| public VoxelShape | |
| public IBlockData | | a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
|
| public IBlockData | |
| public IBlockData | |
| public boolean | |
| public boolean | |
| public int | |
| public int | |
| public void | |
| protected boolean | |
| private int | |
| private int | |
| private void | |
| private boolean | |
| private int | |
| public boolean | |
| public boolean | |
| public void | |
| public TextureType | |
| protected void | |
| public EnumBlockFaceShape | |
| public void | | a(bcr arg0, int arg1, int arg2) | | func_180686_a(Block arg0, int arg1, int arg2) |
|
| public static void | |
| public void | |