net.minecraft.server.v1_13_R2

public class BlockStairs

extends Block implements IFluidSource, IFluidContainer

All mapped superinterfaces:

IMaterial, IFluidSource, IFluidContainer

bhw
net.minecraft.block.BlockStairs
net.minecraft.server.v1_13_R2.BlockStairs

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176309_a
FACING
public static final BlockStateEnum<BlockPropertyHalf>
b
field_176308_b
HALF
public static final BlockStateEnum<BlockPropertyStairsShape>
c
field_176310_M
SHAPE
public static final BlockStateBoolean
o
field_204513_t
protected static final VoxelShape
p
field_185712_d
protected static final VoxelShape
q
field_185719_G
protected static final VoxelShape
r
field_196512_A
protected static final VoxelShape
s
field_196513_B
protected static final VoxelShape
t
field_196514_C
protected static final VoxelShape
u
field_196515_D
protected static final VoxelShape
v
field_196516_E
protected static final VoxelShape
w
field_196517_F
protected static final VoxelShape
x
field_196518_G
protected static final VoxelShape
y
field_196519_H
protected static final VoxelShape[]
z
field_196520_I
protected static final VoxelShape[]
A
field_196521_J
private static final int[]
B
field_196522_K
private final Block
C
field_150149_b
private final IBlockData
D
field_150151_M

Constructor summary

ModifierConstructor
protected (IBlockData arg0, Block$Info arg1)

Method summary

Modifier and TypeMethod
private static VoxelShape[]
a(cev arg0, cev arg1, cev arg2, cev arg3, cev arg4)
func_199779_a(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4)
private static VoxelShape
a(int arg0, cev arg1, cev arg2, cev arg3, cev arg4, cev arg5)
func_199781_a(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5)
public int
j(blb arg0, axj arg1, el arg2)
func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
a(blb arg0, axj arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private int
w(blb arg0)
func_196511_x(IBlockState arg0)
public EnumBlockFaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(blb arg0)
func_149686_d(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, aof arg3)
func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3)
attack(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3)
public void
b(axy arg0, el arg1, blb arg2)
func_176206_d(IWorld arg0, BlockPos arg1, IBlockState arg2)
postBreak(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2)
public float
k()
func_149638_a()
getDurability()
public TextureType
c()
func_180664_k()
public int
a(ayb arg0)
func_149738_a(IWorldReaderBase arg0)
public boolean
j()
func_149703_v()
public boolean
d(blb arg0)
func_200293_a(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, blb arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3)
public void
a(blb arg0, axx arg1, el arg2, blb arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
a(axx arg0, el arg1, aer arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
stepOn(World arg0, BlockPosition arg1, Entity arg2)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
public void
a(axx arg0, el arg1, axq arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
wasExploded(World arg0, BlockPosition arg1, Explosion arg2)
public boolean
r(blb arg0)
func_185481_k(IBlockState arg0)
public IBlockData
a(arj arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public IBlockData
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
private static BlockPropertyStairsShape
m(blb arg0, axj arg1, el arg2)
func_208064_n(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private static boolean
d(blb arg0, axj arg1, el arg2, eq arg3)
func_185704_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public static boolean
k(blb arg0)
func_185709_i(IBlockState arg0)
public IBlockData
a(blb arg0, bha arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(blb arg0, bfy arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public FluidType
a(axy arg0, el arg1, blb arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public Fluid
h(blb arg0)
func_204507_t(IBlockState arg0)
public boolean
a(axj arg0, el arg1, blb arg2, byu arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3)
canPlace(IBlockAccess arg0, BlockPosition arg1, IBlockData arg2, FluidType arg3)
public boolean
a(axy arg0, el arg1, blb arg2, byv arg3)
func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3)
place(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2, Fluid arg3)
public boolean
a(blb arg0, axj arg1, el arg2, cbe arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public void
c(blb arg0, axx arg1, el arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public int
a(blb arg0, ayd arg1, el arg2)
func_185484_c(IBlockState arg0, IWorldReader arg1, BlockPos arg2)