions, method_29506, method_29506, func_233661_c_
InteractionResult (Player, InteractionHand): c, checkAndHandleImportantInteractions, method_29506, interactWithItem, m_21499_
void (Player, Mob): a, onOffspringSpawnedFromEgg, method_18249, onPlayerSpawnedChild, func_213406_a
void (Player, Mob): a, onOffspringSpawnedFromEgg, method_18249, onPlayerSpawnedChild, m_5502_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_
void (boolean): a, setBaby, method_7217, setBaby, func_82227_f, setBaby
void (boolean): a, setBaby, method_7217, setBaby, m_6863_, setBaby
void (Player, ItemStack, ItemStack): a, maybeDisableShield, method_24521, disablePlayerShield, func_233655_a_
void (Player, ItemStack, ItemStack): a, maybeDisableShield, method_24521, disablePlayerShield, m_21424_
void (): bN, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_
void (): cc, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_
void (float): w, enchantSpawnedWeapon, method_30759, method_30759, func_241844_w
void (float): x, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_7908_
void (float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, method_30758, func_242289_a
void (float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_21380_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_, prepare
<T extends Mob> T (EntityType<T>, boolean): a, convertTo, method_29243, method_29243, func_233656_b_
<T extends Mob> T (EntityType<T>, boolean): a, convertTo, method_29243, convertTo, m_21406_
void (): fj, clearRestriction, method_35055, method_35055, m_147271_
double (LivingEntity): i, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_
void (): fs, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_
ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_
1.16.5
Names
Fields
CompoundTag: by, leashInfoTag, field_6192, leashTag, field_110170_bx
CompoundTag: by, leashInfoTag, field_6192, leashNbt, field_110170_bx
Constructors
Methods
int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a, getExpValue
int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a, getExpValue
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (): eI, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF
void (): eI, restoreLeashFromSave, method_5940, readLeashNbt, func_110165_bF
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
1.16.4
Names
aqk
aqn
net.minecraft.server.v1_16_R2.EntityInsentient
net.minecraft.server.v1_16_R3.EntityInsentient
Fields
Constructors
Methods
void (): af, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): ag, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): cH, checkDespawn, method_5982, checkDespawn, func_70623_bb, checkDespawn
void (): cI, checkDespawn, method_5982, checkDespawn, func_70623_bb, checkDespawn
void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
int (): bO, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
int (): bP, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
int (): eo, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE
int (): Q, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE
Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
boolean (): cr, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw
boolean (): cs, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw
ResourceLocation (): do, getLootTable, method_5989, getLootTable, func_213346_cF
ResourceLocation (): dp, getLootTable, method_5989, getLootTable, func_213346_cF
void (): bM, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_
void (): bN, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
aoz
aqk
net.minecraft.server.v1_16_R1.EntityInsentient
net.minecraft.server.v1_16_R2.EntityInsentient
Fields
MoveControl: bo, moveControl, field_6207, moveControl, field_70765_h, moveController
MoveControl: bh, moveControl, field_6207, moveControl, field_70765_h, moveController
JumpControl: bp, jumpControl, field_6204, jumpControl, field_70767_i
JumpControl: bi, jumpControl, field_6204, jumpControl, field_70767_i
PathNavigation: bq, navigation, field_6189, navigation, field_70699_by, navigation
PathNavigation: bj, navigation, field_6189, navigation, field_70699_by, navigation
GoalSelector: br, goalSelector, field_6201, goalSelector, field_70714_bg, goalSelector
GoalSelector: bk, goalSelector, field_6201, goalSelector, field_70714_bg, goalSelector
GoalSelector: bs, targetSelector, field_6185, targetSelector, field_70715_bh, targetSelector
GoalSelector: bl, targetSelector, field_6185, targetSelector, field_70715_bh, targetSelector
Sensing: bv, sensing, field_6190, visibilityCache, field_70723_bA
Sensing: bo, sensing, field_6190, visibilityCache, field_70723_bA
float[]: bt, handDropChances, field_6187, handDropChances, field_82174_bp, dropChanceHand
float[]: bm, handDropChances, field_6187, handDropChances, field_82174_bp, dropChanceHand
boolean: by, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs, canPickUpLoot
boolean: br, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs, canPickUpLoot
boolean: bz, persistenceRequired, field_6200, persistent, field_82179_bU, persistent
boolean: bs, persistenceRequired, field_6200, persistent, field_82179_bU, persistent
Entity: bD, leashHolder, field_6202, holdingEntity, field_110168_bw, leashHolder
Entity: bw, leashHolder, field_6202, holdingEntity, field_110168_bw, leashHolder
CompoundTag: bF, leashInfoTag, field_6192, leashTag, field_110170_bx
CompoundTag: by, leashInfoTag, field_6192, leashTag, field_110170_bx
float[]: bu, armorDropChances, field_6186, armorDropChances, field_184655_bs, dropChanceArmor
float[]: bn, armorDropChances, field_6186, armorDropChances, field_184655_bs, dropChanceArmor
Map<BlockPathTypes, Float>: bA, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz
Map<BlockPathTypes, Float>: bt, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz
ResourceLocation: bB, lootTable, field_6198, lootTable, field_184659_bA, lootTableKey
ResourceLocation: bu, lootTable, field_6198, lootTable, field_184659_bA, lootTableKey
long: bC, lootTableSeed, field_6184, lootTableSeed, field_184653_bB, lootTableSeed
long: bv, lootTableSeed, field_6184, lootTableSeed, field_184653_bB, lootTableSeed
NonNullList<ItemStack>: bw, handItems, field_6195, handItems, field_184656_bv
NonNullList<ItemStack>: bp, handItems, field_6195, handItems, field_184656_bv
NonNullList<ItemStack>: bx, armorItems, field_6205, armorItems, field_184657_bw
NonNullList<ItemStack>: bq, armorItems, field_6205, armorItems, field_184657_bw
int: bE, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI
int: bx, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI
BlockPos: bG, restrictCenter, field_18074, positionTarget, field_213401_bK
BlockPos: bz, restrictCenter, field_18074, positionTarget, field_213401_bK
float: bH, restrictRadius, field_18075, positionTargetRange, field_213402_bL
float: bA, restrictRadius, field_18075, positionTargetRange, field_213402_bL
Constructors
Methods
void (LivingEntity): i, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
void (): ad, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): af, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (float): r, setYya, method_5976, setUpwardSpeed, func_70657_f
void (float): u, setYya, method_5976, setUpwardSpeed, func_70657_f
void (float): n, setSpeed, method_6125, setMovementSpeed, func_70659_e
void (float): q, setSpeed, method_6125, setMovementSpeed, func_70659_e
int (): eo, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): O, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): er, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup
int (): eq, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup
int (): bL, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
int (): bO, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
boolean (): es, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF
boolean (): er, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF
void (): et, setPersistenceRequired, method_5971, setPersistent, func_110163_bv, setPersistent
void (): es, setPersistenceRequired, method_5971, setPersistent, func_110163_bv, setPersistent
boolean (): eu, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS, canPickupLoot
boolean (): et, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS, canPickupLoot
boolean (): ev, isPersistenceRequired, method_5947, isPersistent, func_104002_bU, isPersistent
boolean (): eu, isPersistenceRequired, method_5947, isPersistent, func_104002_bU, isPersistent
void (): eB, tickLeash, method_5995, updateLeash, func_110159_bB
void (): eA, tickLeash, method_5995, updateLeash, func_110159_bB
boolean (): eC, isLeashed, method_5934, isLeashed, func_110167_bD, isLeashed
boolean (): eB, isLeashed, method_5934, isLeashed, func_110167_bD, isLeashed
Entity (): eD, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE, getLeashHolder
Entity (): eC, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE, getLeashHolder
void (): eK, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF
void (): eI, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF
boolean (): eE, isNoAi, method_5987, isAiDisabled, func_175446_cd, isNoAI
boolean (): eD, isNoAi, method_5987, isAiDisabled, func_175446_cd, isNoAI
void (): eJ, resetAmbientSoundTime, method_5975, resetSoundDelay, func_241821_eG
void (): m, resetAmbientSoundTime, method_5975, resetSoundDelay, func_241821_eG
void (float): s, setXxa, method_5938, setSidewaysSpeed, func_184646_p
void (float): v, setXxa, method_5938, setSidewaysSpeed, func_184646_p
int (): ep, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE
int (): eo, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE
Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
boolean (): eF, isLeftHanded, method_5961, isLeftHanded, func_184638_cS, isLeftHanded
boolean (): eE, isLeftHanded, method_5961, isLeftHanded, func_184638_cS, isLeftHanded
void (float): q, setZza, method_5930, setForwardSpeed, func_191989_p
void (float): t, setZza, method_5930, setForwardSpeed, func_191989_p
boolean (): eH, isSunBurnTick, method_5972, isInDaylight, func_204609_dp
boolean (): eG, isSunBurnTick, method_5972, isAffectedByDaylight, func_204609_dp
int (): eq, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB
int (): ep, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB
SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
boolean (): ew, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH
boolean (): ev, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH
BlockPos (): ex, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI
BlockPos (): ew, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI
float (): ey, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ
float (): ex, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ
boolean (): eA, hasRestriction, method_18410, hasPositionTarget, func_213394_dL
boolean (): ez, hasRestriction, method_18410, hasPositionTarget, func_213394_dL
boolean (): eG, isAggressive, method_6510, isAttacking, func_213398_dR, isAggressive
boolean (): eF, isAggressive, method_6510, isAttacking, func_213398_dR, isAggressive
boolean (LivingEntity): d, canAttack, method_18395, canTarget, func_213336_c
boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c
<T extends Mob> T (EntityType<T>): b, convertTo, method_29243, method_29243, func_233656_b_
void (boolean): a, setBaby, method_7217, setBaby, func_82227_f
void (boolean): a, setBaby, method_7217, setBaby, func_82227_f, setBaby
void (): bJ, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_
void (): bM, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_
void (float): w, enchantSpawnedWeapon, method_30759, method_30759, func_241844_w
void (float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, method_30758, func_242289_a
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare
<T extends Mob> T (EntityType<T>, boolean): a, convertTo, method_29243, method_29243, func_233656_b_
1.16.1
Names
ala
aoz
net.minecraft.server.v1_15_R1.EntityInsentient
net.minecraft.server.v1_16_R1.EntityInsentient
Fields
MoveControl: bp, moveControl, field_6207, moveControl, field_70765_h, moveController
MoveControl: bo, moveControl, field_6207, moveControl, field_70765_h, moveController
JumpControl: bq, jumpControl, field_6204, jumpControl, field_70767_i
JumpControl: bp, jumpControl, field_6204, jumpControl, field_70767_i
PathNavigation: br, navigation, field_6189, navigation, field_70699_by, navigation
PathNavigation: bq, navigation, field_6189, navigation, field_70699_by, navigation
GoalSelector: bs, goalSelector, field_6201, goalSelector, field_70714_bg, goalSelector
GoalSelector: br, goalSelector, field_6201, goalSelector, field_70714_bg, goalSelector
GoalSelector: bt, targetSelector, field_6185, targetSelector, field_70715_bh, targetSelector
GoalSelector: bs, targetSelector, field_6185, targetSelector, field_70715_bh, targetSelector
Sensing: bw, sensing, field_6190, visibilityCache, field_70723_bA
Sensing: bv, sensing, field_6190, visibilityCache, field_70723_bA
float[]: bu, handDropChances, field_6187, handDropChances, field_82174_bp, dropChanceHand
float[]: bt, handDropChances, field_6187, handDropChances, field_82174_bp, dropChanceHand
boolean: bz, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs, canPickUpLoot
boolean: by, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs, canPickUpLoot
boolean: bA, persistenceRequired, field_6200, persistent, field_82179_bU, persistent
boolean: bz, persistenceRequired, field_6200, persistent, field_82179_bU, persistent
Entity: bE, leashHolder, field_6202, holdingEntity, field_110168_bw, leashHolder
Entity: bD, leashHolder, field_6202, holdingEntity, field_110168_bw, leashHolder
CompoundTag: bG, leashInfoTag, field_6192, leashTag, field_110170_bx
CompoundTag: bF, leashInfoTag, field_6192, leashTag, field_110170_bx
float[]: bv, armorDropChances, field_6186, armorDropChances, field_184655_bs, dropChanceArmor
float[]: bu, armorDropChances, field_6186, armorDropChances, field_184655_bs, dropChanceArmor
Map<BlockPathTypes, Float>: bB, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz
Map<BlockPathTypes, Float>: bA, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz
ResourceLocation: bC, lootTable, field_6198, lootTable, field_184659_bA, lootTableKey
ResourceLocation: bB, lootTable, field_6198, lootTable, field_184659_bA, lootTableKey
long: bD, lootTableSeed, field_6184, lootTableSeed, field_184653_bB, lootTableSeed
long: bC, lootTableSeed, field_6184, lootTableSeed, field_184653_bB, lootTableSeed
NonNullList<ItemStack>: bx, handItems, field_6195, handItems, field_184656_bv
NonNullList<ItemStack>: bw, handItems, field_6195, handItems, field_184656_bv
NonNullList<ItemStack>: by, armorItems, field_6205, armorItems, field_184657_bw
NonNullList<ItemStack>: bx, armorItems, field_6205, armorItems, field_184657_bw
int: bF, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI
int: bE, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI
BlockPos: bH, restrictCenter, field_18074, positionTarget, field_213401_bK
BlockPos: bG, restrictCenter, field_18074, positionTarget, field_213401_bK
float: bI, restrictRadius, field_18075, positionTargetRange, field_213402_bL
float: bH, restrictRadius, field_18075, positionTargetRange, field_213402_bL
Constructors
Methods
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
LookControl (): p, getLookControl, method_5988, getLookControl, func_70671_ap, getControllerLook
LookControl (): t, getLookControl, method_5988, getLookControl, func_70671_ap, getControllerLook
MoveControl (): r, getMoveControl, method_5962, getMoveControl, func_70605_aq, getControllerMove
MoveControl (): u, getMoveControl, method_5962, getMoveControl, func_70605_aq, getControllerMove
JumpControl (): s, getJumpControl, method_5993, getJumpControl, func_70683_ar, getControllerJump
JumpControl (): v, getJumpControl, method_5993, getJumpControl, func_70683_ar, getControllerJump
PathNavigation (): u, getNavigation, method_5942, getNavigation, func_70661_as, getNavigation
PathNavigation (): x, getNavigation, method_5942, getNavigation, func_70661_as, getNavigation
Sensing (): v, getSensing, method_5985, getVisibilityCache, func_70635_at, getEntitySenses
Sensing (): z, getSensing, method_5985, getVisibilityCache, func_70635_at, getEntitySenses
LivingEntity (): w, getTarget, method_5968, getTarget, func_70638_az, getGoalTarget
LivingEntity (): A, getTarget, method_5968, getTarget, func_70638_az, getGoalTarget
void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
void (LivingEntity): i, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
void (): z, ate, method_5983, onEatingGrass, func_70615_aA, blockEaten
void (): B, ate, method_5983, onEatingGrass, func_70615_aA, blockEaten
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
int (): A, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, func_70627_aG
int (): D, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, func_70627_aG
void (): B, playAmbientSound, method_5966, playAmbientSound, func_70642_aH
void (): F, playAmbientSound, method_5966, playAmbientSound, func_70642_aH
void (): aa, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): ad, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): D, spawnAnim, method_5990, playSpawnEffects, func_70656_aK, doSpawnEffect
void (): G, spawnAnim, method_5990, playSpawnEffects, func_70656_aK, doSpawnEffect
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (float): s, setYya, method_5976, setUpwardSpeed, func_70657_f
void (float): r, setYya, method_5976, setUpwardSpeed, func_70657_f
void (float): o, setSpeed, method_6125, setMovementSpeed, func_70659_e
void (float): n, setSpeed, method_6125, setMovementSpeed, func_70659_e
void (ItemEntity): a, pickUpItem, method_5949, loot, func_175445_a
void (ItemEntity): b, pickUpItem, method_5949, loot, func_175445_a
boolean (ItemStack): g, canHoldItem, method_5939, canPickupItem, func_175448_a
boolean (ItemStack): h, canHoldItem, method_5939, canPickupItem, func_175448_a, canPickup
void (): cy, checkDespawn, method_5982, checkDespawn, func_70623_bb, checkDespawn
void (): cH, checkDespawn, method_5982, checkDespawn, func_70623_bb, checkDespawn
void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): dT, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick
void (): N, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick
int (): dU, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): eo, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): dX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup
int (): er, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup
int (): bD, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
int (): bL, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
boolean (): dY, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF
boolean (): es, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF
void (): dZ, setPersistenceRequired, method_5971, setPersistent, func_110163_bv, setPersistent
void (): et, setPersistenceRequired, method_5971, setPersistent, func_110163_bv, setPersistent
boolean (): ea, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS, canPickupLoot
boolean (): eu, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS, canPickupLoot
void (boolean): n, setCanPickUpLoot, method_5952, setCanPickUpLoot, func_98053_h, setCanPickupLoot
void (boolean): p, setCanPickUpLoot, method_5952, setCanPickUpLoot, func_98053_h, setCanPickupLoot
boolean (): eb, isPersistenceRequired, method_5947, isPersistent, func_104002_bU, isPersistent
boolean (): ev, isPersistenceRequired, method_5947, isPersistent, func_104002_bU, isPersistent
void (): eh, tickLeash, method_5995, updateLeash, func_110159_bB
void (): eB, tickLeash, method_5995, updateLeash, func_110159_bB
boolean (): ei, isLeashed, method_5934, isLeashed, func_110167_bD, isLeashed
boolean (): eC, isLeashed, method_5934, isLeashed, func_110167_bD, isLeashed
Entity (): ej, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE, getLeashHolder
Entity (): eD, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE, getLeashHolder
void (): eo, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF
void (): eK, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF
boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
void (boolean): o, setNoAi, method_5977, setAiDisabled, func_94061_f, setNoAI
void (boolean): q, setNoAi, method_5977, setAiDisabled, func_94061_f, setNoAI
boolean (): ek, isNoAi, method_5987, isAiDisabled, func_175446_cd, isNoAI
boolean (): eE, isNoAi, method_5987, isAiDisabled, func_175446_cd, isNoAI
void (): n, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder
void (): o, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder
BodyRotationControl (): o, createBodyControl, method_5963, createBodyControl, func_184650_s
BodyRotationControl (): r, createBodyControl, method_5963, createBodyControl, func_184650_s
void (): l, resetAmbientSoundTime, method_5975, resetSoundDelay, func_175456_n
void (): eJ, resetAmbientSoundTime, method_5975, resetSoundDelay, func_241821_eG
SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
ResourceLocation (): H, getDefaultLootTable, method_5991, getLootTableId, func_184647_J, getDefaultLootTable
ResourceLocation (): J, getDefaultLootTable, method_5991, getLootTableId, func_184647_J, getDefaultLootTable
void (float): t, setXxa, method_5938, setSidewaysSpeed, func_184646_p
void (float): s, setXxa, method_5938, setSidewaysSpeed, func_184646_p
int (): dV, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE
int (): ep, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE
Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
EquipmentSlot (ItemStack): h, getEquipmentSlotForItem, method_5953, getPreferredEquipmentSlot, func_184640_d
EquipmentSlot (ItemStack): j, getEquipmentSlotForItem, method_5953, getPreferredEquipmentSlot, func_184640_d
boolean (EquipmentSlot, ItemStack): b, isValidSlotForItem, method_5935, canEquipmentSlotContain, func_184648_b
boolean (EquipmentSlot, ItemStack): c, isValidSlotForItem, method_5935, canEquipmentSlotContain, func_184648_b
void (boolean): p, setLeftHanded, method_5937, setLeftHanded, func_184641_n
void (boolean): r, setLeftHanded, method_5937, setLeftHanded, func_184641_n, setLeftHanded
boolean (): el, isLeftHanded, method_5961, isLeftHanded, func_184638_cS, isLeftHanded
boolean (): eF, isLeftHanded, method_5961, isLeftHanded, func_184638_cS, isLeftHanded
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
boolean (Player, InteractionHand): b, interact, method_5688, interact, func_184230_a
boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a
boolean (): cj, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw
boolean (): cr, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw
void (float): r, setZza, method_5930, setForwardSpeed, func_191989_p
void (float): q, setZza, method_5930, setForwardSpeed, func_191989_p
boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, func_208003_a
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k, attackEntity
boolean (): en, isSunBurnTick, method_5972, isInDaylight, func_204609_dp
boolean (): eH, isSunBurnTick, method_5972, isInDaylight, func_204609_dp
float (EquipmentSlot): d, getEquipmentDropChance, method_5929, getDropChance, func_205712_c
float (EquipmentSlot): e, getEquipmentDropChance, method_5929, getDropChance, func_205712_c
void (): F, updateControlFlags, method_20417, func_213385_F
void (): H, updateControlFlags, method_20417, updateGoalControls, func_213385_F
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
ResourceLocation (): cW, getLootTable, method_5989, getLootTable, func_213346_cF
ResourceLocation (): do, getLootTable, method_5989, getLootTable, func_213346_cF
boolean (): I, requiresCustomPersistence, method_17326, cannotDespawn, func_213392_I
boolean (): K, requiresCustomPersistence, method_17326, cannotDespawn, func_213392_I, isSpecialPersistence
void (): K, sendDebugPackets, method_18409, sendAiDebugData, func_213387_K
void (): M, sendDebugPackets, method_18409, sendAiDebugData, func_213387_K
int (): dW, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB
int (): eq, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB
boolean (): ec, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH
boolean (): ew, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH
BlockPos (): ed, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI
BlockPos (): ex, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI
float (): ee, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ
float (): ey, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ
boolean (): eg, hasRestriction, method_18410, hasPositionTarget, func_213394_dL
boolean (): eA, hasRestriction, method_18410, hasPositionTarget, func_213394_dL
void (boolean): q, setAggressive, method_19540, setAttacking, func_213395_q
void (boolean): s, setAggressive, method_19540, setAttacking, func_213395_q, setAggressive
boolean (): em, isAggressive, method_6510, isAttacking, func_213398_dR
boolean (): eG, isAggressive, method_6510, isAttacking, func_213398_dR, isAggressive
boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c
boolean (LivingEntity): d, canAttack, method_18395, canTarget, func_213336_c
boolean (Item): a, isHolding, method_18809, isHolding, func_213382_a
boolean (): J, shouldDespawnInPeaceful, method_23734, func_225511_J_
boolean (): L, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, func_225511_J_
AttributeSupplier$Builder (): p, createMobAttributes, method_26828, createMobAttributes, func_233666_p_
boolean (): q, shouldPassengersInheritMalus, method_26323, movesIndependently, func_230286_q_
boolean (BlockPathTypes): b, canCutCorner, method_29244, method_29244, func_233660_b_
boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, func_230280_a_
boolean (ItemStack): g, equipItemIfPossible, method_24523, tryEquip, func_233665_g_
void (EquipmentSlot, ItemStack): b, setItemSlotAndDropWhenKilled, method_24834, equipLootStack, func_233657_b_
void (EquipmentSlot): d, setGuaranteedDrop, method_25939, updateDropChances, func_233663_d_
boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, func_208003_a
boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320, prefersNewDamageableItem, func_233659_b_
boolean (ItemStack): i, wantsToPickUp, method_20820, canGather, func_230293_i_
InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, func_184230_a
InteractionResult (Player, InteractionHand): c, checkAndHandleImportantInteractions, method_29506, method_29506, func_233661_c_
void (Player, Mob): a, onOffspringSpawnedFromEgg, method_18249, onPlayerSpawnedChild, func_213406_a
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_
<T extends Mob> T (EntityType<T>): b, convertTo, method_29243, method_29243, func_233656_b_
void (boolean): a, setBaby, method_7217, setBaby, func_82227_f
void (Player, ItemStack, ItemStack): a, maybeDisableShield, method_24521, disablePlayerShield, func_233655_a_
void (): bJ, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_
1.15.2
Names
akx
ala
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
int (): dV, getMaxHeadYRot, method_5986, func_184649_cE
int (): dV, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE
1.15
Names
aiy
akx
net.minecraft.server.v1_14_R1.EntityInsentient
net.minecraft.server.v1_15_R1.EntityInsentient
Fields
MoveControl: bs, moveControl, field_6207, moveControl, field_70765_h, moveController
MoveControl: bp, moveControl, field_6207, moveControl, field_70765_h, moveController
JumpControl: bt, jumpControl, field_6204, jumpControl, field_70767_i
JumpControl: bq, jumpControl, field_6204, jumpControl, field_70767_i
PathNavigation: bu, navigation, field_6189, navigation, field_70699_by, navigation
PathNavigation: br, navigation, field_6189, navigation, field_70699_by, navigation
GoalSelector: bv, goalSelector, field_6201, goalSelector, field_70714_bg, goalSelector
GoalSelector: bs, goalSelector, field_6201, goalSelector, field_70714_bg, goalSelector
GoalSelector: bw, targetSelector, field_6185, targetSelector, field_70715_bh, targetSelector
GoalSelector: bt, targetSelector, field_6185, targetSelector, field_70715_bh, targetSelector
Sensing: bz, sensing, field_6190, visibilityCache, field_70723_bA
Sensing: bw, sensing, field_6190, visibilityCache, field_70723_bA
float[]: bx, handDropChances, field_6187, handDropChances, field_82174_bp, dropChanceHand
float[]: bu, handDropChances, field_6187, handDropChances, field_82174_bp, dropChanceHand
boolean: bC, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs, canPickUpLoot
boolean: bz, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs, canPickUpLoot
boolean: bD, persistenceRequired, field_6200, persistent, field_82179_bU, persistent
boolean: bA, persistenceRequired, field_6200, persistent, field_82179_bU, persistent
Entity: bH, leashHolder, field_6202, holdingEntity, field_110168_bw, leashHolder
Entity: bE, leashHolder, field_6202, holdingEntity, field_110168_bw, leashHolder
CompoundTag: bJ, leashInfoTag, field_6192, leashTag, field_110170_bx
CompoundTag: bG, leashInfoTag, field_6192, leashTag, field_110170_bx
float[]: by, armorDropChances, field_6186, armorDropChances, field_184655_bs, dropChanceArmor
float[]: bv, armorDropChances, field_6186, armorDropChances, field_184655_bs, dropChanceArmor
Map<BlockPathTypes, Float>: bE, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz
Map<BlockPathTypes, Float>: bB, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz
ResourceLocation: bF, lootTable, field_6198, lootTable, field_184659_bA, lootTableKey
ResourceLocation: bC, lootTable, field_6198, lootTable, field_184659_bA, lootTableKey
long: bG, lootTableSeed, field_6184, lootTableSeed, field_184653_bB, lootTableSeed
long: bD, lootTableSeed, field_6184, lootTableSeed, field_184653_bB, lootTableSeed
NonNullList<ItemStack>: bA, handItems, field_6195, handItems, field_184656_bv
NonNullList<ItemStack>: bx, handItems, field_6195, handItems, field_184656_bv
NonNullList<ItemStack>: bB, armorItems, field_6205, armorItems, field_184657_bw
NonNullList<ItemStack>: by, armorItems, field_6205, armorItems, field_184657_bw
int: bI, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI
int: bF, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI
BlockPos: bK, restrictCenter, field_18074, positionTarget, field_213401_bK
BlockPos: bH, restrictCenter, field_18074, positionTarget, field_213401_bK
float: bL, restrictRadius, field_18075, positionTargetRange, field_213402_bL
float: bI, restrictRadius, field_18075, positionTargetRange, field_213402_bL
Constructors
Methods
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
void (LivingEntity): g, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f
float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f
void (): J, checkDespawn, method_5982, checkDespawn, func_70623_bb, checkDespawn
void (): cy, checkDespawn, method_5982, checkDespawn, func_70623_bb, checkDespawn
void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): L, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick
void (): dT, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick
int (): M, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): dU, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): dC, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl
int (): dX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup
int (): bv, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
int (): bD, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
boolean (): dD, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF
boolean (): dY, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF
void (): dE, setPersistenceRequired, method_5971, setPersistent, func_110163_bv, setPersistent
void (): dZ, setPersistenceRequired, method_5971, setPersistent, func_110163_bv, setPersistent
boolean (): dF, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS, canPickupLoot
boolean (): ea, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS, canPickupLoot
boolean (): dG, isPersistenceRequired, method_5947, isPersistent, func_104002_bU, isPersistent
boolean (): eb, isPersistenceRequired, method_5947, isPersistent, func_104002_bU, isPersistent
void (): dM, tickLeash, method_5995, updateLeash, func_110159_bB
void (): eh, tickLeash, method_5995, updateLeash, func_110159_bB
boolean (): dN, isLeashed, method_5934, isLeashed, func_110167_bD, isLeashed
boolean (): ei, isLeashed, method_5934, isLeashed, func_110167_bD, isLeashed
Entity (): dO, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE, getLeashHolder
Entity (): ej, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE, getLeashHolder
void (): dT, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF
void (): eo, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF
boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): dP, isNoAi, method_5987, isAiDisabled, func_175446_cd, isNoAI
boolean (): ek, isNoAi, method_5987, isAiDisabled, func_175446_cd, isNoAI
int (): dA, getMaxHeadYRot, method_5986, func_184649_cE
int (): dV, getMaxHeadYRot, method_5986, func_184649_cE
Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
boolean (): dQ, isLeftHanded, method_5961, isLeftHanded, func_184638_cS, isLeftHanded
boolean (): el, isLeftHanded, method_5961, isLeftHanded, func_184638_cS, isLeftHanded
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
boolean (): ca, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw
boolean (): cj, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (): dS, isSunBurnTick, method_5972, isInDaylight, func_204609_dp
boolean (): en, isSunBurnTick, method_5972, isInDaylight, func_204609_dp
ResourceLocation (): cG, getLootTable, method_5989, getLootTable, func_213346_cF
ResourceLocation (): cW, getLootTable, method_5989, getLootTable, func_213346_cF
boolean (double): c, removeWhenFarAway, method_5974, canImmediatelyDespawn, func_213397_c, isTypeNotPersistent
boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, func_213397_c, isTypeNotPersistent
int (): dB, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB
int (): dW, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB
boolean (): dH, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH
boolean (): ec, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH
BlockPos (): dI, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI
BlockPos (): ed, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI
float (): dJ, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ
float (): ee, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ
boolean (): dL, hasRestriction, method_18410, hasPositionTarget, func_213394_dL
boolean (): eg, hasRestriction, method_18410, hasPositionTarget, func_213394_dL
boolean (): dR, isAggressive, method_6510, isAttacking, func_213398_dR
boolean (): em, isAggressive, method_6510, isAttacking, func_213398_dR
boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, func_223315_a
boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, canMobSpawn, func_223315_a
boolean (): J, shouldDespawnInPeaceful, method_23734, func_225511_J_
1.14.4
Names
aiv
aiy
net.minecraft.world.entity.Mob
Fields
int: e, field_6191, ambientSoundChance, field_70757_a
int: e, ambientSoundTime, field_6191, ambientSoundChance, field_70757_a
int: f, field_6194, experiencePoints, field_70728_aV
int: f, xpReward, field_6194, experiencePoints, field_70728_aV
ControllerLook: g, field_6206, lookControl, field_70749_g, lookController
LookControl: g, lookControl, field_6206, lookControl, field_70749_g, lookController
ControllerMove: bs, field_6207, moveControl, field_70765_h, moveController
MoveControl: bs, moveControl, field_6207, moveControl, field_70765_h, moveController
ControllerJump: bt, field_6204, jumpControl, field_70767_i
JumpControl: bt, jumpControl, field_6204, jumpControl, field_70767_i
EntityAIBodyControl: c, field_6188, bodyControl, field_70762_j
BodyRotationControl: c, bodyRotationControl, field_6188, bodyControl, field_70762_j
NavigationAbstract: bu, field_6189, navigation, field_70699_by, navigation
PathNavigation: bu, navigation, field_6189, navigation, field_70699_by, navigation
PathfinderGoalSelector: bv, field_6201, goalSelector, field_70714_bg, goalSelector
GoalSelector: bv, goalSelector, field_6201, goalSelector, field_70714_bg, goalSelector
PathfinderGoalSelector: bw, field_6185, targetSelector, field_70715_bh, targetSelector
GoalSelector: bw, targetSelector, field_6185, targetSelector, field_70715_bh, targetSelector
EntityLiving: d, field_6199, target, field_70696_bz, goalTarget
LivingEntity: d, target, field_6199, target, field_70696_bz, goalTarget
EntitySenses: bz, field_6190, visibilityCache, field_70723_bA
Sensing: bz, sensing, field_6190, visibilityCache, field_70723_bA
float[]: bx, field_6187, handDropChances, field_82174_bp, dropChanceHand
float[]: bx, handDropChances, field_6187, handDropChances, field_82174_bp, dropChanceHand
boolean: bC, field_6203, pickUpLoot, field_82172_bs, canPickUpLoot
boolean: bC, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs, canPickUpLoot
boolean: bD, field_6200, persistent, field_82179_bU, persistent
boolean: bD, persistenceRequired, field_6200, persistent, field_82179_bU, persistent
Entity: bH, field_6202, holdingEntity, field_110168_bw, leashHolder
Entity: bH, leashHolder, field_6202, holdingEntity, field_110168_bw, leashHolder
NBTTagCompound: bJ, field_6192, leashTag, field_110170_bx
CompoundTag: bJ, leashInfoTag, field_6192, leashTag, field_110170_bx
DataWatcherObject<Byte>: b, field_6193, MOB_FLAGS, field_184654_a
EntityDataAccessor<Byte>: b, DATA_MOB_FLAGS_ID, field_6193, MOB_FLAGS, field_184654_a
float[]: by, field_6186, armorDropChances, field_184655_bs, dropChanceArmor
float[]: by, armorDropChances, field_6186, armorDropChances, field_184655_bs, dropChanceArmor
Map<PathType, Float>: bE, field_6196, pathNodeTypeWeights, field_184658_bz
Map<BlockPathTypes, Float>: bE, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz
MinecraftKey: bF, field_6198, lootTable, field_184659_bA, lootTableKey
ResourceLocation: bF, lootTable, field_6198, lootTable, field_184659_bA, lootTableKey
long: bG, field_6184, lootTableSeed, field_184653_bB, lootTableSeed
long: bG, lootTableSeed, field_6184, lootTableSeed, field_184653_bB, lootTableSeed
NonNullList<ItemStack>: bA, field_6195, handItems, field_184656_bv
NonNullList<ItemStack>: bA, handItems, field_6195, handItems, field_184656_bv
NonNullList<ItemStack>: bB, field_6205, armorItems, field_184657_bw
NonNullList<ItemStack>: bB, armorItems, field_6205, armorItems, field_184657_bw
int: bI, field_18279, holdingEntityId, field_213400_bI
int: bI, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI
BlockPosition: bK, field_18074, walkTarget, field_213401_bK
BlockPos: bK, restrictCenter, field_18074, positionTarget, field_213401_bK
float: bL, field_18075, walkTargetRange, field_213402_bL
float: bL, restrictRadius, field_18075, positionTargetRange, field_213402_bL
Constructors
Methods
void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
NavigationAbstract (World): b, method_5965, createNavigation, func_175447_b
PathNavigation (Level): b, createNavigation, method_5965, createNavigation, func_175447_b
ControllerLook (): p, method_5988, getLookControl, func_70671_ap, getControllerLook
LookControl (): p, getLookControl, method_5988, getLookControl, func_70671_ap, getControllerLook
ControllerMove (): r, method_5962, getMoveControl, func_70605_aq, getControllerMove
MoveControl (): r, getMoveControl, method_5962, getMoveControl, func_70605_aq, getControllerMove
ControllerJump (): s, method_5993, getJumpControl, func_70683_ar, getControllerJump
JumpControl (): s, getJumpControl, method_5993, getJumpControl, func_70683_ar, getControllerJump
NavigationAbstract (): u, method_5942, getNavigation, func_70661_as, getNavigation
PathNavigation (): u, getNavigation, method_5942, getNavigation, func_70661_as, getNavigation
EntitySenses (): v, method_5985, getVisibilityCache, func_70635_at, getEntitySenses
Sensing (): v, getSensing, method_5985, getVisibilityCache, func_70635_at, getEntitySenses
EntityLiving (): w, method_5968, getTarget, func_70638_az, getGoalTarget
LivingEntity (): w, getTarget, method_5968, getTarget, func_70638_az, getGoalTarget
void (EntityLiving): g, method_5980, setTarget, func_70624_b, setGoalTarget
void (LivingEntity): g, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
void (): z, method_5983, onEatingGrass, func_70615_aA, blockEaten
void (): z, ate, method_5983, onEatingGrass, func_70615_aA, blockEaten
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
int (): A, method_5970, getMinAmbientSoundDelay, func_70627_aG
int (): A, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, func_70627_aG
void (): B, method_5966, playAmbientSound, func_70642_aH
void (): B, playAmbientSound, method_5966, playAmbientSound, func_70642_aH
void (): aa, method_5670, baseTick, func_70030_z, entityBaseTick
void (): aa, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
int (EntityHuman): d, method_6110, getCurrentExperience, func_70693_a, getExpValue
int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a, getExpValue
void (): D, method_5990, playSpawnEffects, func_70656_aK, doSpawnEffect
void (): D, spawnAnim, method_5990, playSpawnEffects, func_70656_aK, doSpawnEffect
void (): h, method_5773, tick, func_70071_h_, tick
void (): h, tick, method_5773, tick, func_70071_h_, tick
float (float, float): e, method_6031, method_6031, func_110146_f
float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (float): s, method_5976, setUpwardSpeed, func_70657_f
void (float): s, setYya, method_5976, setUpwardSpeed, func_70657_f
void (float): o, method_6125, setMovementSpeed, func_70659_e
void (float): o, setSpeed, method_6125, setMovementSpeed, func_70659_e
void (): k, method_6007, tickMovement, func_70636_d, movementTick
void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick
void (EntityItem): a, method_5949, loot, func_175445_a
void (ItemEntity): a, pickUpItem, method_5949, loot, func_175445_a
boolean (ItemStack): g, method_5939, canPickupItem, func_175448_a
boolean (ItemStack): g, canHoldItem, method_5939, canPickupItem, func_175448_a
void (): J, method_5982, checkDespawn, func_70623_bb, checkDespawn
void (): J, checkDespawn, method_5982, checkDespawn, func_70623_bb, checkDespawn
void (): dc, method_6023, tickNewAi, func_70626_be, doTick
void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): L, method_5958, mobTick, func_70619_bc, mobTick
void (): L, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick
int (): M, method_5978, getLookPitchSpeed, func_70646_bf
int (): M, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
void (Entity, float, float): a, method_5951, lookAtEntity, func_70625_a
void (Entity, float, float): a, lookAt, method_5951, lookAtEntity, func_70625_a
float (float, float, float): a, method_5960, changeAngle, func_70663_b
float (float, float, float): a, rotlerp, method_5960, changeAngle, func_70663_b
int (): dD, method_5945, getLimitPerChunk, func_70641_bl
int (): dC, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl
int (): bv, method_5850, getSafeFallDistance, func_82143_as
int (): bv, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
void (DifficultyDamageScaler): a, method_5964, initEquipment, func_180481_a
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a
void (DifficultyDamageScaler): b, method_5984, updateEnchantments, func_180483_b
void (DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, func_180483_b
boolean (): dE, method_5956, canBeControlledByRider, func_82171_bF
boolean (): dD, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF
void (): dF, method_5971, setPersistent, func_110163_bv, setPersistent
void (): dE, setPersistenceRequired, method_5971, setPersistent, func_110163_bv, setPersistent
boolean (): dG, method_5936, canPickUpLoot, func_98052_bS, canPickupLoot
boolean (): dF, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS, canPickupLoot
void (boolean): n, method_5952, setCanPickUpLoot, func_98053_h, setCanPickupLoot
void (boolean): n, setCanPickUpLoot, method_5952, setCanPickUpLoot, func_98053_h, setCanPickupLoot
boolean (): dH, method_5947, isPersistent, func_104002_bU, isPersistent
boolean (): dG, isPersistenceRequired, method_5947, isPersistent, func_104002_bU, isPersistent
void (): dN, method_5995, updateLeash, func_110159_bB
void (): dM, tickLeash, method_5995, updateLeash, func_110159_bB
void (boolean, boolean): a, method_5932, detachLeash, func_110160_i, unleash
void (boolean, boolean): a, dropLeash, method_5932, detachLeash, func_110160_i, unleash
boolean (): dO, method_5934, isLeashed, func_110167_bD, isLeashed
boolean (): dN, isLeashed, method_5934, isLeashed, func_110167_bD, isLeashed
Entity (): dP, method_5933, getHoldingEntity, func_110166_bE, getLeashHolder
Entity (): dO, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE, getLeashHolder
void (Entity, boolean): b, method_5954, attachLeash, func_110162_b, setLeashHolder
void (Entity, boolean): b, setLeashedTo, method_5954, attachLeash, func_110162_b, setLeashHolder
void (): dU, method_5940, deserializeLeashTag, func_110165_bF
void (): dT, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF
boolean (int, ItemStack): a_, method_5758, equip, func_174820_d
boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d
boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
void (boolean): o, method_5977, setAiDisabled, func_94061_f, setNoAI
void (boolean): o, setNoAi, method_5977, setAiDisabled, func_94061_f, setNoAI
boolean (): dQ, method_5987, isAiDisabled, func_175446_cd, isNoAI
boolean (): dP, isNoAi, method_5987, isAiDisabled, func_175446_cd, isNoAI
void (byte): a, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (): n, method_5959, initGoals, func_184651_r, initPathfinder
void (): n, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder
float (PathType): a, method_5944, getPathNodeTypeWeight, func_184643_a
float (BlockPathTypes): a, getPathfindingMalus, method_5944, getPathfindingPenalty, func_184643_a
void (PathType, float): a, method_5941, setPathNodeTypeWeight, func_184644_a
void (BlockPathTypes, float): a, setPathfindingMalus, method_5941, setPathfindingPenalty, func_184644_a
EntityAIBodyControl (): o, method_5963, createBodyControl, func_184650_s
BodyRotationControl (): o, createBodyControl, method_5963, createBodyControl, func_184650_s
void (DamageSource): c, method_6013, playHurtSound, func_184581_c
void (DamageSource): c, playHurtSound, method_6013, playHurtSound, func_184581_c
void (): l, method_5975, resetSoundDelay, func_175456_n
void (): l, resetAmbientSoundTime, method_5975, resetSoundDelay, func_175456_n
SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
MinecraftKey (): H, method_5991, getLootTableId, func_184647_J, getDefaultLootTable
ResourceLocation (): H, getDefaultLootTable, method_5991, getLootTableId, func_184647_J, getDefaultLootTable
void (float): t, method_5938, setSidewaysSpeed, func_184646_p
void (float): t, setXxa, method_5938, setSidewaysSpeed, func_184646_p
int (): dB, method_5986, method_5986, func_184649_cE
int (): dA, getMaxHeadYRot, method_5986, func_184649_cE
Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setSlot
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot
EnumItemSlot (ItemStack): h, method_5953, getPreferredEquipmentSlot, func_184640_d
EquipmentSlot (ItemStack): h, getEquipmentSlotForItem, method_5953, getPreferredEquipmentSlot, func_184640_d
Item (EnumItemSlot, int): a, method_5948, getEquipmentForSlot, func_184636_a
Item (EquipmentSlot, int): a, getEquipmentForSlot, method_5948, getEquipmentForSlot, func_184636_a
void (EnumItemSlot, float): a, method_5946, setEquipmentDropChance, func_184642_a
void (EquipmentSlot, float): a, setDropChance, method_5946, setEquipmentDropChance, func_184642_a
boolean (EntityHuman): a, method_5931, canBeLeashedBy, func_184652_a
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, func_184652_a
boolean (Entity, boolean): a, method_5873, startRiding, func_184205_a
boolean (Entity, boolean): a, startRiding, method_5873, startRiding, func_184205_a
boolean (EnumItemSlot, ItemStack): b, method_5935, canEquipmentSlotContain, func_184648_b
boolean (EquipmentSlot, ItemStack): b, isValidSlotForItem, method_5935, canEquipmentSlotContain, func_184648_b
void (boolean): p, method_5937, setLeftHanded, func_184641_n
void (boolean): p, setLeftHanded, method_5937, setLeftHanded, func_184641_n
boolean (): dR, method_5961, isLeftHanded, func_184638_cS, isLeftHanded
boolean (): dQ, isLeftHanded, method_5961, isLeftHanded, func_184638_cS, isLeftHanded
EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
boolean (EntityHuman, EnumHand): b, method_5688, interact, func_184230_a
boolean (Player, InteractionHand): b, interact, method_5688, interact, func_184230_a
boolean (EntityHuman, EnumHand): a, method_5992, interactMob, func_184645_a
boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a
boolean (): ca, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw
boolean (): ca, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw
void (float): r, method_5930, setForwardSpeed, func_191989_p
void (float): r, setZza, method_5930, setForwardSpeed, func_191989_p
boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, isBetterItemFor, func_208003_a
boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, func_208003_a
boolean (IWorldReader): a, method_5957, canSpawn, func_205019_a
boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, func_205019_a
boolean (int): c, method_5969, spawnsTooManyForEachTry, func_204209_c
boolean (int): c, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, func_204209_c
boolean (Entity): C, method_6121, tryAttack, func_70652_k
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (): dT, method_5972, isInDaylight, func_204609_dp
boolean (): dS, isSunBurnTick, method_5972, isInDaylight, func_204609_dp
void (Tag<FluidType>): c, method_6010, swimUpward, func_180466_bG
void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, func_180466_bG
float (EnumItemSlot): d, method_5929, getDropChance, func_205712_c
float (EquipmentSlot): d, getEquipmentDropChance, method_5929, getDropChance, func_205712_c
boolean (EntityTypes<?>): a, method_5973, canTarget, func_213358_a
boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, func_213358_a
void (): F, method_20417, method_20417, func_213385_F
void (): F, updateControlFlags, method_20417, func_213385_F
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (DamageSource, boolean): a, method_16077, dropLoot, func_213354_a
void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, func_213354_a
LootTableInfo$Builder (boolean, DamageSource): a, method_16079, getLootContextBuilder, func_213363_a
LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, func_213363_a
MinecraftKey (): cG, method_5989, getLootTable, func_213346_cF
ResourceLocation (): cG, getLootTable, method_5989, getLootTable, func_213346_cF
boolean (double): c, method_5974, canImmediatelyDespawn, func_213397_c, isTypeNotPersistent
boolean (double): c, removeWhenFarAway, method_5974, canImmediatelyDespawn, func_213397_c, isTypeNotPersistent
boolean (): I, method_17326, cannotDespawn, func_213392_I
boolean (): I, requiresCustomPersistence, method_17326, cannotDespawn, func_213392_I
void (): K, method_18409, sendAiDebugData, func_213387_K
void (): K, sendDebugPackets, method_18409, sendAiDebugData, func_213387_K
int (): dC, method_20240, getLookYawSpeed, func_213396_dB
int (): dB, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB
boolean (GeneratorAccess, EnumMobSpawn): a, method_5979, canSpawn, func_213380_a
boolean (LevelAccessor, MobSpawnType): a, checkSpawnRules, method_5979, canSpawn, func_213380_a
void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a, dropDeathLoot
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a, dropDeathLoot
GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, initialize, func_213386_a, prepare
SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
boolean (): dI, method_18411, isInWalkTargetRange, func_213383_dH
boolean (): dH, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH
boolean (BlockPosition): a, method_18407, isInWalkTargetRange, func_213389_a
boolean (BlockPos): a, isWithinRestriction, method_18407, isInWalkTargetRange, func_213389_a
void (BlockPosition, int): a, method_18408, setWalkTarget, func_213390_a
void (BlockPos, int): a, restrictTo, method_18408, setPositionTarget, func_213390_a
BlockPosition (): dJ, method_18412, getWalkTarget, func_213384_dI
BlockPos (): dI, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI
float (): dK, method_18413, getWalkTargetRange, func_213391_dJ
float (): dJ, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ
boolean (): dM, method_18410, hasWalkTargetRange, func_213394_dL
boolean (): dL, hasRestriction, method_18410, hasPositionTarget, func_213394_dL
void (boolean): q, method_19540, setAttacking, func_213395_q
void (boolean): q, setAggressive, method_19540, setAttacking, func_213395_q
boolean (): dS, method_6510, isAttacking, func_213398_dR
boolean (): dR, isAggressive, method_6510, isAttacking, func_213398_dR
boolean (EntityLiving): c, method_18395, canTarget, func_213336_c
boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c
boolean (Item): a, method_18809, isHolding, func_213382_a
boolean (Item): a, isHolding, method_18809, isHolding, func_213382_a
void (int): d, method_18810, setHoldingEntityId, func_213381_d
void (int): d, setDelayedLeashHolderId, method_18810, setHoldingEntityId, func_213381_d
boolean (EntityTypes<? extends EntityInsentient>, GeneratorAccess, EnumMobSpawn, BlockPosition, Random): a, method_20636, method_20636, func_223315_a
boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, func_223315_a
1.14.3
Names
ais
aiv
net.minecraft.entity.mob.MobEntity
Fields
int: e, field_6191, field_70757_a
int: e, field_6191, ambientSoundChance, field_70757_a
int: f, field_6194, field_70728_aV
int: f, field_6194, experiencePoints, field_70728_aV
ControllerLook: g, field_6206, field_70749_g, lookController
ControllerLook: g, field_6206, lookControl, field_70749_g, lookController
ControllerMove: bs, field_6207, field_70765_h, moveController
ControllerMove: bs, field_6207, moveControl, field_70765_h, moveController
ControllerJump: bt, field_6204, field_70767_i
ControllerJump: bt, field_6204, jumpControl, field_70767_i
EntityAIBodyControl: c, field_6188, field_70762_j
EntityAIBodyControl: c, field_6188, bodyControl, field_70762_j
NavigationAbstract: bu, field_6189, field_70699_by, navigation
NavigationAbstract: bu, field_6189, navigation, field_70699_by, navigation
PathfinderGoalSelector: bv, field_6201, field_70714_bg, goalSelector
PathfinderGoalSelector: bv, field_6201, goalSelector, field_70714_bg, goalSelector
PathfinderGoalSelector: bw, field_6185, field_70715_bh, targetSelector
PathfinderGoalSelector: bw, field_6185, targetSelector, field_70715_bh, targetSelector
EntityLiving: d, field_6199, field_70696_bz, goalTarget
EntityLiving: d, field_6199, target, field_70696_bz, goalTarget
EntitySenses: bz, field_6190, field_70723_bA
EntitySenses: bz, field_6190, visibilityCache, field_70723_bA
float[]: bx, field_6187, field_82174_bp, dropChanceHand
float[]: bx, field_6187, handDropChances, field_82174_bp, dropChanceHand
boolean: bC, field_6203, field_82172_bs, canPickUpLoot
boolean: bC, field_6203, pickUpLoot, field_82172_bs, canPickUpLoot
boolean: bD, field_6200, field_82179_bU, persistent
boolean: bD, field_6200, persistent, field_82179_bU, persistent
Entity: bH, field_6202, field_110168_bw, leashHolder
Entity: bH, field_6202, holdingEntity, field_110168_bw, leashHolder
NBTTagCompound: bJ, field_6192, field_110170_bx
NBTTagCompound: bJ, field_6192, leashTag, field_110170_bx
DataWatcherObject<Byte>: b, field_6193, field_184654_a
DataWatcherObject<Byte>: b, field_6193, MOB_FLAGS, field_184654_a
float[]: by, field_6186, field_184655_bs, dropChanceArmor
float[]: by, field_6186, armorDropChances, field_184655_bs, dropChanceArmor
Map<PathType, Float>: bE, field_6196, field_184658_bz
Map<PathType, Float>: bE, field_6196, pathNodeTypeWeights, field_184658_bz
MinecraftKey: bF, field_6198, field_184659_bA, lootTableKey
MinecraftKey: bF, field_6198, lootTable, field_184659_bA, lootTableKey
long: bG, field_6184, field_184653_bB, lootTableSeed
long: bG, field_6184, lootTableSeed, field_184653_bB, lootTableSeed
NonNullList<ItemStack>: bA, field_6195, field_184656_bv
NonNullList<ItemStack>: bA, field_6195, handItems, field_184656_bv
NonNullList<ItemStack>: bB, field_6205, field_184657_bw
NonNullList<ItemStack>: bB, field_6205, armorItems, field_184657_bw
int: bI, field_18279, field_213400_bI
int: bI, field_18279, holdingEntityId, field_213400_bI
BlockPosition: bK, field_18074, field_213401_bK
BlockPosition: bK, field_18074, walkTarget, field_213401_bK
float: bL, field_18075, field_213402_bL
float: bL, field_18075, walkTargetRange, field_213402_bL
Constructors
Methods
void (): ck, method_6001, func_110147_ax, initAttributes
void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes
NavigationAbstract (World): b, method_5965, func_175447_b
NavigationAbstract (World): b, method_5965, createNavigation, func_175447_b
ControllerLook (): p, method_5988, func_70671_ap, getControllerLook
ControllerLook (): p, method_5988, getLookControl, func_70671_ap, getControllerLook
ControllerMove (): r, method_5962, func_70605_aq, getControllerMove
ControllerMove (): r, method_5962, getMoveControl, func_70605_aq, getControllerMove
ControllerJump (): s, method_5993, func_70683_ar, getControllerJump
ControllerJump (): s, method_5993, getJumpControl, func_70683_ar, getControllerJump
NavigationAbstract (): u, method_5942, func_70661_as, getNavigation
NavigationAbstract (): u, method_5942, getNavigation, func_70661_as, getNavigation
EntitySenses (): v, method_5985, func_70635_at, getEntitySenses
EntitySenses (): v, method_5985, getVisibilityCache, func_70635_at, getEntitySenses
EntityLiving (): w, method_5968, func_70638_az, getGoalTarget
EntityLiving (): w, method_5968, getTarget, func_70638_az, getGoalTarget
void (EntityLiving): g, method_5980, func_70624_b, setGoalTarget
void (EntityLiving): g, method_5980, setTarget, func_70624_b, setGoalTarget
void (): z, method_5983, func_70615_aA, blockEaten
void (): z, method_5983, onEatingGrass, func_70615_aA, blockEaten
void (): u_, method_5693, func_70088_a, initDatawatcher
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
int (): A, method_5970, func_70627_aG
int (): A, method_5970, getMinAmbientSoundDelay, func_70627_aG
void (): B, method_5966, func_70642_aH
void (): B, method_5966, playAmbientSound, func_70642_aH
void (): aa, method_5670, func_70030_z, entityBaseTick
void (): aa, method_5670, baseTick, func_70030_z, entityBaseTick
int (EntityHuman): d, method_6110, func_70693_a, getExpValue
int (EntityHuman): d, method_6110, getCurrentExperience, func_70693_a, getExpValue
void (): D, method_5990, func_70656_aK, doSpawnEffect
void (): D, method_5990, playSpawnEffects, func_70656_aK, doSpawnEffect
void (): h, method_5773, func_70071_h_, tick
void (): h, method_5773, tick, func_70071_h_, tick
float (float, float): e, method_6031, func_110146_f
float (float, float): e, method_6031, method_6031, func_110146_f
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (float): s, method_5976, func_70657_f
void (float): s, method_5976, setUpwardSpeed, func_70657_f
void (float): o, method_6125, func_70659_e
void (float): o, method_6125, setMovementSpeed, func_70659_e
void (): k, method_6007, func_70636_d, movementTick
void (): k, method_6007, tickMovement, func_70636_d, movementTick
void (EntityItem): a, method_5949, func_175445_a
void (EntityItem): a, method_5949, loot, func_175445_a
boolean (ItemStack): g, method_5939, func_175448_a
boolean (ItemStack): g, method_5939, canPickupItem, func_175448_a
void (): J, method_5982, func_70623_bb, checkDespawn
void (): J, method_5982, checkDespawn, func_70623_bb, checkDespawn
void (): db, method_6023, func_70626_be, doTick
void (): dc, method_6023, tickNewAi, func_70626_be, doTick
void (): L, method_5958, func_70619_bc, mobTick
void (): L, method_5958, mobTick, func_70619_bc, mobTick
int (): M, method_5978, func_70646_bf
int (): M, method_5978, getLookPitchSpeed, func_70646_bf
void (Entity, float, float): a, method_5951, func_70625_a
void (Entity, float, float): a, method_5951, lookAtEntity, func_70625_a
float (float, float, float): a, method_5960, func_70663_b
float (float, float, float): a, method_5960, changeAngle, func_70663_b
int (): dC, method_5945, func_70641_bl
int (): dD, method_5945, getLimitPerChunk, func_70641_bl
int (): bu, method_5850, func_82143_as
int (): bv, method_5850, getSafeFallDistance, func_82143_as
void (DifficultyDamageScaler): a, method_5964, func_180481_a
void (DifficultyDamageScaler): a, method_5964, initEquipment, func_180481_a
void (DifficultyDamageScaler): b, method_5984, func_180483_b
void (DifficultyDamageScaler): b, method_5984, updateEnchantments, func_180483_b
boolean (): dD, method_5956, func_82171_bF
boolean (): dE, method_5956, canBeControlledByRider, func_82171_bF
void (): dE, method_5971, func_110163_bv, setPersistent
void (): dF, method_5971, setPersistent, func_110163_bv, setPersistent
boolean (): dF, method_5936, func_98052_bS, canPickupLoot
boolean (): dG, method_5936, canPickUpLoot, func_98052_bS, canPickupLoot
void (boolean): n, method_5952, func_98053_h, setCanPickupLoot
void (boolean): n, method_5952, setCanPickUpLoot, func_98053_h, setCanPickupLoot
boolean (): dG, method_5947, func_104002_bU, isPersistent
boolean (): dH, method_5947, isPersistent, func_104002_bU, isPersistent
void (): dM, method_5995, func_110159_bB
void (): dN, method_5995, updateLeash, func_110159_bB
void (boolean, boolean): a, method_5932, func_110160_i, unleash
void (boolean, boolean): a, method_5932, detachLeash, func_110160_i, unleash
boolean (): dN, method_5934, func_110167_bD, isLeashed
boolean (): dO, method_5934, isLeashed, func_110167_bD, isLeashed
Entity (): dO, method_5933, func_110166_bE, getLeashHolder
Entity (): dP, method_5933, getHoldingEntity, func_110166_bE, getLeashHolder
void (Entity, boolean): b, method_5954, func_110162_b, setLeashHolder
void (Entity, boolean): b, method_5954, attachLeash, func_110162_b, setLeashHolder
void (): dT, method_5940, func_110165_bF
void (): dU, method_5940, deserializeLeashTag, func_110165_bF
boolean (int, ItemStack): a_, method_5758, func_174820_d
boolean (int, ItemStack): a_, method_5758, equip, func_174820_d
boolean (): de, method_6034, func_70613_aW
boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW
void (boolean): o, method_5977, func_94061_f, setNoAI
void (boolean): o, method_5977, setAiDisabled, func_94061_f, setNoAI
boolean (): dP, method_5987, func_175446_cd, isNoAI
boolean (): dQ, method_5987, isAiDisabled, func_175446_cd, isNoAI
void (byte): a, method_5711, func_70103_a
void (byte): a, method_5711, handleStatus, func_70103_a
void (): n, method_5959, func_184651_r, initPathfinder
void (): n, method_5959, initGoals, func_184651_r, initPathfinder
float (PathType): a, method_5944, func_184643_a
float (PathType): a, method_5944, getPathNodeTypeWeight, func_184643_a
void (PathType, float): a, method_5941, func_184644_a
void (PathType, float): a, method_5941, setPathNodeTypeWeight, func_184644_a
EntityAIBodyControl (): o, method_5963, func_184650_s
EntityAIBodyControl (): o, method_5963, createBodyControl, func_184650_s
void (DamageSource): c, method_6013, func_184581_c
void (DamageSource): c, method_6013, playHurtSound, func_184581_c
void (): l, method_5975, func_175456_n
void (): l, method_5975, resetSoundDelay, func_175456_n
SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient
SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
MinecraftKey (): H, method_5991, func_184647_J, getDefaultLootTable
MinecraftKey (): H, method_5991, getLootTableId, func_184647_J, getDefaultLootTable
void (float): t, method_5938, func_184646_p
void (float): t, method_5938, setSidewaysSpeed, func_184646_p
int (): dA, method_5986, func_184649_cE
int (): dB, method_5986, method_5986, func_184649_cE
Iterable<ItemStack> (): aY, method_5877, func_184214_aD
Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setSlot
void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setSlot
EnumItemSlot (ItemStack): h, method_5953, func_184640_d
EnumItemSlot (ItemStack): h, method_5953, getPreferredEquipmentSlot, func_184640_d
Item (EnumItemSlot, int): a, method_5948, func_184636_a
Item (EnumItemSlot, int): a, method_5948, getEquipmentForSlot, func_184636_a
void (EnumItemSlot, float): a, method_5946, func_184642_a
void (EnumItemSlot, float): a, method_5946, setEquipmentDropChance, func_184642_a
boolean (EntityHuman): a, method_5931, func_184652_a
boolean (EntityHuman): a, method_5931, canBeLeashedBy, func_184652_a
boolean (Entity, boolean): a, method_5873, func_184205_a
boolean (Entity, boolean): a, method_5873, startRiding, func_184205_a
boolean (EnumItemSlot, ItemStack): b, method_5935, func_184648_b
boolean (EnumItemSlot, ItemStack): b, method_5935, canEquipmentSlotContain, func_184648_b
void (boolean): p, method_5937, func_184641_n
void (boolean): p, method_5937, setLeftHanded, func_184641_n
boolean (): dQ, method_5961, func_184638_cS, isLeftHanded
boolean (): dR, method_5961, isLeftHanded, func_184638_cS, isLeftHanded
EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand
EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand
boolean (EntityHuman, EnumHand): b, method_5688, func_184230_a
boolean (EntityHuman, EnumHand): b, method_5688, interact, func_184230_a
boolean (EntityHuman, EnumHand): a, method_5992, func_184645_a
boolean (EntityHuman, EnumHand): a, method_5992, interactMob, func_184645_a
boolean (): bZ, method_5787, func_184186_bw
boolean (): ca, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw
void (float): r, method_5930, func_191989_p
void (float): r, method_5930, setForwardSpeed, func_191989_p
boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, func_208003_a
boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, isBetterItemFor, func_208003_a
boolean (IWorldReader): a, method_5957, func_205019_a
boolean (IWorldReader): a, method_5957, canSpawn, func_205019_a
boolean (int): c, method_5969, func_204209_c
boolean (int): c, method_5969, spawnsTooManyForEachTry, func_204209_c
boolean (Entity): C, method_6121, func_70652_k
boolean (Entity): C, method_6121, tryAttack, func_70652_k
boolean (): dS, method_5972, func_204609_dp
boolean (): dT, method_5972, isInDaylight, func_204609_dp
void (Tag<FluidType>): c, method_6010, func_180466_bG
void (Tag<FluidType>): c, method_6010, swimUpward, func_180466_bG
float (EnumItemSlot): d, method_5929, func_205712_c
float (EnumItemSlot): d, method_5929, getDropChance, func_205712_c
boolean (EntityTypes<?>): a, method_5973, func_213358_a
boolean (EntityTypes<?>): a, method_5973, canTarget, func_213358_a
void (): F, method_20417, func_213385_F
void (): F, method_20417, method_20417, func_213385_F
void (NBTTagCompound): b, method_5652, func_213281_b
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (DamageSource, boolean): a, method_16077, func_213354_a
void (DamageSource, boolean): a, method_16077, dropLoot, func_213354_a
LootTableInfo$Builder (boolean, DamageSource): a, method_16079, func_213363_a
LootTableInfo$Builder (boolean, DamageSource): a, method_16079, getLootContextBuilder, func_213363_a
MinecraftKey (): cF, method_5989, func_213346_cF
MinecraftKey (): cG, method_5989, getLootTable, func_213346_cF
boolean (double): c, method_5974, func_213397_c, isTypeNotPersistent
boolean (double): c, method_5974, canImmediatelyDespawn, func_213397_c, isTypeNotPersistent
boolean (): I, method_17326, func_213392_I
boolean (): I, method_17326, cannotDespawn, func_213392_I
void (): K, method_18409, func_213387_K
void (): K, method_18409, sendAiDebugData, func_213387_K
int (): dB, method_20240, func_213396_dB
int (): dC, method_20240, getLookYawSpeed, func_213396_dB
boolean (GeneratorAccess, EnumMobSpawn): a, method_5979, func_213380_a
boolean (GeneratorAccess, EnumMobSpawn): a, method_5979, canSpawn, func_213380_a
boolean (GeneratorAccess, EnumMobSpawn, BlockPosition): a, method_20344, func_213393_a
void (DamageSource, int, boolean): a, method_6099, func_213333_a, dropDeathLoot
void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a, dropDeathLoot
GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, func_213386_a, prepare
GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, initialize, func_213386_a, prepare
boolean (ItemStack): e, method_18397, func_213365_e
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
boolean (): dH, method_18411, func_213383_dH
boolean (): dI, method_18411, isInWalkTargetRange, func_213383_dH
boolean (BlockPosition): a, method_18407, func_213389_a
boolean (BlockPosition): a, method_18407, isInWalkTargetRange, func_213389_a
void (BlockPosition, int): a, method_18408, func_213390_a
void (BlockPosition, int): a, method_18408, setWalkTarget, func_213390_a
BlockPosition (): dI, method_18412, func_213384_dI
BlockPosition (): dJ, method_18412, getWalkTarget, func_213384_dI
float (): dJ, method_18413, func_213391_dJ
float (): dK, method_18413, getWalkTargetRange, func_213391_dJ
boolean (): dL, method_18410, func_213394_dL
boolean (): dM, method_18410, hasWalkTargetRange, func_213394_dL
void (boolean): q, method_19540, func_213395_q
void (boolean): q, method_19540, setAttacking, func_213395_q
boolean (): dR, method_6510, func_213398_dR
boolean (): dS, method_6510, isAttacking, func_213398_dR
boolean (EntityLiving): c, method_18395, func_213336_c
boolean (EntityLiving): c, method_18395, canTarget, func_213336_c
boolean (Item): a, method_18809, func_213382_a
boolean (Item): a, method_18809, isHolding, func_213382_a
void (int): d, method_18810, func_213381_d
void (int): d, method_18810, setHoldingEntityId, func_213381_d
boolean (EntityTypes<? extends EntityInsentient>, GeneratorAccess, EnumMobSpawn, BlockPosition, Random): a, method_20636, method_20636, func_223315_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
aip
ais
Fields
Constructors
Methods
1.14
Names
afb
aip
net.minecraft.class_1308
net.minecraft.entity.EntityLiving
net.minecraft.entity.MobEntity
net.minecraft.server.v1_13_R2.EntityInsentient
net.minecraft.server.v1_14_R1.EntityInsentient
Fields
int: a_, field_70757_a
int: e, field_6191, field_70757_a
int: b_, field_70728_aV
int: f, field_6194, field_70728_aV
ControllerLook: f, field_70749_g, lookController
ControllerLook: g, field_6206, field_70749_g, lookController
ControllerMove: g, field_70765_h, moveController
ControllerMove: bs, field_6207, field_70765_h, moveController
ControllerJump: h, field_70767_i
ControllerJump: bt, field_6204, field_70767_i
EntityAIBodyControl: b, field_70762_j
EntityAIBodyControl: c, field_6188, field_70762_j
NavigationAbstract: bx, field_70699_by, navigation
NavigationAbstract: bu, field_6189, field_70699_by, navigation
PathfinderGoalSelector: by, field_70714_bg, goalSelector
PathfinderGoalSelector: bv, field_6201, field_70714_bg, goalSelector
PathfinderGoalSelector: bz, field_70715_bh, targetSelector
PathfinderGoalSelector: bw, field_6185, field_70715_bh, targetSelector
EntityLiving: c, field_70696_bz, goalTarget
EntityLiving: d, field_6199, field_70696_bz, goalTarget
EntitySenses: bC, field_70723_bA
EntitySenses: bz, field_6190, field_70723_bA
float[]: bA, field_82174_bp, dropChanceHand
float[]: bx, field_6187, field_82174_bp, dropChanceHand
boolean: bF, field_82172_bs, canPickUpLoot
boolean: bC, field_6203, field_82172_bs, canPickUpLoot
boolean: bG, field_82179_bU, persistent
boolean: bD, field_6200, field_82179_bU, persistent
boolean: bK, field_110169_bv
Entity: bL, field_110168_bw, leashHolder
Entity: bH, field_6202, field_110168_bw, leashHolder
NBTTagCompound: bM, field_110170_bx
NBTTagCompound: bJ, field_6192, field_110170_bx
DataWatcherObject<Byte>: a, field_184654_a
DataWatcherObject<Byte>: b, field_6193, field_184654_a
float[]: bB, field_184655_bs, dropChanceArmor
float[]: by, field_6186, field_184655_bs, dropChanceArmor
Map<PathType, Float>: bH, field_184658_bz
Map<PathType, Float>: bE, field_6196, field_184658_bz
MinecraftKey: bI, field_184659_bA, lootTableKey
MinecraftKey: bF, field_6198, field_184659_bA, lootTableKey
long: bJ, field_184653_bB, lootTableSeed
long: bG, field_6184, field_184653_bB, lootTableSeed
NonNullList<ItemStack>: bD, field_184656_bv
NonNullList<ItemStack>: bA, field_6195, field_184656_bv
NonNullList<ItemStack>: bE, field_184657_bw
NonNullList<ItemStack>: bB, field_6205, field_184657_bw
int: bI, field_18279, field_213400_bI
BlockPosition: bK, field_18074, field_213401_bK
float: bL, field_18075, field_213402_bL
Constructors
Methods
void (): bZ, func_110147_ax, initAttributes
void (): ck, method_6001, func_110147_ax, initAttributes
NavigationAbstract (World): b, func_175447_b
NavigationAbstract (World): b, method_5965, func_175447_b
ControllerLook (): p, func_70671_ap, getControllerLook
ControllerLook (): p, method_5988, func_70671_ap, getControllerLook
ControllerMove (): r, func_70605_aq, getControllerMove
ControllerMove (): r, method_5962, func_70605_aq, getControllerMove
ControllerJump (): s, func_70683_ar, getControllerJump
ControllerJump (): s, method_5993, func_70683_ar, getControllerJump
NavigationAbstract (): t, func_70661_as, getNavigation
NavigationAbstract (): u, method_5942, func_70661_as, getNavigation
EntitySenses (): u, func_70635_at, getEntitySenses
EntitySenses (): v, method_5985, func_70635_at, getEntitySenses
EntityLiving (): v, func_70638_az, getGoalTarget
EntityLiving (): w, method_5968, func_70638_az, getGoalTarget
void (EntityLiving): e, func_70624_b, setGoalTarget
void (EntityLiving): g, method_5980, func_70624_b, setGoalTarget
boolean (Class<? extends EntityLiving>): b, func_70686_a
void (): x, func_70615_aA
void (): z, method_5983, func_70615_aA, blockEaten
void (): x_, func_70088_a
void (): u_, method_5693, func_70088_a, initDatawatcher
int (): z, func_70627_aG
int (): A, method_5970, func_70627_aG
void (): A, func_70642_aH
void (): B, method_5966, func_70642_aH
void (): W, func_70030_z
void (): aa, method_5670, func_70030_z, entityBaseTick
int (EntityHuman): b, func_70693_a, getExpValue
int (EntityHuman): d, method_6110, func_70693_a, getExpValue
void (): B, func_70656_aK, doSpawnEffect
void (): D, method_5990, func_70656_aK, doSpawnEffect
void (): R_, func_70071_h_, tick
void (): h, method_5773, func_70071_h_, tick
float (float, float): e, func_110146_f
float (float, float): e, method_6031, func_110146_f
Item (): F, func_146068_u, getLoot
void (boolean, int): b, func_70628_a, dropDeathLoot
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): a, method_5749, func_70037_a
void (float): s, func_70657_f
void (float): s, method_5976, func_70657_f
void (float): o, func_70659_e
void (float): o, method_6125, func_70659_e
void (): k, func_70636_d, movementTick
void (): k, method_6007, func_70636_d, movementTick
void (EntityItem): a, func_175445_a
void (EntityItem): a, method_5949, func_175445_a
boolean (ItemStack): d, func_175448_a
boolean (ItemStack): g, method_5939, func_175448_a
boolean (): H, func_70692_ba, isTypeNotPersistent
void (): I, func_70623_bb
void (): J, method_5982, func_70623_bb, checkDespawn
void (): cM, func_70626_be, doTick
void (): db, method_6023, func_70626_be, doTick
void (): J, func_70619_bc, mobTick
void (): L, method_5958, func_70619_bc, mobTick
int (): K, func_70646_bf
int (): M, method_5978, func_70646_bf
void (Entity, float, float): a, func_70625_a
void (Entity, float, float): a, method_5951, func_70625_a
float (float, float, float): c, func_70663_b
float (float, float, float): a, method_5960, func_70663_b
boolean (): M, func_70058_J, canSpawn
int (): dg, func_70641_bl
int (): dC, method_5945, func_70641_bl
int (): bn, func_82143_as
int (): bu, method_5850, func_82143_as
void (boolean, int): a, func_82160_b, dropEquipment
void (DifficultyDamageScaler): a, func_180481_a
void (DifficultyDamageScaler): a, method_5964, func_180481_a
void (DifficultyDamageScaler): b, func_180483_b
void (DifficultyDamageScaler): b, method_5984, func_180483_b
boolean (): dh, func_82171_bF
boolean (): dD, method_5956, func_82171_bF
void (): di, func_110163_bv
void (): dE, method_5971, func_110163_bv, setPersistent
boolean (): dj, func_98052_bS
boolean (): dF, method_5936, func_98052_bS, canPickupLoot
void (boolean): p, func_98053_h
void (boolean): n, method_5952, func_98053_h, setCanPickupLoot
boolean (): dk, func_104002_bU, isPersistent
boolean (): dG, method_5947, func_104002_bU, isPersistent
void (): dl, func_110159_bB
void (): dM, method_5995, func_110159_bB
void (boolean, boolean): a, func_110160_i, unleash
void (boolean, boolean): a, method_5932, func_110160_i, unleash
boolean (): dm, func_110167_bD, isLeashed
boolean (): dN, method_5934, func_110167_bD, isLeashed
Entity (): dn, func_110166_bE, getLeashHolder
Entity (): dO, method_5933, func_110166_bE, getLeashHolder
void (Entity, boolean): b, func_110162_b, setLeashHolder
void (Entity, boolean): b, method_5954, func_110162_b, setLeashHolder
void (): dr, func_110165_bF
void (): dT, method_5940, func_110165_bF
boolean (int, ItemStack): c, func_174820_d
boolean (int, ItemStack): a_, method_5758, func_174820_d
boolean (): cP, func_70613_aW
boolean (): de, method_6034, func_70613_aW
void (boolean): q, func_94061_f, setNoAI
void (boolean): o, method_5977, func_94061_f, setNoAI
boolean (): do, func_175446_cd, isNoAI
boolean (): dP, method_5987, func_175446_cd, isNoAI
void (byte): a, func_70103_a
void (byte): a, method_5711, func_70103_a
float (): N, func_70603_bj
void (): n, func_184651_r
void (): n, method_5959, func_184651_r, initPathfinder
float (PathType): a, func_184643_a
float (PathType): a, method_5944, func_184643_a
void (PathType, float): a, func_184644_a
void (PathType, float): a, method_5941, func_184644_a
EntityAIBodyControl (): o, func_184650_s
EntityAIBodyControl (): o, method_5963, func_184650_s
void (DamageSource): c, func_184581_c
void (DamageSource): c, method_6013, func_184581_c
void (): l, func_175456_n
void (): l, method_5975, func_175456_n
SoundEffect (): D, func_184639_G
SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient
MinecraftKey (): G, func_184647_J, getDefaultLootTable
MinecraftKey (): H, method_5991, func_184647_J, getDefaultLootTable
void (boolean, int, DamageSource): a, func_184610_a
void (float): t, func_184646_p
void (float): t, method_5938, func_184646_p
int (): L, func_184649_cE
int (): dA, method_5986, func_184649_cE
Iterable<ItemStack> (): aS, func_184214_aD
Iterable<ItemStack> (): aY, method_5877, func_184214_aD
Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): b, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, func_184201_a, setSlot
void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setSlot
EnumItemSlot (ItemStack): e, func_184640_d
EnumItemSlot (ItemStack): h, method_5953, func_184640_d
Item (EnumItemSlot, int): a, func_184636_a
Item (EnumItemSlot, int): a, method_5948, func_184636_a
void (EnumItemSlot, float): a, func_184642_a
void (EnumItemSlot, float): a, method_5946, func_184642_a
boolean (EntityHuman): a, func_184652_a
boolean (EntityHuman): a, method_5931, func_184652_a
boolean (Entity, boolean): a, func_184205_a
boolean (Entity, boolean): a, method_5873, func_184205_a
boolean (EnumItemSlot, ItemStack): b, func_184648_b
boolean (EnumItemSlot, ItemStack): b, method_5935, func_184648_b
void (boolean): r, func_184641_n
void (boolean): p, method_5937, func_184641_n
boolean (): dp, func_184638_cS, isLeftHanded
boolean (): dQ, method_5961, func_184638_cS, isLeftHanded
EnumMainHand (): cS, func_184591_cq, getMainHand
EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand
boolean (EntityHuman, EnumHand): b, func_184230_a
boolean (EntityHuman, EnumHand): b, method_5688, func_184230_a
boolean (EntityHuman, EnumHand): a, func_184645_a
boolean (EntityHuman, EnumHand): a, method_5992, func_184645_a
boolean (): bT, func_184186_bw
boolean (): bZ, method_5787, func_184186_bw
void (float): r, func_191989_p
void (float): r, method_5930, func_191989_p
boolean (ItemStack, ItemStack, EnumItemSlot): a, func_208003_a
boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, func_208003_a
boolean (IWorldReader): a, func_205019_a
boolean (IWorldReader): a, method_5957, func_205019_a
boolean (int): c, func_204209_c
boolean (int): c, method_5969, func_204209_c
GroupDataEntity (DifficultyDamageScaler, GroupDataEntity, NBTTagCompound): a, func_204210_a, prepare
boolean (Entity): B, func_70652_k
boolean (Entity): C, method_6121, func_70652_k
boolean (): dq, func_204609_dp
boolean (): dS, method_5972, func_204609_dp
void (Tag<FluidType>): c, func_180466_bG
void (Tag<FluidType>): c, method_6010, func_180466_bG
boolean (GeneratorAccess, boolean): a, func_205020_a
float (EnumItemSlot): c, func_205712_c
float (EnumItemSlot): d, method_5929, func_205712_c
boolean (EntityTypes<?>): a, method_5973, func_213358_a
void (): F, method_20417, func_213385_F
void (NBTTagCompound): b, method_5652, func_213281_b
void (DamageSource, boolean): a, method_16077, func_213354_a
LootTableInfo$Builder (boolean, DamageSource): a, method_16079, func_213363_a
MinecraftKey (): cF, method_5989, func_213346_cF
boolean (double): c, method_5974, func_213397_c, isTypeNotPersistent
boolean (): I, method_17326, func_213392_I
void (): K, method_18409, func_213387_K
int (): dB, method_20240, func_213396_dB
boolean (GeneratorAccess, EnumMobSpawn): a, method_5979, func_213380_a
boolean (GeneratorAccess, EnumMobSpawn, BlockPosition): a, method_20344, func_213393_a
void (DamageSource, int, boolean): a, method_6099, func_213333_a, dropDeathLoot
GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, func_213386_a, prepare
boolean (ItemStack): e, method_18397, func_213365_e
boolean (): dH, method_18411, func_213383_dH
boolean (BlockPosition): a, method_18407, func_213389_a
void (BlockPosition, int): a, method_18408, func_213390_a
BlockPosition (): dI, method_18412, func_213384_dI
float (): dJ, method_18413, func_213391_dJ
boolean (): dL, method_18410, func_213394_dL
void (boolean): q, method_19540, func_213395_q
boolean (): dR, method_6510, func_213398_dR
boolean (EntityLiving): c, method_18395, func_213336_c
boolean (Item): a, method_18809, func_213382_a
void (int): d, method_18810, func_213381_d
1.13.2
Names
Fields
Constructors
Methods
void (): k, func_70636_d
void (): k, func_70636_d, movementTick
1.13.1
Names
aey
afb
net.minecraft.server.v1_13_R1.EntityInsentient
net.minecraft.server.v1_13_R2.EntityInsentient
Fields
MinecraftKey: bI, field_184659_bA
MinecraftKey: bI, field_184659_bA, lootTableKey
long: bJ, field_184653_bB
long: bJ, field_184653_bB, lootTableSeed
Constructors
Methods
boolean (): M, func_70601_bi
boolean (): N, func_70058_J, canSpawn
boolean (): M, func_70058_J, canSpawn
int (): dh, func_70641_bl
int (): dg, func_70641_bl
boolean (): di, func_82171_bF
boolean (): dh, func_82171_bF
void (): dj, func_110163_bv
void (): di, func_110163_bv
boolean (): dk, func_98052_bS
boolean (): dj, func_98052_bS
boolean (): dl, func_104002_bU, isPersistent
boolean (): dk, func_104002_bU, isPersistent
void (): dm, func_110159_bB
void (): dl, func_110159_bB
boolean (): dn, func_110167_bD, isLeashed
boolean (): dm, func_110167_bD, isLeashed
Entity (): do, func_110166_bE, getLeashHolder
Entity (): dn, func_110166_bE, getLeashHolder
void (): ds, func_110165_bF
void (): dr, func_110165_bF
boolean (): dp, func_175446_cd, isNoAI
boolean (): do, func_175446_cd, isNoAI
float (): dg, func_70603_bj
float (): N, func_70603_bj
MinecraftKey (): G, func_184647_J
MinecraftKey (): G, func_184647_J, getDefaultLootTable
boolean (): dq, func_184638_cS, isLeftHanded
boolean (): dp, func_184638_cS, isLeftHanded
boolean (GeneratorAccess): a, func_205020_a
double (EnumItemSlot): c, func_205712_c
boolean (): dr, func_204609_dp
boolean (): dq, func_204609_dp
boolean (GeneratorAccess, boolean): a, func_205020_a
float (EnumItemSlot): c, func_205712_c
1.13
Names
vq
aey
net.minecraft.server.v1_12_R1.EntityInsentient
net.minecraft.server.v1_13_R1.EntityInsentient
Fields
ControllerLook: b, field_70749_g, lookController
ControllerLook: f, field_70749_g, lookController
ControllerMove: f, field_70765_h, moveController
ControllerMove: g, field_70765_h, moveController
ControllerJump: g, field_70767_i
ControllerJump: h, field_70767_i
EntityAIBodyControl: c, field_70762_j
EntityAIBodyControl: b, field_70762_j
NavigationAbstract: h, field_70699_by, navigation
NavigationAbstract: bx, field_70699_by, navigation
PathfinderGoalSelector: br, field_70714_bg, goalSelector
PathfinderGoalSelector: by, field_70714_bg, goalSelector
PathfinderGoalSelector: bs, field_70715_bh, targetSelector
PathfinderGoalSelector: bz, field_70715_bh, targetSelector
EntityLiving: bv, field_70696_bz, goalTarget
EntityLiving: c, field_70696_bz, goalTarget
EntitySenses: bw, field_70723_bA
EntitySenses: bC, field_70723_bA
float[]: bt, field_82174_bp, dropChanceHand
float[]: bA, field_82174_bp, dropChanceHand
boolean: bz, field_82172_bs, canPickUpLoot
boolean: bF, field_82172_bs, canPickUpLoot
boolean: bA, field_82179_bU, persistent
boolean: bG, field_82179_bU, persistent
boolean: bE, field_110169_bv
boolean: bK, field_110169_bv
Entity: bF, field_110168_bw, leashHolder
Entity: bL, field_110168_bw, leashHolder
NBTTagCompound: bG, field_110170_bx
NBTTagCompound: bM, field_110170_bx
float[]: bu, field_184655_bs, dropChanceArmor
float[]: bB, field_184655_bs, dropChanceArmor
Map<PathType, Float>: bB, field_184658_bz
Map<PathType, Float>: bH, field_184658_bz
MinecraftKey: bC, field_184659_bA
MinecraftKey: bI, field_184659_bA
long: bD, field_184653_bB
long: bJ, field_184653_bB
NonNullList<ItemStack>: bx, field_184656_bv
NonNullList<ItemStack>: bD, field_184656_bv
NonNullList<ItemStack>: by, field_184657_bw
NonNullList<ItemStack>: bE, field_184657_bw
Constructors
(World)
(EntityTypes<?>, World)
Methods
void (): bM, func_110147_ax, initAttributes
void (): bZ, func_110147_ax, initAttributes
ControllerLook (): t, func_70671_ap, getControllerLook
ControllerLook (): p, func_70671_ap, getControllerLook
ControllerMove (): u, func_70605_aq, getControllerMove
ControllerMove (): r, func_70605_aq, getControllerMove
ControllerJump (): w, func_70683_ar, getControllerJump
ControllerJump (): s, func_70683_ar, getControllerJump
NavigationAbstract (): x, func_70661_as, getNavigation
NavigationAbstract (): t, func_70661_as, getNavigation
EntitySenses (): y, func_70635_at, getEntitySenses
EntitySenses (): u, func_70635_at, getEntitySenses
EntityLiving (): z, func_70638_az, getGoalTarget
EntityLiving (): v, func_70638_az, getGoalTarget
void (EntityLiving): d, func_70624_b, setGoalTarget
void (EntityLiving): e, func_70624_b, setGoalTarget
boolean (Class<? extends EntityLiving>): d, func_70686_a
boolean (Class<? extends EntityLiving>): b, func_70686_a
void (): A, func_70615_aA
void (): x, func_70615_aA
void (): i, func_70088_a
void (): x_, func_70088_a
int (): C, func_70627_aG
int (): z, func_70627_aG
void (): D, func_70642_aH
void (): A, func_70642_aH
void (): Y, func_70030_z
void (): W, func_70030_z
void (): E, func_70656_aK, doSpawnEffect
void (): B, func_70656_aK, doSpawnEffect
void (): B_, func_70071_h_
void (): R_, func_70071_h_, tick
float (float, float): g, func_110146_f
float (float, float): e, func_110146_f
Item (): H, func_146068_u, getLoot
Item (): F, func_146068_u, getLoot
void (float): o, func_70657_f
void (float): s, func_70657_f
void (float): k, func_70659_e
void (float): o, func_70659_e
void (): n, func_70636_d
void (): k, func_70636_d
boolean (ItemStack): c, func_175448_a
boolean (ItemStack): d, func_175448_a
boolean (): K, func_70692_ba, isTypeNotPersistent
boolean (): H, func_70692_ba, isTypeNotPersistent
void (): L, func_70623_bb
void (): I, func_70623_bb
void (): cA, func_70626_be, doTick
void (): cM, func_70626_be, doTick
void (): M, func_70619_bc
void (): J, func_70619_bc, mobTick
int (): N, func_70646_bf
int (): K, func_70646_bf
float (float, float, float): b, func_70663_b
float (float, float, float): c, func_70663_b
boolean (): P, func_70601_bi
boolean (): M, func_70601_bi
boolean (): Q, func_70058_J, canSpawn
boolean (): N, func_70058_J, canSpawn
int (): cU, func_70641_bl
int (): dh, func_70641_bl
int (): bg, func_82143_as
int (): bn, func_82143_as
GroupDataEntity (DifficultyDamageScaler, GroupDataEntity): a, func_180482_a, prepare
boolean (): cV, func_82171_bF
boolean (): di, func_82171_bF
void (): cW, func_110163_bv
void (): dj, func_110163_bv
boolean (): cX, func_98052_bS
boolean (): dk, func_98052_bS
void (boolean): m, func_98053_h
void (boolean): p, func_98053_h
boolean (): cY, func_104002_bU, isPersistent
boolean (): dl, func_104002_bU, isPersistent
void (): cZ, func_110159_bB
void (): dm, func_110159_bB
boolean (): da, func_110167_bD, isLeashed
boolean (): dn, func_110167_bD, isLeashed
Entity (): db, func_110166_bE, getLeashHolder
Entity (): do, func_110166_bE, getLeashHolder
void (): de, func_110165_bF
void (): ds, func_110165_bF
boolean (): cC, func_70613_aW
boolean (): cP, func_70613_aW
void (boolean): n, func_94061_f, setNoAI
void (boolean): q, func_94061_f, setNoAI
boolean (): dc, func_175446_cd, isNoAI
boolean (): dp, func_175446_cd, isNoAI
float (): R, func_70603_bj
float (): dg, func_70603_bj
void (): r, func_184651_r
void (): n, func_184651_r
EntityAIBodyControl (): s, func_184650_s
EntityAIBodyControl (): o, func_184650_s
void (): p, func_175456_n
void (): l, func_175456_n
SoundEffect (): F, func_184639_G
SoundEffect (): D, func_184639_G
MinecraftKey (): J, func_184647_J
MinecraftKey (): G, func_184647_J
void (float): p, func_184646_p
void (float): t, func_184646_p
int (): O, func_184649_cE
int (): L, func_184649_cE
Iterable<ItemStack> (): aO, func_184214_aD
Iterable<ItemStack> (): aS, func_184214_aD
Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems
EnumItemSlot (ItemStack): d, func_184640_d
EnumItemSlot (ItemStack): e, func_184640_d
void (boolean): o, func_184641_n
void (boolean): r, func_184641_n
boolean (): dd, func_184638_cS
boolean (): dq, func_184638_cS, isLeftHanded
EnumMainHand (): cF, func_184591_cq, getMainHand
EnumMainHand (): cS, func_184591_cq, getMainHand
void (DataConverterManager, Class<?>): a, func_189752_a
boolean (): bI, func_184186_bw
boolean (): bT, func_184186_bw
void (float): n, func_191989_p
void (float): r, func_191989_p
boolean (ItemStack, ItemStack, EnumItemSlot): a, func_208003_a
boolean (GeneratorAccess): a, func_205020_a
boolean (IWorldReader): a, func_205019_a
boolean (int): c, func_204209_c
double (EnumItemSlot): c, func_205712_c
GroupDataEntity (DifficultyDamageScaler, GroupDataEntity, NBTTagCompound): a, func_204210_a, prepare
boolean (Entity): B, func_70652_k
boolean (): dr, func_204609_dp
void (Tag<FluidType>): c, func_180466_bG
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
vo
vq
Fields
Constructors
Methods
1.12
Names
sx
vo
net.minecraft.server.v1_11_R1.EntityInsentient
net.minecraft.server.v1_12_R1.EntityInsentient
Fields
PathfinderGoalSelector: bq, field_70714_bg, goalSelector
PathfinderGoalSelector: br, field_70714_bg, goalSelector
PathfinderGoalSelector: br, field_70715_bh, targetSelector
PathfinderGoalSelector: bs, field_70715_bh, targetSelector
EntityLiving: bu, field_70696_bz, goalTarget
EntityLiving: bv, field_70696_bz, goalTarget
EntitySenses: bv, field_70723_bA
EntitySenses: bw, field_70723_bA
float[]: bs, field_82174_bp, dropChanceHand
float[]: bt, field_82174_bp, dropChanceHand
boolean: by, field_82172_bs, canPickUpLoot
boolean: bz, field_82172_bs, canPickUpLoot
boolean: bz, field_82179_bU, persistent
boolean: bA, field_82179_bU, persistent
boolean: bD, field_110169_bv
boolean: bE, field_110169_bv
Entity: bE, field_110168_bw, leashHolder
Entity: bF, field_110168_bw, leashHolder
NBTTagCompound: bF, field_110170_bx
NBTTagCompound: bG, field_110170_bx
float[]: bt, field_184655_bs, dropChanceArmor
float[]: bu, field_184655_bs, dropChanceArmor
Map<PathType, Float>: bA, field_184658_bz
Map<PathType, Float>: bB, field_184658_bz
MinecraftKey: bB, field_184659_bA
MinecraftKey: bC, field_184659_bA
long: bC, field_184653_bB
long: bD, field_184653_bB
NonNullList<ItemStack>: bw, field_184656_bv
NonNullList<ItemStack>: bx, field_184656_bv
NonNullList<ItemStack>: bx, field_184657_bw
NonNullList<ItemStack>: by, field_184657_bw
Constructors
Methods
void (): bE, func_110147_ax, initAttributes
void (): bM, func_110147_ax, initAttributes
void (): U, func_70030_z
void (): Y, func_70030_z
void (): A_, func_70071_h_
void (): B_, func_70071_h_
float (float, float): h, func_110146_f
float (float, float): g, func_110146_f
Item (): I, func_146068_u, getLoot
Item (): H, func_146068_u, getLoot
void (float): l, func_70659_e
void (float): k, func_70659_e
void (): cs, func_70626_be, doTick
void (): cA, func_70626_be, doTick
boolean (): cM, func_70601_bi
boolean (): P, func_70601_bi
boolean (): cN, func_70058_J, canSpawn
boolean (): Q, func_70058_J, canSpawn
int (): cQ, func_70641_bl
int (): cU, func_70641_bl
int (): aY, func_82143_as
int (): bg, func_82143_as
boolean (): cR, func_82171_bF
boolean (): cV, func_82171_bF
void (): cS, func_110163_bv
void (): cW, func_110163_bv
boolean (): cT, func_98052_bS
boolean (): cX, func_98052_bS
boolean (): cU, func_104002_bU, isPersistent
boolean (): cY, func_104002_bU, isPersistent
void (): cV, func_110159_bB
void (): cZ, func_110159_bB
boolean (): cW, func_110167_bD, isLeashed
boolean (): da, func_110167_bD, isLeashed
Entity (): cX, func_110166_bE, getLeashHolder
Entity (): db, func_110166_bE, getLeashHolder
void (): da, func_110165_bF
void (): de, func_110165_bF
boolean (): cu, func_70613_aW
boolean (): cC, func_70613_aW
void (boolean): n, func_94061_f, setAI
void (boolean): n, func_94061_f, setNoAI
boolean (): cY, func_175446_cd, hasAI
boolean (): dc, func_175446_cd, isNoAI
float (): cO, func_70603_bj
float (): R, func_70603_bj
void (): o, func_175456_n
void (): p, func_175456_n
SoundEffect (): G, func_184639_G
SoundEffect (): F, func_184639_G
int (): cL, func_184649_cE
int (): O, func_184649_cE
Iterable<ItemStack> (): aG, func_184214_aD
Iterable<ItemStack> (): aO, func_184214_aD
Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems
boolean (): cZ, func_184638_cS
boolean (): dd, func_184638_cS
EnumMainHand (): cx, func_184591_cq, getMainHand
EnumMainHand (): cF, func_184591_cq, getMainHand
boolean (): bA, func_184186_bw
boolean (): bI, func_184186_bw
void (float): n, func_191989_p
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
sw
sx
Fields
Constructors
Methods
1.11
Names
sg
sw
net.minecraft.server.v1_10_R1.EntityInsentient
net.minecraft.server.v1_11_R1.EntityInsentient
Fields
PathfinderGoalSelector: br, field_70714_bg, goalSelector
PathfinderGoalSelector: bq, field_70714_bg, goalSelector
PathfinderGoalSelector: bs, field_70715_bh, targetSelector
PathfinderGoalSelector: br, field_70715_bh, targetSelector
EntityLiving: bv, field_70696_bz, goalTarget
EntityLiving: bu, field_70696_bz, goalTarget
EntitySenses: bw, field_70723_bA
EntitySenses: bv, field_70723_bA
float[]: bt, field_82174_bp, dropChanceHand
float[]: bs, field_82174_bp, dropChanceHand
boolean: bz, field_82172_bs, canPickUpLoot
boolean: by, field_82172_bs, canPickUpLoot
boolean: bA, field_82179_bU, persistent
boolean: bz, field_82179_bU, persistent
boolean: bE, field_110169_bv
boolean: bD, field_110169_bv
Entity: bF, field_110168_bw, leashHolder
Entity: bE, field_110168_bw, leashHolder
NBTTagCompound: bG, field_110170_bx
NBTTagCompound: bF, field_110170_bx
ItemStack[]: bx, field_184656_bv
ItemStack[]: by, field_184657_bw
float[]: bu, field_184655_bs, dropChanceArmor
float[]: bt, field_184655_bs, dropChanceArmor
Map<PathType, Float>: bB, field_184658_bz
Map<PathType, Float>: bA, field_184658_bz
MinecraftKey: bC, field_184659_bA
MinecraftKey: bB, field_184659_bA
long: bD, field_184653_bB
long: bC, field_184653_bB
NonNullList<ItemStack>: bw, field_184656_bv
NonNullList<ItemStack>: bx, field_184657_bw
Constructors
Methods
void (): bD, func_110147_ax, initAttributes
void (): bE, func_110147_ax, initAttributes
void (EntityLiving): c, func_70624_b, setGoalTarget
void (EntityLiving): d, func_70624_b, setGoalTarget
void (): m, func_70071_h_
void (): A_, func_70071_h_
void (): cr, func_70626_be, doTick
void (): cs, func_70626_be, doTick
boolean (): cK, func_70601_bi
boolean (): cM, func_70601_bi
boolean (): cL, func_70058_J, canSpawn
boolean (): cN, func_70058_J, canSpawn
int (): cO, func_70641_bl
int (): cQ, func_70641_bl
boolean (): cP, func_82171_bF
boolean (): cR, func_82171_bF
void (): cQ, func_110163_bv
void (): cS, func_110163_bv
boolean (): cR, func_98052_bS
boolean (): cT, func_98052_bS
boolean (): cS, func_104002_bU, isPersistent
boolean (): cU, func_104002_bU, isPersistent
void (): cT, func_110159_bB
void (): cV, func_110159_bB
boolean (): cU, func_110167_bD, isLeashed
boolean (): cW, func_110167_bD, isLeashed
Entity (): cV, func_110166_bE, getLeashHolder
Entity (): cX, func_110166_bE, getLeashHolder
void (): cY, func_110165_bF
void (): da, func_110165_bF
boolean (): ct, func_70613_aW
boolean (): cu, func_70613_aW
boolean (): cW, func_175446_cd, hasAI
boolean (): cY, func_175446_cd, hasAI
float (): cM, func_70603_bj
float (): cO, func_70603_bj
int (): cJ, func_184649_cE
int (): cL, func_184649_cE
ItemStack (EnumItemSlot): a, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, func_184582_a, getEquipment
boolean (EntityHuman, ItemStack, EnumHand): a, func_184230_a
boolean (EntityHuman, EnumHand, ItemStack): a, func_184645_a
boolean (): cX, func_184638_cS
boolean (): cZ, func_184638_cS
EnumMainHand (): cw, func_184591_cq, getMainHand
EnumMainHand (): cx, func_184591_cq, getMainHand
void (DataConverterManager, String): a, func_189752_a
void (DataConverterManager): a, func_189753_a
void (DataConverterManager, Class<?>): a, func_189752_a
boolean (EntityHuman, EnumHand): b, func_184230_a
boolean (EntityHuman, EnumHand): a, func_184645_a
boolean (): bA, func_184186_bw
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
sb
sg
net.minecraft.server.v1_9_R2.EntityInsentient
net.minecraft.server.v1_10_R1.EntityInsentient
Fields
PathfinderGoalSelector: bq, field_70714_bg, goalSelector
PathfinderGoalSelector: br, field_70714_bg, goalSelector
PathfinderGoalSelector: br, field_70715_bh, targetSelector
PathfinderGoalSelector: bs, field_70715_bh, targetSelector
EntityLiving: bu, field_70696_bz, goalTarget
EntityLiving: bv, field_70696_bz, goalTarget
EntitySenses: bv, field_70723_bA
EntitySenses: bw, field_70723_bA
float[]: bs, field_82174_bp, dropChanceHand
float[]: bt, field_82174_bp, dropChanceHand
boolean: by, field_82172_bs, canPickUpLoot
boolean: bz, field_82172_bs, canPickUpLoot
boolean: bz, field_82179_bU, persistent
boolean: bA, field_82179_bU, persistent
boolean: bD, field_110169_bv
boolean: bE, field_110169_bv
Entity: bE, field_110168_bw, leashHolder
Entity: bF, field_110168_bw, leashHolder
NBTTagCompound: bF, field_110170_bx
NBTTagCompound: bG, field_110170_bx
ItemStack[]: bw, field_184656_bv
ItemStack[]: bx, field_184656_bv
ItemStack[]: bx, field_184657_bw
ItemStack[]: by, field_184657_bw
float[]: bt, field_184655_bs, dropChanceArmor
float[]: bu, field_184655_bs, dropChanceArmor
Map<PathType, Float>: bA, field_184658_bz
Map<PathType, Float>: bB, field_184658_bz
MinecraftKey: bB, field_184659_bA
MinecraftKey: bC, field_184659_bA
long: bC, field_184653_bB
long: bD, field_184653_bB
Constructors
Methods
void (): bB, func_110147_ax, initAttributes
void (): bD, func_110147_ax, initAttributes
EntityLiving (): A, func_70638_az, getGoalTarget
EntityLiving (): z, func_70638_az, getGoalTarget
void (): B, func_70615_aA
void (): A, func_70615_aA
void (): cn, func_70626_be, doTick
void (): cr, func_70626_be, doTick
boolean (): cG, func_70601_bi
boolean (): cK, func_70601_bi
boolean (): cH, func_70058_J, canSpawn
boolean (): cL, func_70058_J, canSpawn
int (): cK, func_70641_bl
int (): cO, func_70641_bl
int (): aW, func_82143_as
int (): aY, func_82143_as
boolean (): cL, func_82171_bF
boolean (): cP, func_82171_bF
void (): cM, func_110163_bv
void (): cQ, func_110163_bv
boolean (): cN, func_98052_bS
boolean (): cR, func_98052_bS
void (boolean): l, func_98053_h
void (boolean): m, func_98053_h
boolean (): cO, func_104002_bU, isPersistent
boolean (): cS, func_104002_bU, isPersistent
void (): cP, func_110159_bB
void (): cT, func_110159_bB
boolean (): cQ, func_110167_bD, isLeashed
boolean (): cU, func_110167_bD, isLeashed
Entity (): cR, func_110166_bE, getLeashHolder
Entity (): cV, func_110166_bE, getLeashHolder
void (): cU, func_110165_bF
void (): cY, func_110165_bF
boolean (): cp, func_70613_aW
boolean (): ct, func_70613_aW
void (boolean): m, func_94061_f, setAI
void (boolean): n, func_94061_f, setAI
boolean (): cS, func_175446_cd, hasAI
boolean (): cW, func_175446_cd, hasAI
float (): cI, func_70603_bj
float (): cM, func_70603_bj
int (): cF, func_184649_cE
int (): cJ, func_184649_cE
Iterable<ItemStack> (): aE, func_184214_aD
Iterable<ItemStack> (): aG, func_184214_aD
Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems
void (boolean): n, func_184641_n
void (boolean): o, func_184641_n
boolean (): cT, func_184638_cS
boolean (): cX, func_184638_cS
EnumMainHand (): cs, func_184591_cq, getMainHand
EnumMainHand (): cw, func_184591_cq, getMainHand
void (DataConverterManager, String): a, func_189752_a
void (DataConverterManager): a, func_189753_a
1.9.4
Names
net.minecraft.server.v1_9_R1.EntityInsentient
net.minecraft.server.v1_9_R2.EntityInsentient
Fields
PathfinderGoalSelector: bp, field_70714_bg, goalSelector
PathfinderGoalSelector: bq, field_70714_bg, goalSelector
PathfinderGoalSelector: bq, field_70715_bh, targetSelector
PathfinderGoalSelector: br, field_70715_bh, targetSelector
EntityLiving: bt, field_70696_bz, goalTarget
EntityLiving: bu, field_70696_bz, goalTarget
EntitySenses: bu, field_70723_bA
EntitySenses: bv, field_70723_bA
float[]: br, field_82174_bp, dropChanceHand
float[]: bs, field_82174_bp, dropChanceHand
boolean: bx, field_82172_bs, canPickUpLoot
boolean: by, field_82172_bs, canPickUpLoot
boolean: by, field_82179_bU, persistent
boolean: bz, field_82179_bU, persistent
boolean: bC, field_110169_bv
boolean: bD, field_110169_bv
Entity: bD, field_110168_bw, leashHolder
Entity: bE, field_110168_bw, leashHolder
NBTTagCompound: bE, field_110170_bx
NBTTagCompound: bF, field_110170_bx
ItemStack[]: bv, field_184656_bv
ItemStack[]: bw, field_184656_bv
ItemStack[]: bw, field_184657_bw
ItemStack[]: bx, field_184657_bw
float[]: bs, field_184655_bs, dropChanceArmor
float[]: bt, field_184655_bs, dropChanceArmor
Map<PathType, Float>: bz, field_184658_bz
Map<PathType, Float>: bA, field_184658_bz
MinecraftKey: bA, field_184659_bA
MinecraftKey: bB, field_184659_bA
long: bB, field_184653_bB
long: bC, field_184653_bB
Constructors
Methods
void (): bA, func_110147_ax, initAttributes
void (): bB, func_110147_ax, initAttributes
void (): cm, func_70626_be, doTick
void (): cn, func_70626_be, doTick
boolean (): cF, func_70601_bi
boolean (): cG, func_70601_bi
boolean (): cG, func_70058_J, canSpawn
boolean (): cH, func_70058_J, canSpawn
int (): cJ, func_70641_bl
int (): cK, func_70641_bl
boolean (): cK, func_82171_bF
boolean (): cL, func_82171_bF
void (): cL, func_110163_bv
void (): cM, func_110163_bv
boolean (): cM, func_98052_bS
boolean (): cN, func_98052_bS
boolean (): cN, func_104002_bU, isPersistent
boolean (): cO, func_104002_bU, isPersistent
void (): cO, func_110159_bB
void (): cP, func_110159_bB
boolean (): cP, func_110167_bD, isLeashed
boolean (): cQ, func_110167_bD, isLeashed
Entity (): cQ, func_110166_bE, getLeashHolder
Entity (): cR, func_110166_bE, getLeashHolder
void (): cT, func_110165_bF
void (): cU, func_110165_bF
boolean (): co, func_70613_aW
boolean (): cp, func_70613_aW
void (boolean): m, func_94061_f
void (boolean): m, func_94061_f, setAI
boolean (): cR, func_175446_cd
boolean (): cS, func_175446_cd, hasAI
float (): cH, func_70603_bj
float (): cI, func_70603_bj
int (): cE, func_184649_cE
int (): cF, func_184649_cE
boolean (): cS, func_184638_cS
boolean (): cT, func_184638_cS
EnumMainHand (): cr, func_184591_cq
EnumMainHand (): cs, func_184591_cq, getMainHand
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ps
sb
net.minecraft.server.v1_8_R3.EntityInsentient
net.minecraft.server.v1_9_R1.EntityInsentient
Fields
ControllerLook: a, field_70749_g, lookController
ControllerLook: b, field_70749_g, lookController
EntityAIBodyControl: b, field_70762_j
EntityAIBodyControl: c, field_70762_j
PathfinderGoalSelector: i, field_70714_bg, goalSelector
PathfinderGoalSelector: bp, field_70714_bg, goalSelector
PathfinderGoalSelector: bi, field_70715_bh, targetSelector
PathfinderGoalSelector: bq, field_70715_bh, targetSelector
EntityLiving: c, field_70696_bz, goalTarget
EntityLiving: bt, field_70696_bz, goalTarget
EntitySenses: bk, field_70723_bA
EntitySenses: bu, field_70723_bA
ItemStack[]: bl, field_82182_bS, equipment
float[]: bj, field_82174_bp, dropChances
float[]: br, field_82174_bp, dropChanceHand
boolean: bm, field_82172_bs, canPickUpLoot
boolean: bx, field_82172_bs, canPickUpLoot
boolean: bn, field_82179_bU, persistent
boolean: by, field_82179_bU, persistent
boolean: bo, field_110169_bv
boolean: bC, field_110169_bv
Entity: bp, field_110168_bw
Entity: bD, field_110168_bw, leashHolder
NBTTagCompound: bq, field_110170_bx
NBTTagCompound: bE, field_110170_bx
DataWatcherObject<Byte>: a, field_184654_a
ItemStack[]: bv, field_184656_bv
ItemStack[]: bw, field_184657_bw
float[]: bs, field_184655_bs, dropChanceArmor
Map<PathType, Float>: bz, field_184658_bz
MinecraftKey: bA, field_184659_bA
long: bB, field_184653_bB
Constructors
Methods
void (): aX, func_110147_ax, initAttributes
void (): bA, func_110147_ax, initAttributes
ControllerLook (): p, func_70671_ap, getControllerLook
ControllerLook (): t, func_70671_ap, getControllerLook
ControllerMove (): q, func_70605_aq, getControllerMove
ControllerMove (): u, func_70605_aq, getControllerMove
ControllerJump (): r, func_70683_ar, getControllerJump
ControllerJump (): w, func_70683_ar, getControllerJump
NavigationAbstract (): s, func_70661_as, getNavigation
NavigationAbstract (): x, func_70661_as, getNavigation
EntitySenses (): t, func_70635_at, getEntitySenses
EntitySenses (): y, func_70635_at, getEntitySenses
EntityLiving (): u, func_70638_az, getGoalTarget
EntityLiving (): A, func_70638_az, getGoalTarget
void (EntityLiving): d, func_70624_b, setGoalTarget
void (EntityLiving): c, func_70624_b, setGoalTarget
boolean (Class<? extends EntityLiving>): a, func_70686_a
boolean (Class<? extends EntityLiving>): d, func_70686_a
void (): v, func_70615_aA
void (): B, func_70615_aA
void (): h, func_70088_a
void (): i, func_70088_a
int (): w, func_70627_aG
int (): C, func_70627_aG
void (): x, func_70642_aH
void (): D, func_70642_aH
void (): K, func_70030_z
void (): U, func_70030_z
void (): y, func_70656_aK
void (): E, func_70656_aK, doSpawnEffect
void (): t_, func_70071_h_
void (): m, func_70071_h_
String (): z, func_70639_aQ
Item (): A, func_146068_u, getLoot
Item (): I, func_146068_u, getLoot
void (float): n, func_70657_f
void (float): o, func_70657_f
void (float): k, func_70659_e
void (float): l, func_70659_e
void (): m, func_70636_d
void (): n, func_70636_d
boolean (ItemStack): a, func_175448_a
boolean (ItemStack): c, func_175448_a
boolean (): C, func_70692_ba, isTypeNotPersistent
boolean (): K, func_70692_ba, isTypeNotPersistent
void (): D, func_70623_bb
void (): L, func_70623_bb
void (): bK, func_70626_be, doTick
void (): cm, func_70626_be, doTick
void (): E, func_70619_bc
void (): M, func_70619_bc
int (): bQ, func_70646_bf
int (): N, func_70646_bf
boolean (): bR, func_70601_bi
boolean (): cF, func_70601_bi
boolean (): bS, func_70058_J, canSpawn
boolean (): cG, func_70058_J, canSpawn
int (): bV, func_70641_bl
int (): cJ, func_70641_bl
int (): aE, func_82143_as
int (): aW, func_82143_as
ItemStack (): bA, func_70694_bm
ItemStack (int): p, func_71124_b, getEquipment
ItemStack (int): q, func_82169_q
void (int, ItemStack): c, func_70062_b, setEquipment
ItemStack[] (): as, func_70035_c, getEquipment
int (ItemStack): c, func_82159_b
Item (int, int): a, func_82161_a
boolean (): bW, func_82171_bF
boolean (): cK, func_82171_bF
void (): bX, func_110163_bv
void (): cL, func_110163_bv
void (int, float): a, func_96120_a
boolean (): bY, func_98052_bS
boolean (): cM, func_98052_bS
void (boolean): j, func_98053_h
void (boolean): l, func_98053_h
boolean (): bZ, func_104002_bU, isPersistent
boolean (): cN, func_104002_bU, isPersistent
boolean (EntityHuman): e, func_130002_c
boolean (EntityHuman): a, func_70085_c
void (): ca, func_110159_bB
void (): cO, func_110159_bB
boolean (): cb, func_110164_bC
boolean (): cc, func_110167_bD
boolean (): cP, func_110167_bD, isLeashed
Entity (): cd, func_110166_bE, getLeashHolder
Entity (): cQ, func_110166_bE, getLeashHolder
void (Entity, boolean): a, func_110162_b, setLeashHolder
void (Entity, boolean): b, func_110162_b, setLeashHolder
void (): n, func_110165_bF
void (): cT, func_110165_bF
boolean (int, ItemStack): d, func_174820_d
boolean (int, ItemStack): c, func_174820_d
boolean (): bM, func_70613_aW
boolean (): co, func_70613_aW
void (boolean): k, func_94061_f
void (boolean): m, func_94061_f
boolean (): ce, func_175446_cd
boolean (): cR, func_175446_cd
float (): bT, func_70603_bj
float (): cH, func_70603_bj
void (): r, func_184651_r
float (PathType): a, func_184643_a
void (PathType, float): a, func_184644_a
EntityAIBodyControl (): s, func_184650_s
void (DamageSource): c, func_184581_c
void (): o, func_175456_n
SoundEffect (): G, func_184639_G
MinecraftKey (): J, func_184647_J
void (boolean, int, DamageSource): a, func_184610_a
void (float): p, func_184646_p
int (): cE, func_184649_cE
Iterable<ItemStack> (): aE, func_184214_aD
Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): a, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, func_184201_a, setSlot
EnumItemSlot (ItemStack): d, func_184640_d
Item (EnumItemSlot, int): a, func_184636_a
void (EnumItemSlot, float): a, func_184642_a
boolean (EntityHuman, ItemStack, EnumHand): a, func_184230_a
boolean (EntityHuman, EnumHand, ItemStack): a, func_184645_a
boolean (EntityHuman): a, func_184652_a
boolean (Entity, boolean): a, func_184205_a
boolean (EnumItemSlot, ItemStack): b, func_184648_b
void (boolean): n, func_184641_n
boolean (): cS, func_184638_cS
EnumMainHand (): cr, func_184591_cq
1.8.8
Names
ps
net.minecraft.entity.EntityLiving
net.minecraft.server.v1_8_R3.EntityInsentient
Fields
int: a_, field_70757_a
int: b_, field_70728_aV
ControllerLook: a, field_70749_g, lookController
ControllerMove: f, field_70765_h, moveController
ControllerJump: g, field_70767_i
EntityAIBodyControl: b, field_70762_j
NavigationAbstract: h, field_70699_by, navigation
PathfinderGoalSelector: i, field_70714_bg, goalSelector
PathfinderGoalSelector: bi, field_70715_bh, targetSelector
EntityLiving: c, field_70696_bz, goalTarget
EntitySenses: bk, field_70723_bA
ItemStack[]: bl, field_82182_bS, equipment
float[]: bj, field_82174_bp, dropChances
boolean: bm, field_82172_bs, canPickUpLoot
boolean: bn, field_82179_bU, persistent
boolean: bo, field_110169_bv
Entity: bp, field_110168_bw
NBTTagCompound: bq, field_110170_bx
Constructors
(World)
Methods
void (): aX, func_110147_ax, initAttributes
NavigationAbstract (World): b, func_175447_b
ControllerLook (): p, func_70671_ap, getControllerLook
ControllerMove (): q, func_70605_aq, getControllerMove
ControllerJump (): r, func_70683_ar, getControllerJump
NavigationAbstract (): s, func_70661_as, getNavigation
EntitySenses (): t, func_70635_at, getEntitySenses
EntityLiving (): u, func_70638_az, getGoalTarget
void (EntityLiving): d, func_70624_b, setGoalTarget
boolean (Class<? extends EntityLiving>): a, func_70686_a
void (): v, func_70615_aA
void (): h, func_70088_a
int (): w, func_70627_aG
void (): x, func_70642_aH
void (): K, func_70030_z
int (EntityHuman): b, func_70693_a, getExpValue
void (): y, func_70656_aK
void (): t_, func_70071_h_
float (float, float): h, func_110146_f
String (): z, func_70639_aQ
Item (): A, func_146068_u, getLoot
void (boolean, int): b, func_70628_a, dropDeathLoot
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (float): n, func_70657_f
void (float): k, func_70659_e
void (): m, func_70636_d
void (EntityItem): a, func_175445_a
boolean (ItemStack): a, func_175448_a
boolean (): C, func_70692_ba, isTypeNotPersistent
void (): D, func_70623_bb
void (): bK, func_70626_be, doTick
void (): E, func_70619_bc
int (): bQ, func_70646_bf
void (Entity, float, float): a, func_70625_a
float (float, float, float): b, func_70663_b
boolean (): bR, func_70601_bi
boolean (): bS, func_70058_J, canSpawn
int (): bV, func_70641_bl
int (): aE, func_82143_as
ItemStack (): bA, func_70694_bm
ItemStack (int): p, func_71124_b, getEquipment
ItemStack (int): q, func_82169_q
void (int, ItemStack): c, func_70062_b, setEquipment
ItemStack[] (): as, func_70035_c, getEquipment
void (boolean, int): a, func_82160_b, dropEquipment
void (DifficultyDamageScaler): a, func_180481_a
int (ItemStack): c, func_82159_b
Item (int, int): a, func_82161_a
void (DifficultyDamageScaler): b, func_180483_b
GroupDataEntity (DifficultyDamageScaler, GroupDataEntity): a, func_180482_a, prepare
boolean (): bW, func_82171_bF
void (): bX, func_110163_bv
void (int, float): a, func_96120_a
boolean (): bY, func_98052_bS
void (boolean): j, func_98053_h
boolean (): bZ, func_104002_bU, isPersistent
boolean (EntityHuman): e, func_130002_c
boolean (EntityHuman): a, func_70085_c
void (): ca, func_110159_bB
void (boolean, boolean): a, func_110160_i, unleash
boolean (): cb, func_110164_bC
boolean (): cc, func_110167_bD
Entity (): cd, func_110166_bE, getLeashHolder
void (Entity, boolean): a, func_110162_b, setLeashHolder
void (): n, func_110165_bF
boolean (int, ItemStack): d, func_174820_d
boolean (): bM, func_70613_aW
void (boolean): k, func_94061_f
boolean (): ce, func_175446_cd
void (byte): a, func_70103_a
float (): bT, func_70603_bj