History - net.minecraft.world.entity.projectile.AbstractArrow
1.21.3
Names
cnd
cqe
Fields
boolean: b, inGround, field_7588, inGround, f_36703_
int: e, shakeTime, field_7574, shake, f_36706_
int: d, shakeTime, field_7574, shake
int: l, life, field_7578, life, f_36697_
int: l, life, field_7578, life
double: m, baseDamage, field_7571, damage, f_36698_
double: m, baseDamage, field_7571, damage
EntityDataAccessor<Byte>: g, ID_FLAGS, field_7573, PROJECTILE_FLAGS, f_36707_
EntityDataAccessor<Byte>: f, ID_FLAGS, field_7573, PROJECTILE_FLAGS
int: c, inGroundTime, field_7576, inGroundTime, f_36704_
int: b, inGroundTime, field_7576, inGroundTime
AbstractArrow$Pickup: d, pickup, field_7572, pickupType, f_36705_
AbstractArrow$Pickup: c, pickup, field_7572, pickupType
BlockState: k, lastState, field_7586, inBlockState, f_36696_
BlockState: k, lastState, field_7586, inBlockState
EntityDataAccessor<Byte>: h, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, f_36708_
EntityDataAccessor<Byte>: g, PIERCE_LEVEL, field_7589, PIERCE_LEVEL
SoundEvent: n, soundEvent, field_7584, sound, f_36700_
SoundEvent: n, soundEvent, field_7584, sound
it.unimi.dsi.fastutil.ints.IntOpenHashSet: o, piercingIgnoreEntityIds, field_7590, piercedEntities, f_36701_
it.unimi.dsi.fastutil.ints.IntOpenHashSet: o, piercingIgnoreEntityIds, field_7590, piercedEntities
List<Entity>: p, piercedAndKilledEntities, field_7579, piercingKilledEntities, f_36702_
List<Entity>: p, piercedAndKilledEntities, field_7579, piercingKilledEntities
double: f, ARROW_BASE_DAMAGE, field_30657, field_30657, f_150120_
double: e, ARROW_BASE_DAMAGE, field_30657, field_30657
int: i, FLAG_CRIT, field_30654, CRITICAL_FLAG, f_150117_
int: i, FLAG_CRIT, field_30654, CRITICAL_FLAG
int: j, FLAG_NOPHYSICS, field_30655, NO_CLIP_FLAG, f_150118_
int: j, FLAG_NOPHYSICS, field_30655, NO_CLIP_FLAG
ItemStack: q, pickupItemStack, field_46970, stack, f_303749_
ItemStack: q, pickupItemStack, field_46970, stack
ItemStack: r, firedFromWeapon, field_51620, weapon, f_336848_
ItemStack: r, firedFromWeapon, field_51620, weapon
int: a, SHAKE_TIME, field_54968, field_54968
EntityDataAccessor<Boolean>: h, IN_GROUND, field_54969, IN_GROUND
Constructors
Methods
void (double, double, double, float, float): c, shoot, method_7485, setVelocity, m_6686_
void (double, double, double, float, float): c, shoot, method_7485, setVelocity
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt
void (Player): b_, playerTouch, method_5694, onPlayerCollision, m_6123_
void (Player): a_, playerTouch, method_5694, onPlayerCollision
void (double): h, setBaseDamage, method_7438, setDamage, m_36781_
void (double): h, setBaseDamage, method_7438, setDamage
double (): z, getBaseDamage, method_7448, getDamage, m_36789_
double (): x, getBaseDamage, method_7448, getDamage
boolean (): cu, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cB, isAttackable, method_5732, isAttackable
void (boolean): a, setCritArrow, method_7439, setCritical, m_36762_
void (boolean): b, setCritArrow, method_7439, setCritical
boolean (): A, isCritArrow, method_7443, isCritical, m_36792_
boolean (): y, isCritArrow, method_7443, isCritical
void (double, double, double): l, lerpMotion, method_5750, setVelocityClient, m_6001_
void (double, double, double): l, lerpMotion, method_5750, setVelocityClient
void (LivingEntity): a, doPostHurtEffects, method_7450, onHit, m_7761_
void (LivingEntity): a, doPostHurtEffects, method_7450, onHit
ItemStack (): w, getPickupItem, method_7445, asItemStack, m_7941_
ItemStack (): u, getPickupItem, method_7445, asItemStack
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, m_6783_
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender
void (): p, tickDespawn, method_7446, age, m_6901_
void (): m, tickDespawn, method_7446, age
SoundEvent (): v, getHitGroundSoundEvent, method_20011, getSound, m_36784_
SoundEvent (): t, getHitGroundSoundEvent, method_20011, getSound
void (int, boolean): a, setFlag, method_7455, setProjectileFlag, m_36737_
void (int, boolean): a, setFlag, method_7455, setProjectileFlag
float (): D, getWaterInertia, method_7436, getDragInWater, m_6882_
float (): A, getWaterInertia, method_7436, getDragInWater
void (boolean): b, setNoPhysics, method_7433, setNoClip, m_36790_
void (boolean): r, setNoPhysics, method_7433, setNoClip
boolean (): E, isNoPhysics, method_7441, isNoClip, m_36797_
boolean (): B, isNoPhysics, method_7441, isNoClip
void (Entity): c, setOwner, method_7432, setOwner, m_5602_
void (Entity): c, setOwner, method_7432, setOwner
void (SoundEvent): b, setSoundEvent, method_7444, setSound, m_36740_
void (SoundEvent): b, setSoundEvent, method_7444, setSound
void (): K, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
void (): I, resetPiercedEntities, method_7453, clearPiercingStatus
void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit, m_5790_
void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit
SoundEvent (): t, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
SoundEvent (): s, getDefaultHitGroundSoundEvent, method_7440, getHitSound
EntityHitResult (Vec3, Vec3): a, findHitEntity, method_7434, getEntityCollision, m_6351_
EntityHitResult (Vec3, Vec3): c, findHitEntity, method_7434, getEntityCollision
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt
void (byte): a, setPierceLevel, method_7451, setPierceLevel, m_36767_
void (byte): a, setPierceLevel, method_7451, setPierceLevel
boolean (): B, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
byte (): C, getPierceLevel, method_7447, getPierceLevel, m_36796_
byte (): z, getPierceLevel, method_7447, getPierceLevel
boolean (): F, shouldFall, method_26351, shouldFall, m_36798_
boolean (): G, shouldFall, method_26351, shouldFall
void (): J, startFalling, method_26352, fall, m_36799_
void (): H, startFalling, method_26352, fall
void (MoverType, Vec3): a, move, method_5784, move, m_6478_
void (MoverType, Vec3): a, move, method_5784, move
void (BlockHitResult): a, onHitBlock, method_24920, onBlockHit, m_8060_
void (BlockHitResult): a, onHitBlock, method_24920, onBlockHit
boolean (Entity): b, canHitEntity, method_26958, canHit, m_5603_
boolean (Entity): b, canHitEntity, method_26958, canHit
boolean (Player): a, tryPickup, method_34713, tryPickup, m_142470_
boolean (Player): a, tryPickup, method_34713, tryPickup
Entity$MovementEmission (): bc, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bg, getMovementEmission, method_33570, getMoveEffect
void (double, double, double, float, float, int): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
void (double, double, double, float, float, int): a, lerpTo, method_5759, updateTrackedPositionAndAngles
ItemStack (): y, getPickupItemStackOrigin, method_54759, getItemStack, m_307069_
ItemStack (): w, getPickupItemStackOrigin, method_54759, getItemStack
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker
double (): aZ, getDefaultGravity, method_7490, getGravity, m_319564_
double (): bd, getDefaultGravity, method_7490, getGravity
ItemStack (): x, getDefaultPickupItem, method_57314, getDefaultItemStack, m_321416_
ItemStack (): v, getDefaultPickupItem, method_57314, getDefaultItemStack
void (ItemStack): a, setPickupItemStack, method_57313, setStack, m_320726_
void (ItemStack): a, setPickupItemStack, method_57313, setStack
boolean (): bA, isPickable, method_5863, canHit, m_6087_
boolean (): bH, isPickable, method_5863, canHit
SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_
SlotAccess (int): a_, getSlot, method_32318, getStackReference
void (LivingEntity, DamageSource): a, doKnockback, method_59957, knockback, m_338617_
void (LivingEntity, DamageSource): a, doKnockback, method_59957, knockback
void (ServerLevel, BlockHitResult, ItemStack): a, hitBlockEnchantmentEffects, method_59956, onBlockHitEnchantmentEffects, m_339443_
void (ServerLevel, BlockHitResult, ItemStack): a, hitBlockEnchantmentEffects, method_59956, onBlockHitEnchantmentEffects
ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_
ItemStack (): ea, getWeaponItem, method_59958, getWeaponStack
void (float): a, setBaseDamageFromMob, method_59955, applyDamageModifier, m_338469_
void (float): a, setBaseDamageFromMob, method_59955, applyDamageModifier
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet
void (BlockHitResult): b, stepMoveAndHit, method_63670, applyCollision
void (): D, applyInertia, method_63669, applyDrag
void (Vec3): a, addBubbleParticles, method_64646, spawnBubbleParticles
boolean (): l, isInGround, method_65059, isInGround
void (boolean): a, setInGround, method_65058, setInGround
void (Item): b, onItemBreak, method_61544, onBroken
boolean (): C, shouldBounceOnWorldBorder, method_62823, deflectsAgainstWorldBorder
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cnf
cnd
Fields
int: m, life, field_7578, life, f_36697_
int: l, life, field_7578, life, f_36697_
double: n, baseDamage, field_7571, damage, f_36698_
double: m, baseDamage, field_7571, damage, f_36698_
int: o, knockback, field_7575, punch, f_36699_
BlockState: l, lastState, field_7586, inBlockState, f_36696_
BlockState: k, lastState, field_7586, inBlockState, f_36696_
SoundEvent: p, soundEvent, field_7584, sound, f_36700_
SoundEvent: n, soundEvent, field_7584, sound, f_36700_
it.unimi.dsi.fastutil.ints.IntOpenHashSet: q, piercingIgnoreEntityIds, field_7590, piercedEntities, f_36701_
it.unimi.dsi.fastutil.ints.IntOpenHashSet: o, piercingIgnoreEntityIds, field_7590, piercedEntities, f_36701_
List<Entity>: r, piercedAndKilledEntities, field_7579, piercingKilledEntities, f_36702_
List<Entity>: p, piercedAndKilledEntities, field_7579, piercingKilledEntities, f_36702_
int: k, FLAG_CROSSBOW, field_30656, SHOT_FROM_CROSSBOW_FLAG, f_150119_
ItemStack: s, pickupItemStack, field_46970, stack, f_303749_
ItemStack: q, pickupItemStack, field_46970, stack, f_303749_
ItemStack: r, firedFromWeapon, field_51620, weapon, f_336848_
Constructors
(EntityType<? extends AbstractArrow>, Level, ItemStack)
(EntityType<? extends AbstractArrow>, double, double, double, Level, ItemStack)
(EntityType<? extends AbstractArrow>, LivingEntity, Level, ItemStack)
(EntityType<? extends AbstractArrow>, double, double, double, Level, ItemStack, ItemStack)
(EntityType<? extends AbstractArrow>, LivingEntity, Level, ItemStack, ItemStack)
Methods
void (int): b, setKnockback, method_7449, setPunch, m_36735_
boolean (): ct, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cu, isAttackable, method_5732, isAttackable, m_6097_
boolean (): B, isCritArrow, method_7443, isCritical, m_36792_
boolean (): A, isCritArrow, method_7443, isCritical, m_36792_
void (LivingEntity, float): a, setEnchantmentEffectsFromEntity, method_7435, applyEnchantmentEffects, m_36745_
float (): E, getWaterInertia, method_7436, getDragInWater, m_6882_
float (): D, getWaterInertia, method_7436, getDragInWater, m_6882_
boolean (): G, isNoPhysics, method_7441, isNoClip, m_36797_
boolean (): E, isNoPhysics, method_7441, isNoClip, m_36797_
void (): M, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
void (): K, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
SoundEvent (): u, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
SoundEvent (): t, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
boolean (): C, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
boolean (): B, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
byte (): D, getPierceLevel, method_7447, getPierceLevel, m_36796_
byte (): C, getPierceLevel, method_7447, getPierceLevel, m_36796_
void (boolean): q, setShotFromCrossbow, method_7442, setShotFromCrossbow, m_36793_
boolean (): H, shouldFall, method_26351, shouldFall, m_36798_
boolean (): F, shouldFall, method_26351, shouldFall, m_36798_
void (): K, startFalling, method_26352, fall, m_36799_
void (): J, startFalling, method_26352, fall, m_36799_
Entity$MovementEmission (): bb, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bc, getMovementEmission, method_33570, getMoveEffect, m_142319_
int (): A, getKnockback, method_35207, getPunch, m_150123_
double (): aY, getDefaultGravity, method_7490, getGravity, m_319564_
double (): aZ, getDefaultGravity, method_7490, getGravity, m_319564_
boolean (): bz, isPickable, method_5863, canHit, m_6087_
boolean (): bA, isPickable, method_5863, canHit, m_6087_
void (LivingEntity, DamageSource): a, doKnockback, method_59957, knockback, m_338617_
void (ServerLevel, BlockHitResult, ItemStack): a, hitBlockEnchantmentEffects, method_59956, onBlockHitEnchantmentEffects, m_339443_
ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_
void (float): a, setBaseDamageFromMob, method_59955, applyDamageModifier, m_338469_
1.20.6
Names
cfo
cnf
Fields
Constructors
(EntityType<? extends AbstractArrow>, Level)
Methods
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
double (): A, getBaseDamage, method_7448, getDamage, m_36789_
double (): z, getBaseDamage, method_7448, getDamage, m_36789_
boolean (): cq, isAttackable, method_5732, isAttackable, m_6097_
boolean (): ct, isAttackable, method_5732, isAttackable, m_6097_
boolean (): C, isCritArrow, method_7443, isCritical, m_36792_
boolean (): B, isCritArrow, method_7443, isCritical, m_36792_
ItemStack (): y, getPickupItem, method_7445, asItemStack, m_7941_
ItemStack (): w, getPickupItem, method_7445, asItemStack, m_7941_
void (): q, tickDespawn, method_7446, age, m_6901_
void (): p, tickDespawn, method_7446, age, m_6901_
SoundEvent (): x, getHitGroundSoundEvent, method_20011, getSound, m_36784_
SoundEvent (): v, getHitGroundSoundEvent, method_20011, getSound, m_36784_
float (): G, getWaterInertia, method_7436, getDragInWater, m_6882_
float (): E, getWaterInertia, method_7436, getDragInWater, m_6882_
void (boolean): p, setNoPhysics, method_7433, setNoClip, m_36790_
void (boolean): b, setNoPhysics, method_7433, setNoClip, m_36790_
boolean (): H, isNoPhysics, method_7441, isNoClip, m_36797_
boolean (): G, isNoPhysics, method_7441, isNoClip, m_36797_
void (Entity): b, setOwner, method_7432, setOwner, m_5602_
void (Entity): c, setOwner, method_7432, setOwner, m_5602_
void (): N, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
void (): M, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_
boolean (): D, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
boolean (): C, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
byte (): E, getPierceLevel, method_7447, getPierceLevel, m_36796_
byte (): D, getPierceLevel, method_7447, getPierceLevel, m_36796_
boolean (): I, shouldFall, method_26351, shouldFall, m_36798_
boolean (): H, shouldFall, method_26351, shouldFall, m_36798_
void (): M, startFalling, method_26352, fall, m_36799_
void (): K, startFalling, method_26352, fall, m_36799_
boolean (Entity): a, canHitEntity, method_26958, canHit, m_5603_
boolean (Entity): b, canHitEntity, method_26958, canHit, m_5603_
Entity$MovementEmission (): aW, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bb, getMovementEmission, method_33570, getMoveEffect, m_142319_
int (): B, getKnockback, method_35207, getPunch, m_150123_
int (): A, getKnockback, method_35207, getPunch, m_150123_
void (): s, deflect, method_55052, deflect, m_305997_
ItemStack (): z, getPickupItemStackOrigin, method_54759, getItemStack, m_307069_
ItemStack (): y, getPickupItemStackOrigin, method_54759, getItemStack, m_307069_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
double (): aY, getDefaultGravity, method_7490, getGravity, m_319564_
ItemStack (): x, getDefaultPickupItem, method_57314, getDefaultItemStack, m_321416_
void (ItemStack): a, setPickupItemStack, method_57313, setStack, m_320726_
boolean (): bz, isPickable, method_5863, canHit, m_6087_
SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_
1.20.4
Names
cca
cfo
Fields
ItemStack: s, pickupItemStack, field_46970, stack, f_303749_
Constructors
(EntityType<? extends AbstractArrow>, Level)
(EntityType<? extends AbstractArrow>, double, double, double, Level)
(EntityType<? extends AbstractArrow>, LivingEntity, Level)
(EntityType<? extends AbstractArrow>, Level, ItemStack)
(EntityType<? extends AbstractArrow>, double, double, double, Level, ItemStack)
(EntityType<? extends AbstractArrow>, LivingEntity, Level, ItemStack)
Methods
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
double (): x, getBaseDamage, method_7448, getDamage, m_36789_
double (): A, getBaseDamage, method_7448, getDamage, m_36789_
boolean (): cp, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cq, isAttackable, method_5732, isAttackable, m_6097_
boolean (): z, isCritArrow, method_7443, isCritical, m_36792_
boolean (): C, isCritArrow, method_7443, isCritical, m_36792_
ItemStack (): w, getPickupItem, method_7445, asItemStack, m_7941_
ItemStack (): y, getPickupItem, method_7445, asItemStack, m_7941_
SoundEvent (): t, getHitGroundSoundEvent, method_20011, getSound, m_36784_
SoundEvent (): x, getHitGroundSoundEvent, method_20011, getSound, m_36784_
float (): C, getWaterInertia, method_7436, getDragInWater, m_6882_
float (): G, getWaterInertia, method_7436, getDragInWater, m_6882_
boolean (): E, isNoPhysics, method_7441, isNoClip, m_36797_
boolean (): H, isNoPhysics, method_7441, isNoClip, m_36797_
void (): K, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
void (): N, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
SoundEvent (): s, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
SoundEvent (): u, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
boolean (): A, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
boolean (): D, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
byte (): B, getPierceLevel, method_7447, getPierceLevel, m_36796_
byte (): E, getPierceLevel, method_7447, getPierceLevel, m_36796_
boolean (): F, shouldFall, method_26351, shouldFall, m_36798_
boolean (): I, shouldFall, method_26351, shouldFall, m_36798_
void (): I, startFalling, method_26352, fall, m_36799_
void (): M, startFalling, method_26352, fall, m_36799_
Entity$MovementEmission (): aU, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aW, getMovementEmission, method_33570, getMoveEffect, m_142319_
int (): y, getKnockback, method_35207, getPunch, m_150123_
int (): B, getKnockback, method_35207, getPunch, m_150123_
void (): s, deflect, method_55052, deflect, m_305997_
ItemStack (): z, getPickupItemStackOrigin, method_54759, getItemStack, m_307069_
1.20.2
Names
byu
cca
Fields
Constructors
Methods
double (): q, getBaseDamage, method_7448, getDamage, m_36789_
double (): x, getBaseDamage, method_7448, getDamage, m_36789_
boolean (): cn, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cp, isAttackable, method_5732, isAttackable, m_6097_
boolean (): s, isCritArrow, method_7443, isCritical, m_36792_
boolean (): z, isCritArrow, method_7443, isCritical, m_36792_
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
ItemStack (): p, getPickupItem, method_7445, asItemStack, m_7941_
ItemStack (): w, getPickupItem, method_7445, asItemStack, m_7941_
void (): j, tickDespawn, method_7446, age, m_6901_
void (): q, tickDespawn, method_7446, age, m_6901_
SoundEvent (): o, getHitGroundSoundEvent, method_20011, getSound, m_36784_
SoundEvent (): t, getHitGroundSoundEvent, method_20011, getSound, m_36784_
float (): x, getWaterInertia, method_7436, getDragInWater, m_6882_
float (): C, getWaterInertia, method_7436, getDragInWater, m_6882_
boolean (): y, isNoPhysics, method_7441, isNoClip, m_36797_
boolean (): E, isNoPhysics, method_7441, isNoClip, m_36797_
void (): E, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
void (): K, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
SoundEvent (): k, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
SoundEvent (): s, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
boolean (): t, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
boolean (): A, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
byte (): w, getPierceLevel, method_7447, getPierceLevel, m_36796_
byte (): B, getPierceLevel, method_7447, getPierceLevel, m_36796_
boolean (): z, shouldFall, method_26351, shouldFall, m_36798_
boolean (): F, shouldFall, method_26351, shouldFall, m_36798_
void (): D, startFalling, method_26352, fall, m_36799_
void (): I, startFalling, method_26352, fall, m_36799_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aU, getMovementEmission, method_33570, getMoveEffect, m_142319_
int (): r, getKnockback, method_35207, getPunch, m_150123_
int (): y, getKnockback, method_35207, getPunch, m_150123_
void (double, double, double, float, float, int): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
1.20.1
Names
bys
byu
Fields
Constructors
Methods
double (): p, getBaseDamage, method_7448, getDamage, m_36789_
double (): q, getBaseDamage, method_7448, getDamage, m_36789_
boolean (): cl, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cn, isAttackable, method_5732, isAttackable, m_6097_
boolean (): r, isCritArrow, method_7443, isCritical, m_36792_
boolean (): s, isCritArrow, method_7443, isCritical, m_36792_
ItemStack (): o, getPickupItem, method_7445, asItemStack, m_7941_
ItemStack (): p, getPickupItem, method_7445, asItemStack, m_7941_
void (): i, tickDespawn, method_7446, age, m_6901_
void (): j, tickDespawn, method_7446, age, m_6901_
SoundEvent (): k, getHitGroundSoundEvent, method_20011, getSound, m_36784_
SoundEvent (): o, getHitGroundSoundEvent, method_20011, getSound, m_36784_
float (): w, getWaterInertia, method_7436, getDragInWater, m_6882_
float (): x, getWaterInertia, method_7436, getDragInWater, m_6882_
boolean (): x, isNoPhysics, method_7441, isNoClip, m_36797_
boolean (): y, isNoPhysics, method_7441, isNoClip, m_36797_
void (): D, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
void (): E, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
SoundEvent (): j, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
SoundEvent (): k, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
boolean (): s, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
boolean (): t, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
byte (): t, getPierceLevel, method_7447, getPierceLevel, m_36796_
byte (): w, getPierceLevel, method_7447, getPierceLevel, m_36796_
boolean (): y, shouldFall, method_26351, shouldFall, m_36798_
boolean (): z, shouldFall, method_26351, shouldFall, m_36798_
void (): C, startFalling, method_26352, fall, m_36799_
void (): D, startFalling, method_26352, fall, m_36799_
Entity$MovementEmission (): aQ, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
int (): q, getKnockback, method_35207, getPunch, m_150123_
int (): r, getKnockback, method_35207, getPunch, m_150123_
1.19.4
Names
bwv
bys
Fields
int: au, life, field_7578, life, f_36697_
int: m, life, field_7578, life, f_36697_
double: av, baseDamage, field_7571, damage, f_36698_
double: n, baseDamage, field_7571, damage, f_36698_
int: aw, knockback, field_7575, punch, f_36699_
int: o, knockback, field_7575, punch, f_36699_
EntityDataAccessor<Byte>: ao, ID_FLAGS, field_7573, PROJECTILE_FLAGS, f_36707_
EntityDataAccessor<Byte>: g, ID_FLAGS, field_7573, PROJECTILE_FLAGS, f_36707_
BlockState: at, lastState, field_7586, inBlockState, f_36696_
BlockState: l, lastState, field_7586, inBlockState, f_36696_
EntityDataAccessor<Byte>: ap, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, f_36708_
EntityDataAccessor<Byte>: h, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, f_36708_
SoundEvent: ax, soundEvent, field_7584, sound, f_36700_
SoundEvent: p, soundEvent, field_7584, sound, f_36700_
it.unimi.dsi.fastutil.ints.IntOpenHashSet: ay, piercingIgnoreEntityIds, field_7590, piercedEntities, f_36701_
it.unimi.dsi.fastutil.ints.IntOpenHashSet: q, piercingIgnoreEntityIds, field_7590, piercedEntities, f_36701_
List<Entity>: az, piercedAndKilledEntities, field_7579, piercingKilledEntities, f_36702_
List<Entity>: r, piercedAndKilledEntities, field_7579, piercingKilledEntities, f_36702_
int: aq, FLAG_CRIT, field_30654, CRITICAL_FLAG, f_150117_
int: i, FLAG_CRIT, field_30654, CRITICAL_FLAG, f_150117_
int: ar, FLAG_NOPHYSICS, field_30655, NO_CLIP_FLAG, f_150118_
int: j, FLAG_NOPHYSICS, field_30655, NO_CLIP_FLAG, f_150118_
int: as, FLAG_CROSSBOW, field_30656, SHOT_FROM_CROSSBOW_FLAG, f_150119_
int: k, FLAG_CROSSBOW, field_30656, SHOT_FROM_CROSSBOW_FLAG, f_150119_
Constructors
Methods
void (Player): c_, playerTouch, method_5694, onPlayerCollision, m_6123_
void (Player): b_, playerTouch, method_5694, onPlayerCollision, m_6123_
double (): m, getBaseDamage, method_7448, getDamage, m_36789_
double (): p, getBaseDamage, method_7448, getDamage, m_36789_
void (int): a, setKnockback, method_7449, setPunch, m_36735_
void (int): b, setKnockback, method_7449, setPunch, m_36735_
boolean (): p, isCritArrow, method_7443, isCritical, m_36792_
boolean (): r, isCritArrow, method_7443, isCritical, m_36792_
ItemStack (): k, getPickupItem, method_7445, asItemStack, m_7941_
ItemStack (): o, getPickupItem, method_7445, asItemStack, m_7941_
void (): h, tickDespawn, method_7446, age, m_6901_
void (): i, tickDespawn, method_7446, age, m_6901_
SoundEvent (): j, getHitGroundSoundEvent, method_20011, getSound, m_36784_
SoundEvent (): k, getHitGroundSoundEvent, method_20011, getSound, m_36784_
float (): t, getWaterInertia, method_7436, getDragInWater, m_6882_
float (): w, getWaterInertia, method_7436, getDragInWater, m_6882_
boolean (): u, isNoPhysics, method_7441, isNoClip, m_36797_
boolean (): x, isNoPhysics, method_7441, isNoClip, m_36797_
void (): B, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
void (): D, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
SoundEvent (): i, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
SoundEvent (): j, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
void (byte): b, setPierceLevel, method_7451, setPierceLevel, m_36767_
void (byte): a, setPierceLevel, method_7451, setPierceLevel, m_36767_
boolean (): r, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
boolean (): s, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
byte (): s, getPierceLevel, method_7447, getPierceLevel, m_36796_
byte (): t, getPierceLevel, method_7447, getPierceLevel, m_36796_
boolean (): w, shouldFall, method_26351, shouldFall, m_36798_
boolean (): y, shouldFall, method_26351, shouldFall, m_36798_
void (): A, startFalling, method_26352, fall, m_36799_
void (): C, startFalling, method_26352, fall, m_36799_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aQ, getMovementEmission, method_33570, getMoveEffect, m_142319_
int (): o, getKnockback, method_35207, getPunch, m_150123_
int (): q, getKnockback, method_35207, getPunch, m_150123_
1.19.3
Names
bui
bwv
Fields
Constructors
Methods
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
void (Player): b_, playerTouch, method_5694, onPlayerCollision, m_6123_
void (Player): c_, playerTouch, method_5694, onPlayerCollision, m_6123_
double (): n, getBaseDamage, method_7448, getDamage, m_36789_
double (): m, getBaseDamage, method_7448, getDamage, m_36789_
boolean (): ch, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cl, isAttackable, method_5732, isAttackable, m_6097_
boolean (): q, isCritArrow, method_7443, isCritical, m_36792_
boolean (): p, isCritArrow, method_7443, isCritical, m_36792_
void (double, double, double): k, lerpMotion, method_5750, setVelocityClient, m_6001_
void (double, double, double): l, lerpMotion, method_5750, setVelocityClient, m_6001_
ItemStack (): l, getPickupItem, method_7445, asItemStack, m_7941_
ItemStack (): k, getPickupItem, method_7445, asItemStack, m_7941_
void (): C, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
void (): B, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
Entity$MovementEmission (): aO, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
btl
bui
Fields
Constructors
Methods
boolean (): ci, isAttackable, method_5732, isAttackable, m_6097_
boolean (): ch, isAttackable, method_5732, isAttackable, m_6097_
1.19
Names
bon
btl
Fields
Constructors
Methods
void (Player): b, playerTouch, method_5694, onPlayerCollision, m_6123_
void (Player): b_, playerTouch, method_5694, onPlayerCollision, m_6123_
boolean (): cf, isAttackable, method_5732, isAttackable, m_6097_
boolean (): ci, isAttackable, method_5732, isAttackable, m_6097_
void (SoundEvent): a, setSoundEvent, method_7444, setSound, m_36740_
void (SoundEvent): b, setSoundEvent, method_7444, setSound, m_36740_
Entity$MovementEmission (): aN, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aO, getMovementEmission, method_33570, getMoveEffect, m_142319_
1.18.2
Names
bnv
bon
Fields
int: av, life, field_7578, life, f_36697_
int: au, life, field_7578, life, f_36697_
double: aw, baseDamage, field_7571, damage, f_36698_
double: av, baseDamage, field_7571, damage, f_36698_
int: ax, knockback, field_7575, punch, f_36699_
int: aw, knockback, field_7575, punch, f_36699_
EntityDataAccessor<Byte>: ap, ID_FLAGS, field_7573, PROJECTILE_FLAGS, f_36707_
EntityDataAccessor<Byte>: ao, ID_FLAGS, field_7573, PROJECTILE_FLAGS, f_36707_
BlockState: au, lastState, field_7586, inBlockState, f_36696_
BlockState: at, lastState, field_7586, inBlockState, f_36696_
EntityDataAccessor<Byte>: aq, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, f_36708_
EntityDataAccessor<Byte>: ap, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, f_36708_
SoundEvent: ay, soundEvent, field_7584, sound, f_36700_
SoundEvent: ax, soundEvent, field_7584, sound, f_36700_
it.unimi.dsi.fastutil.ints.IntOpenHashSet: az, piercingIgnoreEntityIds, field_7590, piercedEntities, f_36701_
it.unimi.dsi.fastutil.ints.IntOpenHashSet: ay, piercingIgnoreEntityIds, field_7590, piercedEntities, f_36701_
List<Entity>: aA, piercedAndKilledEntities, field_7579, piercingKilledEntities, f_36702_
List<Entity>: az, piercedAndKilledEntities, field_7579, piercingKilledEntities, f_36702_
int: ar, FLAG_CRIT, field_30654, CRITICAL_FLAG, f_150117_
int: aq, FLAG_CRIT, field_30654, CRITICAL_FLAG, f_150117_
int: as, FLAG_NOPHYSICS, field_30655, NO_CLIP_FLAG, f_150118_
int: ar, FLAG_NOPHYSICS, field_30655, NO_CLIP_FLAG, f_150118_
int: at, FLAG_CROSSBOW, field_30656, SHOT_FROM_CROSSBOW_FLAG, f_150119_
int: as, FLAG_CROSSBOW, field_30656, SHOT_FROM_CROSSBOW_FLAG, f_150119_
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bki
bnv
Fields
int: au, life, field_7578, life, f_36697_
int: av, life, field_7578, life, f_36697_
double: av, baseDamage, field_7571, damage, f_36698_
double: aw, baseDamage, field_7571, damage, f_36698_
int: aw, knockback, field_7575, punch, f_36699_
int: ax, knockback, field_7575, punch, f_36699_
EntityDataAccessor<Byte>: ao, ID_FLAGS, field_7573, PROJECTILE_FLAGS, f_36707_
EntityDataAccessor<Byte>: ap, ID_FLAGS, field_7573, PROJECTILE_FLAGS, f_36707_
BlockState: at, lastState, field_7586, inBlockState, f_36696_
BlockState: au, lastState, field_7586, inBlockState, f_36696_
EntityDataAccessor<Byte>: ap, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, f_36708_
EntityDataAccessor<Byte>: aq, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, f_36708_
SoundEvent: ax, soundEvent, field_7584, sound, f_36700_
SoundEvent: ay, soundEvent, field_7584, sound, f_36700_
it.unimi.dsi.fastutil.ints.IntOpenHashSet: ay, piercingIgnoreEntityIds, field_7590, piercedEntities, f_36701_
it.unimi.dsi.fastutil.ints.IntOpenHashSet: az, piercingIgnoreEntityIds, field_7590, piercedEntities, f_36701_
List<Entity>: az, piercedAndKilledEntities, field_7579, piercingKilledEntities, f_36702_
List<Entity>: aA, piercedAndKilledEntities, field_7579, piercingKilledEntities, f_36702_
int: aq, FLAG_CRIT, field_30654, CRITICAL_FLAG, f_150117_
int: ar, FLAG_CRIT, field_30654, CRITICAL_FLAG, f_150117_
int: ar, FLAG_NOPHYSICS, field_30655, NO_CLIP_FLAG, f_150118_
int: as, FLAG_NOPHYSICS, field_30655, NO_CLIP_FLAG, f_150118_
int: as, FLAG_CROSSBOW, field_30656, SHOT_FROM_CROSSBOW_FLAG, f_150119_
int: at, FLAG_CROSSBOW, field_30656, SHOT_FROM_CROSSBOW_FLAG, f_150119_
Constructors
Methods
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (double, double, double, float, float): c, shoot, method_7485, setVelocity, m_6686_, shoot
void (double, double, double, float, float): c, shoot, method_7485, setVelocity, m_6686_
void (): k, tick, method_5773, tick, m_8119_, tick
void (): k, tick, method_5773, tick, m_8119_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (Player): b, playerTouch, method_5694, onPlayerCollision, m_6123_, pickup
void (Player): b, playerTouch, method_5694, onPlayerCollision, m_6123_
void (double): h, setBaseDamage, method_7438, setDamage, m_36781_, setDamage
void (double): h, setBaseDamage, method_7438, setDamage, m_36781_
double (): n, getBaseDamage, method_7448, getDamage, m_36789_, getDamage
double (): n, getBaseDamage, method_7448, getDamage, m_36789_
void (int): a, setKnockback, method_7449, setPunch, m_36735_, setKnockbackStrength
void (int): a, setKnockback, method_7449, setPunch, m_36735_
boolean (): ca, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cf, isAttackable, method_5732, isAttackable, m_6097_
void (boolean): a, setCritArrow, method_7439, setCritical, m_36762_, setCritical
void (boolean): a, setCritArrow, method_7439, setCritical, m_36762_
boolean (): p, isCritArrow, method_7443, isCritical, m_36792_, isCritical
boolean (): q, isCritArrow, method_7443, isCritical, m_36792_
ItemStack (): l, getPickupItem, method_7445, asItemStack, m_7941_, getItemStack
ItemStack (): l, getPickupItem, method_7445, asItemStack, m_7941_
SoundEvent (): j, getHitGroundSoundEvent, method_20011, getSound, m_36784_, getSoundHit
SoundEvent (): j, getHitGroundSoundEvent, method_20011, getSound, m_36784_
float (): s, getWaterInertia, method_7436, getDragInWater, m_6882_
float (): t, getWaterInertia, method_7436, getDragInWater, m_6882_
boolean (): t, isNoPhysics, method_7441, isNoClip, m_36797_
boolean (): u, isNoPhysics, method_7441, isNoClip, m_36797_
void (Entity): b, setOwner, method_7432, setOwner, m_5602_, setShooter
void (Entity): b, setOwner, method_7432, setOwner, m_5602_
void (): B, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
void (): C, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_, getHeadHeight
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_
void (byte): b, setPierceLevel, method_7451, setPierceLevel, m_36767_, setPierceLevel
void (byte): b, setPierceLevel, method_7451, setPierceLevel, m_36767_
boolean (): q, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_, isShotFromCrossbow
boolean (): r, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_
byte (): r, getPierceLevel, method_7447, getPierceLevel, m_36796_, getPierceLevel
byte (): s, getPierceLevel, method_7447, getPierceLevel, m_36796_
void (boolean): q, setShotFromCrossbow, method_7442, setShotFromCrossbow, m_36793_, setShotFromCrossbow
void (boolean): q, setShotFromCrossbow, method_7442, setShotFromCrossbow, m_36793_
boolean (): v, shouldFall, method_26351, shouldFall, m_36798_
boolean (): w, shouldFall, method_26351, shouldFall, m_36798_
void (MoverType, Vec3): a, move, method_5784, move, m_6478_, move
void (MoverType, Vec3): a, move, method_5784, move, m_6478_
Entity$MovementEmission (): aI, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aN, getMovementEmission, method_33570, getMoveEffect, m_142319_
1.17.1
Names
bkh
bki
Fields
Constructors
Methods
1.17
Names
bga
bkh
net.minecraft.entity.projectile.AbstractArrowEntity
net.minecraft.src.C_1151_
net.minecraft.server.v1_16_R3.EntityArrow
net.minecraft.world.entity.projectile.EntityArrow
Fields
boolean: b, inGround, field_7588, inGround, field_70254_i, inGround
boolean: b, inGround, field_7588, inGround, f_36703_
int: e, shakeTime, field_7574, shake, field_70249_b, shake
int: e, shakeTime, field_7574, shake, f_36706_
int: ah, life, field_7578, life, field_70252_j, despawnCounter
int: au, life, field_7578, life, f_36697_
double: ai, baseDamage, field_7571, damage, field_70255_ao, damage
double: av, baseDamage, field_7571, damage, f_36698_
int: aj, knockback, field_7575, punch, field_70256_ap, knockbackStrength
int: aw, knockback, field_7575, punch, f_36699_
EntityDataAccessor<Byte>: f, ID_FLAGS, field_7573, PROJECTILE_FLAGS, field_184554_g
EntityDataAccessor<Byte>: ao, ID_FLAGS, field_7573, PROJECTILE_FLAGS, f_36707_
int: c, inGroundTime, field_7576, inGroundTime, field_184552_b
int: c, inGroundTime, field_7576, inGroundTime, f_36704_
AbstractArrow$Pickup: d, pickup, field_7572, pickupType, field_70251_a, fromPlayer
AbstractArrow$Pickup: d, pickup, field_7572, pickupType, f_36705_
BlockState: ag, lastState, field_7586, inBlockState, field_195056_av
BlockState: at, lastState, field_7586, inBlockState, f_36696_
EntityDataAccessor<Byte>: g, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, field_213876_as
EntityDataAccessor<Byte>: ap, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, f_36708_
SoundEvent: ak, soundEvent, field_7584, sound, field_213877_ay
SoundEvent: ax, soundEvent, field_7584, sound, f_36700_
it.unimi.dsi.fastutil.ints.IntOpenHashSet: al, piercingIgnoreEntityIds, field_7590, piercedEntities, field_213878_az
it.unimi.dsi.fastutil.ints.IntOpenHashSet: ay, piercingIgnoreEntityIds, field_7590, piercedEntities, f_36701_
List<Entity>: am, piercedAndKilledEntities, field_7579, piercingKilledEntities, field_213875_aA
List<Entity>: az, piercedAndKilledEntities, field_7579, piercingKilledEntities, f_36702_
double: f, ARROW_BASE_DAMAGE, field_30657, field_30657, f_150120_
int: aq, FLAG_CRIT, field_30654, CRITICAL_FLAG, f_150117_
int: ar, FLAG_NOPHYSICS, field_30655, NO_CLIP_FLAG, f_150118_
int: as, FLAG_CROSSBOW, field_30656, SHOT_FROM_CROSSBOW_FLAG, f_150119_
Constructors
Methods
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (double, double, double, float, float): c, shoot, method_7485, setVelocity, func_70186_c, shoot
void (double, double, double, float, float): c, shoot, method_7485, setVelocity, m_6686_, shoot
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (): k, tick, method_5773, tick, m_8119_, tick
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (Player): a_, playerTouch, method_5694, onPlayerCollision, func_70100_b_, pickup
void (Player): b, playerTouch, method_5694, onPlayerCollision, m_6123_, pickup
boolean (): aC, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
void (double): h, setBaseDamage, method_7438, setDamage, func_70239_b, setDamage
void (double): h, setBaseDamage, method_7438, setDamage, m_36781_, setDamage
double (): n, getBaseDamage, method_7448, getDamage, func_70242_d, getDamage
double (): n, getBaseDamage, method_7448, getDamage, m_36789_, getDamage
void (int): a, setKnockback, method_7449, setPunch, func_70240_a, setKnockbackStrength
void (int): a, setKnockback, method_7449, setPunch, m_36735_, setKnockbackStrength
boolean (): bL, isAttackable, method_5732, isAttackable, func_70075_an
boolean (): ca, isAttackable, method_5732, isAttackable, m_6097_
void (boolean): a, setCritArrow, method_7439, setCritical, func_70243_d, setCritical
void (boolean): a, setCritArrow, method_7439, setCritical, m_36762_, setCritical
boolean (): p, isCritArrow, method_7443, isCritical, func_70241_g, isCritical
boolean (): p, isCritArrow, method_7443, isCritical, m_36792_, isCritical
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, func_180426_a
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
void (double, double, double): k, lerpMotion, method_5750, setVelocityClient, func_70016_h
void (double, double, double): k, lerpMotion, method_5750, setVelocityClient, m_6001_
void (LivingEntity): a, doPostHurtEffects, method_7450, onHit, func_184548_a
void (LivingEntity): a, doPostHurtEffects, method_7450, onHit, m_7761_
ItemStack (): m, getPickupItem, method_7445, asItemStack, func_184550_j, getItemStack
ItemStack (): l, getPickupItem, method_7445, asItemStack, m_7941_, getItemStack
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, func_70112_a
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, m_6783_
void (LivingEntity, float): a, setEnchantmentEffectsFromEntity, method_7435, applyEnchantmentEffects, func_190547_a
void (LivingEntity, float): a, setEnchantmentEffectsFromEntity, method_7435, applyEnchantmentEffects, m_36745_
void (): h, tickDespawn, method_7446, age, func_225516_i_
void (): h, tickDespawn, method_7446, age, m_6901_
SoundEvent (): k, getHitGroundSoundEvent, method_20011, getSound, func_203050_i, getSoundHit
SoundEvent (): j, getHitGroundSoundEvent, method_20011, getSound, m_36784_, getSoundHit
void (int, boolean): a, setFlag, method_7455, setProjectileFlag, func_203049_a
void (int, boolean): a, setFlag, method_7455, setProjectileFlag, m_36737_
float (): s, getWaterInertia, method_7436, getDragInWater, func_203044_p
float (): s, getWaterInertia, method_7436, getDragInWater, m_6882_
void (boolean): o, setNoPhysics, method_7433, setNoClip, func_203045_n
void (boolean): p, setNoPhysics, method_7433, setNoClip, m_36790_
boolean (): t, isNoPhysics, method_7441, isNoClip, func_203047_q
boolean (): t, isNoPhysics, method_7441, isNoClip, m_36797_
void (Entity): b, setOwner, method_7432, setOwner, func_212361_a, setShooter
void (Entity): b, setOwner, method_7432, setOwner, m_5602_, setShooter
void (SoundEvent): a, setSoundEvent, method_7444, setSound, func_213869_a
void (SoundEvent): a, setSoundEvent, method_7444, setSound, m_36740_
void (): A, resetPiercedEntities, method_7453, clearPiercingStatus, func_213870_w
void (): B, resetPiercedEntities, method_7453, clearPiercingStatus, m_36723_
void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit, func_213868_a
void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit, m_5790_
SoundEvent (): i, getDefaultHitGroundSoundEvent, method_7440, getHitSound, func_213867_k
SoundEvent (): i, getDefaultHitGroundSoundEvent, method_7440, getHitSound, m_7239_
EntityHitResult (Vec3, Vec3): a, findHitEntity, method_7434, getEntityCollision, func_213866_a
EntityHitResult (Vec3, Vec3): a, findHitEntity, method_7434, getEntityCollision, m_6351_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, func_213316_a, getHeadHeight
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_, getHeadHeight
void (byte): b, setPierceLevel, method_7451, setPierceLevel, func_213872_b, setPierceLevel
void (byte): b, setPierceLevel, method_7451, setPierceLevel, m_36767_, setPierceLevel
boolean (): q, shotFromCrossbow, method_7456, isShotFromCrossbow, func_213873_r, isShotFromCrossbow
boolean (): q, shotFromCrossbow, method_7456, isShotFromCrossbow, m_36795_, isShotFromCrossbow
byte (): r, getPierceLevel, method_7447, getPierceLevel, func_213874_s, getPierceLevel
byte (): r, getPierceLevel, method_7447, getPierceLevel, m_36796_, getPierceLevel
void (boolean): p, setShotFromCrossbow, method_7442, setShotFromCrossbow, func_213865_o, setShotFromCrossbow
void (boolean): q, setShotFromCrossbow, method_7442, setShotFromCrossbow, m_36793_, setShotFromCrossbow
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
boolean (): u, shouldFall, method_26351, method_26351, func_234593_u_
boolean (): v, shouldFall, method_26351, shouldFall, m_36798_
void (): z, startFalling, method_26352, method_26352, func_234594_z_
void (): A, startFalling, method_26352, fall, m_36799_
void (MoverType, Vec3): a, move, method_5784, move, func_213315_a, move
void (MoverType, Vec3): a, move, method_5784, move, m_6478_, move
void (BlockHitResult): a, onHitBlock, method_24920, onBlockHit, func_230299_a_
void (BlockHitResult): a, onHitBlock, method_24920, onBlockHit, m_8060_
boolean (Entity): a, canHitEntity, method_26958, method_26958, func_230298_a_
boolean (Entity): a, canHitEntity, method_26958, canHit, m_5603_
boolean (Player): a, tryPickup, method_34713, tryPickup, m_142470_
Entity$MovementEmission (): aI, getMovementEmission, method_33570, getMoveEffect, m_142319_
int (): o, getKnockback, method_35207, getPunch, m_150123_
1.16.5
Names
Fields
Constructors
Methods
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
1.16.4
Names
bfx
bga
net.minecraft.server.v1_16_R2.EntityArrow
net.minecraft.server.v1_16_R3.EntityArrow
Fields
Constructors
Methods
boolean (): aB, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
boolean (): aC, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
boolean (): bK, isAttackable, method_5732, isAttackable, func_70075_an
boolean (): bL, isAttackable, method_5732, isAttackable, func_70075_an
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
beg
bfx
net.minecraft.server.v1_16_R1.EntityArrow
net.minecraft.server.v1_16_R2.EntityArrow
Fields
int: ao, life, field_7578, life, field_70252_j, despawnCounter
int: ah, life, field_7578, life, field_70252_j, despawnCounter
double: ap, baseDamage, field_7571, damage, field_70255_ao, damage
double: ai, baseDamage, field_7571, damage, field_70255_ao, damage
int: aq, knockback, field_7575, punch, field_70256_ap, knockbackStrength
int: aj, knockback, field_7575, punch, field_70256_ap, knockbackStrength
BlockState: an, lastState, field_7586, inBlockState, field_195056_av
BlockState: ag, lastState, field_7586, inBlockState, field_195056_av
SoundEvent: ar, soundEvent, field_7584, sound, field_213877_ay
SoundEvent: ak, soundEvent, field_7584, sound, field_213877_ay
it.unimi.dsi.fastutil.ints.IntOpenHashSet: as, piercingIgnoreEntityIds, field_7590, piercedEntities, field_213878_az
it.unimi.dsi.fastutil.ints.IntOpenHashSet: al, piercingIgnoreEntityIds, field_7590, piercedEntities, field_213878_az
List<Entity>: at, piercedAndKilledEntities, field_7579, piercingKilledEntities, field_213875_aA
List<Entity>: am, piercedAndKilledEntities, field_7579, piercingKilledEntities, field_213875_aA
Constructors
Methods
boolean (): ax, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
boolean (): aB, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
boolean (): bH, isAttackable, method_5732, isAttackable, func_70075_an
boolean (): bK, isAttackable, method_5732, isAttackable, func_70075_an
void (double, double, double): j, lerpMotion, method_5750, setVelocityClient, func_70016_h
void (double, double, double): k, lerpMotion, method_5750, setVelocityClient, func_70016_h
Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.16.1
Names
ayn
beg
net.minecraft.entity.projectile.ProjectileEntity
net.minecraft.entity.projectile.PersistentProjectileEntity
net.minecraft.server.v1_15_R1.EntityArrow
net.minecraft.server.v1_16_R1.EntityArrow
Fields
boolean: c, inGround, field_7588, inGround, field_70254_i, inGround
boolean: b, inGround, field_7588, inGround, field_70254_i, inGround
int: f, shakeTime, field_7574, shake, field_70249_b, shake
int: e, shakeTime, field_7574, shake, field_70249_b, shake
int: ar, life, field_7578, life, field_70252_j, despawnCounter
int: ao, life, field_7578, life, field_70252_j, despawnCounter
int: as, flightTime, field_7577, flyingTick, field_70257_an
double: at, baseDamage, field_7571, damage, field_70255_ao, damage
double: ap, baseDamage, field_7571, damage, field_70255_ao, damage
int: au, knockback, field_7575, punch, field_70256_ap, knockbackStrength
int: aq, knockback, field_7575, punch, field_70256_ap, knockbackStrength
EntityDataAccessor<Byte>: ao, ID_FLAGS, field_7573, PROJECTILE_FLAGS, field_184554_g
EntityDataAccessor<Byte>: f, ID_FLAGS, field_7573, PROJECTILE_FLAGS, field_184554_g
int: d, inGroundTime, field_7576, inGroundTime, field_184552_b
int: c, inGroundTime, field_7576, inGroundTime, field_184552_b
AbstractArrow$Pickup: e, pickup, field_7572, pickupType, field_70251_a, fromPlayer
AbstractArrow$Pickup: d, pickup, field_7572, pickupType, field_70251_a, fromPlayer
BlockState: aq, lastState, field_7586, inBlockState, field_195056_av
BlockState: an, lastState, field_7586, inBlockState, field_195056_av
EntityDataAccessor<Optional<UUID>>: b, DATA_OWNERUUID_ID, field_7580, OPTIONAL_UUID, field_212362_a
UUID: g, ownerUUID, field_7587, ownerUuid, field_70250_c, shooter
EntityDataAccessor<Byte>: ap, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, field_213876_as
EntityDataAccessor<Byte>: g, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, field_213876_as
SoundEvent: av, soundEvent, field_7584, sound, field_213877_ay
SoundEvent: ar, soundEvent, field_7584, sound, field_213877_ay
it.unimi.dsi.fastutil.ints.IntOpenHashSet: aw, piercingIgnoreEntityIds, field_7590, piercedEntities, field_213878_az
it.unimi.dsi.fastutil.ints.IntOpenHashSet: as, piercingIgnoreEntityIds, field_7590, piercedEntities, field_213878_az
List<Entity>: ax, piercedAndKilledEntities, field_7579, piercingKilledEntities, field_213875_aA
List<Entity>: at, piercedAndKilledEntities, field_7579, piercingKilledEntities, field_213875_aA
Constructors
Methods
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (Player): b, playerTouch, method_5694, onPlayerCollision, func_70100_b_, pickup
void (Player): a_, playerTouch, method_5694, onPlayerCollision, func_70100_b_, pickup
boolean (): at, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
boolean (): ax, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
double (): o, getBaseDamage, method_7448, getDamage, func_70242_d, getDamage
double (): n, getBaseDamage, method_7448, getDamage, func_70242_d, getDamage
boolean (): bA, isAttackable, method_5732, isAttackable, func_70075_an
boolean (): bH, isAttackable, method_5732, isAttackable, func_70075_an
boolean (): q, isCritArrow, method_7443, isCritical, func_70241_g, isCritical
boolean (): p, isCritArrow, method_7443, isCritical, func_70241_g, isCritical
void (Entity, float, float, float, float, float): a, shootFromRotation, method_7474, setProperties, func_184547_a
void (HitResult): a, onHit, method_7457, onHit, func_184549_a
ItemStack (): n, getPickupItem, method_7445, asItemStack, func_184550_j, getItemStack
ItemStack (): m, getPickupItem, method_7445, asItemStack, func_184550_j, getItemStack
void (): i, tickDespawn, method_7446, age, func_225516_i_
void (): h, tickDespawn, method_7446, age, func_225516_i_
SoundEvent (): l, getHitGroundSoundEvent, method_20011, getSound, func_203050_i, getSoundHit
SoundEvent (): k, getHitGroundSoundEvent, method_20011, getSound, func_203050_i, getSoundHit
float (): u, getWaterInertia, method_7436, getDragInWater, func_203044_p
float (): s, getWaterInertia, method_7436, getDragInWater, func_203044_p
void (boolean): n, setNoPhysics, method_7433, setNoClip, func_203045_n
void (boolean): o, setNoPhysics, method_7433, setNoClip, func_203045_n
boolean (): v, isNoPhysics, method_7441, isNoClip, func_203047_q
boolean (): t, isNoPhysics, method_7441, isNoClip, func_203047_q
void (Entity): a, setOwner, method_7432, setOwner, func_212361_a, setShooter
void (Entity): b, setOwner, method_7432, setOwner, func_212361_a, setShooter
Entity (): m, getOwner, method_7452, getOwner, func_212360_k, getShooter
void (): w, resetPiercedEntities, method_7453, clearPiercingStatus, func_213870_w
void (): A, resetPiercedEntities, method_7453, clearPiercingStatus, func_213870_w
SoundEvent (): k, getDefaultHitGroundSoundEvent, method_7440, getHitSound, func_213867_k
SoundEvent (): i, getDefaultHitGroundSoundEvent, method_7440, getHitSound, func_213867_k
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
boolean (): r, shotFromCrossbow, method_7456, isShotFromCrossbow, func_213873_r
boolean (): q, shotFromCrossbow, method_7456, isShotFromCrossbow, func_213873_r, isShotFromCrossbow
byte (): s, getPierceLevel, method_7447, getPierceLevel, func_213874_s, getPierceLevel
byte (): r, getPierceLevel, method_7447, getPierceLevel, func_213874_s, getPierceLevel
void (boolean): o, setShotFromCrossbow, method_7442, setShotFromCrossbow, func_213865_o
void (boolean): p, setShotFromCrossbow, method_7442, setShotFromCrossbow, func_213865_o, setShotFromCrossbow
Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
boolean (): u, shouldFall, method_26351, method_26351, func_234593_u_
void (): z, startFalling, method_26352, method_26352, func_234594_z_
void (MoverType, Vec3): a, move, method_5784, move, func_213315_a, move
void (BlockHitResult): a, onHitBlock, method_24920, onBlockHit, func_230299_a_
boolean (Entity): a, canHitEntity, method_26958, method_26958, func_230298_a_
1.15.2
Names
ayk
ayn
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
awk
ayk
net.minecraft.server.v1_14_R1.EntityArrow
net.minecraft.server.v1_15_R1.EntityArrow
Fields
int: au, life, field_7578, life, field_70252_j, despawnCounter
int: ar, life, field_7578, life, field_70252_j, despawnCounter
int: av, flightTime, field_7577, field_70257_an
int: as, flightTime, field_7577, flyingTick, field_70257_an
double: aw, baseDamage, field_7571, damage, field_70255_ao, damage
double: at, baseDamage, field_7571, damage, field_70255_ao, damage
int: ax, knockback, field_7575, field_70256_ap, knockbackStrength
int: au, knockback, field_7575, punch, field_70256_ap, knockbackStrength
EntityDataAccessor<Byte>: ar, ID_FLAGS, field_7573, PROJECTILE_FLAGS, field_184554_g
EntityDataAccessor<Byte>: ao, ID_FLAGS, field_7573, PROJECTILE_FLAGS, field_184554_g
BlockState: at, lastState, field_7586, inBlockState, field_195056_av
BlockState: aq, lastState, field_7586, inBlockState, field_195056_av
EntityDataAccessor<Optional<UUID>>: b, DATA_OWNERUUID_ID, field_7580, field_212362_a
EntityDataAccessor<Optional<UUID>>: b, DATA_OWNERUUID_ID, field_7580, OPTIONAL_UUID, field_212362_a
EntityDataAccessor<Byte>: as, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, field_213876_as
EntityDataAccessor<Byte>: ap, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, field_213876_as
SoundEvent: ay, soundEvent, field_7584, sound, field_213877_ay
SoundEvent: av, soundEvent, field_7584, sound, field_213877_ay
it.unimi.dsi.fastutil.ints.IntOpenHashSet: az, piercingIgnoreEntityIds, field_7590, piercedEntities, field_213878_az
it.unimi.dsi.fastutil.ints.IntOpenHashSet: aw, piercingIgnoreEntityIds, field_7590, piercedEntities, field_213878_az
List<Entity>: aA, piercedAndKilledEntities, field_7579, piercingKilledEntities, field_213875_aA
List<Entity>: ax, piercedAndKilledEntities, field_7579, piercingKilledEntities, field_213875_aA
Constructors
Methods
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
boolean (): ap, makeStepSound, method_5658, canClimb, func_70041_e_, playStepSound
boolean (): at, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
void (double): c, setBaseDamage, method_7438, setDamage, func_70239_b, setDamage
void (double): h, setBaseDamage, method_7438, setDamage, func_70239_b, setDamage
void (int): a, setKnockback, method_7449, func_70240_a, setKnockbackStrength
void (int): a, setKnockback, method_7449, setPunch, func_70240_a, setKnockbackStrength
boolean (): bs, isAttackable, method_5732, isAttackable, func_70075_an
boolean (): bA, isAttackable, method_5732, isAttackable, func_70075_an
void (double, double, double): h, lerpMotion, method_5750, setVelocityClient, func_70016_h
void (double, double, double): j, lerpMotion, method_5750, setVelocityClient, func_70016_h
void (LivingEntity, float): a, setEnchantmentEffectsFromEntity, method_7435, func_190547_a
void (LivingEntity, float): a, setEnchantmentEffectsFromEntity, method_7435, applyEnchantmentEffects, func_190547_a
void (): i, checkDespawn, method_7446, age, func_203048_f
void (): i, tickDespawn, method_7446, age, func_225516_i_
SoundEvent (): l, getHitGroundSoundEvent, method_20011, func_203050_i, getSoundHit
SoundEvent (): l, getHitGroundSoundEvent, method_20011, getSound, func_203050_i, getSoundHit
Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.14.4
Names
awf
awk
net.minecraft.world.entity.projectile.AbstractArrow
Fields
boolean: c, field_7588, inGround, field_70254_i, inGround
boolean: c, inGround, field_7588, inGround, field_70254_i, inGround
int: f, field_7574, shake, field_70249_b, shake
int: f, shakeTime, field_7574, shake, field_70249_b, shake
int: au, field_7578, life, field_70252_j, despawnCounter
int: au, life, field_7578, life, field_70252_j, despawnCounter
int: av, field_7577, field_7577, field_70257_an
int: av, flightTime, field_7577, field_70257_an
double: aw, field_7571, damage, field_70255_ao, damage
double: aw, baseDamage, field_7571, damage, field_70255_ao, damage
int: ax, field_7575, field_7575, field_70256_ap, knockbackStrength
int: ax, knockback, field_7575, field_70256_ap, knockbackStrength
DataWatcherObject<Byte>: ar, field_7573, PROJECTILE_FLAGS, field_184554_g
EntityDataAccessor<Byte>: ar, ID_FLAGS, field_7573, PROJECTILE_FLAGS, field_184554_g
int: d, field_7576, inGroundTime, field_184552_b
int: d, inGroundTime, field_7576, inGroundTime, field_184552_b
EntityArrow$PickupStatus: e, field_7572, pickupType, field_70251_a, fromPlayer
AbstractArrow$Pickup: e, pickup, field_7572, pickupType, field_70251_a, fromPlayer
IBlockData: at, field_7586, inBlockState, field_195056_av
BlockState: at, lastState, field_7586, inBlockState, field_195056_av
DataWatcherObject<Optional<UUID>>: b, field_7580, field_7580, field_212362_a
EntityDataAccessor<Optional<UUID>>: b, DATA_OWNERUUID_ID, field_7580, field_212362_a
UUID: g, field_7587, ownerUuid, field_70250_c, shooter
UUID: g, ownerUUID, field_7587, ownerUuid, field_70250_c, shooter
DataWatcherObject<Byte>: as, field_7589, PIERCE_LEVEL, field_213876_as
EntityDataAccessor<Byte>: as, PIERCE_LEVEL, field_7589, PIERCE_LEVEL, field_213876_as
SoundEffect: ay, field_7584, sound, field_213877_ay
SoundEvent: ay, soundEvent, field_7584, sound, field_213877_ay
it.unimi.dsi.fastutil.ints.IntOpenHashSet: az, field_7590, piercedEntities, field_213878_az
it.unimi.dsi.fastutil.ints.IntOpenHashSet: az, piercingIgnoreEntityIds, field_7590, piercedEntities, field_213878_az
List<Entity>: aA, field_7579, piercingKilledEntities, field_213875_aA
List<Entity>: aA, piercedAndKilledEntities, field_7579, piercingKilledEntities, field_213875_aA
Constructors
Methods
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (double, double, double, float, float): c, method_7485, setVelocity, func_70186_c, shoot
void (double, double, double, float, float): c, shoot, method_7485, setVelocity, func_70186_c, shoot
void (): h, method_5773, tick, func_70071_h_, tick
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (EntityHuman): b, method_5694, onPlayerCollision, func_70100_b_, pickup
void (Player): b, playerTouch, method_5694, onPlayerCollision, func_70100_b_, pickup
boolean (): ap, method_5658, canClimb, func_70041_e_, playStepSound
boolean (): ap, makeStepSound, method_5658, canClimb, func_70041_e_, playStepSound
void (double): c, method_7438, setDamage, func_70239_b, setDamage
void (double): c, setBaseDamage, method_7438, setDamage, func_70239_b, setDamage
double (): o, method_7448, getDamage, func_70242_d, getDamage
double (): o, getBaseDamage, method_7448, getDamage, func_70242_d, getDamage
void (int): a, method_7449, method_7449, func_70240_a, setKnockbackStrength
void (int): a, setKnockback, method_7449, func_70240_a, setKnockbackStrength
boolean (): bs, method_5732, isAttackable, func_70075_an
boolean (): bs, isAttackable, method_5732, isAttackable, func_70075_an
void (boolean): a, method_7439, setCritical, func_70243_d, setCritical
void (boolean): a, setCritArrow, method_7439, setCritical, func_70243_d, setCritical
boolean (): q, method_7443, isCritical, func_70241_g, isCritical
boolean (): q, isCritArrow, method_7443, isCritical, func_70241_g, isCritical
void (double, double, double, float, float, int, boolean): a, method_5759, updateTrackedPositionAndAngles, func_180426_a
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, func_180426_a
void (double, double, double): h, method_5750, setVelocityClient, func_70016_h
void (double, double, double): h, lerpMotion, method_5750, setVelocityClient, func_70016_h
void (Entity, float, float, float, float, float): a, method_7474, method_7474, func_184547_a
void (Entity, float, float, float, float, float): a, shootFromRotation, method_7474, setProperties, func_184547_a
void (MovingObjectPosition): a, method_7457, onHit, func_184549_a
void (HitResult): a, onHit, method_7457, onHit, func_184549_a
void (EntityLiving): a, method_7450, onHit, func_184548_a
void (LivingEntity): a, doPostHurtEffects, method_7450, onHit, func_184548_a
ItemStack (): n, method_7445, asItemStack, func_184550_j, getItemStack
ItemStack (): n, getPickupItem, method_7445, asItemStack, func_184550_j, getItemStack
boolean (double): a, method_5640, shouldRenderAtDistance, func_70112_a
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, func_70112_a
void (EntityLiving, float): a, method_7435, method_7435, func_190547_a
void (LivingEntity, float): a, setEnchantmentEffectsFromEntity, method_7435, func_190547_a
void (): i, method_7446, age, func_203048_f
void (): i, checkDespawn, method_7446, age, func_203048_f
SoundEffect (): l, method_20011, method_20011, func_203050_i, getSoundHit
SoundEvent (): l, getHitGroundSoundEvent, method_20011, func_203050_i, getSoundHit
void (int, boolean): a, method_7455, setProjectileFlag, func_203049_a
void (int, boolean): a, setFlag, method_7455, setProjectileFlag, func_203049_a
float (): u, method_7436, getDragInWater, func_203044_p
float (): u, getWaterInertia, method_7436, getDragInWater, func_203044_p
void (boolean): n, method_7433, setNoClip, func_203045_n
void (boolean): n, setNoPhysics, method_7433, setNoClip, func_203045_n
boolean (): v, method_7441, isNoClip, func_203047_q
boolean (): v, isNoPhysics, method_7441, isNoClip, func_203047_q
void (Entity): a, method_7432, setOwner, func_212361_a, setShooter
void (Entity): a, setOwner, method_7432, setOwner, func_212361_a, setShooter
Entity (): m, method_7452, getOwner, func_212360_k, getShooter
Entity (): m, getOwner, method_7452, getOwner, func_212360_k, getShooter
void (SoundEffect): a, method_7444, setSound, func_213869_a
void (SoundEvent): a, setSoundEvent, method_7444, setSound, func_213869_a
void (): w, method_7453, clearPiercingStatus, func_213870_w
void (): w, resetPiercedEntities, method_7453, clearPiercingStatus, func_213870_w
void (MovingObjectPositionEntity): a, method_7454, onEntityHit, func_213868_a
void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit, func_213868_a
SoundEffect (): k, method_7440, getSound, func_213867_k
SoundEvent (): k, getDefaultHitGroundSoundEvent, method_7440, getHitSound, func_213867_k
MovingObjectPositionEntity (Vec3D, Vec3D): a, method_7434, getEntityCollision, func_213866_a
EntityHitResult (Vec3, Vec3): a, findHitEntity, method_7434, getEntityCollision, func_213866_a
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
float (EntityPose, EntitySize): a, method_18378, getEyeHeight, func_213316_a, getHeadHeight
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, func_213316_a, getHeadHeight
void (byte): b, method_7451, setPierceLevel, func_213872_b
void (byte): b, setPierceLevel, method_7451, setPierceLevel, func_213872_b, setPierceLevel
boolean (): r, method_7456, isShotFromCrossbow, func_213873_r
boolean (): r, shotFromCrossbow, method_7456, isShotFromCrossbow, func_213873_r
byte (): s, method_7447, getPierceLevel, func_213874_s
byte (): s, getPierceLevel, method_7447, getPierceLevel, func_213874_s, getPierceLevel
void (boolean): o, method_7442, setShotFromCrossbow, func_213865_o
void (boolean): o, setShotFromCrossbow, method_7442, setShotFromCrossbow, func_213865_o
Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.14.3
Names
awc
awf
net.minecraft.entity.projectile.ProjectileEntity
Fields
boolean: c, field_7588, field_70254_i, inGround
boolean: c, field_7588, inGround, field_70254_i, inGround
int: f, field_7574, field_70249_b, shake
int: f, field_7574, shake, field_70249_b, shake
int: au, field_7578, field_70252_j, despawnCounter
int: au, field_7578, life, field_70252_j, despawnCounter
int: av, field_7577, field_70257_an
int: av, field_7577, field_7577, field_70257_an
double: aw, field_7571, field_70255_ao, damage
double: aw, field_7571, damage, field_70255_ao, damage
int: ax, field_7575, field_70256_ap, knockbackStrength
int: ax, field_7575, field_7575, field_70256_ap, knockbackStrength
DataWatcherObject<Byte>: ar, field_7573, field_184554_g
DataWatcherObject<Byte>: ar, field_7573, PROJECTILE_FLAGS, field_184554_g
int: d, field_7576, field_184552_b
int: d, field_7576, inGroundTime, field_184552_b
EntityArrow$PickupStatus: e, field_7572, field_70251_a, fromPlayer
EntityArrow$PickupStatus: e, field_7572, pickupType, field_70251_a, fromPlayer
IBlockData: at, field_7586, field_195056_av
IBlockData: at, field_7586, inBlockState, field_195056_av
DataWatcherObject<Optional<UUID>>: b, field_7580, field_212362_a
DataWatcherObject<Optional<UUID>>: b, field_7580, field_7580, field_212362_a
UUID: g, field_7587, field_70250_c, shooter
UUID: g, field_7587, ownerUuid, field_70250_c, shooter
DataWatcherObject<Byte>: as, field_7589, field_213876_as
DataWatcherObject<Byte>: as, field_7589, PIERCE_LEVEL, field_213876_as
SoundEffect: ay, field_7584, field_213877_ay
SoundEffect: ay, field_7584, sound, field_213877_ay
it.unimi.dsi.fastutil.ints.IntOpenHashSet: az, field_7590, field_213878_az
it.unimi.dsi.fastutil.ints.IntOpenHashSet: az, field_7590, piercedEntities, field_213878_az
List<Entity>: aA, field_7579, field_213875_aA
List<Entity>: aA, field_7579, piercingKilledEntities, field_213875_aA
Constructors
Methods
void (): u_, method_5693, func_70088_a, initDatawatcher
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (double, double, double, float, float): c, method_7485, func_70186_c, shoot
void (double, double, double, float, float): c, method_7485, setVelocity, func_70186_c, shoot
void (): h, method_5773, func_70071_h_, tick
void (): h, method_5773, tick, func_70071_h_, tick
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (EntityHuman): b, method_5694, func_70100_b_, pickup
void (EntityHuman): b, method_5694, onPlayerCollision, func_70100_b_, pickup
boolean (): ao, method_5658, func_70041_e_, playStepSound
boolean (): ap, method_5658, canClimb, func_70041_e_, playStepSound
void (double): c, method_7438, func_70239_b, setDamage
void (double): c, method_7438, setDamage, func_70239_b, setDamage
double (): o, method_7448, func_70242_d, getDamage
double (): o, method_7448, getDamage, func_70242_d, getDamage
void (int): a, method_7449, func_70240_a, setKnockbackStrength
void (int): a, method_7449, method_7449, func_70240_a, setKnockbackStrength
boolean (): br, method_5732, func_70075_an
boolean (): bs, method_5732, isAttackable, func_70075_an
void (boolean): a, method_7439, func_70243_d, setCritical
void (boolean): a, method_7439, setCritical, func_70243_d, setCritical
boolean (): q, method_7443, func_70241_g, isCritical
boolean (): q, method_7443, isCritical, func_70241_g, isCritical
void (double, double, double, float, float, int, boolean): a, method_5759, func_180426_a
void (double, double, double, float, float, int, boolean): a, method_5759, updateTrackedPositionAndAngles, func_180426_a
void (double, double, double): h, method_5750, func_70016_h
void (double, double, double): h, method_5750, setVelocityClient, func_70016_h
void (Entity, float, float, float, float, float): a, method_7474, func_184547_a
void (Entity, float, float, float, float, float): a, method_7474, method_7474, func_184547_a
void (MovingObjectPosition): a, method_7457, func_184549_a
void (MovingObjectPosition): a, method_7457, onHit, func_184549_a
void (EntityLiving): a, method_7450, func_184548_a
void (EntityLiving): a, method_7450, onHit, func_184548_a
ItemStack (): n, method_7445, func_184550_j, getItemStack
ItemStack (): n, method_7445, asItemStack, func_184550_j, getItemStack
boolean (double): a, method_5640, func_70112_a
boolean (double): a, method_5640, shouldRenderAtDistance, func_70112_a
void (EntityLiving, float): a, method_7435, func_190547_a
void (EntityLiving, float): a, method_7435, method_7435, func_190547_a
void (): i, method_7446, func_203048_f
void (): i, method_7446, age, func_203048_f
SoundEffect (): l, method_20011, func_203050_i, getSoundHit
SoundEffect (): l, method_20011, method_20011, func_203050_i, getSoundHit
void (int, boolean): a, method_7455, func_203049_a
void (int, boolean): a, method_7455, setProjectileFlag, func_203049_a
float (): u, method_7436, func_203044_p
float (): u, method_7436, getDragInWater, func_203044_p
void (boolean): n, method_7433, func_203045_n
void (boolean): n, method_7433, setNoClip, func_203045_n
boolean (): v, method_7441, func_203047_q
boolean (): v, method_7441, isNoClip, func_203047_q
void (Entity): a, method_7432, func_212361_a, setShooter
void (Entity): a, method_7432, setOwner, func_212361_a, setShooter
Entity (): m, method_7452, func_212360_k, getShooter
Entity (): m, method_7452, getOwner, func_212360_k, getShooter
void (SoundEffect): a, method_7444, func_213869_a
void (SoundEffect): a, method_7444, setSound, func_213869_a
void (): w, method_7453, func_213870_w
void (): w, method_7453, clearPiercingStatus, func_213870_w
void (MovingObjectPositionEntity): a, method_7454, func_213868_a
void (MovingObjectPositionEntity): a, method_7454, onEntityHit, func_213868_a
SoundEffect (): k, method_7440, func_213867_k
SoundEffect (): k, method_7440, getSound, func_213867_k
MovingObjectPositionEntity (Vec3D, Vec3D): a, method_7434, func_213866_a
MovingObjectPositionEntity (Vec3D, Vec3D): a, method_7434, getEntityCollision, func_213866_a
void (NBTTagCompound): b, method_5652, func_213281_b
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
float (EntityPose, EntitySize): a, method_18378, func_213316_a, getHeadHeight
float (EntityPose, EntitySize): a, method_18378, getEyeHeight, func_213316_a, getHeadHeight
void (byte): b, method_7451, func_213872_b
void (byte): b, method_7451, setPierceLevel, func_213872_b
boolean (): r, method_7456, func_213873_r
boolean (): r, method_7456, isShotFromCrossbow, func_213873_r
byte (): s, method_7447, func_213874_s
byte (): s, method_7447, getPierceLevel, func_213874_s
void (boolean): o, method_7442, func_213865_o
void (boolean): o, method_7442, setShotFromCrossbow, func_213865_o
Packet<?> (): N, method_18002, func_213297_N
Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
awb
awc
Fields
Constructors
Methods
1.14
Names
aok
awb
net.minecraft.class_1665
net.minecraft.entity.projectile.EntityArrow
net.minecraft.entity.projectile.AbstractArrowEntity
net.minecraft.server.v1_13_R2.EntityArrow
net.minecraft.server.v1_14_R1.EntityArrow
Fields
int: aw, field_145791_d, tileX
int: ax, field_145792_e, tileY
int: ay, field_145789_f, tileZ
boolean: b, field_70254_i, inGround
boolean: c, field_7588, field_70254_i, inGround
int: e, field_70249_b, shake
int: f, field_7574, field_70249_b, shake
int: aA, field_70252_j, despawnCounter
int: au, field_7578, field_70252_j, despawnCounter
int: aB, field_70257_an
int: av, field_7577, field_70257_an
double: aC, field_70255_ao, damage
double: aw, field_7571, field_70255_ao, damage
int: aD, field_70256_ap, knockbackStrength
int: ax, field_7575, field_70256_ap, knockbackStrength
DataWatcherObject<Byte>: h, field_184554_g
DataWatcherObject<Byte>: ar, field_7573, field_184554_g
int: c, field_184552_b
int: d, field_7576, field_184552_b
EntityArrow$PickupStatus: d, field_70251_a, fromPlayer
EntityArrow$PickupStatus: e, field_7572, field_70251_a, fromPlayer
Predicate<Entity>: g, field_184553_f
IBlockData: az, field_195056_av
IBlockData: at, field_7586, field_195056_av
DataWatcherObject<Optional<UUID>>: a, field_212362_a
DataWatcherObject<Optional<UUID>>: b, field_7580, field_212362_a
UUID: f, field_70250_c, shooter
UUID: g, field_7587, field_70250_c, shooter
DataWatcherObject<Byte>: as, field_7589, field_213876_as
SoundEffect: ay, field_7584, field_213877_ay
it.unimi.dsi.fastutil.ints.IntOpenHashSet: az, field_7590, field_213878_az
List<Entity>: aA, field_7579, field_213875_aA
Constructors
Methods
void (): x_, func_70088_a
void (): u_, method_5693, func_70088_a, initDatawatcher
void (double, double, double, float, float): c, func_70186_c, shoot
void (double, double, double, float, float): c, method_7485, func_70186_c, shoot
void (): R_, func_70071_h_, tick
void (): h, method_5773, func_70071_h_, tick
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): a, method_5749, func_70037_a
void (EntityHuman): d, func_70100_b_
void (EntityHuman): b, method_5694, func_70100_b_, pickup
boolean (): ak, func_70041_e_, playStepSound
boolean (): ao, method_5658, func_70041_e_, playStepSound
void (double): c, func_70239_b, setDamage
void (double): c, method_7438, func_70239_b, setDamage
double (): m, func_70242_d, getDamage
double (): o, method_7448, func_70242_d, getDamage
void (int): a, func_70240_a, setKnockbackStrength
void (int): a, method_7449, func_70240_a, setKnockbackStrength
boolean (): bk, func_70075_an
boolean (): br, method_5732, func_70075_an
float (): bF, func_70047_e, getHeadHeight
void (boolean): a, func_70243_d, setCritical
void (boolean): a, method_7439, func_70243_d, setCritical
boolean (): o, func_70241_g, isCritical
boolean (): q, method_7443, func_70241_g, isCritical
void (double, double, double, float, float, int, boolean): a, func_180426_a
void (double, double, double, float, float, int, boolean): a, method_5759, func_180426_a
void (double, double, double): h, func_70016_h
void (double, double, double): h, method_5750, func_70016_h
void (Entity, float, float, float, float, float): a, func_184547_a
void (Entity, float, float, float, float, float): a, method_7474, func_184547_a
void (MovingObjectPosition): a, func_184549_a
void (MovingObjectPosition): a, method_7457, func_184549_a
void (EntityLiving): a, func_184548_a
void (EntityLiving): a, method_7450, func_184548_a
Entity (Vec3D, Vec3D): a, func_184551_a
ItemStack (): l, func_184550_j, getItemStack
ItemStack (): n, method_7445, func_184550_j, getItemStack
boolean (double): a, func_70112_a
boolean (double): a, method_5640, func_70112_a
void (EnumMoveType, double, double, double): a, func_70091_d, move
void (EntityLiving, float): a, func_190547_a
void (EntityLiving, float): a, method_7435, func_190547_a
void (): f, func_203048_f
void (): i, method_7446, func_203048_f
void (MovingObjectPosition): b, func_203046_b
SoundEffect (): i, func_203050_i
SoundEffect (): l, method_20011, func_203050_i, getSoundHit
void (int, boolean): a, func_203049_a
void (int, boolean): a, method_7455, func_203049_a
float (): p, func_203044_p
float (): u, method_7436, func_203044_p
void (boolean): o, func_203045_n
void (boolean): n, method_7433, func_203045_n
boolean (): q, func_203047_q
boolean (): v, method_7441, func_203047_q
void (Entity): a, func_212361_a, setShooter
void (Entity): a, method_7432, func_212361_a, setShooter
Entity (): k, func_212360_k, getShooter
Entity (): m, method_7452, func_212360_k, getShooter
void (SoundEffect): a, method_7444, func_213869_a
void (): w, method_7453, func_213870_w
void (MovingObjectPositionEntity): a, method_7454, func_213868_a
SoundEffect (): k, method_7440, func_213867_k
MovingObjectPositionEntity (Vec3D, Vec3D): a, method_7434, func_213866_a
void (NBTTagCompound): b, method_5652, func_213281_b
float (EntityPose, EntitySize): a, method_18378, func_213316_a, getHeadHeight
void (byte): b, method_7451, func_213872_b
boolean (): r, method_7456, func_213873_r
byte (): s, method_7447, func_213874_s
void (boolean): o, method_7442, func_213865_o
Packet<?> (): N, method_18002, func_213297_N
1.13.2
Names
aoj
aok
Fields
Constructors
Methods
1.13.1
Names
aog
aoj
net.minecraft.server.v1_13_R1.EntityArrow
net.minecraft.server.v1_13_R2.EntityArrow
Fields
int: h, field_145791_d, tileX
int: aw, field_145791_d, tileX
int: aw, field_145792_e, tileY
int: ax, field_145792_e, tileY
int: ax, field_145789_f, tileZ
int: ay, field_145789_f, tileZ
boolean: a, field_70254_i, inGround
boolean: b, field_70254_i, inGround
int: d, field_70249_b, shake
int: e, field_70249_b, shake
Entity: e, field_70250_c, shooter
int: az, field_70252_j, despawnCounter
int: aA, field_70252_j, despawnCounter
int: aA, field_70257_an
int: aB, field_70257_an
double: aB, field_70255_ao, damage
double: aC, field_70255_ao, damage
int: aC, field_70256_ap, knockbackStrength
int: aD, field_70256_ap, knockbackStrength
DataWatcherObject<Byte>: g, field_184554_g
DataWatcherObject<Byte>: h, field_184554_g
int: b, field_184552_b
int: c, field_184552_b
EntityArrow$PickupStatus: c, field_70251_a, fromPlayer
EntityArrow$PickupStatus: d, field_70251_a, fromPlayer
Predicate<Entity>: f, field_184553_f
Predicate<Entity>: g, field_184553_f
IBlockData: ay, field_195056_av
IBlockData: az, field_195056_av
DataWatcherObject<Optional<UUID>>: a, field_212362_a
UUID: f, field_70250_c, shooter
Constructors
Methods
double (): l, func_70242_d, getDamage
double (): m, func_70242_d, getDamage
boolean (): n, func_70241_g, isCritical
boolean (): o, func_70241_g, isCritical
ItemStack (): k, func_184550_j, getItemStack
ItemStack (): l, func_184550_j, getItemStack
float (): o, func_203044_p
float (): p, func_203044_p
boolean (): p, func_203047_q
boolean (): q, func_203047_q
void (Entity): a, func_212361_a, setShooter
Entity (): k, func_212360_k, getShooter
1.13
Names
aeh
aog
net.minecraft.server.v1_12_R1.EntityArrow
net.minecraft.server.v1_13_R1.EntityArrow
Fields
int: h, field_145791_d
int: h, field_145791_d, tileX
int: at, field_145792_e
int: aw, field_145792_e, tileY
int: au, field_145789_f
int: ax, field_145789_f, tileZ
Block: av, field_145790_g
int: aw, field_70253_h
int: ax, field_70252_j
int: az, field_70252_j, despawnCounter
int: ay, field_70257_an
int: aA, field_70257_an
double: az, field_70255_ao, damage
double: aB, field_70255_ao, damage
int: aA, field_70256_ap, knockbackStrength
int: aC, field_70256_ap, knockbackStrength
com.google.common.base.Predicate<Entity>: f, field_184553_f
Predicate<Entity>: f, field_184553_f
IBlockData: ay, field_195056_av
Constructors
(World)
(World, double, double, double)
(EntityTypes<?>, World)
(EntityTypes<?>, double, double, double, World)
(EntityTypes<?>, EntityLiving, World)
Methods
void (): i, func_70088_a
void (): x_, func_70088_a
void (): B_, func_70071_h_
void (): R_, func_70071_h_, tick
void (double): c, func_70239_b
void (double): c, func_70239_b, setDamage
double (): k, func_70242_d
double (): l, func_70242_d, getDamage
boolean (): bd, func_70075_an
boolean (): bk, func_70075_an
float (): by, func_70047_e, getHeadHeight
float (): bF, func_70047_e, getHeadHeight
ItemStack (): j, func_184550_j
ItemStack (): k, func_184550_j, getItemStack
void (DataConverterManager, String): a, func_189657_a
void (DataConverterManager): a, func_189658_a
void (): f, func_203048_f
void (MovingObjectPosition): b, func_203046_b
SoundEffect (): i, func_203050_i
void (int, boolean): a, func_203049_a
float (): o, func_203044_p
void (boolean): o, func_203045_n
boolean (): p, func_203047_q
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aef
aeh
Fields
Constructors
Methods
1.12
Names
abb
aef
net.minecraft.server.v1_11_R1.EntityArrow
net.minecraft.server.v1_12_R1.EntityArrow
Fields
Constructors
Methods
void (): A_, func_70071_h_
void (): B_, func_70071_h_
boolean (): af, func_70041_e_, playStepSound
boolean (): ak, func_70041_e_, playStepSound
boolean (): aV, func_70075_an
boolean (): bd, func_70075_an
float (): bq, func_70047_e, getHeadHeight
float (): by, func_70047_e, getHeadHeight
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aba
abb
Fields
Constructors
Methods
void (DataConverterManager): b, func_189658_a
void (DataConverterManager): a, func_189658_a
1.11
Names
zv
aba
net.minecraft.server.v1_10_R1.EntityArrow
net.minecraft.server.v1_11_R1.EntityArrow
Fields
int: au, field_145792_e
int: at, field_145792_e
int: av, field_145789_f
int: au, field_145789_f
Block: aw, field_145790_g
Block: av, field_145790_g
int: ax, field_70253_h
int: aw, field_70253_h
int: ay, field_70252_j
int: ax, field_70252_j
int: az, field_70257_an
int: ay, field_70257_an
double: aA, field_70255_ao, damage
double: az, field_70255_ao, damage
int: aB, field_70256_ap, knockbackStrength
int: aA, field_70256_ap, knockbackStrength
Constructors
Methods
void (): m, func_70071_h_
void (): A_, func_70071_h_
boolean (): l, func_70241_g, isCritical
boolean (): n, func_70241_g, isCritical
void (double, double, double): i, func_70016_h
void (double, double, double): h, func_70016_h
int (float): d, func_70070_b
void (DataConverterManager): a, func_189658_a
void (DataConverterManager): b, func_189658_a
void (EnumMoveType, double, double, double): a, func_70091_d, move
void (EntityLiving, float): a, func_190547_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
zm
zv
net.minecraft.server.v1_9_R2.EntityArrow
net.minecraft.server.v1_10_R1.EntityArrow
Fields
int: at, field_145792_e
int: au, field_145792_e
int: au, field_145789_f
int: av, field_145789_f
Block: av, field_145790_g
Block: aw, field_145790_g
int: aw, field_70253_h
int: ax, field_70253_h
int: ax, field_70252_j
int: ay, field_70252_j
int: ay, field_70257_an
int: az, field_70257_an
double: az, field_70255_ao, damage
double: aA, field_70255_ao, damage
int: aA, field_70256_ap, knockbackStrength
int: aB, field_70256_ap, knockbackStrength
Constructors
Methods
boolean (): ae, func_70041_e_, playStepSound
boolean (): af, func_70041_e_, playStepSound
boolean (): aT, func_70075_an
boolean (): aV, func_70075_an
float (): bo, func_70047_e, getHeadHeight
float (): bq, func_70047_e, getHeadHeight
void (DataConverterManager, String): a, func_189657_a
void (DataConverterManager): a, func_189658_a
1.9.4
Names
net.minecraft.server.v1_9_R1.EntityArrow
net.minecraft.server.v1_9_R2.EntityArrow
Fields
int: as, field_145792_e
int: at, field_145792_e
int: at, field_145789_f
int: au, field_145789_f
Block: au, field_145790_g
Block: av, field_145790_g
int: av, field_70253_h
int: aw, field_70253_h
int: aw, field_70252_j
int: ax, field_70252_j
int: ax, field_70257_an
int: ay, field_70257_an
double: ay, field_70255_ao, damage
double: az, field_70255_ao, damage
int: az, field_70256_ap, knockbackStrength
int: aA, field_70256_ap, knockbackStrength
Constructors
Methods
float (): bn, func_70047_e, getHeadHeight
float (): bo, func_70047_e, getHeadHeight
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
wq
zm
net.minecraft.server.v1_8_R3.EntityArrow
net.minecraft.server.v1_9_R1.EntityArrow
Fields
int: d, field_145791_d
int: h, field_145791_d
int: e, field_145792_e
int: as, field_145792_e
int: f, field_145789_f
int: at, field_145789_f
Block: g, field_145790_g
Block: au, field_145790_g
int: h, field_70253_h
int: av, field_70253_h
boolean: i, field_70254_i, inGround
boolean: a, field_70254_i, inGround
int: a, field_70251_a, fromPlayer
int: b, field_70249_b, shake
int: d, field_70249_b, shake
Entity: c, field_70250_c, shooter
Entity: e, field_70250_c, shooter
int: ar, field_70252_j
int: aw, field_70252_j
int: as, field_70257_an
int: ax, field_70257_an
double: at, field_70255_ao, damage
double: ay, field_70255_ao, damage
int: au, field_70256_ap, knockbackStrength
int: az, field_70256_ap, knockbackStrength
com.google.common.base.Predicate<Entity>: f, field_184553_f
DataWatcherObject<Byte>: g, field_184554_g
int: b, field_184552_b
EntityArrow$PickupStatus: c, field_70251_a, fromPlayer
Constructors
(World, EntityLiving, EntityLiving, float, float)
(World, EntityLiving, float)
Methods
void (): h, func_70088_a
void (): i, func_70088_a
void (): t_, func_70071_h_
void (): m, func_70071_h_
boolean (): s_, func_70041_e_
boolean (): ae, func_70041_e_, playStepSound
void (double): b, func_70239_b
void (double): c, func_70239_b
double (): j, func_70242_d
double (): k, func_70242_d
boolean (): aD, func_70075_an
boolean (): aT, func_70075_an
float (): aS, func_70047_e, getHeadHeight
float (): bn, func_70047_e, getHeadHeight
void (Entity, float, float, float, float, float): a, func_184547_a
void (MovingObjectPosition): a, func_184549_a
void (EntityLiving): a, func_184548_a
Entity (Vec3D, Vec3D): a, func_184551_a
ItemStack (): j, func_184550_j
boolean (double): a, func_70112_a
int (float): d, func_70070_b
1.8.8
Names
wq
net.minecraft.entity.projectile.EntityArrow
net.minecraft.server.v1_8_R3.EntityArrow
Fields
int: d, field_145791_d
int: e, field_145792_e
int: f, field_145789_f
Block: g, field_145790_g
int: h, field_70253_h
boolean: i, field_70254_i, inGround
int: a, field_70251_a, fromPlayer
int: b, field_70249_b, shake
Entity: c, field_70250_c, shooter
int: ar, field_70252_j
int: as, field_70257_an
double: at, field_70255_ao, damage
int: au, field_70256_ap, knockbackStrength
Constructors
(World)
(World, double, double, double)
(World, EntityLiving, EntityLiving, float, float)
(World, EntityLiving, float)
Methods
void (): h, func_70088_a
void (double, double, double, float, float): c, func_70186_c, shoot
void (): t_, func_70071_h_
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (EntityHuman): d, func_70100_b_
boolean (): s_, func_70041_e_
void (double): b, func_70239_b
double (): j, func_70242_d
void (int): a, func_70240_a, setKnockbackStrength
boolean (): aD, func_70075_an
float (): aS, func_70047_e, getHeadHeight
void (boolean): a, func_70243_d, setCritical
boolean (): l, func_70241_g, isCritical
void (double, double, double, float, float, int, boolean): a, func_180426_a
void (double, double, double): i, func_70016_h