net.minecraft.server.v1_13_R2

public class BlockSoil

extends Block

All mapped superinterfaces:

IMaterial

bep
net.minecraft.block.BlockFarmland
net.minecraft.server.v1_13_R2.BlockSoil

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_176531_a
MOISTURE
protected static final VoxelShape
b
field_196432_b

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public IBlockData
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public boolean
a(blb arg0, ayb arg1, el arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public IBlockData
a(arj arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public int
j(blb arg0, axj arg1, el arg2)
func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
a(blb arg0, axj arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blb arg0)
func_149686_d(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(axx arg0, el arg1, aer arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
fallOn(World arg0, BlockPosition arg1, Entity arg2, float arg3)
public static void
b(blb arg0, axx arg1, el arg2)
func_199610_d(IBlockState arg0, World arg1, BlockPos arg2)
private static boolean
a(axj arg0, el arg1)
func_176529_d(IBlockReader arg0, BlockPos arg1)
private static boolean
a(ayb arg0, el arg1)
func_176530_e(IWorldReaderBase arg0, BlockPos arg1)
public IMaterial
a(blb arg0, axx arg1, el arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getDropType(IBlockData arg0, World arg1, BlockPosition arg2, int arg3)
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(blb arg0, axj arg1, el arg2, cbe arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)