net.minecraft.server.v1_13_R2

public class BlockRedstoneComparator

extends BlockDiodeAbstract implements ITileEntity

All mapped superinterfaces:

IMaterial, ITileEntity

bdm
net.minecraft.block.BlockRedstoneComparator
net.minecraft.server.v1_13_R2.BlockRedstoneComparator

Field summary

Modifier and TypeField
public static final BlockStateEnum<BlockPropertyComparatorMode>
a
field_176463_b
MODE

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
protected int
k(blb arg0)
func_196346_i(IBlockState arg0)
protected int
b(axj arg0, el arg1, blb arg2)
func_176408_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
private int
e(axx arg0, el arg1, blb arg2)
func_176460_j(World arg0, BlockPos arg1, IBlockState arg2)
protected boolean
a(axx arg0, el arg1, blb arg2)
func_176404_e(World arg0, BlockPos arg1, IBlockState arg2)
protected void
a(axx arg0, el arg1)
func_211326_a(World arg0, BlockPos arg1)
protected int
b(axx arg0, el arg1, blb arg2)
func_176397_f(World arg0, BlockPos arg1, IBlockState arg2)
private EntityItemFrame
a(axx arg0, eq arg1, el arg2)
func_176461_a(World arg0, EnumFacing arg1, BlockPos arg2)
public boolean
a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
protected void
c(axx arg0, el arg1, blb arg2)
func_176398_g(World arg0, BlockPos arg1, IBlockState arg2)
private void
f(axx arg0, el arg1, blb arg2)
func_176462_k(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(blb arg0, axx arg1, el arg2, int arg3, int arg4)
func_189539_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public TileEntity
a(axj arg0)
func_196283_a_(IBlockReader arg0)
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)