net.minecraft.server.v1_13_R2

public abstract class EntityArrow

extends Entity implements IProjectile

All mapped superinterfaces:

INamableTileEntity, ICommandListener, IProjectile

aoj
net.minecraft.entity.projectile.EntityArrow
net.minecraft.server.v1_13_R2.EntityArrow

Field summary

Modifier and TypeField
private static final Predicate<Entity>
g
field_184553_f
private static final DataWatcherObject<Byte>
h
field_184554_g
protected static final DataWatcherObject<Optional<UUID>>
a
field_212362_a
private int
aw
field_145791_d
tileX
private int
ax
field_145792_e
tileY
private int
ay
field_145789_f
tileZ
private IBlockData
az
field_195056_av
protected boolean
b
field_70254_i
inGround
protected int
c
field_184552_b
public EntityArrow$PickupStatus
d
field_70251_a
fromPlayer
public int
e
field_70249_b
shake
public UUID
f
field_70250_c
shooter
private int
aA
field_70252_j
despawnCounter
private int
aB
field_70257_an
private double
aC
field_70255_ao
damage
private int
aD
field_70256_ap
knockbackStrength

Constructor summary

ModifierConstructor
protected (EntityTypes<?> arg0, World arg1)
protected (EntityTypes<?> arg0, double arg1, double arg2, double arg3, World arg4)
protected (EntityTypes<?> arg0, EntityLiving arg1, World arg2)

Method summary

Modifier and TypeMethod
protected void
x_()
func_70088_a()
public void
a(aer arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
func_184547_a(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
public void
c(double arg0, double arg1, double arg2, float arg3, float arg4)
func_70186_c(double arg0, double arg1, double arg2, float arg3, float arg4)
shoot(double arg0, double arg1, double arg2, float arg3, float arg4)
public void
R_()
func_70071_h_()
tick()
protected void
f()
func_203048_f()
protected void
a(cea arg0)
func_184549_a(RayTraceResult arg0)
protected void
b(cea arg0)
func_203046_b(RayTraceResult arg0)
protected SoundEffect
i()
func_203050_i()
public void
a(afe arg0, double arg1, double arg2, double arg3)
func_70091_d(MoverType arg0, double arg1, double arg2, double arg3)
move(EnumMoveType arg0, double arg1, double arg2, double arg3)
protected void
a(afa arg0)
func_184548_a(EntityLivingBase arg0)
protected Entity
a(ced arg0, ced arg1)
func_184551_a(Vec3d arg0, Vec3d arg1)
public void
b(gy arg0)
func_70014_b(NBTTagCompound arg0)
public void
a(gy arg0)
func_70037_a(NBTTagCompound arg0)
public void
a(aer arg0)
func_212361_a(Entity arg0)
setShooter(Entity arg0)
public Entity
k()
func_212360_k()
getShooter()
public void
d(aof arg0)
func_70100_b_(EntityPlayer arg0)
protected abstract ItemStack
l()
func_184550_j()
getItemStack()
protected boolean
ak()
func_70041_e_()
playStepSound()
public void
c(double arg0)
func_70239_b(double arg0)
setDamage(double arg0)
public double
m()
func_70242_d()
getDamage()
public void
a(int arg0)
func_70240_a(int arg0)
setKnockbackStrength(int arg0)
public boolean
bk()
func_70075_an()
public float
bF()
func_70047_e()
getHeadHeight()
public void
a(boolean arg0)
func_70243_d(boolean arg0)
setCritical(boolean arg0)
private void
a(int arg0, boolean arg1)
func_203049_a(int arg0, boolean arg1)
public boolean
o()
func_70241_g()
isCritical()
public void
a(afa arg0, float arg1)
func_190547_a(EntityLivingBase arg0, float arg1)
protected float
p()
func_203044_p()
public void
o(boolean arg0)
func_203045_n(boolean arg0)
public boolean
q()
func_203047_q()
public boolean
a(double arg0)
func_70112_a(double arg0)
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public void
h(double arg0, double arg1, double arg2)
func_70016_h(double arg0, double arg1, double arg2)