History - net.minecraft.world.level.block.state.BlockState

1.21.3

Names

dtc

dxv

Fields

com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, f_61039_

com.mojang.serialization.Codec<BlockState>: a, CODEC, field_24734, CODEC

Constructors

Methods

BlockState (): x, asState, method_26233, asBlockState, m_7160_

BlockState (): B, asState, method_26233, asBlockState

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dse

dtc

Fields

Constructors

Methods

1.20.6

Names

djh

dse

Fields

Constructors

(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)

(Block, it.unimi.dsi.fastutil.objects.Reference2ObjectArrayMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)

Methods

1.20.4

Names

dfj

djh

Fields

Constructors

Methods

1.20.2

Names

dcb

dfj

Fields

Constructors

Methods

1.20.1

Names

dbq

dcb

Fields

Constructors

Methods

BlockState (): u, asState, method_26233, asBlockState, m_7160_

BlockState (): x, asState, method_26233, asBlockState, m_7160_

1.19.4

Names

cyt

dbq

Fields

Constructors

Methods

BlockState (): t, asState, method_26233, asBlockState, m_7160_

BlockState (): u, asState, method_26233, asBlockState, m_7160_

1.19.3

Names

cvo

cyt

Fields

Constructors

Methods

BlockState (): s, asState, method_26233, asBlockState, m_7160_

BlockState (): t, asState, method_26233, asBlockState, m_7160_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cur

cvo

Fields

Constructors

Methods

1.19

Names

cov

cur

Fields

Constructors

Methods

BlockState (): r, asState, method_26233, asBlockState, m_7160_

BlockState (): s, asState, method_26233, asBlockState, m_7160_

1.18.2

Names

coc

cov

Fields

Constructors

Methods

BlockState (): q, asState, method_26233, asBlockState, m_7160_

BlockState (): r, asState, method_26233, asBlockState, m_7160_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

ckt

coc

Fields

Constructors

Methods

1.17.1

Names

cks

ckt

Fields

Constructors

Methods

1.17

Names

ceh

cks

net.minecraft.block.BlockState

net.minecraft.src.C_2064_

net.minecraft.server.v1_16_R3.IBlockData

net.minecraft.world.level.block.state.IBlockData

Fields

com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, field_235877_b_

com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, f_61039_

Constructors

Methods

BlockState (): p, asState, method_26233, asBlockState, func_230340_p_

BlockState (): q, asState, method_26233, asBlockState, m_7160_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cee

ceh

net.minecraft.server.v1_16_R2.IBlockData

net.minecraft.server.v1_16_R3.IBlockData

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cfj

cee

net.minecraft.server.v1_16_R1.IBlockData

net.minecraft.server.v1_16_R2.IBlockData

Fields

Constructors

Methods

1.16.1

Names

byj

cfj

net.minecraft.server.v1_15_R1.IBlockData

net.minecraft.server.v1_16_R1.IBlockData

Fields

BlockState$Cache: c, cache, field_12290, shapeCache, field_215707_c

int: d, lightEmission, field_16553, luminance, field_215708_d

boolean: e, useShapeForLightOcclusion, field_16554, hasSidedTransparency, field_215709_e

com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, field_235877_b_

Constructors

(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>)

(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)

Methods

Block (): d, getBlock, method_11614, getBlock, func_177230_c, getBlock

Material (): e, getMaterial, method_11620, getMaterial, func_185904_a, getMaterial

boolean (BlockGetter, BlockPos): a, propagatesSkylightDown, method_11623, isTranslucent, func_200131_a

int (BlockGetter, BlockPos): b, getLightBlock, method_11581, getOpacity, func_200016_a

int (): h, getLightEmission, method_11630, getLuminance, func_185906_d

boolean (): i, isAir, method_11588, isAir, func_196958_f, isAir

MaterialColor (BlockGetter, BlockPos): c, getMapColor, method_11625, getTopMaterialColor, func_185909_g

BlockState (Rotation): a, rotate, method_11626, rotate, func_185907_a

BlockState (Mirror): a, mirror, method_11605, mirror, func_185902_a

RenderShape (): j, getRenderShape, method_11610, getRenderType, func_185901_i

boolean (): l, isSignalSource, method_11634, emitsRedstonePower, func_185897_m, isPowerSource

int (BlockGetter, BlockPos, Direction): b, getSignal, method_11597, getWeakRedstonePower, func_185911_a

boolean (): m, hasAnalogOutputSignal, method_11584, hasComparatorOutput, func_185912_n, isComplexRedstone

int (Level, BlockPos): a, getAnalogOutputSignal, method_11627, getComparatorOutput, func_185888_a

float (BlockGetter, BlockPos): f, getDestroySpeed, method_11579, getHardness, func_185887_b

float (Player, BlockGetter, BlockPos): a, getDestroyProgress, method_11589, calcBlockBreakingDelta, func_185903_a, getDamage

int (BlockGetter, BlockPos, Direction): c, getDirectSignal, method_11577, getStrongRedstonePower, func_185893_b

PushReaction (): n, getPistonPushReaction, method_11586, getPistonBehavior, func_185905_o, getPushReaction

boolean (BlockGetter, BlockPos): g, isSolidRender, method_11598, isFullOpaque, func_200015_d

boolean (): o, canOcclude, method_11619, isOpaque, func_200132_m

VoxelShape (BlockGetter, BlockPos): h, getShape, method_17770, getOutlineShape, func_196954_c, getShape

VoxelShape (BlockGetter, BlockPos): i, getCollisionShape, method_11628, getCollisionShape, func_196952_d, getCollisionShape

VoxelShape (BlockGetter, BlockPos): j, getOcclusionShape, method_11615, getCullingShape, func_196951_e

VoxelShape (BlockGetter, BlockPos): k, getInteractionShape, method_11607, getRayTraceShape, func_199611_f

Vec3 (BlockGetter, BlockPos): l, getOffset, method_11599, getOffsetPos, func_191059_e

boolean (Level, BlockPos, int, int): a, triggerEvent, method_11583, onBlockAction, func_189547_a

void (LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_11635, updateNeighborStates, func_196946_a

void (LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_11637, method_11637, func_196948_b

void (Level, BlockPos, BlockState, boolean): b, onRemove, method_11600, onBlockRemoved, func_196947_b, remove

void (Level, BlockPos, Entity): a, entityInside, method_11613, onEntityCollision, func_196950_a

void (Level, BlockPos, Player): a, attack, method_11636, onBlockBreakStart, func_196942_a, attack

BlockState (Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_11578, getStateForNeighborUpdate, func_196956_a, updateState

boolean (BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_11609, canPlaceAtSide, func_196957_g

boolean (BlockPlaceContext): a, canBeReplaced, method_11587, canReplace, func_196953_a

boolean (LevelReader, BlockPos): a, canSurvive, method_11591, canPlaceAt, func_196955_c, canPlace

boolean (BlockGetter, BlockPos): o, hasPostProcess, method_11601, shouldPostProcess, func_202065_c

boolean (Tag<Block>): a, is, method_11602, matches, func_203425_a

FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s, getFluid

boolean (): q, isRandomlyTicking, method_11616, hasRandomTicks, func_204519_t

boolean (BlockState, Direction): a, skipRendering, method_11592, isSideInvisible, func_200017_a

long (BlockPos): a, getSeed, method_11617, getRenderingSeed, func_209533_a

void (): c, initCache, method_11590, initShapeCache, func_215692_c

boolean (BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_11611, allowsSpawning, func_215688_a

boolean (): f, hasLargeCollisionShape, method_17900, exceedsCube, func_215704_f

boolean (): g, useShapeForLightOcclusion, method_16386, hasSidedTransparency, func_215691_g

boolean (BlockGetter, BlockPos): e, isRedstoneConductor, method_11621, isSimpleFullBlock, func_215686_e, isOccluding

VoxelShape (BlockGetter, BlockPos, CollisionContext): a, getShape, method_11606, getOutlineShape, func_215700_a

VoxelShape (BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_16337, getCollisionShape, func_215685_b

boolean (BlockGetter, BlockPos, Entity): a, entityCanStandOn, method_11631, hasSolidTopSurface, func_215682_a

void (Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_11622, neighborUpdate, func_215697_a, doPhysics

void (Level, BlockPos, BlockState, boolean): a, onPlace, method_11580, onBlockAdded, func_215705_a, onPlace

void (Level, BlockPos, ItemStack): a, spawnAfterBreak, method_11595, onStacksDropped, func_215706_a, dropNaturally

List<ItemStack> (LootContext$Builder): a, getDrops, method_11612, getDroppedStacks, func_215693_a

boolean (BlockGetter, BlockPos): m, isSuffocating, method_11582, canSuffocate, func_229980_m_

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b

SoundType (): r, getSoundType, method_11638, getSoundGroup, func_215695_r

void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19287, onProjectileHit, func_215690_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, serialize, method_16550, serialize, func_215689_a

<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, deserialize, method_11633, deserialize, func_215698_a

VoxelShape (BlockGetter, BlockPos, Direction): a, getFaceOcclusionShape, method_16384, getCullingFace, func_215702_a

float (BlockGetter, BlockPos): d, getShadeBrightness, method_11596, getAmbientOcclusionLightLevel, func_215703_d

boolean (BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20827, isSideSolidFullSquare, func_224755_d

boolean (BlockGetter, BlockPos): p, isCollisionShapeFullBlock, method_21743, isFullCube, func_224756_o

void (ServerLevel, BlockPos, Random): a, tick, method_11585, scheduledTick, func_227033_a_

void (ServerLevel, BlockPos, Random): b, randomTick, method_11624, randomTick, func_227034_b_

InteractionResult (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, onUse, func_227031_a_, interact

boolean (Fluid): a, canBeReplaced, method_22360, canBucketPlace, func_227032_a_

boolean (): k, emissiveRendering, method_22361, hasEmissiveLighting, func_227035_k_

boolean (BlockGetter, BlockPos): n, isViewBlocking, method_24220, hasInWallOverlay, func_215696_m

BlockState (): p, asState, method_26233, asBlockState, func_230340_p_

1.15.2

Names

byg

byj

Fields

Constructors

Methods

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerProvider, func_215699_b

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bvt

byg

net.minecraft.server.v1_14_R1.IBlockData

net.minecraft.server.v1_15_R1.IBlockData

Fields

Constructors

Methods

RenderShape (): k, getRenderShape, method_11610, getRenderType, func_185901_i

RenderShape (): j, getRenderShape, method_11610, getRenderType, func_185901_i

void (Level, BlockPos, Random): a, tick, method_11585, scheduledTick, func_196940_a

void (Level, BlockPos, Random): b, randomTick, method_11624, onRandomTick, func_196944_b

boolean (BlockGetter, BlockPos): n, hasPostProcess, method_11601, shouldPostProcess, func_202065_c

boolean (BlockGetter, BlockPos): o, hasPostProcess, method_11601, shouldPostProcess, func_202065_c

FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s

FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s, getFluid

boolean (): j, hasCustomBreakingProgress, method_11608, hasBlockEntityBreakingRender, func_191057_i

boolean (): f, hasLargeCollisionShape, method_17900, func_215704_f

boolean (): f, hasLargeCollisionShape, method_17900, exceedsCube, func_215704_f

boolean (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, activate, func_215687_a, interact

boolean (BlockGetter, BlockPos): m, isViewBlocking, method_11582, canSuffocate, func_215696_m

boolean (BlockGetter, BlockPos): m, isSuffocating, method_11582, canSuffocate, func_229980_m_

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerProvider, func_215699_b

int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_11632, getBlockBrightness, func_215684_a

boolean (BlockGetter, BlockPos): o, isCollisionShapeFullBlock, method_21743, func_224756_o

boolean (BlockGetter, BlockPos): p, isCollisionShapeFullBlock, method_21743, isFullCube, func_224756_o

void (ServerLevel, BlockPos, Random): a, tick, method_11585, scheduledTick, func_227033_a_

void (ServerLevel, BlockPos, Random): b, randomTick, method_11624, randomTick, func_227034_b_

InteractionResult (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, onUse, func_227031_a_, interact

boolean (Fluid): a, canBeReplaced, method_22360, canBucketPlace, func_227032_a_

boolean (): k, emissiveRendering, method_22361, hasEmissiveLighting, func_227035_k_

boolean (BlockGetter, BlockPos): n, isViewBlocking, method_24220, hasInWallOverlay, func_215696_m

1.14.4

Names

bvo

bvt

net.minecraft.world.level.block.state.BlockState

Fields

IBlockData$a: c, field_12290, shapeCache, field_215707_c

BlockState$Cache: c, cache, field_12290, shapeCache, field_215707_c

int: d, field_16553, luminance, field_215708_d

int: d, lightEmission, field_16553, luminance, field_215708_d

boolean: e, field_16554, hasSidedTransparency, field_215709_e

boolean: e, useShapeForLightOcclusion, field_16554, hasSidedTransparency, field_215709_e

Constructors

Methods

Block (): d, method_11614, getBlock, func_177230_c, getBlock

Block (): d, getBlock, method_11614, getBlock, func_177230_c, getBlock

Material (): e, method_11620, getMaterial, func_185904_a, getMaterial

Material (): e, getMaterial, method_11620, getMaterial, func_185904_a, getMaterial

boolean (IBlockAccess, BlockPosition): a, method_11623, isTranslucent, func_200131_a

boolean (BlockGetter, BlockPos): a, propagatesSkylightDown, method_11623, isTranslucent, func_200131_a

int (IBlockAccess, BlockPosition): b, method_11581, getLightSubtracted, func_200016_a

int (BlockGetter, BlockPos): b, getLightBlock, method_11581, getOpacity, func_200016_a

int (): h, method_11630, getLuminance, func_185906_d

int (): h, getLightEmission, method_11630, getLuminance, func_185906_d

boolean (): i, method_11588, isAir, func_196958_f, isAir

boolean (): i, isAir, method_11588, isAir, func_196958_f, isAir

MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, getTopMaterialColor, func_185909_g

MaterialColor (BlockGetter, BlockPos): c, getMapColor, method_11625, getTopMaterialColor, func_185909_g

IBlockData (EnumBlockRotation): a, method_11626, rotate, func_185907_a

BlockState (Rotation): a, rotate, method_11626, rotate, func_185907_a

IBlockData (EnumBlockMirror): a, method_11605, mirror, func_185902_a

BlockState (Mirror): a, mirror, method_11605, mirror, func_185902_a

EnumRenderType (): k, method_11610, getRenderType, func_185901_i

RenderShape (): k, getRenderShape, method_11610, getRenderType, func_185901_i

boolean (): l, method_11634, emitsRedstonePower, func_185897_m, isPowerSource

boolean (): l, isSignalSource, method_11634, emitsRedstonePower, func_185897_m, isPowerSource

int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, getWeakRedstonePower, func_185911_a

int (BlockGetter, BlockPos, Direction): b, getSignal, method_11597, getWeakRedstonePower, func_185911_a

boolean (): m, method_11584, hasComparatorOutput, func_185912_n, isComplexRedstone

boolean (): m, hasAnalogOutputSignal, method_11584, hasComparatorOutput, func_185912_n, isComplexRedstone

int (World, BlockPosition): a, method_11627, getComparatorOutput, func_185888_a

int (Level, BlockPos): a, getAnalogOutputSignal, method_11627, getComparatorOutput, func_185888_a

float (IBlockAccess, BlockPosition): f, method_11579, getHardness, func_185887_b

float (BlockGetter, BlockPos): f, getDestroySpeed, method_11579, getHardness, func_185887_b

float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, calcBlockBreakingDelta, func_185903_a, getDamage

float (Player, BlockGetter, BlockPos): a, getDestroyProgress, method_11589, calcBlockBreakingDelta, func_185903_a, getDamage

int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, getStrongRedstonePower, func_185893_b

int (BlockGetter, BlockPos, Direction): c, getDirectSignal, method_11577, getStrongRedstonePower, func_185893_b

EnumPistonReaction (): n, method_11586, getPistonBehavior, func_185905_o, getPushReaction

PushReaction (): n, getPistonPushReaction, method_11586, getPistonBehavior, func_185905_o, getPushReaction

boolean (IBlockAccess, BlockPosition): g, method_11598, isFullOpaque, func_200015_d

boolean (BlockGetter, BlockPos): g, isSolidRender, method_11598, isFullOpaque, func_200015_d

boolean (): o, method_11619, isOpaque, func_200132_m

boolean (): o, canOcclude, method_11619, isOpaque, func_200132_m

VoxelShape (IBlockAccess, BlockPosition): h, method_17770, getOutlineShape, func_196954_c, getShape

VoxelShape (BlockGetter, BlockPos): h, getShape, method_17770, getOutlineShape, func_196954_c, getShape

VoxelShape (IBlockAccess, BlockPosition): i, method_11628, getCollisionShape, func_196952_d, getCollisionShape

VoxelShape (BlockGetter, BlockPos): i, getCollisionShape, method_11628, getCollisionShape, func_196952_d, getCollisionShape

VoxelShape (IBlockAccess, BlockPosition): j, method_11615, method_11615, func_196951_e

VoxelShape (BlockGetter, BlockPos): j, getOcclusionShape, method_11615, getCullingShape, func_196951_e

VoxelShape (IBlockAccess, BlockPosition): k, method_11607, getRayTraceShape, func_199611_f

VoxelShape (BlockGetter, BlockPos): k, getInteractionShape, method_11607, getRayTraceShape, func_199611_f

Vec3D (IBlockAccess, BlockPosition): l, method_11599, getOffsetPos, func_191059_e

Vec3 (BlockGetter, BlockPos): l, getOffset, method_11599, getOffsetPos, func_191059_e

boolean (World, BlockPosition, int, int): a, method_11583, onBlockAction, func_189547_a

boolean (Level, BlockPos, int, int): a, triggerEvent, method_11583, onBlockAction, func_189547_a

void (GeneratorAccess, BlockPosition, int): a, method_11635, updateNeighborStates, func_196946_a

void (LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_11635, updateNeighborStates, func_196946_a

void (GeneratorAccess, BlockPosition, int): b, method_11637, method_11637, func_196948_b

void (LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_11637, method_11637, func_196948_b

void (World, BlockPosition, IBlockData, boolean): b, method_11600, onBlockRemoved, func_196947_b, remove

void (Level, BlockPos, BlockState, boolean): b, onRemove, method_11600, onBlockRemoved, func_196947_b, remove

void (World, BlockPosition, Random): a, method_11585, scheduledTick, func_196940_a

void (Level, BlockPos, Random): a, tick, method_11585, scheduledTick, func_196940_a

void (World, BlockPosition, Random): b, method_11624, onRandomTick, func_196944_b

void (Level, BlockPos, Random): b, randomTick, method_11624, onRandomTick, func_196944_b

void (World, BlockPosition, Entity): a, method_11613, onEntityCollision, func_196950_a

void (Level, BlockPos, Entity): a, entityInside, method_11613, onEntityCollision, func_196950_a

void (World, BlockPosition, EntityHuman): a, method_11636, onBlockBreakStart, func_196942_a, attack

void (Level, BlockPos, Player): a, attack, method_11636, onBlockBreakStart, func_196942_a, attack

IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, getStateForNeighborUpdate, func_196956_a, updateState

BlockState (Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_11578, getStateForNeighborUpdate, func_196956_a, updateState

boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, canPlaceAtSide, func_196957_g

boolean (BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_11609, canPlaceAtSide, func_196957_g

boolean (BlockActionContext): a, method_11587, canReplace, func_196953_a

boolean (BlockPlaceContext): a, canBeReplaced, method_11587, canReplace, func_196953_a

boolean (IWorldReader, BlockPosition): a, method_11591, canPlaceAt, func_196955_c, canPlace

boolean (LevelReader, BlockPos): a, canSurvive, method_11591, canPlaceAt, func_196955_c, canPlace

boolean (IBlockAccess, BlockPosition): n, method_11601, shouldPostProcess, func_202065_c

boolean (BlockGetter, BlockPos): n, hasPostProcess, method_11601, shouldPostProcess, func_202065_c

boolean (Tag<Block>): a, method_11602, matches, func_203425_a

boolean (Tag<Block>): a, is, method_11602, matches, func_203425_a

Fluid (): p, method_11618, getFluidState, func_204520_s

FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s

boolean (): q, method_11616, hasRandomTicks, func_204519_t

boolean (): q, isRandomlyTicking, method_11616, hasRandomTicks, func_204519_t

boolean (): j, method_11608, hasBlockEntityBreakingRender, func_191057_i

boolean (): j, hasCustomBreakingProgress, method_11608, hasBlockEntityBreakingRender, func_191057_i

boolean (IBlockData, EnumDirection): a, method_11592, isSideInvisible, func_200017_a

boolean (BlockState, Direction): a, skipRendering, method_11592, isSideInvisible, func_200017_a

long (BlockPosition): a, method_11617, getRenderingSeed, func_209533_a

long (BlockPos): a, getSeed, method_11617, getRenderingSeed, func_209533_a

void (): c, method_11590, initShapeCache, func_215692_c

void (): c, initCache, method_11590, initShapeCache, func_215692_c

boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, allowsSpawning, func_215688_a

boolean (BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_11611, allowsSpawning, func_215688_a

boolean (): f, method_17900, method_17900, func_215704_f

boolean (): f, hasLargeCollisionShape, method_17900, func_215704_f

boolean (): g, method_16386, hasSidedTransparency, func_215691_g

boolean (): g, useShapeForLightOcclusion, method_16386, hasSidedTransparency, func_215691_g

boolean (IBlockAccess, BlockPosition): e, method_11621, isSimpleFullBlock, func_215686_e, isOccluding

boolean (BlockGetter, BlockPos): e, isRedstoneConductor, method_11621, isSimpleFullBlock, func_215686_e, isOccluding

VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, getOutlineShape, func_215700_a

VoxelShape (BlockGetter, BlockPos, CollisionContext): a, getShape, method_11606, getOutlineShape, func_215700_a

VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, getCollisionShape, func_215685_b

VoxelShape (BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_16337, getCollisionShape, func_215685_b

boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, hasSolidTopSurface, func_215682_a

boolean (BlockGetter, BlockPos, Entity): a, entityCanStandOn, method_11631, hasSolidTopSurface, func_215682_a

void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, neighborUpdate, func_215697_a, doPhysics

void (Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_11622, neighborUpdate, func_215697_a, doPhysics

void (World, BlockPosition, IBlockData, boolean): a, method_11580, onBlockAdded, func_215705_a, onPlace

void (Level, BlockPos, BlockState, boolean): a, onPlace, method_11580, onBlockAdded, func_215705_a, onPlace

void (World, BlockPosition, ItemStack): a, method_11595, onStacksDropped, func_215706_a, dropNaturally

void (Level, BlockPos, ItemStack): a, spawnAfterBreak, method_11595, onStacksDropped, func_215706_a, dropNaturally

List<ItemStack> (LootTableInfo$Builder): a, method_11612, getDroppedStacks, func_215693_a

List<ItemStack> (LootContext$Builder): a, getDrops, method_11612, getDroppedStacks, func_215693_a

boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, activate, func_215687_a, interact

boolean (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, activate, func_215687_a, interact

boolean (IBlockAccess, BlockPosition): m, method_11582, canSuffocate, func_215696_m

boolean (BlockGetter, BlockPos): m, isViewBlocking, method_11582, canSuffocate, func_215696_m

ITileInventory (World, BlockPosition): b, method_17526, createContainerProvider, func_215699_b

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b

SoundEffectType (): r, method_11638, getSoundGroup, func_215695_r

SoundType (): r, getSoundType, method_11638, getSoundGroup, func_215695_r

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, onProjectileHit, func_215690_a

void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19287, onProjectileHit, func_215690_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, serialize, func_215689_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, serialize, method_16550, serialize, func_215689_a

<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, deserialize, func_215698_a

<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, deserialize, method_11633, deserialize, func_215698_a

VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, getCullShape, func_215702_a

VoxelShape (BlockGetter, BlockPos, Direction): a, getFaceOcclusionShape, method_16384, getCullingFace, func_215702_a

int (IIBlockAccess, BlockPosition): a, method_11632, getBlockBrightness, func_215684_a

int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_11632, getBlockBrightness, func_215684_a

float (IBlockAccess, BlockPosition): d, method_11596, getAmbientOcclusionLightLevel, func_215703_d

float (BlockGetter, BlockPos): d, getShadeBrightness, method_11596, getAmbientOcclusionLightLevel, func_215703_d

boolean (BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20827, isSideSolidFullSquare, func_224755_d

boolean (BlockGetter, BlockPos): o, isCollisionShapeFullBlock, method_21743, func_224756_o

1.14.3

Names

bvk

bvo

net.minecraft.block.BlockState

Fields

IBlockData$a: c, field_12290, field_215707_c

IBlockData$a: c, field_12290, shapeCache, field_215707_c

int: d, field_16553, field_215708_d

int: d, field_16553, luminance, field_215708_d

boolean: e, field_16554, field_215709_e

boolean: e, field_16554, hasSidedTransparency, field_215709_e

Constructors

Methods

Block (): d, method_11614, func_177230_c, getBlock

Block (): d, method_11614, getBlock, func_177230_c, getBlock

Material (): e, method_11620, func_185904_a, getMaterial

Material (): e, method_11620, getMaterial, func_185904_a, getMaterial

boolean (IBlockAccess, BlockPosition): a, method_11623, func_200131_a

boolean (IBlockAccess, BlockPosition): a, method_11623, isTranslucent, func_200131_a

int (IBlockAccess, BlockPosition): b, method_11581, func_200016_a

int (IBlockAccess, BlockPosition): b, method_11581, getLightSubtracted, func_200016_a

int (): h, method_11630, func_185906_d

int (): h, method_11630, getLuminance, func_185906_d

boolean (): i, method_11588, func_196958_f, isAir

boolean (): i, method_11588, isAir, func_196958_f, isAir

MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, func_185909_g

MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, getTopMaterialColor, func_185909_g

IBlockData (EnumBlockRotation): a, method_11626, func_185907_a

IBlockData (EnumBlockRotation): a, method_11626, rotate, func_185907_a

IBlockData (EnumBlockMirror): a, method_11605, func_185902_a

IBlockData (EnumBlockMirror): a, method_11605, mirror, func_185902_a

EnumRenderType (): k, method_11610, func_185901_i

EnumRenderType (): k, method_11610, getRenderType, func_185901_i

boolean (): l, method_11634, func_185897_m, isPowerSource

boolean (): l, method_11634, emitsRedstonePower, func_185897_m, isPowerSource

int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, func_185911_a

int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, getWeakRedstonePower, func_185911_a

boolean (): m, method_11584, func_185912_n, isComplexRedstone

boolean (): m, method_11584, hasComparatorOutput, func_185912_n, isComplexRedstone

int (World, BlockPosition): a, method_11627, func_185888_a

int (World, BlockPosition): a, method_11627, getComparatorOutput, func_185888_a

float (IBlockAccess, BlockPosition): f, method_11579, func_185887_b

float (IBlockAccess, BlockPosition): f, method_11579, getHardness, func_185887_b

float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, func_185903_a, getDamage

float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, calcBlockBreakingDelta, func_185903_a, getDamage

int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, func_185893_b

int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, getStrongRedstonePower, func_185893_b

EnumPistonReaction (): n, method_11586, func_185905_o, getPushReaction

EnumPistonReaction (): n, method_11586, getPistonBehavior, func_185905_o, getPushReaction

boolean (IBlockAccess, BlockPosition): g, method_11598, func_200015_d

boolean (IBlockAccess, BlockPosition): g, method_11598, isFullOpaque, func_200015_d

boolean (): o, method_11619, func_200132_m

boolean (): o, method_11619, isOpaque, func_200132_m

VoxelShape (IBlockAccess, BlockPosition): h, method_17770, func_196954_c, getShape

VoxelShape (IBlockAccess, BlockPosition): h, method_17770, getOutlineShape, func_196954_c, getShape

VoxelShape (IBlockAccess, BlockPosition): i, method_11628, func_196952_d, getCollisionShape

VoxelShape (IBlockAccess, BlockPosition): i, method_11628, getCollisionShape, func_196952_d, getCollisionShape

VoxelShape (IBlockAccess, BlockPosition): j, method_11615, func_196951_e

VoxelShape (IBlockAccess, BlockPosition): j, method_11615, method_11615, func_196951_e

VoxelShape (IBlockAccess, BlockPosition): k, method_11607, func_199611_f

VoxelShape (IBlockAccess, BlockPosition): k, method_11607, getRayTraceShape, func_199611_f

Vec3D (IBlockAccess, BlockPosition): l, method_11599, func_191059_e

Vec3D (IBlockAccess, BlockPosition): l, method_11599, getOffsetPos, func_191059_e

boolean (World, BlockPosition, int, int): a, method_11583, func_189547_a

boolean (World, BlockPosition, int, int): a, method_11583, onBlockAction, func_189547_a

void (GeneratorAccess, BlockPosition, int): a, method_11635, func_196946_a

void (GeneratorAccess, BlockPosition, int): a, method_11635, updateNeighborStates, func_196946_a

void (GeneratorAccess, BlockPosition, int): b, method_11637, func_196948_b

void (GeneratorAccess, BlockPosition, int): b, method_11637, method_11637, func_196948_b

void (World, BlockPosition, IBlockData, boolean): b, method_11600, func_196947_b, remove

void (World, BlockPosition, IBlockData, boolean): b, method_11600, onBlockRemoved, func_196947_b, remove

void (World, BlockPosition, Random): a, method_11585, func_196940_a

void (World, BlockPosition, Random): a, method_11585, scheduledTick, func_196940_a

void (World, BlockPosition, Random): b, method_11624, func_196944_b

void (World, BlockPosition, Random): b, method_11624, onRandomTick, func_196944_b

void (World, BlockPosition, Entity): a, method_11613, func_196950_a

void (World, BlockPosition, Entity): a, method_11613, onEntityCollision, func_196950_a

void (World, BlockPosition, EntityHuman): a, method_11636, func_196942_a, attack

void (World, BlockPosition, EntityHuman): a, method_11636, onBlockBreakStart, func_196942_a, attack

IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, func_196956_a, updateState

IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, getStateForNeighborUpdate, func_196956_a, updateState

boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, func_196957_g

boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, canPlaceAtSide, func_196957_g

boolean (BlockActionContext): a, method_11587, func_196953_a

boolean (BlockActionContext): a, method_11587, canReplace, func_196953_a

boolean (IWorldReader, BlockPosition): a, method_11591, func_196955_c, canPlace

boolean (IWorldReader, BlockPosition): a, method_11591, canPlaceAt, func_196955_c, canPlace

boolean (IBlockAccess, BlockPosition): n, method_11601, func_202065_c

boolean (IBlockAccess, BlockPosition): n, method_11601, shouldPostProcess, func_202065_c

boolean (Tag<Block>): a, method_11602, func_203425_a

boolean (Tag<Block>): a, method_11602, matches, func_203425_a

Fluid (): p, method_11618, func_204520_s

Fluid (): p, method_11618, getFluidState, func_204520_s

boolean (): q, method_11616, func_204519_t

boolean (): q, method_11616, hasRandomTicks, func_204519_t

boolean (): j, method_11608, func_191057_i

boolean (): j, method_11608, hasBlockEntityBreakingRender, func_191057_i

boolean (IBlockData, EnumDirection): a, method_11592, func_200017_a

boolean (IBlockData, EnumDirection): a, method_11592, isSideInvisible, func_200017_a

long (BlockPosition): a, method_11617, func_209533_a

long (BlockPosition): a, method_11617, getRenderingSeed, func_209533_a

void (): c, method_11590, func_215692_c

void (): c, method_11590, initShapeCache, func_215692_c

boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, func_215688_a

boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, allowsSpawning, func_215688_a

boolean (): f, method_17900, func_215704_f

boolean (): f, method_17900, method_17900, func_215704_f

boolean (): g, method_16386, func_215691_g

boolean (): g, method_16386, hasSidedTransparency, func_215691_g

boolean (IBlockAccess, BlockPosition): e, method_11621, func_215686_e, isOccluding

boolean (IBlockAccess, BlockPosition): e, method_11621, isSimpleFullBlock, func_215686_e, isOccluding

VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, func_215700_a

VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, getOutlineShape, func_215700_a

VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, func_215685_b

VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, getCollisionShape, func_215685_b

boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, func_215682_a

boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, hasSolidTopSurface, func_215682_a

void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, func_215697_a, doPhysics

void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, neighborUpdate, func_215697_a, doPhysics

void (World, BlockPosition, IBlockData, boolean): a, method_11580, func_215705_a, onPlace

void (World, BlockPosition, IBlockData, boolean): a, method_11580, onBlockAdded, func_215705_a, onPlace

void (World, BlockPosition, ItemStack): a, method_11595, func_215706_a, dropNaturally

void (World, BlockPosition, ItemStack): a, method_11595, onStacksDropped, func_215706_a, dropNaturally

List<ItemStack> (LootTableInfo$Builder): a, method_11612, func_215693_a

List<ItemStack> (LootTableInfo$Builder): a, method_11612, getDroppedStacks, func_215693_a

boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, func_215687_a, interact

boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, activate, func_215687_a, interact

boolean (IBlockAccess, BlockPosition): m, method_11582, func_215696_m

boolean (IBlockAccess, BlockPosition): m, method_11582, canSuffocate, func_215696_m

ITileInventory (World, BlockPosition): b, method_17526, func_215699_b

ITileInventory (World, BlockPosition): b, method_17526, createContainerProvider, func_215699_b

SoundEffectType (): r, method_11638, func_215695_r

SoundEffectType (): r, method_11638, getSoundGroup, func_215695_r

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, func_215690_a

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, onProjectileHit, func_215690_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, func_215689_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, serialize, func_215689_a

<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, func_215698_a

<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, deserialize, func_215698_a

VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, func_215702_a

VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, getCullShape, func_215702_a

int (IIBlockAccess, BlockPosition): a, method_11632, func_215684_a

int (IIBlockAccess, BlockPosition): a, method_11632, getBlockBrightness, func_215684_a

float (IBlockAccess, BlockPosition): d, method_11596, func_215703_d

float (IBlockAccess, BlockPosition): d, method_11596, getAmbientOcclusionLightLevel, func_215703_d

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bvj

bvk

Fields

Constructors

Methods

1.14

Names

blc

bvj

net.minecraft.class_2680

net.minecraft.block.state.IBlockState

net.minecraft.block.BlockState

net.minecraft.server.v1_13_R2.IBlockData

net.minecraft.server.v1_14_R1.IBlockData

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: a, field_208776_a

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: b, field_208777_b

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: c, field_209224_c

IBlockData$a: c, field_12290, field_215707_c

int: d, field_16553, field_215708_d

boolean: e, field_16554, field_215709_e

Constructors

(Block, com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>>)

Methods

Block (): c, func_177230_c, getBlock

Block (): d, method_11614, func_177230_c, getBlock

Material (): d, func_185904_a, getMaterial

Material (): e, method_11620, func_185904_a, getMaterial

boolean (Entity): a, func_189884_a

boolean (IBlockAccess, BlockPosition): a, func_200131_a

boolean (IBlockAccess, BlockPosition): a, method_11623, func_200131_a

int (IBlockAccess, BlockPosition): b, func_200016_a

int (IBlockAccess, BlockPosition): b, method_11581, func_200016_a

int (): e, func_185906_d

int (): h, method_11630, func_185906_d

boolean (): f, func_196958_f, isAir

boolean (): i, method_11588, func_196958_f, isAir

boolean (IBlockAccess, BlockPosition): c, func_200130_c

MaterialMapColor (IBlockAccess, BlockPosition): d, func_185909_g

MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, func_185909_g

IBlockData (EnumBlockRotation): a, func_185907_a

IBlockData (EnumBlockRotation): a, method_11626, func_185907_a

IBlockData (EnumBlockMirror): a, func_185902_a

IBlockData (EnumBlockMirror): a, method_11605, func_185902_a

boolean (): g, func_185917_h

EnumRenderType (): i, func_185901_i

EnumRenderType (): k, method_11610, func_185901_i

boolean (): k, func_185898_k

boolean (): l, func_185915_l, isOccluding

boolean (): m, func_185897_m, isPowerSource

boolean (): l, method_11634, func_185897_m, isPowerSource

int (IBlockAccess, BlockPosition, EnumDirection): a, func_185911_a

int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, func_185911_a

boolean (): n, func_185912_n, isComplexRedstone

boolean (): m, method_11584, func_185912_n, isComplexRedstone

int (World, BlockPosition): a, func_185888_a

int (World, BlockPosition): a, method_11627, func_185888_a

float (IBlockAccess, BlockPosition): e, func_185887_b

float (IBlockAccess, BlockPosition): f, method_11579, func_185887_b

float (EntityHuman, IBlockAccess, BlockPosition): a, func_185903_a, getDamage

float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, func_185903_a, getDamage

int (IBlockAccess, BlockPosition, EnumDirection): b, func_185893_b

int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, func_185893_b

EnumPistonReaction (): o, func_185905_o, getPushReaction

EnumPistonReaction (): n, method_11586, func_185905_o, getPushReaction

boolean (IBlockAccess, BlockPosition): f, func_200015_d

boolean (IBlockAccess, BlockPosition): g, method_11598, func_200015_d

boolean (): p, func_200132_m

boolean (): o, method_11619, func_200132_m

VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c, getShape

VoxelShape (IBlockAccess, BlockPosition): h, method_17770, func_196954_c, getShape

VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d, getCollisionShape

VoxelShape (IBlockAccess, BlockPosition): i, method_11628, func_196952_d, getCollisionShape

VoxelShape (IBlockAccess, BlockPosition): i, func_196951_e

VoxelShape (IBlockAccess, BlockPosition): j, method_11615, func_196951_e

VoxelShape (IBlockAccess, BlockPosition): j, func_199611_f

VoxelShape (IBlockAccess, BlockPosition): k, method_11607, func_199611_f

boolean (): q, func_185896_q

Vec3D (IBlockAccess, BlockPosition): k, func_191059_e

Vec3D (IBlockAccess, BlockPosition): l, method_11599, func_191059_e

boolean (World, BlockPosition, int, int): a, func_189547_a

boolean (World, BlockPosition, int, int): a, method_11583, func_189547_a

void (World, BlockPosition, Block, BlockPosition): a, func_189546_a, doPhysics

void (GeneratorAccess, BlockPosition, int): a, func_196946_a

void (GeneratorAccess, BlockPosition, int): a, method_11635, func_196946_a

void (GeneratorAccess, BlockPosition, int): b, func_196948_b

void (GeneratorAccess, BlockPosition, int): b, method_11637, func_196948_b

void (World, BlockPosition, IBlockData): a, func_196945_a, onPlace

void (World, BlockPosition, IBlockData, boolean): a, func_196947_b, remove

void (World, BlockPosition, IBlockData, boolean): b, method_11600, func_196947_b, remove

void (World, BlockPosition, Random): a, func_196940_a

void (World, BlockPosition, Random): a, method_11585, func_196940_a

void (World, BlockPosition, Random): b, func_196944_b

void (World, BlockPosition, Random): b, method_11624, func_196944_b

void (World, BlockPosition, Entity): a, func_196950_a

void (World, BlockPosition, Entity): a, method_11613, func_196950_a

void (World, BlockPosition, int): a, func_196949_c

void (World, BlockPosition, float, int): a, func_196941_a, dropNaturally

boolean (World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196943_a, interact

void (World, BlockPosition, EntityHuman): a, func_196942_a, attack

void (World, BlockPosition, EntityHuman): a, method_11636, func_196942_a, attack

boolean (): r, func_191058_s

EnumBlockFaceShape (IBlockAccess, BlockPosition, EnumDirection): c, func_193401_d

IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196956_a, updateState

IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, func_196956_a, updateState

boolean (IBlockAccess, BlockPosition, PathMode): a, func_196957_g

boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, func_196957_g

boolean (BlockActionContext): a, func_196953_a

boolean (BlockActionContext): a, method_11587, func_196953_a

boolean (IWorldReader, BlockPosition): a, func_196955_c, canPlace

boolean (IWorldReader, BlockPosition): a, method_11591, func_196955_c, canPlace

boolean (IBlockAccess, BlockPosition): l, func_202065_c

boolean (IBlockAccess, BlockPosition): n, method_11601, func_202065_c

boolean (Tag<Block>): a, func_203425_a

boolean (Tag<Block>): a, method_11602, func_203425_a

Fluid (): s, func_204520_s

Fluid (): p, method_11618, func_204520_s

boolean (): t, func_204519_t

boolean (): q, method_11616, func_204519_t

boolean (): h, func_191057_i

boolean (): j, method_11608, func_191057_i

int (IIBlockAccess, BlockPosition): a, func_185889_a

float (): j, func_185892_j

boolean (IBlockData, EnumDirection): a, func_200017_a

boolean (IBlockData, EnumDirection): a, method_11592, func_200017_a

long (BlockPosition): a, func_209533_a

long (BlockPosition): a, method_11617, func_209533_a

void (): c, method_11590, func_215692_c

boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, func_215688_a

boolean (): f, method_17900, func_215704_f

boolean (): g, method_16386, func_215691_g

boolean (IBlockAccess, BlockPosition): e, method_11621, func_215686_e, isOccluding

VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, func_215700_a

VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, func_215685_b

boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, func_215682_a

void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, func_215697_a, doPhysics

void (World, BlockPosition, IBlockData, boolean): a, method_11580, func_215705_a, onPlace

void (World, BlockPosition, ItemStack): a, method_11595, func_215706_a, dropNaturally

List<ItemStack> (LootTableInfo$Builder): a, method_11612, func_215693_a

boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, func_215687_a, interact

boolean (IBlockAccess, BlockPosition): m, method_11582, func_215696_m

ITileInventory (World, BlockPosition): b, method_17526, func_215699_b

SoundEffectType (): r, method_11638, func_215695_r

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, func_215690_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, func_215689_a

<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, func_215698_a

VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, func_215702_a

int (IIBlockAccess, BlockPosition): a, method_11632, func_215684_a

float (IBlockAccess, BlockPosition): d, method_11596, func_215703_d

1.13.2

Names

blb

blc

Fields

Constructors

Methods

VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c

VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c, getShape

VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d

VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d, getCollisionShape

1.13.1

Names

bkt

blb

net.minecraft.server.v1_13_R1.IBlockData

net.minecraft.server.v1_13_R2.IBlockData

Fields

Constructors

Methods

1.13

Names

awt

bkt

net.minecraft.server.v1_12_R1.IBlockData

net.minecraft.server.v1_13_R1.IBlockData

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: a, field_208776_a

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: b, field_208777_b

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: c, field_209224_c

Constructors

Methods

Collection<IBlockState<?>> (): s, func_177227_a

<T extends Comparable<T>> T (IBlockState<T>): c, func_177229_b, get

<T extends Comparable<T>, V extends T> IBlockData (IBlockState<T>, V): a, func_177226_a, set

<T extends Comparable<T>> IBlockData (IBlockState<T>): a, func_177231_a

com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): t, func_177228_b

Block (): u, func_177230_c, getBlock

Block (): c, func_177230_c, getBlock

Material (): d, func_185904_a, getMaterial

boolean (Entity): a, func_189884_a

boolean (IBlockAccess, BlockPosition): a, func_200131_a

int (IBlockAccess, BlockPosition): b, func_200016_a

int (): e, func_185906_d

boolean (): f, func_196958_f, isAir

boolean (IBlockAccess, BlockPosition): c, func_200130_c

MaterialMapColor (IBlockAccess, BlockPosition): d, func_185909_g

IBlockData (EnumBlockRotation): a, func_185907_a

IBlockData (EnumBlockMirror): a, func_185902_a

boolean (): g, func_185917_h

EnumRenderType (): i, func_185901_i

boolean (): k, func_185898_k

boolean (): l, func_185915_l, isOccluding

boolean (): m, func_185897_m, isPowerSource

int (IBlockAccess, BlockPosition, EnumDirection): a, func_185911_a

boolean (): n, func_185912_n, isComplexRedstone

int (World, BlockPosition): a, func_185888_a

float (IBlockAccess, BlockPosition): e, func_185887_b

float (EntityHuman, IBlockAccess, BlockPosition): a, func_185903_a, getDamage

int (IBlockAccess, BlockPosition, EnumDirection): b, func_185893_b

EnumPistonReaction (): o, func_185905_o, getPushReaction

boolean (IBlockAccess, BlockPosition): f, func_200015_d

boolean (): p, func_200132_m

VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c

VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d

VoxelShape (IBlockAccess, BlockPosition): i, func_196951_e

VoxelShape (IBlockAccess, BlockPosition): j, func_199611_f

boolean (): q, func_185896_q

Vec3D (IBlockAccess, BlockPosition): k, func_191059_e

boolean (World, BlockPosition, int, int): a, func_189547_a

void (World, BlockPosition, Block, BlockPosition): a, func_189546_a, doPhysics

void (GeneratorAccess, BlockPosition, int): a, func_196946_a

void (GeneratorAccess, BlockPosition, int): b, func_196948_b

void (World, BlockPosition, IBlockData): a, func_196945_a, onPlace

void (World, BlockPosition, IBlockData, boolean): a, func_196947_b, remove

void (World, BlockPosition, Random): a, func_196940_a

void (World, BlockPosition, Random): b, func_196944_b

void (World, BlockPosition, Entity): a, func_196950_a

void (World, BlockPosition, int): a, func_196949_c

void (World, BlockPosition, float, int): a, func_196941_a, dropNaturally

boolean (World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196943_a, interact

void (World, BlockPosition, EntityHuman): a, func_196942_a, attack

boolean (): r, func_191058_s

EnumBlockFaceShape (IBlockAccess, BlockPosition, EnumDirection): c, func_193401_d

IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196956_a, updateState

boolean (IBlockAccess, BlockPosition, PathMode): a, func_196957_g

boolean (BlockActionContext): a, func_196953_a

boolean (IWorldReader, BlockPosition): a, func_196955_c, canPlace

boolean (IBlockAccess, BlockPosition): l, func_202065_c

boolean (Tag<Block>): a, func_203425_a

Fluid (): s, func_204520_s

boolean (): t, func_204519_t

boolean (): h, func_191057_i

int (IIBlockAccess, BlockPosition): a, func_185889_a

float (): j, func_185892_j

boolean (IBlockData, EnumDirection): a, func_200017_a

long (BlockPosition): a, func_209533_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

awr

awt

Fields

Constructors

Methods

1.12

Names

atl

awr

net.minecraft.server.v1_11_R1.IBlockData

net.minecraft.server.v1_12_R1.IBlockData

Fields

Constructors

Methods

Collection<IBlockState<?>> (): t, func_177227_a

Collection<IBlockState<?>> (): s, func_177227_a

com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): u, func_177228_b

com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): t, func_177228_b

Block (): v, func_177230_c, getBlock

Block (): u, func_177230_c, getBlock

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

atj

atl

Fields

Constructors

Methods

1.11

Names

ars

atj

net.minecraft.server.v1_10_R1.IBlockData

net.minecraft.server.v1_11_R1.IBlockData

Fields

Constructors

Methods

Collection<IBlockState<?>> (): r, func_177227_a

Collection<IBlockState<?>> (): t, func_177227_a

com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): s, func_177228_b

com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): u, func_177228_b

Block (): t, func_177230_c, getBlock

Block (): v, func_177230_c, getBlock

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

ard

ars

net.minecraft.server.v1_9_R2.IBlockData

net.minecraft.server.v1_10_R1.IBlockData

Fields

Constructors

Methods

1.9.4

Names

arc

ard

net.minecraft.server.v1_9_R1.IBlockData

net.minecraft.server.v1_9_R2.IBlockData

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

alz

arc

net.minecraft.server.v1_8_R3.IBlockData

net.minecraft.server.v1_9_R1.IBlockData

Fields

Constructors

Methods

Collection<IBlockState> (): a, func_177227_a

Collection<IBlockState<?>> (): r, func_177227_a

<T extends Comparable<T>> T (IBlockState<T>): b, func_177229_b, get

<T extends Comparable<T>> T (IBlockState<T>): c, func_177229_b, get

com.google.common.collect.ImmutableMap<IBlockState, Comparable> (): b, func_177228_b

com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): s, func_177228_b

Block (): c, func_177230_c, getBlock

Block (): t, func_177230_c, getBlock

1.8.8

Names

alz

net.minecraft.block.state.IBlockState

net.minecraft.server.v1_8_R3.IBlockData

Fields

Constructors

Methods

Collection<IBlockState> (): a, func_177227_a

<T extends Comparable<T>> T (IBlockState<T>): b, func_177229_b, get

<T extends Comparable<T>, V extends T> IBlockData (IBlockState<T>, V): a, func_177226_a, set

<T extends Comparable<T>> IBlockData (IBlockState<T>): a, func_177231_a

com.google.common.collect.ImmutableMap<IBlockState, Comparable> (): b, func_177228_b

Block (): c, func_177230_c, getBlock