History - net.minecraft.world.level.block.state.BlockState
1.21.3
Names
dtc
dxv
Fields
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, f_61039_
com.mojang.serialization.Codec<BlockState>: a, CODEC, field_24734, CODEC
Constructors
Methods
BlockState (): x, asState, method_26233, asBlockState, m_7160_
BlockState (): B, asState, method_26233, asBlockState
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dse
dtc
Fields
Constructors
Methods
1.20.6
Names
djh
dse
Fields
Constructors
(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)
(Block, it.unimi.dsi.fastutil.objects.Reference2ObjectArrayMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)
Methods
1.20.4
Names
dfj
djh
Fields
Constructors
Methods
1.20.2
Names
dcb
dfj
Fields
Constructors
Methods
1.20.1
Names
dbq
dcb
Fields
Constructors
Methods
BlockState (): u, asState, method_26233, asBlockState, m_7160_
BlockState (): x, asState, method_26233, asBlockState, m_7160_
1.19.4
Names
cyt
dbq
Fields
Constructors
Methods
BlockState (): t, asState, method_26233, asBlockState, m_7160_
BlockState (): u, asState, method_26233, asBlockState, m_7160_
1.19.3
Names
cvo
cyt
Fields
Constructors
Methods
BlockState (): s, asState, method_26233, asBlockState, m_7160_
BlockState (): t, asState, method_26233, asBlockState, m_7160_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cur
cvo
Fields
Constructors
Methods
1.19
Names
cov
cur
Fields
Constructors
Methods
BlockState (): r, asState, method_26233, asBlockState, m_7160_
BlockState (): s, asState, method_26233, asBlockState, m_7160_
1.18.2
Names
coc
cov
Fields
Constructors
Methods
BlockState (): q, asState, method_26233, asBlockState, m_7160_
BlockState (): r, asState, method_26233, asBlockState, m_7160_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
ckt
coc
Fields
Constructors
Methods
1.17.1
Names
cks
ckt
Fields
Constructors
Methods
1.17
Names
ceh
cks
net.minecraft.block.BlockState
net.minecraft.src.C_2064_
net.minecraft.server.v1_16_R3.IBlockData
net.minecraft.world.level.block.state.IBlockData
Fields
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, field_235877_b_
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, f_61039_
Constructors
Methods
BlockState (): p, asState, method_26233, asBlockState, func_230340_p_
BlockState (): q, asState, method_26233, asBlockState, m_7160_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cee
ceh
net.minecraft.server.v1_16_R2.IBlockData
net.minecraft.server.v1_16_R3.IBlockData
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cfj
cee
net.minecraft.server.v1_16_R1.IBlockData
net.minecraft.server.v1_16_R2.IBlockData
Fields
Constructors
Methods
1.16.1
Names
byj
cfj
net.minecraft.server.v1_15_R1.IBlockData
net.minecraft.server.v1_16_R1.IBlockData
Fields
BlockState$Cache: c, cache, field_12290, shapeCache, field_215707_c
int: d, lightEmission, field_16553, luminance, field_215708_d
boolean: e, useShapeForLightOcclusion, field_16554, hasSidedTransparency, field_215709_e
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, field_235877_b_
Constructors
(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>)
(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)
Methods
Block (): d, getBlock, method_11614, getBlock, func_177230_c, getBlock
Material (): e, getMaterial, method_11620, getMaterial, func_185904_a, getMaterial
boolean (BlockGetter, BlockPos): a, propagatesSkylightDown, method_11623, isTranslucent, func_200131_a
int (BlockGetter, BlockPos): b, getLightBlock, method_11581, getOpacity, func_200016_a
int (): h, getLightEmission, method_11630, getLuminance, func_185906_d
boolean (): i, isAir, method_11588, isAir, func_196958_f, isAir
MaterialColor (BlockGetter, BlockPos): c, getMapColor, method_11625, getTopMaterialColor, func_185909_g
BlockState (Rotation): a, rotate, method_11626, rotate, func_185907_a
BlockState (Mirror): a, mirror, method_11605, mirror, func_185902_a
RenderShape (): j, getRenderShape, method_11610, getRenderType, func_185901_i
boolean (): l, isSignalSource, method_11634, emitsRedstonePower, func_185897_m, isPowerSource
int (BlockGetter, BlockPos, Direction): b, getSignal, method_11597, getWeakRedstonePower, func_185911_a
boolean (): m, hasAnalogOutputSignal, method_11584, hasComparatorOutput, func_185912_n, isComplexRedstone
int (Level, BlockPos): a, getAnalogOutputSignal, method_11627, getComparatorOutput, func_185888_a
float (BlockGetter, BlockPos): f, getDestroySpeed, method_11579, getHardness, func_185887_b
float (Player, BlockGetter, BlockPos): a, getDestroyProgress, method_11589, calcBlockBreakingDelta, func_185903_a, getDamage
int (BlockGetter, BlockPos, Direction): c, getDirectSignal, method_11577, getStrongRedstonePower, func_185893_b
PushReaction (): n, getPistonPushReaction, method_11586, getPistonBehavior, func_185905_o, getPushReaction
boolean (BlockGetter, BlockPos): g, isSolidRender, method_11598, isFullOpaque, func_200015_d
boolean (): o, canOcclude, method_11619, isOpaque, func_200132_m
VoxelShape (BlockGetter, BlockPos): h, getShape, method_17770, getOutlineShape, func_196954_c, getShape
VoxelShape (BlockGetter, BlockPos): i, getCollisionShape, method_11628, getCollisionShape, func_196952_d, getCollisionShape
VoxelShape (BlockGetter, BlockPos): j, getOcclusionShape, method_11615, getCullingShape, func_196951_e
VoxelShape (BlockGetter, BlockPos): k, getInteractionShape, method_11607, getRayTraceShape, func_199611_f
Vec3 (BlockGetter, BlockPos): l, getOffset, method_11599, getOffsetPos, func_191059_e
boolean (Level, BlockPos, int, int): a, triggerEvent, method_11583, onBlockAction, func_189547_a
void (LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_11635, updateNeighborStates, func_196946_a
void (LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_11637, method_11637, func_196948_b
void (Level, BlockPos, BlockState, boolean): b, onRemove, method_11600, onBlockRemoved, func_196947_b, remove
void (Level, BlockPos, Entity): a, entityInside, method_11613, onEntityCollision, func_196950_a
void (Level, BlockPos, Player): a, attack, method_11636, onBlockBreakStart, func_196942_a, attack
BlockState (Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_11578, getStateForNeighborUpdate, func_196956_a, updateState
boolean (BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_11609, canPlaceAtSide, func_196957_g
boolean (BlockPlaceContext): a, canBeReplaced, method_11587, canReplace, func_196953_a
boolean (LevelReader, BlockPos): a, canSurvive, method_11591, canPlaceAt, func_196955_c, canPlace
boolean (BlockGetter, BlockPos): o, hasPostProcess, method_11601, shouldPostProcess, func_202065_c
boolean (Tag<Block>): a, is, method_11602, matches, func_203425_a
FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s, getFluid
boolean (): q, isRandomlyTicking, method_11616, hasRandomTicks, func_204519_t
boolean (BlockState, Direction): a, skipRendering, method_11592, isSideInvisible, func_200017_a
long (BlockPos): a, getSeed, method_11617, getRenderingSeed, func_209533_a
void (): c, initCache, method_11590, initShapeCache, func_215692_c
boolean (BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_11611, allowsSpawning, func_215688_a
boolean (): f, hasLargeCollisionShape, method_17900, exceedsCube, func_215704_f
boolean (): g, useShapeForLightOcclusion, method_16386, hasSidedTransparency, func_215691_g
boolean (BlockGetter, BlockPos): e, isRedstoneConductor, method_11621, isSimpleFullBlock, func_215686_e, isOccluding
VoxelShape (BlockGetter, BlockPos, CollisionContext): a, getShape, method_11606, getOutlineShape, func_215700_a
VoxelShape (BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_16337, getCollisionShape, func_215685_b
boolean (BlockGetter, BlockPos, Entity): a, entityCanStandOn, method_11631, hasSolidTopSurface, func_215682_a
void (Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_11622, neighborUpdate, func_215697_a, doPhysics
void (Level, BlockPos, BlockState, boolean): a, onPlace, method_11580, onBlockAdded, func_215705_a, onPlace
void (Level, BlockPos, ItemStack): a, spawnAfterBreak, method_11595, onStacksDropped, func_215706_a, dropNaturally
List<ItemStack> (LootContext$Builder): a, getDrops, method_11612, getDroppedStacks, func_215693_a
boolean (BlockGetter, BlockPos): m, isSuffocating, method_11582, canSuffocate, func_229980_m_
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b
SoundType (): r, getSoundType, method_11638, getSoundGroup, func_215695_r
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19287, onProjectileHit, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, serialize, method_16550, serialize, func_215689_a
<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, deserialize, method_11633, deserialize, func_215698_a
VoxelShape (BlockGetter, BlockPos, Direction): a, getFaceOcclusionShape, method_16384, getCullingFace, func_215702_a
float (BlockGetter, BlockPos): d, getShadeBrightness, method_11596, getAmbientOcclusionLightLevel, func_215703_d
boolean (BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20827, isSideSolidFullSquare, func_224755_d
boolean (BlockGetter, BlockPos): p, isCollisionShapeFullBlock, method_21743, isFullCube, func_224756_o
void (ServerLevel, BlockPos, Random): a, tick, method_11585, scheduledTick, func_227033_a_
void (ServerLevel, BlockPos, Random): b, randomTick, method_11624, randomTick, func_227034_b_
InteractionResult (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, onUse, func_227031_a_, interact
boolean (Fluid): a, canBeReplaced, method_22360, canBucketPlace, func_227032_a_
boolean (): k, emissiveRendering, method_22361, hasEmissiveLighting, func_227035_k_
boolean (BlockGetter, BlockPos): n, isViewBlocking, method_24220, hasInWallOverlay, func_215696_m
BlockState (): p, asState, method_26233, asBlockState, func_230340_p_
1.15.2
Names
byg
byj
Fields
Constructors
Methods
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerProvider, func_215699_b
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bvt
byg
net.minecraft.server.v1_14_R1.IBlockData
net.minecraft.server.v1_15_R1.IBlockData
Fields
Constructors
Methods
RenderShape (): k, getRenderShape, method_11610, getRenderType, func_185901_i
RenderShape (): j, getRenderShape, method_11610, getRenderType, func_185901_i
void (Level, BlockPos, Random): a, tick, method_11585, scheduledTick, func_196940_a
void (Level, BlockPos, Random): b, randomTick, method_11624, onRandomTick, func_196944_b
boolean (BlockGetter, BlockPos): n, hasPostProcess, method_11601, shouldPostProcess, func_202065_c
boolean (BlockGetter, BlockPos): o, hasPostProcess, method_11601, shouldPostProcess, func_202065_c
FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s
FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s, getFluid
boolean (): j, hasCustomBreakingProgress, method_11608, hasBlockEntityBreakingRender, func_191057_i
boolean (): f, hasLargeCollisionShape, method_17900, func_215704_f
boolean (): f, hasLargeCollisionShape, method_17900, exceedsCube, func_215704_f
boolean (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, activate, func_215687_a, interact
boolean (BlockGetter, BlockPos): m, isViewBlocking, method_11582, canSuffocate, func_215696_m
boolean (BlockGetter, BlockPos): m, isSuffocating, method_11582, canSuffocate, func_229980_m_
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerProvider, func_215699_b
int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_11632, getBlockBrightness, func_215684_a
boolean (BlockGetter, BlockPos): o, isCollisionShapeFullBlock, method_21743, func_224756_o
boolean (BlockGetter, BlockPos): p, isCollisionShapeFullBlock, method_21743, isFullCube, func_224756_o
void (ServerLevel, BlockPos, Random): a, tick, method_11585, scheduledTick, func_227033_a_
void (ServerLevel, BlockPos, Random): b, randomTick, method_11624, randomTick, func_227034_b_
InteractionResult (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, onUse, func_227031_a_, interact
boolean (Fluid): a, canBeReplaced, method_22360, canBucketPlace, func_227032_a_
boolean (): k, emissiveRendering, method_22361, hasEmissiveLighting, func_227035_k_
boolean (BlockGetter, BlockPos): n, isViewBlocking, method_24220, hasInWallOverlay, func_215696_m
1.14.4
Names
bvo
bvt
net.minecraft.world.level.block.state.BlockState
Fields
IBlockData$a: c, field_12290, shapeCache, field_215707_c
BlockState$Cache: c, cache, field_12290, shapeCache, field_215707_c
int: d, field_16553, luminance, field_215708_d
int: d, lightEmission, field_16553, luminance, field_215708_d
boolean: e, field_16554, hasSidedTransparency, field_215709_e
boolean: e, useShapeForLightOcclusion, field_16554, hasSidedTransparency, field_215709_e
Constructors
Methods
Block (): d, method_11614, getBlock, func_177230_c, getBlock
Block (): d, getBlock, method_11614, getBlock, func_177230_c, getBlock
Material (): e, method_11620, getMaterial, func_185904_a, getMaterial
Material (): e, getMaterial, method_11620, getMaterial, func_185904_a, getMaterial
boolean (IBlockAccess, BlockPosition): a, method_11623, isTranslucent, func_200131_a
boolean (BlockGetter, BlockPos): a, propagatesSkylightDown, method_11623, isTranslucent, func_200131_a
int (IBlockAccess, BlockPosition): b, method_11581, getLightSubtracted, func_200016_a
int (BlockGetter, BlockPos): b, getLightBlock, method_11581, getOpacity, func_200016_a
int (): h, method_11630, getLuminance, func_185906_d
int (): h, getLightEmission, method_11630, getLuminance, func_185906_d
boolean (): i, method_11588, isAir, func_196958_f, isAir
boolean (): i, isAir, method_11588, isAir, func_196958_f, isAir
MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, getTopMaterialColor, func_185909_g
MaterialColor (BlockGetter, BlockPos): c, getMapColor, method_11625, getTopMaterialColor, func_185909_g
IBlockData (EnumBlockRotation): a, method_11626, rotate, func_185907_a
BlockState (Rotation): a, rotate, method_11626, rotate, func_185907_a
IBlockData (EnumBlockMirror): a, method_11605, mirror, func_185902_a
BlockState (Mirror): a, mirror, method_11605, mirror, func_185902_a
EnumRenderType (): k, method_11610, getRenderType, func_185901_i
RenderShape (): k, getRenderShape, method_11610, getRenderType, func_185901_i
boolean (): l, method_11634, emitsRedstonePower, func_185897_m, isPowerSource
boolean (): l, isSignalSource, method_11634, emitsRedstonePower, func_185897_m, isPowerSource
int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, getWeakRedstonePower, func_185911_a
int (BlockGetter, BlockPos, Direction): b, getSignal, method_11597, getWeakRedstonePower, func_185911_a
boolean (): m, method_11584, hasComparatorOutput, func_185912_n, isComplexRedstone
boolean (): m, hasAnalogOutputSignal, method_11584, hasComparatorOutput, func_185912_n, isComplexRedstone
int (World, BlockPosition): a, method_11627, getComparatorOutput, func_185888_a
int (Level, BlockPos): a, getAnalogOutputSignal, method_11627, getComparatorOutput, func_185888_a
float (IBlockAccess, BlockPosition): f, method_11579, getHardness, func_185887_b
float (BlockGetter, BlockPos): f, getDestroySpeed, method_11579, getHardness, func_185887_b
float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, calcBlockBreakingDelta, func_185903_a, getDamage
float (Player, BlockGetter, BlockPos): a, getDestroyProgress, method_11589, calcBlockBreakingDelta, func_185903_a, getDamage
int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, getStrongRedstonePower, func_185893_b
int (BlockGetter, BlockPos, Direction): c, getDirectSignal, method_11577, getStrongRedstonePower, func_185893_b
EnumPistonReaction (): n, method_11586, getPistonBehavior, func_185905_o, getPushReaction
PushReaction (): n, getPistonPushReaction, method_11586, getPistonBehavior, func_185905_o, getPushReaction
boolean (IBlockAccess, BlockPosition): g, method_11598, isFullOpaque, func_200015_d
boolean (BlockGetter, BlockPos): g, isSolidRender, method_11598, isFullOpaque, func_200015_d
boolean (): o, method_11619, isOpaque, func_200132_m
boolean (): o, canOcclude, method_11619, isOpaque, func_200132_m
VoxelShape (IBlockAccess, BlockPosition): h, method_17770, getOutlineShape, func_196954_c, getShape
VoxelShape (BlockGetter, BlockPos): h, getShape, method_17770, getOutlineShape, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): i, method_11628, getCollisionShape, func_196952_d, getCollisionShape
VoxelShape (BlockGetter, BlockPos): i, getCollisionShape, method_11628, getCollisionShape, func_196952_d, getCollisionShape
VoxelShape (IBlockAccess, BlockPosition): j, method_11615, method_11615, func_196951_e
VoxelShape (BlockGetter, BlockPos): j, getOcclusionShape, method_11615, getCullingShape, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): k, method_11607, getRayTraceShape, func_199611_f
VoxelShape (BlockGetter, BlockPos): k, getInteractionShape, method_11607, getRayTraceShape, func_199611_f
Vec3D (IBlockAccess, BlockPosition): l, method_11599, getOffsetPos, func_191059_e
Vec3 (BlockGetter, BlockPos): l, getOffset, method_11599, getOffsetPos, func_191059_e
boolean (World, BlockPosition, int, int): a, method_11583, onBlockAction, func_189547_a
boolean (Level, BlockPos, int, int): a, triggerEvent, method_11583, onBlockAction, func_189547_a
void (GeneratorAccess, BlockPosition, int): a, method_11635, updateNeighborStates, func_196946_a
void (LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_11635, updateNeighborStates, func_196946_a
void (GeneratorAccess, BlockPosition, int): b, method_11637, method_11637, func_196948_b
void (LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_11637, method_11637, func_196948_b
void (World, BlockPosition, IBlockData, boolean): b, method_11600, onBlockRemoved, func_196947_b, remove
void (Level, BlockPos, BlockState, boolean): b, onRemove, method_11600, onBlockRemoved, func_196947_b, remove
void (World, BlockPosition, Random): a, method_11585, scheduledTick, func_196940_a
void (Level, BlockPos, Random): a, tick, method_11585, scheduledTick, func_196940_a
void (World, BlockPosition, Random): b, method_11624, onRandomTick, func_196944_b
void (Level, BlockPos, Random): b, randomTick, method_11624, onRandomTick, func_196944_b
void (World, BlockPosition, Entity): a, method_11613, onEntityCollision, func_196950_a
void (Level, BlockPos, Entity): a, entityInside, method_11613, onEntityCollision, func_196950_a
void (World, BlockPosition, EntityHuman): a, method_11636, onBlockBreakStart, func_196942_a, attack
void (Level, BlockPos, Player): a, attack, method_11636, onBlockBreakStart, func_196942_a, attack
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, getStateForNeighborUpdate, func_196956_a, updateState
BlockState (Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_11578, getStateForNeighborUpdate, func_196956_a, updateState
boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, canPlaceAtSide, func_196957_g
boolean (BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_11609, canPlaceAtSide, func_196957_g
boolean (BlockActionContext): a, method_11587, canReplace, func_196953_a
boolean (BlockPlaceContext): a, canBeReplaced, method_11587, canReplace, func_196953_a
boolean (IWorldReader, BlockPosition): a, method_11591, canPlaceAt, func_196955_c, canPlace
boolean (LevelReader, BlockPos): a, canSurvive, method_11591, canPlaceAt, func_196955_c, canPlace
boolean (IBlockAccess, BlockPosition): n, method_11601, shouldPostProcess, func_202065_c
boolean (BlockGetter, BlockPos): n, hasPostProcess, method_11601, shouldPostProcess, func_202065_c
boolean (Tag<Block>): a, method_11602, matches, func_203425_a
boolean (Tag<Block>): a, is, method_11602, matches, func_203425_a
Fluid (): p, method_11618, getFluidState, func_204520_s
FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s
boolean (): q, method_11616, hasRandomTicks, func_204519_t
boolean (): q, isRandomlyTicking, method_11616, hasRandomTicks, func_204519_t
boolean (): j, method_11608, hasBlockEntityBreakingRender, func_191057_i
boolean (): j, hasCustomBreakingProgress, method_11608, hasBlockEntityBreakingRender, func_191057_i
boolean (IBlockData, EnumDirection): a, method_11592, isSideInvisible, func_200017_a
boolean (BlockState, Direction): a, skipRendering, method_11592, isSideInvisible, func_200017_a
long (BlockPosition): a, method_11617, getRenderingSeed, func_209533_a
long (BlockPos): a, getSeed, method_11617, getRenderingSeed, func_209533_a
void (): c, method_11590, initShapeCache, func_215692_c
void (): c, initCache, method_11590, initShapeCache, func_215692_c
boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, allowsSpawning, func_215688_a
boolean (BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_11611, allowsSpawning, func_215688_a
boolean (): f, method_17900, method_17900, func_215704_f
boolean (): f, hasLargeCollisionShape, method_17900, func_215704_f
boolean (): g, method_16386, hasSidedTransparency, func_215691_g
boolean (): g, useShapeForLightOcclusion, method_16386, hasSidedTransparency, func_215691_g
boolean (IBlockAccess, BlockPosition): e, method_11621, isSimpleFullBlock, func_215686_e, isOccluding
boolean (BlockGetter, BlockPos): e, isRedstoneConductor, method_11621, isSimpleFullBlock, func_215686_e, isOccluding
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, getOutlineShape, func_215700_a
VoxelShape (BlockGetter, BlockPos, CollisionContext): a, getShape, method_11606, getOutlineShape, func_215700_a
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, getCollisionShape, func_215685_b
VoxelShape (BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_16337, getCollisionShape, func_215685_b
boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, hasSolidTopSurface, func_215682_a
boolean (BlockGetter, BlockPos, Entity): a, entityCanStandOn, method_11631, hasSolidTopSurface, func_215682_a
void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, neighborUpdate, func_215697_a, doPhysics
void (Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_11622, neighborUpdate, func_215697_a, doPhysics
void (World, BlockPosition, IBlockData, boolean): a, method_11580, onBlockAdded, func_215705_a, onPlace
void (Level, BlockPos, BlockState, boolean): a, onPlace, method_11580, onBlockAdded, func_215705_a, onPlace
void (World, BlockPosition, ItemStack): a, method_11595, onStacksDropped, func_215706_a, dropNaturally
void (Level, BlockPos, ItemStack): a, spawnAfterBreak, method_11595, onStacksDropped, func_215706_a, dropNaturally
List<ItemStack> (LootTableInfo$Builder): a, method_11612, getDroppedStacks, func_215693_a
List<ItemStack> (LootContext$Builder): a, getDrops, method_11612, getDroppedStacks, func_215693_a
boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, activate, func_215687_a, interact
boolean (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, activate, func_215687_a, interact
boolean (IBlockAccess, BlockPosition): m, method_11582, canSuffocate, func_215696_m
boolean (BlockGetter, BlockPos): m, isViewBlocking, method_11582, canSuffocate, func_215696_m
ITileInventory (World, BlockPosition): b, method_17526, createContainerProvider, func_215699_b
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b
SoundEffectType (): r, method_11638, getSoundGroup, func_215695_r
SoundType (): r, getSoundType, method_11638, getSoundGroup, func_215695_r
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, onProjectileHit, func_215690_a
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19287, onProjectileHit, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, serialize, func_215689_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, serialize, method_16550, serialize, func_215689_a
<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, deserialize, func_215698_a
<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, deserialize, method_11633, deserialize, func_215698_a
VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, getCullShape, func_215702_a
VoxelShape (BlockGetter, BlockPos, Direction): a, getFaceOcclusionShape, method_16384, getCullingFace, func_215702_a
int (IIBlockAccess, BlockPosition): a, method_11632, getBlockBrightness, func_215684_a
int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_11632, getBlockBrightness, func_215684_a
float (IBlockAccess, BlockPosition): d, method_11596, getAmbientOcclusionLightLevel, func_215703_d
float (BlockGetter, BlockPos): d, getShadeBrightness, method_11596, getAmbientOcclusionLightLevel, func_215703_d
boolean (BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20827, isSideSolidFullSquare, func_224755_d
boolean (BlockGetter, BlockPos): o, isCollisionShapeFullBlock, method_21743, func_224756_o
1.14.3
Names
bvk
bvo
net.minecraft.block.BlockState
Fields
IBlockData$a: c, field_12290, field_215707_c
IBlockData$a: c, field_12290, shapeCache, field_215707_c
int: d, field_16553, field_215708_d
int: d, field_16553, luminance, field_215708_d
boolean: e, field_16554, field_215709_e
boolean: e, field_16554, hasSidedTransparency, field_215709_e
Constructors
Methods
Block (): d, method_11614, func_177230_c, getBlock
Block (): d, method_11614, getBlock, func_177230_c, getBlock
Material (): e, method_11620, func_185904_a, getMaterial
Material (): e, method_11620, getMaterial, func_185904_a, getMaterial
boolean (IBlockAccess, BlockPosition): a, method_11623, func_200131_a
boolean (IBlockAccess, BlockPosition): a, method_11623, isTranslucent, func_200131_a
int (IBlockAccess, BlockPosition): b, method_11581, func_200016_a
int (IBlockAccess, BlockPosition): b, method_11581, getLightSubtracted, func_200016_a
int (): h, method_11630, func_185906_d
int (): h, method_11630, getLuminance, func_185906_d
boolean (): i, method_11588, func_196958_f, isAir
boolean (): i, method_11588, isAir, func_196958_f, isAir
MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, func_185909_g
MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, getTopMaterialColor, func_185909_g
IBlockData (EnumBlockRotation): a, method_11626, func_185907_a
IBlockData (EnumBlockRotation): a, method_11626, rotate, func_185907_a
IBlockData (EnumBlockMirror): a, method_11605, func_185902_a
IBlockData (EnumBlockMirror): a, method_11605, mirror, func_185902_a
EnumRenderType (): k, method_11610, func_185901_i
EnumRenderType (): k, method_11610, getRenderType, func_185901_i
boolean (): l, method_11634, func_185897_m, isPowerSource
boolean (): l, method_11634, emitsRedstonePower, func_185897_m, isPowerSource
int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, func_185911_a
int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, getWeakRedstonePower, func_185911_a
boolean (): m, method_11584, func_185912_n, isComplexRedstone
boolean (): m, method_11584, hasComparatorOutput, func_185912_n, isComplexRedstone
int (World, BlockPosition): a, method_11627, func_185888_a
int (World, BlockPosition): a, method_11627, getComparatorOutput, func_185888_a
float (IBlockAccess, BlockPosition): f, method_11579, func_185887_b
float (IBlockAccess, BlockPosition): f, method_11579, getHardness, func_185887_b
float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, func_185903_a, getDamage
float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, calcBlockBreakingDelta, func_185903_a, getDamage
int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, func_185893_b
int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, getStrongRedstonePower, func_185893_b
EnumPistonReaction (): n, method_11586, func_185905_o, getPushReaction
EnumPistonReaction (): n, method_11586, getPistonBehavior, func_185905_o, getPushReaction
boolean (IBlockAccess, BlockPosition): g, method_11598, func_200015_d
boolean (IBlockAccess, BlockPosition): g, method_11598, isFullOpaque, func_200015_d
boolean (): o, method_11619, func_200132_m
boolean (): o, method_11619, isOpaque, func_200132_m
VoxelShape (IBlockAccess, BlockPosition): h, method_17770, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): h, method_17770, getOutlineShape, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): i, method_11628, func_196952_d, getCollisionShape
VoxelShape (IBlockAccess, BlockPosition): i, method_11628, getCollisionShape, func_196952_d, getCollisionShape
VoxelShape (IBlockAccess, BlockPosition): j, method_11615, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): j, method_11615, method_11615, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): k, method_11607, func_199611_f
VoxelShape (IBlockAccess, BlockPosition): k, method_11607, getRayTraceShape, func_199611_f
Vec3D (IBlockAccess, BlockPosition): l, method_11599, func_191059_e
Vec3D (IBlockAccess, BlockPosition): l, method_11599, getOffsetPos, func_191059_e
boolean (World, BlockPosition, int, int): a, method_11583, func_189547_a
boolean (World, BlockPosition, int, int): a, method_11583, onBlockAction, func_189547_a
void (GeneratorAccess, BlockPosition, int): a, method_11635, func_196946_a
void (GeneratorAccess, BlockPosition, int): a, method_11635, updateNeighborStates, func_196946_a
void (GeneratorAccess, BlockPosition, int): b, method_11637, func_196948_b
void (GeneratorAccess, BlockPosition, int): b, method_11637, method_11637, func_196948_b
void (World, BlockPosition, IBlockData, boolean): b, method_11600, func_196947_b, remove
void (World, BlockPosition, IBlockData, boolean): b, method_11600, onBlockRemoved, func_196947_b, remove
void (World, BlockPosition, Random): a, method_11585, func_196940_a
void (World, BlockPosition, Random): a, method_11585, scheduledTick, func_196940_a
void (World, BlockPosition, Random): b, method_11624, func_196944_b
void (World, BlockPosition, Random): b, method_11624, onRandomTick, func_196944_b
void (World, BlockPosition, Entity): a, method_11613, func_196950_a
void (World, BlockPosition, Entity): a, method_11613, onEntityCollision, func_196950_a
void (World, BlockPosition, EntityHuman): a, method_11636, func_196942_a, attack
void (World, BlockPosition, EntityHuman): a, method_11636, onBlockBreakStart, func_196942_a, attack
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, func_196956_a, updateState
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, getStateForNeighborUpdate, func_196956_a, updateState
boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, func_196957_g
boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, canPlaceAtSide, func_196957_g
boolean (BlockActionContext): a, method_11587, func_196953_a
boolean (BlockActionContext): a, method_11587, canReplace, func_196953_a
boolean (IWorldReader, BlockPosition): a, method_11591, func_196955_c, canPlace
boolean (IWorldReader, BlockPosition): a, method_11591, canPlaceAt, func_196955_c, canPlace
boolean (IBlockAccess, BlockPosition): n, method_11601, func_202065_c
boolean (IBlockAccess, BlockPosition): n, method_11601, shouldPostProcess, func_202065_c
boolean (Tag<Block>): a, method_11602, func_203425_a
boolean (Tag<Block>): a, method_11602, matches, func_203425_a
Fluid (): p, method_11618, func_204520_s
Fluid (): p, method_11618, getFluidState, func_204520_s
boolean (): q, method_11616, func_204519_t
boolean (): q, method_11616, hasRandomTicks, func_204519_t
boolean (): j, method_11608, func_191057_i
boolean (): j, method_11608, hasBlockEntityBreakingRender, func_191057_i
boolean (IBlockData, EnumDirection): a, method_11592, func_200017_a
boolean (IBlockData, EnumDirection): a, method_11592, isSideInvisible, func_200017_a
long (BlockPosition): a, method_11617, func_209533_a
long (BlockPosition): a, method_11617, getRenderingSeed, func_209533_a
void (): c, method_11590, func_215692_c
void (): c, method_11590, initShapeCache, func_215692_c
boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, func_215688_a
boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, allowsSpawning, func_215688_a
boolean (): f, method_17900, func_215704_f
boolean (): f, method_17900, method_17900, func_215704_f
boolean (): g, method_16386, func_215691_g
boolean (): g, method_16386, hasSidedTransparency, func_215691_g
boolean (IBlockAccess, BlockPosition): e, method_11621, func_215686_e, isOccluding
boolean (IBlockAccess, BlockPosition): e, method_11621, isSimpleFullBlock, func_215686_e, isOccluding
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, func_215700_a
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, getOutlineShape, func_215700_a
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, func_215685_b
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, getCollisionShape, func_215685_b
boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, func_215682_a
boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, hasSolidTopSurface, func_215682_a
void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, func_215697_a, doPhysics
void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, neighborUpdate, func_215697_a, doPhysics
void (World, BlockPosition, IBlockData, boolean): a, method_11580, func_215705_a, onPlace
void (World, BlockPosition, IBlockData, boolean): a, method_11580, onBlockAdded, func_215705_a, onPlace
void (World, BlockPosition, ItemStack): a, method_11595, func_215706_a, dropNaturally
void (World, BlockPosition, ItemStack): a, method_11595, onStacksDropped, func_215706_a, dropNaturally
List<ItemStack> (LootTableInfo$Builder): a, method_11612, func_215693_a
List<ItemStack> (LootTableInfo$Builder): a, method_11612, getDroppedStacks, func_215693_a
boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, func_215687_a, interact
boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, activate, func_215687_a, interact
boolean (IBlockAccess, BlockPosition): m, method_11582, func_215696_m
boolean (IBlockAccess, BlockPosition): m, method_11582, canSuffocate, func_215696_m
ITileInventory (World, BlockPosition): b, method_17526, func_215699_b
ITileInventory (World, BlockPosition): b, method_17526, createContainerProvider, func_215699_b
SoundEffectType (): r, method_11638, func_215695_r
SoundEffectType (): r, method_11638, getSoundGroup, func_215695_r
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, func_215690_a
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, onProjectileHit, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, func_215689_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, serialize, func_215689_a
<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, func_215698_a
<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, deserialize, func_215698_a
VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, func_215702_a
VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, getCullShape, func_215702_a
int (IIBlockAccess, BlockPosition): a, method_11632, func_215684_a
int (IIBlockAccess, BlockPosition): a, method_11632, getBlockBrightness, func_215684_a
float (IBlockAccess, BlockPosition): d, method_11596, func_215703_d
float (IBlockAccess, BlockPosition): d, method_11596, getAmbientOcclusionLightLevel, func_215703_d
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bvj
bvk
Fields
Constructors
Methods
1.14
Names
blc
bvj
net.minecraft.class_2680
net.minecraft.block.state.IBlockState
net.minecraft.block.BlockState
net.minecraft.server.v1_13_R2.IBlockData
net.minecraft.server.v1_14_R1.IBlockData
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: a, field_208776_a
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: b, field_208777_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: c, field_209224_c
IBlockData$a: c, field_12290, field_215707_c
int: d, field_16553, field_215708_d
boolean: e, field_16554, field_215709_e
Constructors
(Block, com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>>)
Methods
Block (): c, func_177230_c, getBlock
Block (): d, method_11614, func_177230_c, getBlock
Material (): d, func_185904_a, getMaterial
Material (): e, method_11620, func_185904_a, getMaterial
boolean (Entity): a, func_189884_a
boolean (IBlockAccess, BlockPosition): a, func_200131_a
boolean (IBlockAccess, BlockPosition): a, method_11623, func_200131_a
int (IBlockAccess, BlockPosition): b, func_200016_a
int (IBlockAccess, BlockPosition): b, method_11581, func_200016_a
int (): e, func_185906_d
int (): h, method_11630, func_185906_d
boolean (): f, func_196958_f, isAir
boolean (): i, method_11588, func_196958_f, isAir
boolean (IBlockAccess, BlockPosition): c, func_200130_c
MaterialMapColor (IBlockAccess, BlockPosition): d, func_185909_g
MaterialMapColor (IBlockAccess, BlockPosition): c, method_11625, func_185909_g
IBlockData (EnumBlockRotation): a, func_185907_a
IBlockData (EnumBlockRotation): a, method_11626, func_185907_a
IBlockData (EnumBlockMirror): a, func_185902_a
IBlockData (EnumBlockMirror): a, method_11605, func_185902_a
boolean (): g, func_185917_h
EnumRenderType (): i, func_185901_i
EnumRenderType (): k, method_11610, func_185901_i
boolean (): k, func_185898_k
boolean (): l, func_185915_l, isOccluding
boolean (): m, func_185897_m, isPowerSource
boolean (): l, method_11634, func_185897_m, isPowerSource
int (IBlockAccess, BlockPosition, EnumDirection): a, func_185911_a
int (IBlockAccess, BlockPosition, EnumDirection): b, method_11597, func_185911_a
boolean (): n, func_185912_n, isComplexRedstone
boolean (): m, method_11584, func_185912_n, isComplexRedstone
int (World, BlockPosition): a, func_185888_a
int (World, BlockPosition): a, method_11627, func_185888_a
float (IBlockAccess, BlockPosition): e, func_185887_b
float (IBlockAccess, BlockPosition): f, method_11579, func_185887_b
float (EntityHuman, IBlockAccess, BlockPosition): a, func_185903_a, getDamage
float (EntityHuman, IBlockAccess, BlockPosition): a, method_11589, func_185903_a, getDamage
int (IBlockAccess, BlockPosition, EnumDirection): b, func_185893_b
int (IBlockAccess, BlockPosition, EnumDirection): c, method_11577, func_185893_b
EnumPistonReaction (): o, func_185905_o, getPushReaction
EnumPistonReaction (): n, method_11586, func_185905_o, getPushReaction
boolean (IBlockAccess, BlockPosition): f, func_200015_d
boolean (IBlockAccess, BlockPosition): g, method_11598, func_200015_d
boolean (): p, func_200132_m
boolean (): o, method_11619, func_200132_m
VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): h, method_17770, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d, getCollisionShape
VoxelShape (IBlockAccess, BlockPosition): i, method_11628, func_196952_d, getCollisionShape
VoxelShape (IBlockAccess, BlockPosition): i, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): j, method_11615, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): j, func_199611_f
VoxelShape (IBlockAccess, BlockPosition): k, method_11607, func_199611_f
boolean (): q, func_185896_q
Vec3D (IBlockAccess, BlockPosition): k, func_191059_e
Vec3D (IBlockAccess, BlockPosition): l, method_11599, func_191059_e
boolean (World, BlockPosition, int, int): a, func_189547_a
boolean (World, BlockPosition, int, int): a, method_11583, func_189547_a
void (World, BlockPosition, Block, BlockPosition): a, func_189546_a, doPhysics
void (GeneratorAccess, BlockPosition, int): a, func_196946_a
void (GeneratorAccess, BlockPosition, int): a, method_11635, func_196946_a
void (GeneratorAccess, BlockPosition, int): b, func_196948_b
void (GeneratorAccess, BlockPosition, int): b, method_11637, func_196948_b
void (World, BlockPosition, IBlockData): a, func_196945_a, onPlace
void (World, BlockPosition, IBlockData, boolean): a, func_196947_b, remove
void (World, BlockPosition, IBlockData, boolean): b, method_11600, func_196947_b, remove
void (World, BlockPosition, Random): a, func_196940_a
void (World, BlockPosition, Random): a, method_11585, func_196940_a
void (World, BlockPosition, Random): b, func_196944_b
void (World, BlockPosition, Random): b, method_11624, func_196944_b
void (World, BlockPosition, Entity): a, func_196950_a
void (World, BlockPosition, Entity): a, method_11613, func_196950_a
void (World, BlockPosition, int): a, func_196949_c
void (World, BlockPosition, float, int): a, func_196941_a, dropNaturally
boolean (World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196943_a, interact
void (World, BlockPosition, EntityHuman): a, func_196942_a, attack
void (World, BlockPosition, EntityHuman): a, method_11636, func_196942_a, attack
boolean (): r, func_191058_s
EnumBlockFaceShape (IBlockAccess, BlockPosition, EnumDirection): c, func_193401_d
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196956_a, updateState
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_11578, func_196956_a, updateState
boolean (IBlockAccess, BlockPosition, PathMode): a, func_196957_g
boolean (IBlockAccess, BlockPosition, PathMode): a, method_11609, func_196957_g
boolean (BlockActionContext): a, func_196953_a
boolean (BlockActionContext): a, method_11587, func_196953_a
boolean (IWorldReader, BlockPosition): a, func_196955_c, canPlace
boolean (IWorldReader, BlockPosition): a, method_11591, func_196955_c, canPlace
boolean (IBlockAccess, BlockPosition): l, func_202065_c
boolean (IBlockAccess, BlockPosition): n, method_11601, func_202065_c
boolean (Tag<Block>): a, func_203425_a
boolean (Tag<Block>): a, method_11602, func_203425_a
Fluid (): s, func_204520_s
Fluid (): p, method_11618, func_204520_s
boolean (): t, func_204519_t
boolean (): q, method_11616, func_204519_t
boolean (): h, func_191057_i
boolean (): j, method_11608, func_191057_i
int (IIBlockAccess, BlockPosition): a, func_185889_a
float (): j, func_185892_j
boolean (IBlockData, EnumDirection): a, func_200017_a
boolean (IBlockData, EnumDirection): a, method_11592, func_200017_a
long (BlockPosition): a, func_209533_a
long (BlockPosition): a, method_11617, func_209533_a
void (): c, method_11590, func_215692_c
boolean (IBlockAccess, BlockPosition, EntityTypes<?>): a, method_11611, func_215688_a
boolean (): f, method_17900, func_215704_f
boolean (): g, method_16386, func_215691_g
boolean (IBlockAccess, BlockPosition): e, method_11621, func_215686_e, isOccluding
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_11606, func_215700_a
VoxelShape (IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_16337, func_215685_b
boolean (IBlockAccess, BlockPosition, Entity): a, method_11631, func_215682_a
void (World, BlockPosition, Block, BlockPosition, boolean): a, method_11622, func_215697_a, doPhysics
void (World, BlockPosition, IBlockData, boolean): a, method_11580, func_215705_a, onPlace
void (World, BlockPosition, ItemStack): a, method_11595, func_215706_a, dropNaturally
List<ItemStack> (LootTableInfo$Builder): a, method_11612, func_215693_a
boolean (World, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_11629, func_215687_a, interact
boolean (IBlockAccess, BlockPosition): m, method_11582, func_215696_m
ITileInventory (World, BlockPosition): b, method_17526, func_215699_b
SoundEffectType (): r, method_11638, func_215695_r
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19287, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, IBlockData): a, method_16550, func_215689_a
<T> IBlockData (com.mojang.datafixers.Dynamic<T>): a, method_11633, func_215698_a
VoxelShape (IBlockAccess, BlockPosition, EnumDirection): a, method_16384, func_215702_a
int (IIBlockAccess, BlockPosition): a, method_11632, func_215684_a
float (IBlockAccess, BlockPosition): d, method_11596, func_215703_d
1.13.2
Names
blb
blc
Fields
Constructors
Methods
VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c
VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c, getShape
VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d
VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d, getCollisionShape
1.13.1
Names
bkt
blb
net.minecraft.server.v1_13_R1.IBlockData
net.minecraft.server.v1_13_R2.IBlockData
Fields
Constructors
Methods
1.13
Names
awt
bkt
net.minecraft.server.v1_12_R1.IBlockData
net.minecraft.server.v1_13_R1.IBlockData
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: a, field_208776_a
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: b, field_208777_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>: c, field_209224_c
Constructors
Methods
Collection<IBlockState<?>> (): s, func_177227_a
<T extends Comparable<T>> T (IBlockState<T>): c, func_177229_b, get
<T extends Comparable<T>, V extends T> IBlockData (IBlockState<T>, V): a, func_177226_a, set
<T extends Comparable<T>> IBlockData (IBlockState<T>): a, func_177231_a
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): t, func_177228_b
Block (): u, func_177230_c, getBlock
Block (): c, func_177230_c, getBlock
Material (): d, func_185904_a, getMaterial
boolean (Entity): a, func_189884_a
boolean (IBlockAccess, BlockPosition): a, func_200131_a
int (IBlockAccess, BlockPosition): b, func_200016_a
int (): e, func_185906_d
boolean (): f, func_196958_f, isAir
boolean (IBlockAccess, BlockPosition): c, func_200130_c
MaterialMapColor (IBlockAccess, BlockPosition): d, func_185909_g
IBlockData (EnumBlockRotation): a, func_185907_a
IBlockData (EnumBlockMirror): a, func_185902_a
boolean (): g, func_185917_h
EnumRenderType (): i, func_185901_i
boolean (): k, func_185898_k
boolean (): l, func_185915_l, isOccluding
boolean (): m, func_185897_m, isPowerSource
int (IBlockAccess, BlockPosition, EnumDirection): a, func_185911_a
boolean (): n, func_185912_n, isComplexRedstone
int (World, BlockPosition): a, func_185888_a
float (IBlockAccess, BlockPosition): e, func_185887_b
float (EntityHuman, IBlockAccess, BlockPosition): a, func_185903_a, getDamage
int (IBlockAccess, BlockPosition, EnumDirection): b, func_185893_b
EnumPistonReaction (): o, func_185905_o, getPushReaction
boolean (IBlockAccess, BlockPosition): f, func_200015_d
boolean (): p, func_200132_m
VoxelShape (IBlockAccess, BlockPosition): g, func_196954_c
VoxelShape (IBlockAccess, BlockPosition): h, func_196952_d
VoxelShape (IBlockAccess, BlockPosition): i, func_196951_e
VoxelShape (IBlockAccess, BlockPosition): j, func_199611_f
boolean (): q, func_185896_q
Vec3D (IBlockAccess, BlockPosition): k, func_191059_e
boolean (World, BlockPosition, int, int): a, func_189547_a
void (World, BlockPosition, Block, BlockPosition): a, func_189546_a, doPhysics
void (GeneratorAccess, BlockPosition, int): a, func_196946_a
void (GeneratorAccess, BlockPosition, int): b, func_196948_b
void (World, BlockPosition, IBlockData): a, func_196945_a, onPlace
void (World, BlockPosition, IBlockData, boolean): a, func_196947_b, remove
void (World, BlockPosition, Random): a, func_196940_a
void (World, BlockPosition, Random): b, func_196944_b
void (World, BlockPosition, Entity): a, func_196950_a
void (World, BlockPosition, int): a, func_196949_c
void (World, BlockPosition, float, int): a, func_196941_a, dropNaturally
boolean (World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196943_a, interact
void (World, BlockPosition, EntityHuman): a, func_196942_a, attack
boolean (): r, func_191058_s
EnumBlockFaceShape (IBlockAccess, BlockPosition, EnumDirection): c, func_193401_d
IBlockData (EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196956_a, updateState
boolean (IBlockAccess, BlockPosition, PathMode): a, func_196957_g
boolean (BlockActionContext): a, func_196953_a
boolean (IWorldReader, BlockPosition): a, func_196955_c, canPlace
boolean (IBlockAccess, BlockPosition): l, func_202065_c
boolean (Tag<Block>): a, func_203425_a
Fluid (): s, func_204520_s
boolean (): t, func_204519_t
boolean (): h, func_191057_i
int (IIBlockAccess, BlockPosition): a, func_185889_a
float (): j, func_185892_j
boolean (IBlockData, EnumDirection): a, func_200017_a
long (BlockPosition): a, func_209533_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
awr
awt
Fields
Constructors
Methods
1.12
Names
atl
awr
net.minecraft.server.v1_11_R1.IBlockData
net.minecraft.server.v1_12_R1.IBlockData
Fields
Constructors
Methods
Collection<IBlockState<?>> (): t, func_177227_a
Collection<IBlockState<?>> (): s, func_177227_a
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): u, func_177228_b
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): t, func_177228_b
Block (): v, func_177230_c, getBlock
Block (): u, func_177230_c, getBlock
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
atj
atl
Fields
Constructors
Methods
1.11
Names
ars
atj
net.minecraft.server.v1_10_R1.IBlockData
net.minecraft.server.v1_11_R1.IBlockData
Fields
Constructors
Methods
Collection<IBlockState<?>> (): r, func_177227_a
Collection<IBlockState<?>> (): t, func_177227_a
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): s, func_177228_b
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): u, func_177228_b
Block (): t, func_177230_c, getBlock
Block (): v, func_177230_c, getBlock
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
ard
ars
net.minecraft.server.v1_9_R2.IBlockData
net.minecraft.server.v1_10_R1.IBlockData
Fields
Constructors
Methods
1.9.4
Names
arc
ard
net.minecraft.server.v1_9_R1.IBlockData
net.minecraft.server.v1_9_R2.IBlockData
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
alz
arc
net.minecraft.server.v1_8_R3.IBlockData
net.minecraft.server.v1_9_R1.IBlockData
Fields
Constructors
Methods
Collection<IBlockState> (): a, func_177227_a
Collection<IBlockState<?>> (): r, func_177227_a
<T extends Comparable<T>> T (IBlockState<T>): b, func_177229_b, get
<T extends Comparable<T>> T (IBlockState<T>): c, func_177229_b, get
com.google.common.collect.ImmutableMap<IBlockState, Comparable> (): b, func_177228_b
com.google.common.collect.ImmutableMap<IBlockState<?>, Comparable<?>> (): s, func_177228_b
Block (): c, func_177230_c, getBlock
Block (): t, func_177230_c, getBlock
1.8.8
Names
alz
net.minecraft.block.state.IBlockState
net.minecraft.server.v1_8_R3.IBlockData
Fields
Constructors
Methods
Collection<IBlockState> (): a, func_177227_a
<T extends Comparable<T>> T (IBlockState<T>): b, func_177229_b, get
<T extends Comparable<T>, V extends T> IBlockData (IBlockState<T>, V): a, func_177226_a, set
<T extends Comparable<T>> IBlockData (IBlockState<T>): a, func_177231_a
com.google.common.collect.ImmutableMap<IBlockState, Comparable> (): b, func_177228_b
Block (): c, func_177230_c, getBlock