| protected void | |
| public TileEntity | |
| public boolean | |
| public EnumRenderType | |
| public Fluid | |
| public IBlockData | | a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
|
| public VoxelShape | |
| public void | | a(axy arg0, el arg1, blc arg2, afa arg3, ate arg4) | | func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
|
| public IBlockData | |
| public TextureType | |
| public EnumBlockFaceShape | |
| public boolean | |
| public FluidType | |
| public boolean | |
| public boolean | |