net.minecraft.server.v1_13_R2

public class BlockRedstoneOre

extends Block

All mapped superinterfaces:

IMaterial

bgs
net.minecraft.block.BlockRedstoneOre
net.minecraft.server.v1_13_R2.BlockRedstoneOre

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_196501_a

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public int
m(blb arg0)
func_149750_m(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, aof arg3)
func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3)
attack(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3)
public void
a(axx arg0, el arg1, aer arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
stepOn(World arg0, BlockPosition arg1, Entity arg2)
public boolean
a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
private static void
b(blb arg0, axx arg1, el arg2)
func_196500_d(IBlockState arg0, World arg1, BlockPos arg2)
interact(IBlockData arg0, World arg1, BlockPosition arg2)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public IMaterial
a(blb arg0, axx arg1, el arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getDropType(IBlockData arg0, World arg1, BlockPosition arg2, int arg3)
public int
a(blb arg0, int arg1, axx arg2, el arg3, Random arg4)
func_196251_a(IBlockState arg0, int arg1, World arg2, BlockPos arg3, Random arg4)
getDropCount(IBlockData arg0, int arg1, World arg2, BlockPosition arg3, Random arg4)
public int
a(blb arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
public void
a(blb arg0, axx arg1, el arg2, float arg3, int arg4)
func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, float arg3, int arg4)
private static void
a(axx arg0, el arg1)
func_180691_e(World arg0, BlockPos arg1)
playEffect(World arg0, BlockPosition arg1)
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public void
c(blb arg0, axx arg1, el arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)