net.minecraft.server.v1_13_R2

public class BlockChest

extends BlockTileEntity implements IFluidSource, IFluidContainer

All mapped superinterfaces:

IMaterial, ITileEntity, IFluidSource, IFluidContainer

bdg
net.minecraft.block.BlockChest
net.minecraft.server.v1_13_R2.BlockChest

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176459_a
FACING
public static final BlockStateEnum<BlockPropertyChestType>
b
field_196314_b
public static final BlockStateBoolean
c
field_204511_c
protected static final VoxelShape
o
field_196316_c
protected static final VoxelShape
p
field_196317_y
protected static final VoxelShape
q
field_196318_z
protected static final VoxelShape
r
field_196313_A
protected static final VoxelShape
s
field_196315_B

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public boolean
a(blb arg0)
func_149686_d(IBlockState arg0)
public EnumRenderType
c(blb arg0)
func_149645_b(IBlockState arg0)
public IBlockData
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public VoxelShape
a(blb arg0, axj arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public static EnumDirection
k(blb arg0)
func_196311_i(IBlockState arg0)
public IBlockData
a(arj arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public FluidType
a(axy arg0, el arg1, blb arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public Fluid
h(blb arg0)
func_204507_t(IBlockState arg0)
public boolean
a(axj arg0, el arg1, blb arg2, byu arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3)
canPlace(IBlockAccess arg0, BlockPosition arg1, IBlockData arg2, FluidType arg3)
public boolean
a(axy arg0, el arg1, blb arg2, byv arg3)
func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3)
place(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2, Fluid arg3)
private EnumDirection
a(arj arg0, eq arg1)
func_196312_a(BlockItemUseContext arg0, EnumFacing arg1)
public void
a(axx arg0, el arg1, blb arg2, afa arg3, atd arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public void
a(blb arg0, axx arg1, el arg2, blb arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public boolean
a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
protected Statistic<MinecraftKey>
d()
func_196310_d()
public ITileInventory
a(blb arg0, axx arg1, el arg2, boolean arg3)
func_196309_a(IBlockState arg0, World arg1, BlockPos arg2, boolean arg3)
getInventory(IBlockData arg0, World arg1, BlockPosition arg2, boolean arg3)
public TileEntity
a(axj arg0)
func_196283_a_(IBlockReader arg0)
private boolean
a(axx arg0, el arg1)
func_176457_m(World arg0, BlockPos arg1)
private boolean
a(axj arg0, el arg1)
func_176456_n(IBlockReader arg0, BlockPos arg1)
private boolean
b(axx arg0, el arg1)
func_176453_o(World arg0, BlockPos arg1)
public boolean
u(blb arg0)
func_149740_M(IBlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
a(blb arg0, axx arg1, el arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
public IBlockData
a(blb arg0, bha arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(blb arg0, bfy arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(blb arg0, axj arg1, el arg2, cbe arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public boolean
b(blb arg0)
func_190946_v(IBlockState arg0)